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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-21-14 12:00 AM
Created:unknown
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Ion  Popular! (More than 5000 hits)
Version: Hydrogen-10.3 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 12-20-13, 05:45 AM  
corveroth
A Fallenroot Satyr
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Forum posts: 28
File comments: 90
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This is the correct fix for the current bug. Unlike commenting out line 106, this preserves all functionality. Replace line 105 with the following:

Code:
if (type(obj) == "table" and type(rawget(obj, 0)) == "userdata" and type(obj.GetName) == "function") and (type(obj.IsForbidden) == "function" and not obj:IsForbidden()) then
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Unread 12-16-13, 05:59 AM  
Maxfunkey
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And when can i make an bar per character?
That functionality already exists, you need to make some minor changes to some of the lua files, there IS a guide on how to do this in this very thread.

In essence you just set this behaviour in code, it is not in the ingame menu because...well, the ingame menu isn't there ^^

It works pretty much like the profiles worked in macaroon except it uses XBar and stores the XBar data in a separate lua file. ION keeps global, account and per character databases for your bar layout and button contents as well as for macros on them - you just need to tell it from which to load its data when you log onto your characters.

EDIT: There are other features few people know about, i.e. the custom states we knew and loved in trinity and macaroon, guess what, they're there! You can set them in code as well, actually, all that really is missing is a proper interface for non-coders.

A module for ION could be written to allow for this kind of customization outside its main frame, I'd do that if I had the time but I'm busy fiddling my way through the heroengine for some other project so, maybe Phanx can do it, he's familiar with Maul's code anyways I believe.
Last edited by Maxfunkey : 12-16-13 at 06:07 AM.
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Unread 12-14-13, 02:35 PM  
TBABlackPanther
A Kobold Labourer

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When comes an working update? When should the main menu work? And when can i make an bar per character?
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Unread 12-13-13, 12:23 PM  
kittykatmax
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I hadn't played WoW for a couple weeks, logged in today and noticed I was getting a pretty consistent 12 FPS. Happened to see the Ion Hydrogen broker error, came here to report, and read the other posts. After I disabled the Ion broker launcher in Ion.toc, I'm back over 60 FPS. Just wanted to confirm that the Ion Broker error others have listed definitely fubars framerates.
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Unread 12-11-13, 08:49 AM  
Sslith
A Kobold Labourer

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Re: FPS drop with 5.4.1

I did what you said..and it seems to be good now lol... so I am not gonna worry about it now haha

Thanks

Originally Posted by Maxfunkey
For me reverting Phanx's frame detection ( or just commenting it out ) fixed FPS issues.

Ion-Broker.LUA at line 106, the entire block.

--improved frame search by Phanx marks the spot.
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Unread 12-11-13, 07:45 AM  
Maxfunkey
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FPS drop with 5.4.1

For me reverting Phanx's frame detection ( or just commenting it out ) fixed FPS issues.

Ion-Broker.LUA at line 106, the entire block.

--improved frame search by Phanx marks the spot.
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Unread 12-11-13, 07:03 AM  
Sslith
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So what do I do to fix it Thanks BTW


Originally Posted by Spyro
This error is constantly generated by an OnUpdate script handler, that's what causes the FPS drop:
Code:
Message: Interface\AddOns\Ion\Ion-Broker.lua:106: Attempt to access fully locked-down object.
Time: 12/11/13 13:02:52
Count: 326
Stack: [C]: in function `GetName'
Interface\AddOns\Ion\Ion-Broker.lua:106: in function <Interface\AddOns\Ion\Ion-Broker.lua:95>

Locals: (*temporary) = AuthChallengeFrame {
 0 = <userdata>
 InputFrame = <unnamed> {
 }
 DeniedFrame = <unnamed> {
 }
 ErrorFrame = <unnamed> {
 }
 WaitFrame = <unnamed> {
 }
}

And here is the code that generates the error:
Lua Code:
  1. --improved frame search by Phanx
  2.  
  3. for key,value in pairs(_G) do
  4.     local obj = _G[key]
  5.     if (type(obj) == "table" and type(rawget(obj, 0)) == "userdata" and type(obj.GetName) == "function") then
  6.         local name = obj:GetName() -- This line (106)
  7.         if (name and name:find("IonBroker") and not ORB.foundicon) then
  8.             if (name:find("Icon")) then
  9.                 ORB.anchorFrame = obj; ORB.foundicon = true
  10.             end
  11.         end
  12.     end
  13. end
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Unread 12-11-13, 06:11 AM  
Spyro
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This error is constantly generated by an OnUpdate script handler, that's what causes the FPS drop:
Code:
Message: Interface\AddOns\Ion\Ion-Broker.lua:106: Attempt to access fully locked-down object.
Time: 12/11/13 13:02:52
Count: 326
Stack: [C]: in function `GetName'
Interface\AddOns\Ion\Ion-Broker.lua:106: in function <Interface\AddOns\Ion\Ion-Broker.lua:95>

Locals: (*temporary) = AuthChallengeFrame {
 0 = <userdata>
 InputFrame = <unnamed> {
 }
 DeniedFrame = <unnamed> {
 }
 ErrorFrame = <unnamed> {
 }
 WaitFrame = <unnamed> {
 }
}

And here is the code that generates the error:
Lua Code:
  1. --improved frame search by Phanx
  2.  
  3. for key,value in pairs(_G) do
  4.     local obj = _G[key]
  5.     if (type(obj) == "table" and type(rawget(obj, 0)) == "userdata" and type(obj.GetName) == "function") then
  6.         local name = obj:GetName() -- This line (106)
  7.         if (name and name:find("IonBroker") and not ORB.foundicon) then
  8.             if (name:find("Icon")) then
  9.                 ORB.anchorFrame = obj; ORB.foundicon = true
  10.             end
  11.         end
  12.     end
  13. end
__________________

My addons: http://www.curse.com/users/Spyro_/projects
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Unread 12-11-13, 12:04 AM  
Sslith
A Kobold Labourer

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Re: 13 fps with ION

Yeah maybe not sure but if someone who knows about the codes can post a LUA mod or fix for it would be great so I don't have to redo everything on another addon

Thanks


Originally Posted by Nemacyst
If I run ION just ION and nothing else mod wise. my fps drops to 13-17.

I disable and I am back up to 65-70

I am curious if it has something to do with the code change associated with the store being added?
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Unread 12-10-13, 10:45 PM  
Nemacyst
A Kobold Labourer

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13 fps with ION

If I run ION just ION and nothing else mod wise. my fps drops to 13-17.

I disable and I am back up to 65-70

I am curious if it has something to do with the code change associated with the store being added?
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Unread 12-10-13, 09:13 PM  
teh_fixerer
A Kobold Labourer

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Originally Posted by Sslith
No one else have a 5.4.2 frame rate issue ? I disable ION and it's ok...

Originally Posted by Sslith
I Just tested and it seems like with this new patch something with Ion and the new patch or Ion and another addon is causing a huge framerate decrease.

It was fine last patch.. but just now.. nto sur what is causing it.. any help would be great as its taking me from 100+ down to 20 or so..


(I just off other addons and found it was ion)

I hope this isn't a killer
So far I'm ok performance wise, but I had to do the code edit to solve the broker errors mentioned in another recent thread.
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Unread 12-10-13, 07:18 PM  
Sslith
A Kobold Labourer

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No one else have a 5.4.2 frame rate issue ? I disable ION and it's ok...

Originally Posted by Sslith
I Just tested and it seems like with this new patch something with Ion and the new patch or Ion and another addon is causing a huge framerate decrease.

It was fine last patch.. but just now.. nto sur what is causing it.. any help would be great as its taking me from 100+ down to 20 or so..


(I just off other addons and found it was ion)

I hope this isn't a killer
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Unread 12-10-13, 06:54 PM  
BadCo
A Defias Bandit

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Originally Posted by Washable
Thx Slipey, worked great!


Thanx Slipey... gonna try that. I was originally gonna go to line 106 of the Ion-Broker.lua and comment out line 106... but I'm gonna do your suggestion since it works!!!
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Unread 12-10-13, 01:43 PM  
Washable
A Kobold Labourer

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Thx Slipey, worked great!
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Unread 12-10-13, 01:33 PM  
slipey
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Re: Lua Error

Originally Posted by Washable
I'm getting..

Interface\addons\ion\ion-broker.lua:106: Attempt to access fully locked-down object.
Stack: [C]: in function 'GetName' Interface\addons\ion\ion-Broker.lua: 106: in function <Interface\Addons\Ion\Ion-Broker.lua:95>

Any quick fix for this?
I edited the Ion.toc and commented out Ion-Broker.lua. Seems to have resolved the issue until a fix can be made.

Code:
## Interface: 50400
## Title: Ion
## Notes: Ion: Action Bar & Object Mananger
## Author: Connor Chenoweth (aka Maul)
## Version: Hydrogen-7
## DefaultState: enabled
## SavedVariables: IonGDB, IonItemCache
## SavedVariablesPerCharacter: IonCDB, IonSpec
## OptionalDeps: Align, Masque, BarKeep, Bartender4, Dominos, MagnetButtons, nMainbar, Orbs, rActionBarStyler, StellarBars, Tukui, XBar
## X-Copyright: Copyright© 2006-2012 Connor H. Chenoweth, aka Maul - All rights reserved.
## X-Permissions: AI-Art Visual Elements used with Author Permission (Quokka@WoWInterface)
## X-Email: trinityui@live.com
## X-Versioning: Atoms

Libs\LibStub\LibStub.lua
Libs\CallbackHandler-1.0\CallbackHandler-1.0.xml
Libs\AceLocale-3.0\AceLocale-3.0.xml
Libs\LibDataBroker-1.1\LibDataBroker.lua

Ion_Localizations.xml

Ion__Core.lua

Ion_States.lua
Ion_Buttons.lua
Ion_Bars.lua
Ion_EditFrames.lua
Ion_KeyBinder.lua
Ion_Flyouts.lua
Ion_SnapTo.lua

Ion_ExtraBar.lua

## Ion-Broker.lua

Ion__Core.xml
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