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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
Downloads:397,626
Favorites:983
MD5:
6.0.2
Ion  Updated this week!  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 11-21-10, 01:13 AM  
Yuriko
A Murloc Raider
 
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Forum posts: 4
File comments: 27
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Re: possess bar settings shifted?

Originally posted by Dwargh
I just made a new possess bar. seems to be able to make a possess bar I now have to check fishing and to make a vehicle bar I have to check possess and checking vehicle gives me stealth.. and Stealth gives me prowl.. and prowl is gone.

so basically prowl checkbox have been removed and thus have the actions of the checkboxes shifted.
That seems odd.. Now, I've had that happen before, if I'd made a fully decked out bar set on one character (say, a warrior), saved it, then tried to apply it to another character (a druid or rogue)...but never had that happen on a brand new bar!
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Unread 11-20-10, 08:27 PM  
Dwargh
A Theradrim Guardian
 
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possess bar settings shifted?

I just made a new possess bar. seems to be able to make a possess bar I now have to check fishing and to make a vehicle bar I have to check possess and checking vehicle gives me stealth.. and Stealth gives me prowl.. and prowl is gone.

so basically prowl checkbox have been removed and thus have the actions of the checkboxes shifted.
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Unread 11-20-10, 05:07 PM  
Dwargh
A Theradrim Guardian
 
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Re: Sunfire any solution?

Originally posted by Quwartos
Hi!
Same problem here... any solution for that or a known bug?



cheers
Q

P.S. By the way... German client in my case
As Maul said, Blizzard bug, Workaround is making it an ActionID button and placin the spell there.
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Unread 11-20-10, 04:24 PM  
Maul
Ion Engines, Engage!
 
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Same issue here, it's getting kinda annoying. I made a ticket for it, any chance of a fix soon? Pretty please?


Working on stuff as fast as I can!
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Unread 11-20-10, 04:22 PM  
Maul
Ion Engines, Engage!
 
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Re: Sunfire any solution?

Originally posted by Quwartos
Hi!
Same problem here... any solution for that or a known bug?



cheers
Q

P.S. By the way... German client in my case
This is a Blizzard bug unfortunately.
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Unread 11-20-10, 03:31 PM  
TBABlackPanther
A Kobold Labourer

Forum posts: 0
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Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by DezSP
Same issue here, it's getting kinda annoying. I made a ticket for it, any chance of a fix soon? Pretty please?
Originally posted by Hercy
Seem to have a bit of a problem with the profile manager. it does not load the profiles on spec swap, or when loaded manually since version 40000.2.1.

If I revert back to version 40000.1.11 it works fine again.

I also disabled all add-ons except Macaroon to see if there was a conflict, but alas no difference.
Also deleted the .lua files for profiles in my wtf folder and created new ones from scratch but that also made no difference

and yes I have profile switching enabled and the correct profile names in the respective primary and secondary boxes.

appreciate the add-on tremendously
Same issue here, i alredy post it, but there is no solution for me

The only way it works for me, is to switch to 2Specc (or 1Specc) and then i must reload UI or Logout and Login. I dont no if this only is a german client problem?
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Unread 11-20-10, 12:52 PM  
Hercy
A Kobold Labourer

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Seem to have a bit of a problem with the profile manager. it does not load the profiles on spec swap, or when loaded manually since version 40000.2.1.

If I revert back to version 40000.1.11 it works fine again.

I also disabled all add-ons except Macaroon to see if there was a conflict, but alas no difference.
Also deleted the .lua files for profiles in my wtf folder and created new ones from scratch but that also made no difference

and yes I have profile switching enabled and the correct profile names in the respective primary and secondary boxes.

appreciate the add-on tremendously
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Unread 11-20-10, 12:06 PM  
Quwartos
A Kobold Labourer

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Sunfire any solution?

Hi!
Same problem here... any solution for that or a known bug?

Originally posted by popmissa
My Druid set a button as moonfire.When my status becomes Eclipse (Solar),my skill becomes sunfire, and then I can't use it.
It works fine in 40000.2
cheers
Q

P.S. By the way... German client in my case
Last edited by Quwartos : 11-20-10 at 12:18 PM.
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Unread 11-20-10, 10:50 AM  
DezSP
A Murloc Raider

Forum posts: 5
File comments: 3
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Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by TyBudd
I've having a slight problem with the spec / profile change issue, I've seen others have had it but they use the "check for dual spec option" I just use the Primary and 2ndary spec profile slots at the bottom. I've Linked multiple saved profiles to my primary spec, same issue.

Well what is happening is at times when I choose to change specs, it keeps the buttons to the spec that I originally was. If I then try to manually load it, it still doesn't load, but if I reload my UI, I can load it fine. This is happening with the Primary Spec, haven't seen it with the 2ndary yet.

Now with the alert bar, I make 1, give it 4 buttons. But when I try to loot, nothing shows up, it doesn't even active.

Same issue here, it's getting kinda annoying. I made a ticket for it, any chance of a fix soon? Pretty please?
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Unread 11-20-10, 07:37 AM  
baldricinoz
A Kobold Labourer

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Originally posted by Dwargh

Opps. A change I forgot to list. On companion flyouts, to be more consistent in special considerations, you need to use #critter or #mount as keys. If you do not declare one of these keys for companion scanning, the flyout will scan both types. The reason your flyout is not working is that now the flyout code is searching for "critter" as a key in the companion itself.

Sorry

Last edited by Maul : 11-17-2010 at 11:43 PM.
[/quote]

Works fine now, thanks for the quick response.
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Unread 11-20-10, 07:09 AM  
Dwargh
A Theradrim Guardian
 
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Re: Flyout Equipment set

Originally posted by MUTEant
Is it possible to list blizzard equipment sets (/equipset) using Flyout Macro?
Not at the moment no. Put it into a feature request if someone haven't done that already.
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Unread 11-20-10, 07:08 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by baldricinoz
Hi Guys, thanks or all the work you're doing on this fantastic addon.

I'm having a few issues with creating flyouts. I find they work fine until you start creating a few against a few alts (i.e. a lot of flyout menus). I use them quite a lot for everything from mounts and companions to spell categories, potions etc.

My problem is, now I have so many, some of them are going a bit pear-shaped. My mount and companion flyout no longer activate correctly when I create them - i.e. a flyout copied from one alt won't activate on another alt. The code looks ok:

/flyout companion:critter:linear:right:left:12:click

and I have no obselete macaroons addons installed. Is there a limit to how many flyouts I can have across my alts?

Thanks in advance.
Originally posted by Maul
Originally posted by HashBrownJM
For some reason, my critter (non-combat pet) flyout macro doesn't work anymore.

/flyout companion:critter:linear:BOTTOMLEFT:RIGHT:2:click

EDIT: Also not working with mounts, as well.

Opps. A change I forgot to list. On companion flyouts, to be more consistent in special considerations, you need to use #critter or #mount as keys. If you do not declare one of these keys for companion scanning, the flyout will scan both types. The reason your flyout is not working is that now the flyout code is searching for "critter" as a key in the companion itself.

Sorry

Last edited by Maul : 11-17-2010 at 11:43 PM.
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Unread 11-20-10, 07:04 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Thortok2000
I understand a bit more.

/click [bonusbar:5] <whatgoeshere>
/stopmacro [bonusbar:5]

Put that at the start of my 1-4 bindings and I'll be good to go. But...what goes in the <whatgoeshere> part?

And if I take your original reply and swap the word 'state' for 'spec' I understand it more. Is that what you meant?
Yes swap state for stance in my first reply.
Also, it would make it a lot easier just to use a possess bar but if you really want a macro for in instead.. I'm really not the one to go to, but...

/click [bonusbar:5] BonusActionButton1
/stopmacro


Might work. If I understand it correctly it should simulate a click on the first button of your possess bar.
Perhaps even

/click [bonusbar:5] ActionButton1
/stopmacro


would do.
Last edited by Dwargh : 11-20-10 at 07:04 AM.
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Unread 11-20-10, 04:51 AM  
TyBudd
A Deviate Faerie Dragon

Forum posts: 13
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Spec Change Issue + Alert Loot Bar Bug

I've having a slight problem with the spec / profile change issue, I've seen others have had it but they use the "check for dual spec option" I just use the Primary and 2ndary spec profile slots at the bottom. I've Linked multiple saved profiles to my primary spec, same issue.

Well what is happening is at times when I choose to change specs, it keeps the buttons to the spec that I originally was. If I then try to manually load it, it still doesn't load, but if I reload my UI, I can load it fine. This is happening with the Primary Spec, haven't seen it with the 2ndary yet.

Now with the alert bar, I make 1, give it 4 buttons. But when I try to loot, nothing shows up, it doesn't even active.

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Unread 11-20-10, 03:20 AM  
MUTEant
A Defias Bandit
 
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Flyout Equipment set

Is it possible to list blizzard equipment sets (/equipset) using Flyout Macro?
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