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Compatibility: | Shadowlands patch (9.2.7) WOTLK (3.4.0) Classic (1.14.3) |
Updated: | 09-02-22 10:34 PM |
Created: | 10-20-17 09:37 PM |
Downloads: | 452,606 |
Favorites: | 1,028 |
MD5: |
Neuron development is on an indefinite hiatus upon the launch of WoW 10.0. If you are interested in helping with development efforts to push the project forward into Dragonflight, please reach out to Soyier.
Introduction:
Neuron is a full featured action Bar addon for World of Warcraft: Shadowlands
Important Note: Neuron tentatively works with World of Warcraft: Classic and The Burning Crusade: Classic, but none of our developers actively play Classic, so support and bug fixes are offered without any guarantee. Realistically, many bugs in Classic require max level characters to debug, and none of us have any such characters. Outside help with Classic is always welcome!
Want to Donate?
Making add-ons is a lot of work! Your help goes a huge way to making my add-on work possible. If you would like to Donate, Github Sponsors is the preferred method as they are currently matching donations dollar for dollar and take zero cut.
Want to contribute?
File Name |
Version |
Size |
Author |
Date |
1.4.17 |
545kB |
Soyier |
08-16-22 04:54 PM |
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1.4.16 |
545kB |
Soyier |
05-31-22 11:14 AM |
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1.4.15 |
545kB |
Soyier |
05-14-22 04:40 PM |
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1.4.14 |
518kB |
Soyier |
05-11-22 08:12 AM |
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1.4.13 |
518kB |
Soyier |
02-22-22 03:35 PM |
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1.4.10 |
517kB |
Soyier |
06-29-21 08:23 AM |
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1.4.8a |
469kB |
Soyier |
05-28-21 07:14 PM |
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1.4.8 |
468kB |
Soyier |
05-28-21 07:47 AM |
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1.4.7a |
468kB |
Soyier |
05-19-21 09:24 AM |
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1.4.7 |
468kB |
Soyier |
05-16-21 01:04 PM |
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1.4.5 |
493kB |
Soyier |
03-09-21 01:53 PM |
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1.4.4 |
493kB |
Maul |
01-14-21 02:43 AM |
Comment Options |
Apollumi |
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04-17-19, 01:21 PM | ||
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Re: No alpha up with newer versions of Neuron
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Soyier |
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04-17-19, 09:17 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 50
Uploads: 0
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No alpha up with newer versions of Neuron
Any suggestions to fix this?
Last night I downloaded the latest version to try out hoping it would resolve my problems. No joy. What I have done (repeatedly, different releases) in an attempt to fix the problem is delete my neuron.lua and neuron.lua.bak files and delete Neuron from interface addons. Then I put the new neuron files into the interface addons directory and attempt to start from scratch. It seems like everything is reset. But when I try to set alpha up for mouse over or combat + mouse over it does not work. No alpha change at all. I could be doing something wrong and don't mind doing whatever to fix it. Jut hoping for some suggestions before the version that has continued to work for me gets too old to use. |
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Apollumi |
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04-12-19, 08:11 PM | |||||
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
https://github.com/brittyazel/Neuron/issues Just open it here so that way we can talk more about the issue without it getting burried. It's just a better way to track the issue |
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Soyier |
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04-12-19, 05:07 PM | ||||
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Re: Re: Re: Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
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leyrhao |
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04-01-19, 05:24 PM | |||
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Re: Re: Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
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Soyier |
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03-28-19, 09:54 AM | ||
A Kobold Labourer
Forum posts: 1
File comments: 51
Uploads: 0
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Re: Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
I thought after relogging that relogging might have fixed it but it was temporary, I disabled all but OPV visibility toggles again and the bar remained while I was in the OPV zone and disappeared when I left the zone, but it didn't come back when I re-entered the OPV zone.
Last edited by raysmith : 03-28-19 at 09:55 AM.
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raysmith |
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03-28-19, 02:35 AM | |
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Phiew!
I cleaned up most of the keybinding code tonight, and now we have a fully object oriented Keybinder! :-) This won't mean much to most of you, but it greatly helps the simplicity of the codebase, and makes it more extensible. The next thing on my to-do list, besides fixing a crap ton of bugs, is splitting the status bar code into 4 separate child objects. This is going to be a pain in the ass, but anything is better than the gigantic 4k line long object that we have currently. You guys have NO IDEA how much work it is to modernize this code. A lot of this code is 10+ years old, and it shows lol. We've come a LONG way since then, and I'm trying to make the code as streamlined and clean as possible to make my (and whoever else steps up to develop this addon with me) life easier. Already it's paying off though, as I'm able to fix bugs in minutes/hours now instead of days. There's a lot to be said about a robust and clean codebase. If anyone wants to wet their feet with addon development, drop me a line. I'd love help here and there, like with the work in progress GUI that I keep talking about. I keep putting it off because there's so many other lower level things that need my attention first, bleh. |
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Soyier |
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03-27-19, 04:16 PM | |||||||
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Re: Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
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Soyier |
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03-23-19, 02:49 PM | ||
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Re: Alpha up
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Soyier |
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03-23-19, 12:32 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 50
Uploads: 0
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Alpha up
My alpha up on "combat" and "combat + mouseover" does not work if I go past any 0.9.x version. Meaning, if set set the alpha at anything less and I go into combat or mouse over the buttons stay at the lower alpha. My central combat buttons are at .08 alpha. This means I cannot see anything going on with my actions and spells.
What I have tried to do to solve the issue. * disabled all other addons * removed all saved variables (pertaining to Neuron) I do not get any errors that I have noticed. Any ideas? The reason for posting this is the latest WoW patch causes issues with the menu bar. It disappears when doing something like the turtle quests and a "reload" has to be done to bring back the menu bar. Note: Edit to add I've tried the above with a few releases, including the latest, and get the same results.
Last edited by Apollumi : 03-23-19 at 12:43 PM.
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Apollumi |
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03-21-19, 12:35 PM | ||||||
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Re: Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
Regular action bar shown when not in O/P/V Action bar hides and O/P/V bar shows: The reason I don't use the same bar for both abilities and O/P/V states is because I play in a very weird keybinding setup due to being left-handed. I've tried to adapt to a more regular configuration, even I've tried the typical right-handed stup, but I just can't. My main attacks are keybound to YUIOP, which are the keybinds I want to use when I'm in override/possess/vehicle. If I use my regular action bar for that porpuse, the OPV abilities arrange at the start of the bar, which are bound to 890BG keybinds (I know it doesn't make sense but it is super logical for me). Also becuase the OPV states usually have 5 buttons, it would look very weird to a 18 slots bar with only 5 of them showing something. And as you can see in the pictures, it would look better the way I want to do. Back at the start of BfA I had set it up like this and it worked fantastically. Now for some reason you can make it work but I can't. Thanks for your patience by the way and sorry to bother with this little inconvenience.
Last edited by leyrhao : 03-21-19 at 12:38 PM.
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leyrhao |
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03-21-19, 10:31 AM | |||||
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Re: Re: Re: Re: Override / Possess / Vehicle Bar not working
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Soyier |
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03-21-19, 10:30 AM | ||||
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Re: Re: Re: Override / Possess / Vehicle Bar not working
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Soyier |
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03-20-19, 10:38 PM | |||
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Re: Re: Override / Possess / Vehicle Bar not working
Would you mind creating this one bar for me and sending me your saved variable file so I can build my setup from scratch? I've been doing some questing in BfA content and the possess/override/vehicle are used quite often and it's driving me crazy checking and unchecking the options everytime. Thanks
Last edited by leyrhao : 03-21-19 at 07:46 AM.
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leyrhao |
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