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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,312
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 11-30-11, 07:59 AM  
Maul
Ion Engines, Engage!
 
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Re: Missing control

Originally Posted by Firebelly
Hi Maul, very very glad to see Macaroon was updated for 4.3. I can understand the pull to rewrite things and wish you well for whatever you decide to do.

If there are any new changes coming, can I ask for you to look into something while you are there?

In the Ultraxion fight in Dragon Soul, a new control appears on the screen with a button to trigger Heroic Will, near where the default cast bar would usually be. It appears to be linked somehow to the Blizzard Main Bar, because unless I turn off the option to Hide Blizzard Main Bar (or turn on the option to Show?), it is hidden from view. It would be awesome if we can still hide the main bar but have this new type of window still show.

Perhaps I can macro a /cast Heroic Will, or a /script for pushing the button while it's not visible, but I wouldn't know if it would work.

Cheers again, and I really hope whatever you do with Macaroon we still have most of the excellent customisations available there.
Use /framestack to find out the name of the button. This will allow you to do two things -

1) Macro /click <frame name>

2) Tell me what the frame's name is so I can investigate further
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Unread 11-30-11, 07:22 AM  
Firebelly
A Defias Bandit

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Missing control

Hi Maul, very very glad to see Macaroon was updated for 4.3. I can understand the pull to rewrite things and wish you well for whatever you decide to do.

If there are any new changes coming, can I ask for you to look into something while you are there?

In the Ultraxion fight in Dragon Soul, a new control appears on the screen with a button to trigger Heroic Will, near where the default cast bar would usually be. It appears to be linked somehow to the Blizzard Main Bar, because unless I turn off the option to Hide Blizzard Main Bar (or turn on the option to Show?), it is hidden from view. It would be awesome if we can still hide the main bar but have this new type of window still show.

Perhaps I can macro a /cast Heroic Will, or a /script for pushing the button while it's not visible, but I wouldn't know if it would work.

Cheers again, and I really hope whatever you do with Macaroon we still have most of the excellent customisations available there.
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Unread 11-30-11, 05:59 AM  
Maul
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Originally Posted by goldengamer
In the tab where the changes are listed, why did you put hack? :S Will the addon get us in trouble at all? Sorry just the wording has me worried
It means that I just did something quick to make it work. Not necessarily the right way, which would take a bit more time.

Sorry, did not mean to scare
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Unread 11-30-11, 01:41 AM  
goldengamer
A Fallenroot Satyr

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In the tab where the changes are listed, why did you put hack? :S Will the addon get us in trouble at all? Sorry just the wording has me worried
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Unread 11-29-11, 08:48 PM  
Abacinate
A Kobold Labourer

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Profiles empty ?

Was all fixed by the 4.3 updates

Sorry

Thanks
Last edited by Abacinate : 11-29-11 at 08:59 PM.
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Unread 11-29-11, 07:48 PM  
Meltorefas
A Kobold Labourer

Forum posts: 1
File comments: 12
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Originally Posted by drraf3
I searched on how to fix this and couldn't find anything. Anyway the icons for my macro buttons are missing on the bar. icon does show up in my editor screen. Any ideas? The Icons do show up when the button is set to action.
Same issue here. For me at least though, it only affects macros that are not /cast commands. Adding a /cast command to the start of the macro causes the icon to show up once more. As a workaround add /cast to the start of your macro. No need for a spell or anything, just /cast and then nothing, then a new line and your original macro.


EDIT: /use also works.
Last edited by Meltorefas : 11-29-11 at 07:55 PM.
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Unread 11-29-11, 07:22 PM  
drraf3
A Kobold Labourer

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I searched on how to fix this and couldn't find anything. Anyway the icons for my macro buttons are missing on the bar. icon does show up in my editor screen. Any ideas? The Icons do show up when the button is set to action.
Last edited by drraf3 : 11-29-11 at 07:27 PM.
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Unread 11-29-11, 06:44 PM  
Aranan
A Murloc Raider
 
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Forum posts: 4
File comments: 17
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Originally Posted by Maul
Right now I am evaluating what I will be doing going forward. No, I am not out of the addon game, but like its predecessor Trinity Bars, Macaroon has become an unwieldy behemoth.
If Macaroon is retired and you work on another bar mod, it will be the first one I try. Honestly, since this is such a demanding hobby that you do in your free time, I'd say work on whatever is most appealing to you. Macaroon has been around for quite some time, so if it's time to put it to pasture, then so be it.
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Unread 11-29-11, 05:39 PM  
Maul
Ion Engines, Engage!
 
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The spec change error should be fixed with the 40300.1.2 update.

I cannot seem to replicate the stance changing issue save for my druid's rip ability. Not sure what is going on
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Unread 11-29-11, 05:36 PM  
slipey
A Kobold Labourer

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Re: Error on Spec Change

I noticed this as well. Reloading UI after changing specs updated my buttons to the ones for the current spec.

Originally Posted by crowbait
When I change specs, I get this error, and none of my button bars change. Running newest version as of this moment (40300.1.1).

Appreciate any help! I don't want to have to recreate all my PvE macros before raid tonight.
Last edited by slipey : 11-29-11 at 05:37 PM.
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Unread 11-29-11, 04:56 PM  
crowbait
A Kobold Labourer

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File comments: 4
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Error on Spec Change

When I change specs, I get this error, and none of my button bars change. Running newest version as of this moment (40300.1.1).

Appreciate any help! I don't want to have to recreate all my PvE macros before raid tonight.

Code:
Date: 2011-11-29 14:54:03
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\Macaroon\Macaroon_Buttons.lua line 1913:
   attempt to get length of field 'macroIcon' (a number value)
Debug:
   [C]: ?
   Macaroon\Macaroon_Buttons.lua:1913:
      Macaroon\Macaroon_Buttons.lua:1872
   Macaroon\Macaroon_Buttons.lua:1945:
      Macaroon\Macaroon_Buttons.lua:1925
   Macaroon\Macaroon_Buttons.lua:2401:
      Macaroon\Macaroon_Buttons.lua:2398
   Macaroon\Macaroon_Buttons.lua:3740: update()
   Macaroon\Macaroon_Buttons.lua:3751: SetButtonUpdate()
   Macaroon\Macaroon_Buttons.lua:3951: SetButtonType()
   Macaroon\Macaroon_Buttons.lua:2518:
      Macaroon\Macaroon_Buttons.lua:2493
   Macaroon\Macaroon_Buttons.lua:2650:
      Macaroon\Macaroon_Buttons.lua:2563
AddOns:
  [trimmed, I have tested this with minimal addons -- let me know if you need it]
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Unread 11-29-11, 03:49 PM  
daeger
A Murloc Raider

Forum posts: 4
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Addendum Addendum: Stance abilities only seem messed up for macro buttons, if it's action id it works.
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Unread 11-29-11, 03:45 PM  
slipey
A Kobold Labourer

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File comments: 6
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I'm getting the following error when clicking on the dungeon guide button in the menu bar. Thanks for updating this mod! It is THE best bar mod hands down.

Code:
3x Interface\FrameXML\UIParent.lua:2025: attempt to index local 'frame' (a nil value):
MacaroonXtras-40300.1\MacaroonXtras.lua:1253: in function `EJButton_OnClick'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

nil

Locals:
self = MacaroonEJButton {
 0 = <userdata>
 tooltipText = "Dungeon Journal |cffffd200(J)|r"
 newbieText = "View information about Cataclysm dungeon and raid bosses, including their abilities and treasure."
 normaltexture = MacaroonEJButtonNormalTexture {
 }
 icontexture = <unnamed> {
 }
 Flash = MacaroonEJButtonFlash {
 }
}
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Unread 11-29-11, 02:01 PM  
daeger
A Murloc Raider

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Addendum: Stance abilities are borked in general. They're not displaying cooldowns or anything.
Last edited by daeger : 11-29-11 at 02:01 PM.
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Unread 11-29-11, 01:51 PM  
daeger
A Murloc Raider

Forum posts: 4
File comments: 167
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After the 4.3 patch, abilities which were before properly 'grayed out' for not being in the right stance are now showing up as if you can use them until you get in the proper stance.
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