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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,834
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Ion  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 06-16-11, 05:11 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Jynks
Almost finished setting up my new Macaroon setup.. thanks again for this great addon...

1 problem I ran into was vehicles.

Basicly I would like it so it is the same as in default... as in I have a macaroon bar that is 1-9 as key binding.... and would like it the same as actionbar1 as in those same buttons are swapped to the Vehicles abilities...

So not in Vehicles - 1-9 is spells
in Vehicles - 1-9 is Vehicles abilities

Answered on your forum thread.
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Unread 06-15-11, 07:01 PM  
Jynks
A Flamescale Wyrmkin

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Almost finished setting up my new Macaroon setup.. thanks again for this great addon...

1 problem I ran into was vehicles.

Basicly I would like it so it is the same as in default... as in I have a macaroon bar that is 1-9 as key binding.... and would like it the same as actionbar1 as in those same buttons are swapped to the Vehicles abilities...

So not in Vehicles - 1-9 is spells
in Vehicles - 1-9 is Vehicles abilities
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Unread 06-15-11, 04:39 PM  
Dwargh
A Theradrim Guardian
 
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Re: PVP Bars

Originally posted by Froagh
Question, I am looking for a set of bars to replace my PVE specs when I want to do PVP. I still have two different sets of bars for my stances and specs but I could use a fresh set for pvp.

Thanks
So what you're saying is you want a stance bar for PvE and another for PvP and that there should only be one of them visible at a time?
That's a can do I believe, but key bindings won't work if you make it with a workhorse bar.

However if you make a bar with custom states...
You should be able to make it work, even with key bindings.

Normally:
Code:
[stance:1]
[stance:2]
[stance:3]..
[]
Now, providing you use pvp gear(here Eye of Il) this should work I think.
Code:
[stance:1]
[stance:2]
[stance:3]..
[worn:Eye of Il, stance:1]
[worn:Eye of Il, stance:2]
[worn:Eye of Il, stance:3]..
[]

Edit: clarification
Last edited by Dwargh : 06-15-11 at 04:41 PM.
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Unread 06-11-11, 03:27 PM  
MMOGames
A Murloc Raider
 
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Originally posted by TyBudd
So t possible addon bar can you going with that will give you all the macro type customizations you can get here?
Not all of them but Macaroon is already unstable and have not being updated for a long time. Since its not accessory addon because it replaces your bar its better to use a supported one.
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Unread 06-11-11, 03:02 AM  
TyBudd
A Deviate Faerie Dragon

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Originally posted by MMOGames
Since Maul is long gona I`ve decided to change my Bar Addon. I`ve been used this addon for more then 3 years but I think now Its time to say goodbye.

Peace , Ill be back if Mauls show up!
So t possible addon bar can you going with that will give you all the macro type customizations you can get here?
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Unread 06-10-11, 07:47 PM  
Froagh
A Murloc Raider
 
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PVP Bars

Question, I am looking for a set of bars to replace my PVE specs when I want to do PVP. I still have two different sets of bars for my stances and specs but I could use a fresh set for pvp.

Thanks
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Unread 06-10-11, 07:09 PM  
MMOGames
A Murloc Raider
 
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Since Maul is long gona I`ve decided to change my Bar Addon. I`ve been used this addon for more then 3 years but I think now Its time to say goodbye.

Peace , Ill be back if Mauls show up!
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Unread 06-10-11, 03:49 PM  
Sylaria
A Kobold Labourer

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For people who are having issues with Macaroon randomly forgetting buttons when switching talent specs...

I've had the same issue too, and it seems like it specifically tracks down to some odd behavior with "stance bars" and dual-spec. It seems like if you set a bar to not use pre-defined stances by the game, instead providing your own (for example, instead of checking "stance bar", you check "stealth" instead for Rogues), this would reduce the problem.

However, that's not always possible. For example, Warrior stances, or Rogue shadow dance bar... So I solved the problem by going the other direction. I turned off dual-spec for all of my bars. Created profile for each talent spec, and then in the "profile" screen assigned the primary and secondary profile separately.

There are some advantages to this method, as you can have completely different layout for each spec. Of course it takes a bit longer to set up. However I've found that it's a very reliable work-around.
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Unread 06-10-11, 01:17 PM  
leobolin
A Defias Bandit
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Originally posted by Deilian
I just made all the buttons on my dual-spec bars into action buttons. It seems like only macro buttons get erased when I switch specs, so as long as I just use action buttons I'm fine.
Macro buttons are the reason I use Macaroon. If I wanted action buttons I could just as well switch to Bartender.
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Unread 06-10-11, 10:40 AM  
Deilian
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I just made all the buttons on my dual-spec bars into action buttons. It seems like only macro buttons get erased when I switch specs, so as long as I just use action buttons I'm fine.
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Unread 06-09-11, 03:06 PM  
anseloth
Coding Archmage
 
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Re: Bar data Lost workaround

Originally posted by TyBudd
Yeah, addon admins mentioned before that it was best to save a wtf file anyways.

If you look at your files before and after a crash, it seems that none of the actual saved toon data is different. What works for me is to:
Code:
1. Load up the spec that bars have been screwed.
2. Type in /reload to reload your UI.
3. Then go into your profile and reload the profile in question.
Everytime I do this in this order, it loads itself in correctly, for some reason, (which I can't explain).

but if you just try to reload the profile without first reloading your UI, it doesn't help.

Even if you log completely out of the game, then back in, and load the profile it doesn't help. It seems as if reloading the UI completely reloads and resets things that just logging in doesn't, which allows Macaroon to load/access the profile better. SEEMS is the key, but thats my findings. Maybe
Anseloth/Dwargh/Maul


can use this general thinking and find out why this is happening
sorry, for the moment, i cannot run Macaroon on my computer at all. you see, my desktop/gaming computer isn't even bootable atm, seeing as the main hard drive (meaning the one that the OS was on) was damaged, and possibly defective from the start

the other day i mailed it back to the manufacter, who said they'd send me a replacement once i send them the broken one.

so, until i get the replacement, the only computer i have is a netbook computer, which can barely run WoW without addons. therefore, i cannot debug addons until i get my new hard drive, sorry.
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Unread 06-09-11, 10:50 AM  
crazyivan
A Murloc Raider

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Anyone have an idea on how to update the menu bar for 4.2 with the new icons?
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Unread 06-08-11, 02:49 AM  
TyBudd
A Deviate Faerie Dragon

Forum posts: 13
File comments: 82
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Bar data Lost workaround

Yeah, addon admins mentioned before that it was best to save a wtf file anyways.

If you look at your files before and after a crash, it seems that none of the actual saved toon data is different. What works for me is to:
Code:
1. Load up the spec that bars have been screwed.
2. Type in /reload to reload your UI.
3. Then go into your profile and reload the profile in question.
Everytime I do this in this order, it loads itself in correctly, for some reason, (which I can't explain).

but if you just try to reload the profile without first reloading your UI, it doesn't help.

Even if you log completely out of the game, then back in, and load the profile it doesn't help. It seems as if reloading the UI completely reloads and resets things that just logging in doesn't, which allows Macaroon to load/access the profile better. SEEMS is the key, but thats my findings. Maybe
Anseloth/Dwargh/Maul


can use this general thinking and find out why this is happening
Last edited by TyBudd : 06-08-11 at 02:52 AM.
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Unread 06-07-11, 07:52 PM  
leobolin
A Defias Bandit
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The lost offspec bar data seems to happen whenever you lose your connection to the game, or if it crashes (as in, the logout action never happens). Every single time I've had connection issues or the game has crashed, all the buttons in my currently INACTIVE spec have gone missing. The only workaround I've found so far is to have a backup of my WTF folder, which I restore in case this happens. It's bloody annoying though.

My guess is that this snippet from Macaroon.lua never actually happens if you crash your client/get disconnected:

Code:
elseif (event == "PLAYER_LOGOUT" or event == "PLAYER_LEAVING_WORLD") then
	MacaroonSpecProfiles.LastSpec = GetActiveTalentGroup()
	for k,v in pairs(M.StatesToSave) do v() end
end
Other annoying bugs such as button states getting stuck randomly are making me look for alternatives. Sadly, there are no other bar addons as good as this one yet so I guess I'm stuck with these bugs. I don't know Lua well enough to fix it myself.
Last edited by leobolin : 06-07-11 at 08:02 PM.
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Unread 06-06-11, 12:24 PM  
Shakari
A Kobold Labourer

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Re: Disappearing buttons

Originally posted by Dwargh
Yes this is an issue, I have had it twice myself so I'm not as bothered with it as some of you are. (I don't use profile switching btw.)

I have no clue as to what causes it since it seem to happen randomly when switching spec. The 2 times I've had it it has been after I've altered and saved my profile though.

Seems it most often works fine if I save the profile a couple of times before pressing Okay to exit the profile menu.

However since most of you who have this problem more often usually said you haven't altered anything and haven't been saving your profile just before I can't be sure of the connection to it.
I have and still am using version 40000.1.2 becuase that was the last version to seeming have error free profile switching and saving.
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