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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,666
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 11-18-10, 12:15 AM  
Chilius
Premium Member

Forum posts: 10
File comments: 66
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Is there a command (like "/mac storage" or "/mac profiles") that takes you directly to the Main Bar Editor ?
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Unread 11-17-10, 11:29 PM  
Xanthan
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Editing a button insid button Storage

When I edit a button in button storage the binding text and button type test are on a higher strata then the button edit popup window. The edit window is on a higher strata then the storage window, but the text from the storage window shows right thru the edit window.

This never happened to me in Macaroon prior to 4.0, is there something I can do to fix this? This might not be a problem for most, but at 1024x768 there is only so much room to work with. Is there a way to change the strata of the text on the button that is shown when you enter button edit mode within button storage?
Last edited by Xanthan : 11-17-10 at 11:32 PM.
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Unread 11-17-10, 11:09 PM  
Corbeau
A Kobold Labourer

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Re: Equipment and macro issue

Originally posted by skydivekrazy
This is by far one of the most comprehensive, best over all ad dons I have come across in almost 6 years of WOW play. So I am pretty sure this issue is not a bug but something I cannot figure out. Sometimes when I try to place macros on my bars using macaroon they do not show up. Or disappear when I switch specs. Also I cannot figure out how to put Equipment Manager Profile buttons on a macaroon Bar. I can do so under Blizz ui without Macaroon loaded, but who wants to play using Blizz when we have macaroon?
The Equipment Manager is easy. Say you have an equipment set named Full Set. All you have to do is make a macro that says "/equipset Full Set". You have to put the exact name of the set, and it is case sensitive. Just edit the button to have that macro, and you're good to go!

The disappearing when you switch specs, make sure the bar you are putting the buttons on is not set for dual specs. Go into Bar Editor, right click on the bar you want to edit so that the GUI comes up, and make sure Dual Spec is set to Off.
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Unread 11-17-10, 09:37 PM  
TBABlackPanther
A Kobold Labourer

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Hi, i have a problem on german client since yesterday after patch 4.0.3a roll out. When i switch to 2specc the buttons are empty or the spells are not correct? I can only logout and login, that solves the problem? But after switching back to 1specc its the same. Is it a patch problem?
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Unread 11-17-10, 09:22 PM  
swehba
A Kobold Labourer

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Re: Re: Re: Re: Re: Re: Re: Re: Dual spec still not quite working

Originally posted by Dwargh
I have loads of Macaroon.lua, MacaroonBound.lua, MacaroonCB.lua, etc. files in my Warcraft folders. is there any easy way to tell if they relate to Macaroon 3.x or 4.x?
I can tell you what Macaroon.lua files you should have in the WTF/Account/<account>/<realm>/<toon>/SavedVariables

Macaroon.lua
MacaroonAlerts.lua
MacaroonBound.lua
MacaroonStatusBars.lua
MacaroonTotembar.lua
MacaroonXtras.lua

And their respective *lua.bak files ofc.
and what Macaroon folders you should have in the Interface/AddOn folder.

MacaroonAlerts
MacaroonBound
MacaroonProfiles
MacaroonStatusBars
MacaroonTotembar
MacaroonXtras
Any thing else with Macaroon in it should be removed.
[/b][/quote]

I don't have MacaroonAlerts.lua, MacaroonStatusBars.lua, MacaroonTotembar.lua, or MacaroonXtras.lua in SavedVariables.

Also, I don't have MacaroonAlerts, MacaroonStatusBars, or MacaroonTotembar in the AddOn folder.
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Unread 11-17-10, 07:17 PM  
MADhase
A Defias Bandit

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Thumbs up Re: Re: Shadowdance

Originally posted by Dwargh
Shadowdance is [stance:3] If you just make your main bar a stance bar you should get another state for Shadowdance. Don't forget to add buttons to the state .
Ok, it's time to get you a coke.
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Unread 11-17-10, 06:56 PM  
Maul
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Curse is having issues with their hosting service. The file I uploaded to Curse is identical to the one here on WoWI. Once I hear that Curse's issues have been resolved, I will double-check the Curse version.
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Unread 11-17-10, 06:06 PM  
Dwargh
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Originally posted by Mordreade
Curse is delivering an empty Macaroon file when we download it manually, and with the client it just gives an unzipping error, and they don't seem to be responding to the problem. Ya might wanna give em a kick in the nads to get em started......... jus sayin.
Yes, It works fine from the curseforge site though. So must be something on Curse site.
Tried to upload a repost of the file but it just said the file has been uploaded and not to upload the same file more than once.


EDIT: Added an empty text file to the zip and tried again, seemed to get it sent. Not sure when it will be accessible though.
Edit2: nope, failed. But Maul will fix it when curse fixes their problem.
Last edited by Dwargh : 11-18-10 at 05:56 AM.
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Unread 11-17-10, 05:42 PM  
Mordreade
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Curse is delivering an empty Macaroon file when we download it manually, and with the client it just gives an unzipping error, and they don't seem to be responding to the problem. Ya might wanna give em a kick in the nads to get em started......... jus sayin.
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Unread 11-17-10, 05:29 PM  
psychosledge
A Kobold Labourer

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Originally posted by jasskin
The curse files for 4.0.2.1 seem to be damaged or corrupt i was unable to client install or manual install the update.
Agreed, what are the chances you guys could update the zip file on curse as it does seem to be corrupted?
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Unread 11-17-10, 05:11 PM  
HashBrownJM
A Kobold Labourer

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Re: Re: Flyouts borked in latest patch/update?

Originally posted by Maul
Opps. A change I forgot to list. On companion flyouts, to be more consistent in special considerations, you need to use #critter or #mount as keys. If you do not declare one of these keys for companion scanning, the flyout will scan both types. The reason your flyout is not working is that now the flyout code is searching for "critter" as a key in the companion itself.

Sorry
Brilliant! Thanks for your help!
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Unread 11-17-10, 04:50 PM  
kouik
A Kobold Labourer

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how to match a physical keyboard layout with macaroon

Hello All,

First, I would like to thanks Maul and all the community users for the quality of the information we can get on this comments pages. Thanks to all for bringing Macaroon to life.

I'm usually a hidden reader, but for once, I would like to discuss about how to add a feature into macaroon for this purpose :
how to match a physical keyboard layout with macaroon

This subject will be (I hope at least) of a high interest for speedpad users (logitech G13, belkin n52te, ...) that want to get a bar that match the physical layout of their speedpad.
The issue is that with macaroon, a bar is linear, circle, and nothing else.
What we would need is to :
1 - add spaces between some buttons
2 - get a different number of columns on different rows.

To reach this goal, I written a small piece of code that should not break macaroon usage (at least it does not appears to) that I pray to get integrated into macaroon.

Maul, if this is not possible, does there is a way to create an external addon that would add this feature into macaroon core at runtime ? (I'm pretty sure this is possible, but I'm pretty new to lua xD)

For now, the files to change are :

Macaroon_Strings.lua

around line 1151, change each language from
enUS = "\n1=Linear\n2=Circle\n3=Circle+One",

to

enUS = "\n1=Linear\n2=Circle\n3=Circle+One\n4=Matrix",

after the BARSHAPE_3 table, around line 3619, add :

BARSHAPE_4 = {
enUS = "Matrix",
deDE = "Matrix",
esES = "Matrix",
esMX = "Matrix",
frFR = "Matrix",
koKR = "Matrix",
nlNL = "Matrix",
ruRU = "Matrix",
zhCN = "Matrix",
zhTW = "Matrix",
},




Macaroon_Bars.lua
around line 467 , before the else, add :


elseif (shape == 4) then
--clear out old arc data
if (bar.config.arcData[state]) then
bar.config.arcData[state] = nil
end

if (not placed) then
placed = 0

-- this matrix handle the placement.
-- "1" a standard placement for button
-- "2" means there will be a larger space between this button and the next one to be use as placeholder
-- to match your physical speedpad layout (non action button, like jump, or page management... whatever
-- the default shape show :
-- 5 buttons on the 2 first lines
-- 3 buttons on the 3rd line, with button 2 and 3 are separated by an empty space.
-- 3 buttons on the 4th line, with a small additionnal space between button 2 and 3

-- feel free to adjust this.
-- keep in mind that with those settings, columns does not get any meaning and that you should not configure for more buttons than indicated in the matrix, or the buttons drawing will loop



matrix = bar.config.matrix

CSmaxY = table.getn(matrix)
CSmaxX = table.getn(matrix[1])

--todo in a clever way, should we process the matrix for the absolute X ?
CSmaxXabsolute = table.getn(matrix[1])

CSx = 1
CSy = 1


else

placed = placed + 1; cAdjust = cAdjust + matrix[CSy][CSx]
CSx = CSx + 1


-- change of row when we reach the end of the current line
if (placed == CSmaxX) then
placed = 0
cAdjust = 0.5
rAdjust = rAdjust + 1
if (rAdjust > CSmaxY ) then
rAdjust = 1
CSy = 1
else
CSy = CSy +1
end
CSx = 1
CSmaxX = table.getn(matrix[rAdjust])


end

end


x = -(width + padH) * (CSmaxXabsolute-cAdjust) / btnScale
y = (height + padV) * (CSmaxY-rAdjust) / btnScale

button:SetPoint("CENTER", anchor, "CENTER", x + xOffset, y + yOffset)




still in
Macaroon_Bars.lua
around line 1232 , in the barDefaults function, after the line shape = 1, add :


matrix = {
{ 1 , 1 , 1 , 1 , 1},
{ 1 , 1 , 1 , 1 , 1},
{ 2 , 1.2 , 1 },
{ 1 , 1.3 , 1 }
},


Now, for the fun part, run Wow and connect to the character you want to customize.

type /mac config, and then right click on the bar you want to change.

In the shape section, choose matrix (4th choice) and set the number of buttons accordingly.

Now, quit wow. This is a really important step to ensure that the settings placeholder is written.

After this feel free to open



[b] WTF/account/accountname/SavedVariables/MacaroonProfiles.lua[b]

locate the profile you want to edit, and jump to the line containing "Matrix"

you should find something like this. This is the place to edit settings until someone find a convenient way to do it from wow xD


["matrix"] = {
{
1, -- [1]
1, -- [2]
1, -- [3]
1, -- [4]
1, -- [5]
}, -- [1]
{
1, -- [1]
1, -- [2]
1, -- [3]
1, -- [4]
1, -- [5]
}, -- [2]
{
2, -- [1]
1.2, -- [2]
1, -- [3]
}, -- [3]
{
1, -- [1]
1.3, -- [2]
1, -- [3]
}, -- [4]
},



Hope this can help some users to tailor their bars the way they like

praying for an integration in macaroon xD
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Unread 11-17-10, 04:41 PM  
Maul
Ion Engines, Engage!
 
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Re: Flyouts borked in latest patch/update?

Originally posted by HashBrownJM
For some reason, my critter (non-combat pet) flyout macro doesn't work anymore.

/flyout companion:critter:linear:BOTTOMLEFT:RIGHT:2:click

EDIT: Also not working with mounts, as well.
Opps. A change I forgot to list. On companion flyouts, to be more consistent in special considerations, you need to use #critter or #mount as keys. If you do not declare one of these keys for companion scanning, the flyout will scan both types. The reason your flyout is not working is that now the flyout code is searching for "critter" as a key in the companion itself.

Sorry
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Last edited by Maul : 11-17-10 at 04:43 PM.
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Unread 11-17-10, 03:41 PM  
HashBrownJM
A Kobold Labourer

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Flyouts borked in latest patch/update?

For some reason, my critter (non-combat pet) flyout macro doesn't work anymore.

/flyout companion:critter:linear:BOTTOMLEFT:RIGHT:2:click

EDIT: Also not working with mounts, as well.
Last edited by HashBrownJM : 11-17-10 at 03:43 PM.
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Unread 11-17-10, 03:28 PM  
roxide
A Kobold Labourer

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I am having a problem with macaroon I cant remove the main action bar
I also have tukui in stall but cant get remove it with tukui any ideas?
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