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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,252
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MD5:
6.0.3

Ion  Updated this week!  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread Today, 09:39 AM  
delvirtud
A Kobold Labourer

Forum posts: 1
File comments: 28
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Re: Any way to display/hide bars based on unitframe presence?

Originally Posted by delvirtud
Does anyone know if this has ever been added or another way of accomplishing it? For instance if I had a bar that would ONLY display if I had a target and would hide if I did not.
Thank you for any assistance.
del
Anyone have any clues regarding this?

/ty
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Unread Today, 06:52 PM  
SLOKnightfall
A Kobold Labourer
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@sv000008: I haven't seen that problem on any of my characters. You may try deleting the pet bar and creating a new one, with luck that may fix the problem. If it doesn't post your class/spec and I see what I can find.

@kulbaen: I'll look into the hight CPU issue. It can probably be a bit CPU intensive due to constantly needing to check for cool downs and such. Also another cuplrate can be that it uses a bunch of ACE libraries, so if it is the first addon to load the libraries then any other addon that uses those libraries will show under ION in the usage monitor. You may want to try running the monitor with only ION enabled and see if it is still showing such a high CPU usage.
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Unread Today, 06:20 PM  
kulbaen
A Kobold Labourer

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Hey, I've been looking into a problem where my FPS drops to sub 1 eventually during raids, which is really weird since I'm running a 980GTX with 32 GB Ram and lots of other goodies. Anyways, through testing everything out I found that Ion is pulling between 50% and 72% of my CPU usage even just idle in the garrison.

Is there something I need to set to make it less intensive on my CPU? I love the addon for it's ability to allow me to make macros above the 255 character limit among all the other great benefits so I don't really want to have to stop using it and remake my UI.

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Unread Yesterday, 12:38 AM  
sv000008
A Kobold Labourer

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Hi, is there a fix that I missed for the pet bar always being visible?
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Unread 12-11-14, 11:39 AM  
SLOKnightfall
A Kobold Labourer
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Re: Curse

Originally Posted by Thrumbar
Will you push it to curse also??
I would if I could, unfortunately I do not have access to the project on Curse and Maul is the only one who can add people to it.

Edit: Maul just added me to the project on Curse, so I'll be updating those files sometime this weekend.
Last edited by SLOKnightfall : 12-13-14 at 12:11 AM.
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Unread 12-11-14, 09:01 AM  
Thrumbar
An Aku'mai Servant

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Thumbs up Curse

Will you push it to curse also??
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Unread 12-11-14, 12:50 AM  
SLOKnightfall
A Kobold Labourer
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Just pushed the Hydrogen-12 update. Its the update that has been on Github for a while in addition to a few new updates. This version should fix a lot of the cooldown & range issues that H11 had. It does not have a fix for shockwave as of yet. As always if you find issues let me know & I'll try my best to figure them out.
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Unread 12-10-14, 12:05 PM  
SLOKnightfall
A Kobold Labourer
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@t_gun: Open the Ion Settings Menu by shift clicking on the Ion Icon or via the game options menus. Check the "Show Garrison Button" option, which will display the garrison button. Drag the button to a spot on the Ion bar where you want it. I'd recommended using the options to display the default Blizzard action bars and dragging the Garrison Button to those bars also. Once done, use the option menu to hide everything.

@Aliaswit1: Hydrogen 11 is the most recent release version. What is on Git is the working development version. It usually has any new features and/or bug fixes that are being worked on. I usually try to push updates to it that are stable, but the Git version may not always be bug free or completely stable.
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Unread 12-10-14, 08:37 AM  
Aliaswit1
A Kobold Labourer

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Wait, is the Hydrogen-11, uploaded here at Wowinterface on 11-12-14 different than a version at Github?
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Unread 12-09-14, 11:59 PM  
t_gun
A Murloc Raider
 
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How can i drug "garrisone zone button" on some Ion bar?
Cause now it appears only in-combat in the middle of the screen, and dissapears after comat finished.
__________________
Last edited by t_gun : 12-10-14 at 12:00 AM.
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Unread 12-09-14, 07:08 PM  
Drunlol
A Kobold Labourer

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Hi there,

After a few hours playing with the git update, the only thing i gotta say as a warrior is GG ^^ cause everything is working really really fine, from spells range/cd/tooltip infos on the buttons to profiles it's all perfect.

THANK YOU !

now enjoying the game again with the motherfuckin best addon on earth since Trinity beginnings xD

That rox !

/Bow
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Unread 12-08-14, 12:12 PM  
SLOKnightfall
A Kobold Labourer
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Re: Re: Re: Ouch.

Originally Posted by Aliaswit1

I apologize for the post necromancy, but life has been a bit frenzied recently, and last night was the first time I could log on to WoW to test this out.

The good news is, it appears that blanking out the flyouts does work. the bad news is, the characters that I had already logged onto and discovered the problem first time around are still screwed up. I'm assuming I could fix that by finding a back-up of those characters Ion.lua. Assuming I *have* a decent back-up.

So my question is: If I *do* find a back-up and activate that, do I still need to go in and manually delete the old flyouts as suggested above, or does the most recent version of Hydrogen fix that problem automatically?
I'd recommend manually editing them. Ion has no way to determinate and fix macros if a blizzard flyout was removed.
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Unread 12-08-14, 09:28 AM  
Aliaswit1
A Kobold Labourer

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Re: Re: Ouch.

Originally Posted by RXID
Originally Posted by Aliaswit1
Last night, I switched from 10.2 to 10.3. Started off great. Everything looks good. So I'm switching my toons, and setting up my Arkinventory to work with the new reagents tab and I notice that several of my bars have gone missing. Not all, but some. I click the ION minimap button to edit the bars, and the bars *exist*, they're just not populated. Not buttons, but if I click on one to edit it, it *says* I have 'x' buttons. So I click the 'add button' arrow, and *some* (not all) of the buttons for that bar show up. This includes my bag bar and my menu bar. Also the casting bar and the extra action button. So I decide to manually try to fix that particular toons bars, and some of the bars won't populate at all. "-2 buttons" for example. And suddenly the bar is moved from the bottom of the screen to a quarter of the way up the screen.

So I log out of that toon and back to one that I know I was just using and was good. Yep, same problem.

So I simply stopped and logged out. I'm afraid that the problem is going to be "saved" to my saved variables and If there's a fix and the other toons are good, I don't want to mess them up. I don't really want to delete the messed up bars and start over. I'm not on that PC right now, so I cna't give you a list of the AddOn's that are loaded (and what is the command you need to use to make that nice list as shown by someone earlier?), but I'll be back on this evening.
I think something breaks if a character uses a flyout that Blizzard removed from the game, like hunter traps, priest chakras, shaman totems, or warrior banners. Since some flyouts like hunter call pets, mage portals, and rogue poisons are still in the game, the bars might appear for some characters while not for others. What worked for me:
(probably good idea to make back-ups before changes)

1. In text editor, open Ion.lua (the one per character that stores each character's buttons) found in WTF/Account/[Account Name]/[Server Name]/[Character Name]/Saved Variables/

2. Search for 'flyout' which should find something like:
["macro_Text"] = "#showtooltip Mocking Banner()\n/cast [nobtn:2] Mocking Banner()\n/stopmacro [nobtn:2]\n/flyout blizz:75:l:l:r:12:c",

3. If the flyout is no longer in the game, either blank the button out or replace with a nonflyout button:
["macro_Text"] = "",
or
["macro_Text"] = "#autowrite\n/cast Mocking Banner()",

4. Replace each instance of the invalid flyouts. Repeat for each Ion.lua per character with missing bars. If it works, the bars should appear in-game, and you can repopulate the buttons with whatever from the spell book.

I don't know if there's a more elegant solution, but this worked for me.
I apologize for the post necromancy, but life has been a bit frenzied recently, and last night was the first time I could log on to WoW to test this out.

The good news is, it appears that blanking out the flyouts does work. the bad news is, the characters that I had already logged onto and discovered the problem first time around are still screwed up. I'm assuming I could fix that by finding a back-up of those characters Ion.lua. Assuming I *have* a decent back-up.

So my question is: If I *do* find a back-up and activate that, do I still need to go in and manually delete the old flyouts as suggested above, or does the most recent version of Hydrogen fix that problem automatically?
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Unread 12-08-14, 08:30 AM  
delvirtud
A Kobold Labourer

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Originally Posted by Stormrage
Originally Posted by SLOKnightfall
@Stormrage: I'll look into the cooldown issue. Unfortuntately, fighter is the one class I don't have at a high level, so I may take me a while to get leveled up enough to test properly. If you or anyone else sees similar isues on other classes, let me know the class/spec/spell and I'll try to triangulate the issue.

@delvirtud:What other spells are you seeing the cooldown issue on. I'm not sure it Ion has code to correctly display cooldowns on /use items. I'll have to look into the code to be sure, as it currently figures out what item/spell info to use by matching macro text to information it has gathered from abilities in your spellbook.

@emzi2224: I don't know off the top of my head. I'll dig in the code and see what can be done.

@Fractures: It looks like I was able to fix the Shadow Dance issue and it will now be able to display the stealth bar when active, by turning on the stealth & stance options in the bar menu.
Any debug code I can run to get data for you? Nothing has popped up in swatter for me regarding it. So its not generating a lua error or anything.

Specific example's are Shockwave, and i'll poke around more and see if I can figure out what else is causing it.

Oh, the garrison button doesn't show a cooldown for its skill either.
Binding shot, on my hunter also has the same problem.
You wouldn't by chance be running Power Auras would you? It seems to be messing with CD displays causing them not to display.
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Unread 12-05-14, 11:57 PM  
Stormrage
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Originally Posted by SLOKnightfall
@Stormrage: I'll look into the cooldown issue. Unfortuntately, fighter is the one class I don't have at a high level, so I may take me a while to get leveled up enough to test properly. If you or anyone else sees similar isues on other classes, let me know the class/spec/spell and I'll try to triangulate the issue.

@delvirtud:What other spells are you seeing the cooldown issue on. I'm not sure it Ion has code to correctly display cooldowns on /use items. I'll have to look into the code to be sure, as it currently figures out what item/spell info to use by matching macro text to information it has gathered from abilities in your spellbook.

@emzi2224: I don't know off the top of my head. I'll dig in the code and see what can be done.

@Fractures: It looks like I was able to fix the Shadow Dance issue and it will now be able to display the stealth bar when active, by turning on the stealth & stance options in the bar menu.
Any debug code I can run to get data for you? Nothing has popped up in swatter for me regarding it. So its not generating a lua error or anything.

Specific example's are Shockwave, and i'll poke around more and see if I can figure out what else is causing it.

Oh, the garrison button doesn't show a cooldown for its skill either.
Binding shot, on my hunter also has the same problem.
Last edited by Stormrage : 12-06-14 at 01:02 PM.
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