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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,543
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 11-24-10, 06:42 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by razoon
Right clicking a pet skill (Growl) on the petbar doesnt activate it.
Is that a bug?
Don't know it it'll make a difference but you got it as a PetID or as a macro? other than that.. I saw someone have the same thing reported a while ago.. check the bug reports for anything on bet bar/abilities. and if you find nothing similar. do report it. don't forget it's more than one page of bugs.
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Unread 11-24-10, 06:28 AM  
Dwargh
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Re: Re: Re: Re: major strata issue

Originally posted by Xanthan
I understand it perfectly, I know what the issue he is having means. I can not however reproduce it since I can't use my storage at all. Therefor I also cannot recode what's in the code. since I can't try it out to see if it'll work. So I'll leave it to Maul.
Sorry for the run on's. And it's not just on storage page, it also does it on any button. The edit window is on a lower strata then the text that says BIND or MACRO on a button.

Making it really hard to edit a macro because even when you enter edit mode MACRO MACRO MACRO MACRO is all printed on top of the edit macro entry window.

Here is a screenshot... http://bayimg.com/daAlKAADn

As you can see the buttons show as one strata, and the MACRO text shows as a higher strata. And strangely enough the cast bars, rep bars etc. are all set at LOW strata, which means somehow the edit window is set lower then that yet not background since it is still higher then the buttons it covers. [/b][/quote]

Just checked my wow and I don't have that problem at all. must be something at your end. Any other mod that's changed the values or have you changed the strata of the bars from LOW to HIGH in the bar editor? that's the only way I can get the Macro macro macro.. text above the editor but the buttons below.
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Unread 11-24-10, 06:09 AM  
Dwargh
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Re: Re: Re: Key Combinations Not Working

Originally posted by saltorio
Oops. My bad. I copied the macro I was using which actually worked (by using "Alt"... yes, capitalized does work).

The macro that didn't work and produced the issue I reported was as follows:

Code:
#showtooltip
/cast [mod:shift]Shadow Bolt; Incinerate
OK. Then I have to ask, as you also posted you got a message(?) saying Trinity-someting-. Do you have any old addons like Trinity left? or even saved vars? could also check the AddOns.txt in WTF/Account/<account>/<user>/<realm>/<character> folder
Yes, just outside the SavedVariables folder. If there is any old addons listed in there. You can rename/move/delete that txt file and WoW will make a new one.(for some reason it will only list some of the addons you're using though. Haven't given me any troubles.)
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Unread 11-24-10, 06:02 AM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by tnbp
I did notice something, though. It turns out that it's only my stance bar. I use one main bar where the buttons should change on the profile switch but that's the bar that isn't actually changing, despite other, less important (non-stance) bars doing so. Is there something I need checked somewhere that isn't, do you think?

EDIT: Should I have the "lock" checkbox checked or not on bars that I want to change when I switch profiles?
No, if it's over all, for all users, not changing the stance bar upon spec change there has to be a coding error somewhere.

Lock shouldn't have anything to do with the profile swapping. It just hinders you from accidentally dragging a spell off of a button while you're playing..
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Unread 11-24-10, 04:20 AM  
razoon
A Fallenroot Satyr

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Right clicking a pet skill (Growl) on the petbar doesnt activate it.
Is that a bug?
Last edited by razoon : 11-24-10 at 04:21 AM.
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Unread 11-24-10, 04:01 AM  
Aleysha
A Kobold Labourer
 
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Originally posted by Dwargh

It should now be:
/flyout companion:#critter:linear:right:left:12:click
Or dhortened:
c:#critter:l:r:l:12:c

You can also add :hide at the end to hide the flyout arrow
dang! the only variation I didn't try

Thanks a bunch Dwargh. You're a saviour as usual!
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Unread 11-24-10, 03:04 AM  
Xanthan
A Kobold Labourer
 
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Re: Re: Re: major strata issue

Originally posted by Dwargh
Originally posted by anseloth
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.


I understand it perfectly, I know what the issue he is having means. I can not however reproduce it since I can't use my storage at all. Therefor I also cannot recode what's in the code. since I can't try it out to see if it'll work. So I'll leave it to Maul.
Sorry for the run on's. And it's not just on storage page, it also does it on any button. The edit window is on a lower strata then the text that says BIND or MACRO on a button.

Making it really hard to edit a macro because even when you enter edit mode MACRO MACRO MACRO MACRO is all printed on top of the edit macro entry window.

Here is a screenshot... http://bayimg.com/daAlKAADn

As you can see the buttons show as one strata, and the MACRO text shows as a higher strata. And strangely enough the cast bars, rep bars etc. are all set at LOW strata, which means somehow the edit window is set lower then that yet not background since it is still higher then the buttons it covers.
Last edited by Xanthan : 11-24-10 at 03:05 AM.
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Unread 11-24-10, 12:27 AM  
saltorio
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Re: Re: Key Combinations Not Working

Originally posted by Dwargh

Well, as you use the conditional for alt.. Shift should not do anqything. Furthermore I am not sure using a capital letter in Alt will work, I'd use lower case letters only to be sure.
Oops. My bad. I copied the macro I was using which actually worked (by using "Alt"... yes, capitalized does work).

The macro that didn't work and produced the issue I reported was as follows:

Code:
#showtooltip
/cast [mod:shift]Shadow Bolt; Incinerate
Last edited by saltorio : 11-24-10 at 12:27 AM.
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Unread 11-23-10, 11:46 PM  
tnbp
A Kobold Labourer

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Re: Re: Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by tnbp
Yes. All four boxes are checked, as is the profile switching checkbox. I double-checked the profile names, as well.
I did notice something, though. It turns out that it's only my stance bar. I use one main bar where the buttons should change on the profile switch but that's the bar that isn't actually changing, despite other, less important (non-stance) bars doing so. Is there something I need checked somewhere that isn't, do you think?

EDIT: Should I have the "lock" checkbox checked or not on bars that I want to change when I switch profiles?
Last edited by tnbp : 11-24-10 at 12:26 AM.
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Unread 11-23-10, 11:12 PM  
tnbp
A Kobold Labourer

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Re: Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by Dwargh
Just to be sure: Are you having all the checkboxes checked when saving the profiles?
Yes. All four boxes are checked, as is the profile switching checkbox. I double-checked the profile names, as well.
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Unread 11-23-10, 08:04 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Burnum
on the default UI it seems some spells now have an effect around the edges when they suggest it's time to use them. Is that possible to see with Macaroon?

You mean the glow effect? that should be defaulted as on in Macaroon and it only tells you when some spell has proced and has a special ability.
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Unread 11-23-10, 08:03 PM  
Dwargh
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Re: Re: major strata issue

Originally posted by Xanthan
I never got a response to my question last time so I'll try rephrasing it. I have been having issues with the strata of the text when I enter bind or macro edit mode from within storage page. The text that would show on each button as BIND or MACRO is on a higher strata then everything else, including the macro edit window that pops on top of it , hence showing MACRO for all buttons right thru the edit window making text entry very difficult.

I don't see anywhere to change the strata of this text since it seems this is macaroons core strata itself. Now originally this only affected the buttons on my storage page if I tried to edit binds or macros from within that page so I could drag a button from storage to a bar, edit it then drag it back. But after the most recent update now all the buttons on my main interface show BIND or MACRO on the highest strata when I enter edit mode for bindings or macros, (even on bars with different strata). The macro edit window itself appears on a lower strata then the text notating BIND or MACRO on every button when in edit mode. How can I fix this? Is there a way to raise the strata of the macro edit popup itself, also the bar edit window?

It is very hard to read what I am entering or editing when I have a page of MACRO MACRO MACRO MACRO showing right thru the edit window.
Originally posted by anseloth
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.
I understand it perfectly, I know what the issue he is having means. I can not however reproduce it since I can't use my storage at all. Therefor I also cannot recode what's in the code. since I can't try it out to see if it'll work. So I'll leave it to Maul.
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Unread 11-23-10, 04:11 PM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Spec Change Issue + Alert Loot Bar Bug

Originally posted by tnbp
Not that it needs another user to corroborate it but I have this exact same profile-switching issue. I loaded up a profile, made some changes, saved that profile. Then changed specs. The profile didn't switch the button contents. I know it switched the buttons, themselves, because the buttons aren't in the exact same spot for each profile and I could see them move slightly. So the button layout and location change but the button data does not.
Just to be sure: Are you having all the checkboxes checked when saving the profiles?
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Unread 11-23-10, 03:33 PM  
Burnum
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on the default UI it seems some spells now have an effect around the edges when they suggest it's time to use them. Is that possible to see with Macaroon?

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Unread 11-23-10, 03:26 PM  
anseloth
Coding Archmage
 
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Re: major strata issue

Originally posted by Xanthan
I never got a response to my question last time so I'll try rephrasing it. I have been having issues with the strata of the text when I enter bind or macro edit mode from within storage page. The text that would show on each button as BIND or MACRO is on a higher strata then everything else, including the macro edit window that pops on top of it , hence showing MACRO for all buttons right thru the edit window making text entry very difficult.

I don't see anywhere to change the strata of this text since it seems this is macaroons core strata itself. Now originally this only affected the buttons on my storage page if I tried to edit binds or macros from within that page so I could drag a button from storage to a bar, edit it then drag it back. But after the most recent update now all the buttons on my main interface show BIND or MACRO on the highest strata when I enter edit mode for bindings or macros, (even on bars with different strata). The macro edit window itself appears on a lower strata then the text notating BIND or MACRO on every button when in edit mode. How can I fix this? Is there a way to raise the strata of the macro edit popup itself, also the bar edit window?

It is very hard to read what I am entering or editing when I have a page of MACRO MACRO MACRO MACRO showing right thru the edit window.
don't take this the wrong way, but i can feel my will to live slipping away just looking at that post.

any chance you could give us the question in a nutshell? or at least break (a hopefully shorter version of) the post into smaller paragraphs? thanks.
__________________



Last edited by anseloth : 11-23-10 at 03:32 PM.
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