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Warlords of Draenor (6.0.3)
Updated:12-11-14 12:45 AM
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

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Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 08-28-12, 05:39 PM  
Lovie
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Red face Update for patch 5.0.4?

Just wondering if there is an update coming for WoW Patch 5.0.4? Thank you.
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Unread 08-23-12, 04:17 AM  
Maul
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Originally Posted by Radoznali
Originally Posted by Maul
Originally Posted by Radoznali
Somehow my keybinding text has moved up and above my buttones. I am not able to find any settings in macaroon to move it. Is there anything I can do to move the text in there?
Sounds like you are using an outdated Masque skin. Masque had a recent update where some skins (including my own Masque: Trinity) needed to be updated or you would experience what you are describing.
Yep,i am using really old MirageUi gold ring,but i was working until recently correctly.Is it something simple to update or not?By simple i mean switch this word with this one and it should work now or more complex?And is there some sort of simple guide/instructions how to do it that you might have come across?
It is fairly simple. You can use an existing updated Masque skin as a guide.

The "hardest" part would be adjusting the x and y values to get the elements where you would like them, but that is just a matter of changing the numbers then doing a /reload to test the results.
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Unread 08-23-12, 04:12 AM  
Radoznali
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Originally Posted by Maul
Originally Posted by Radoznali
Somehow my keybinding text has moved up and above my buttones. I am not able to find any settings in macaroon to move it. Is there anything I can do to move the text in there?
Sounds like you are using an outdated Masque skin. Masque had a recent update where some skins (including my own Masque: Trinity) needed to be updated or you would experience what you are describing.
Yep,i am using really old MirageUi gold ring,but i was working until recently correctly.Is it something simple to update or not?By simple i mean switch this word with this one and it should work now or more complex?And is there some sort of simple guide/instructions how to do it that you might have come across?
Last edited by Radoznali : 08-23-12 at 04:13 AM.
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Unread 08-23-12, 03:35 AM  
Maul
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Originally Posted by Radoznali
Somehow my keybinding text has moved up and above my buttones. I am not able to find any settings in macaroon to move it. Is there anything I can do to move the text in there?
Sounds like you are using an outdated Masque skin. Masque had a recent update where some skins (including my own Masque: Trinity) needed to be updated or you would experience what you are describing.
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Unread 08-23-12, 03:33 AM  
Maul
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Originally Posted by Apollumi
Does ION not work correctly with 4.3? I had tried it and was totally lost so I quickly loaded my macaroon backup. There was no "menu" that I could find and the mini map icon didn't show up. Tried to make up some bars but without the menu it felt like trying to code something mildly complex in "C" on Linux. I'll try again when the patch comes out and see if I can get further.

Does anybody have a screenshot of ION in all of it's glory as of the latest build?
Sounds like you have an older version of Ion. If you found my github repo, make sure you get the latest
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Unread 08-23-12, 02:30 AM  
Radoznali
A Murloc Raider
 
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Somehow my keybinding text has moved up and above my buttones. I am not able to find any settings in macaroon to move it. Is there anything I can do to move the text in there?
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Unread 08-20-12, 01:12 PM  
Apollumi
A Kobold Labourer

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Does ION not work correctly with 4.3? I had tried it and was totally lost so I quickly loaded my macaroon backup. There was no "menu" that I could find and the mini map icon didn't show up. Tried to make up some bars but without the menu it felt like trying to code something mildly complex in "C" on Linux. I'll try again when the patch comes out and see if I can get further.

Does anybody have a screenshot of ION in all of it's glory as of the latest build?
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Unread 07-25-12, 02:29 PM  
Maul
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Configuration of Macaroon and Ion are quite similar, however, Ion strives to make some of it easier and perhaps more intuitive.

But, the goal is to have a how-to guide done before Mists releases
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Unread 07-25-12, 02:25 PM  
samhain_whitefox
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Instruction Manual?

is Ion close enough to macaroon that I can use the macaroon instruction manuals? Or will there need to be a whole new one written up? PS. if a whole new one needs to be written, eeh, can you make it done fast? I really LOVE ion ^.^
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Unread 07-24-12, 11:10 PM  
Maul
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Woot! Thanks! I need the fuel

The current version of Ion can load on both the live and beta realms. It is in an alpha state so it is not complete, but it is mostly functional for most uses.

If you want to check it out, send me an email to trinityui@live.com
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Unread 07-24-12, 05:47 PM  
Apollumi
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Bought you a few cases of coke man.

Can't wait to see Ion. If you feel like it post some pics. Would like to try the alpha but Wow didn't send me a beta key. And after continuous support also. Fail blizz.

Screenshot of my setup below. My buttons are almost transparent until combat starts. I just can't think of how on earth I'd play Wow without your button addon.

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Unread 07-21-12, 07:31 AM  
Emberdawn
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Re: Re: Re: Re: special skills not working

A simple solution:

In Macro Form, run the macro whenever you logon (or after a UI reload)

/run ExtraActionBarFrame:SetParent(UIParent)
/run ExtraActionBarFrame.SetParent = function() end


In LUA Form (my preference), this can be placed in a simple Addon LUA file, no frame or events or functions, just the 2 lines.

ExtraActionBarFrame:SetParent(UIParent)
ExtraActionBarFrame.SetParent = function() end


The reason this button is missing is because Macaroon (or other such addons) Hide the default Blizzard Main Action Bar. The Extra Action Bar is attached to this, so when it hides so does the Extra Action Bar.

The first line will detach the ExtraActionBar from MainActionBar. The second line prevents the Blizzard UI from reattaching them together.


Hope that helps!
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Unread 07-15-12, 09:04 AM  
Hercy
A Kobold Labourer

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Re: Re: Re: special skills not working

Originally Posted by b1urry
Originally Posted by xromania™
can someone help about the problem i said? i think all have this problems, why only me speak about it.

i got here http://www.wowinterface.com/forums/s...ad.php?t=43542 this answer :

The skill for Ultraxion is an extra action bar ability if I remember right. In Macaroon you'd have to set the state of a bar to Extra Action Button for it to show up. It's been a long time since i used Macaroon but I'm fairly certain that's how I had to do it.

This addon made my gaming a pleasure, where i can help little the author and who is exactly the author? Maul?
I've answered this question before and will quote what I said then, and then I'll even try to expand on it...

Originally Posted by b1urry
Originally Posted by Cholerabob
Can anyone tell me how to make the special effects ( buttons that appear during certain faights only ) appear on a bar. ? I tried everything i know, pet bar with vehicule, poses, action, ect... Nothing, whne i close it, it doesnt appear when the action does......
If you're talking about the Ultraxion "heroic will" and Madness "dream" buttons, I don't think there is any inherent support for it in Macaroon. However, there are a couple of ways to deal with this.

One way is to create a macro and place it on your action bar (there will NOT be an image, however). The macro is as follows:

Code:
/click ExtraActionButton1
The other method is to go to the keybinds menu and bind the "Extra Action Button" to a key.

Both methods have the disadvantage that you pretty much trust that it is there. With the macro there will be no image on the button, nor will there be a cooldown display. However, I've been raiding using the macro method since the Dragon Soul raid began and it's worked well for me.
To reiterate, there is NO built in means of handling the ExtraActionButton1 method within Macaroon. This means that if you are using Macaroon and are raiding you will need to either do the macro as explained above or go into the game's keybinds and bind that action to a key on your keyboard. As far as I've been able to determine, there is no means of discovering the button via states, so no fancy methods to get the button to work. You really do have to go all caveman on it.

Also, keep in mind that if you use the macro method there will NOT be an image on the button. This means that there is no way of knowing whether or not the ability it provides is off cooldown at any particular time. You basically have to trust in your knowledge of the mechanics of the fight and the ability it self. If you use the keybind method, well, the same is true to an even greater degree.

It is also very important to know that the upcoming Mists of Pandaria expansion makes extensive use of the ExtraActionButton1 mechanic in dungeons and in general questing. I personally do not know if Macaroon will be going forward, either by Maul/Dwargh or via a fan update, so keep this in mind while preparing for the expansion.

If anyone else knows more about getting to ExtraActionButton1 via states, I would love to hear about it as it would simplify my own bar setup a bit.

edit - oh and much love to Maul for this addon, it has made my adventures in WoW much more tolerable.. and much love to Dwargh for his wonderful work in helping us users make sense of the things that confuse us, lol.
You can also change the button to an Action ID button 121. If you wait until ultraxion pulls you in the twilight, and you put macaroon in the edit state ( left click on the mini map icon) it will put the icon, tool tip and cool down on it. This will also work on madness (if you changed it at ultraxion, it will update automatically for madness). If you don't put macaroon in the edit state for the icon to show up, it still works. (make sure you exit out of the edit state before the fight starts)
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Unread 07-11-12, 11:46 PM  
Newdles
A Kobold Labourer

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Originally Posted by Maul
You can email the file to me at trinityui@live.com
Lulz. There's already a download link in my previous post, so you can get it from there. Anyway, I figured out the issue already, as described in the edit in my previous post. The file was cut off; didn't finish writing. You can see for yourself if you download it from the link, but it's really not necessary if you understand the problem, I think.
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Unread 07-11-12, 09:53 AM  
Maul
Ion Engines, Engage!
 
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You can email the file to me at trinityui@live.com
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