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The Adventure Continues (6.1)
Updated:02-25-15 12:12 AM
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6.1

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-5.1
5kB
02-25-15 12:17 AM
Addon
Hydrogen-5.1
5kB
02-25-15 12:15 AM
Addon
Hydrogen-7.1
11kB
02-25-15 12:11 AM
Addon
Hydrogen-7.1
43kB
02-25-15 12:07 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (7)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 11-10-10, 11:03 PM  
swehba
A Kobold Labourer

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Dual spec still not quite working

When I switch specs, sure enough the action bars change, but they don't repaint. I have to /reloadui to get them to paint properly. And, even then, some buttons do not paint correctly but instead display a pattern that looks like static on an old TV.

Anyone else having problems with dual spec and Macaroon?
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Unread 11-10-10, 07:47 PM  
Eztex
A Kobold Labourer

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Normal/Vehicle/Posses Problem

I've had a nagging little problem since 4.0.1. When I have my main bar set to Vehicle/Posses along with normal I have problems with the last boss in DTK.

I have added buttons to each state ( getting the built in macros to show as normal ), set key binds that pass through to all the states and everything works great except for the last boss in DTK.

All the buttons show up blank except for the built-in macro one. The 1st ten buttons show action ids 121 and up, the last 2 are set to macro. I have tried everything, searched every where but just can't seem to find a solution.

Thanks in advance
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Unread 11-10-10, 06:25 PM  
anseloth
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Originally posted by Dwargh
Don't think you can use macro conditionals for flyouts yet. I believe this is one of the tings listed in the feature request list. So probably will be something that will come to be possible in due time.


As for the centering of the flyout menu. I just usually go with CENTER:CENTER as anchors or BOTTOM:BOTTOM if I want the menu to go upward(1 column).
couldn't you put the conditionals into the a custom state for the bar, rather than into the button itself? would that work?
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Unread 11-10-10, 03:44 PM  
Dwargh
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Originally posted by maxxag
Hi, I just had a couple quick questions: How can I add macros to a flyout macro. For instance, I use mouseover macros for for Crusader Strike and Hammer of the Righteous, and ide like to make a flyout to switch between them easily. Also, I'm having a hard time getting the flyout part itself to be centered and on top of the button that activates it.

Thanks in advance!
Originally posted by leo81202

Code:
#showtooltip
/cast [target=mouseover,help,exist] [target=targettarget, help, exists] [target=target,help,exist][target=player] []  Chain Heal
Is it possible to do a flyout mouseover macro similar to the macro above
Don't think you can use macro conditionals for flyouts yet. I believe this is one of the tings listed in the feature request list. So probably will be something that will come to be possible in due time.


As for the centering of the flyout menu. I just usually go with CENTER:CENTER as anchors or BOTTOM:BOTTOM if I want the menu to go upward(1 column).
Last edited by Dwargh : 11-10-10 at 03:46 PM.
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Unread 11-10-10, 03:27 PM  
maxxag
A Kobold Labourer

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Hi, I just had a couple quick questions: How can I add macros to a flyout macro. For instance, I use mouseover macros for for Crusader Strike and Hammer of the Righteous, and ide like to make a flyout to switch between them easily. Also, I'm having a hard time getting the flyout part itself to be centered and on top of the button that activates it.

Thanks in advance!
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Unread 11-10-10, 03:27 PM  
leo81202
A Kobold Labourer

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mouseover flyout macro

Code:
#showtooltip
/cast [target=mouseover,help,exist] [target=targettarget, help, exists] [target=target,help,exist][target=player] []  Chain Heal
Is it possible to do a flyout mouseover macro similar to the macro above
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Unread 11-10-10, 10:26 AM  
Orenn
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Re: Re: Flyout for professions?

Originally posted by Dwargh

Short, yes it is possible. Since the professions used to be in the spell book you should still consider them as spells.
Code:
/flyout s+:allows,skill:linear:T:B:3:click
Maul replied with this script when I had the same question. It works fantastically.
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Unread 11-10-10, 03:08 AM  
Dwargh
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Re: Flyout for professions?

Originally posted by HashBrownJM
Is it possible to have a flyout for professions? I know they're not technically in the spells on hand OR companions OR spellbook (technically, right?).

So I was wondering what key word I'd have to put in to make a professions flyout.

Short, yes it is possible. Since the professions used to be in the spell book you should still consider them as spells.
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Unread 11-09-10, 03:21 PM  
b1urry
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Re: Flyout for professions?

Originally posted by HashBrownJM
Is it possible to have a flyout for professions? I know they're not technically in the spells on hand OR companions OR spellbook (technically, right?).

So I was wondering what key word I'd have to put in to make a professions flyout.
The following works for me, I just store it in one of the normal WoW macro slots so I can copy/paste into a Macaroon! button on all my toons. I treat fishing differently, so it's not included in this set.

Code:
/flyout spell+:~alchemy,~basic campfire,~cooking,~enchanting,~engineering,~first aid,~inscription,~jewelcrafting,~leatherworking,~smelting,~tailoring:l:r:l:10:c
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Unread 11-09-10, 03:02 PM  
HashBrownJM
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Flyout for professions?

Is it possible to have a flyout for professions? I know they're not technically in the spells on hand OR companions OR spellbook (technically, right?).

So I was wondering what key word I'd have to put in to make a professions flyout.
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Unread 11-09-10, 10:57 AM  
Corbeau
A Kobold Labourer

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Vehicle bar not working during Elemental Invasion

When doing the elemental invasion quest to get the tablets at Stormwind Harbor or the Zep Tower outside Org, the abilities to destrpy the elementals are on the vehicle bar, however, it's not popping up. To do the event, I need to open my bar editor, bring up the menu, select the vehicle bar, and then click Raise Buttons, and keep the editor open while I fight. If I close the editor, the bar goes away. Any ideas on this?
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Unread 11-09-10, 10:57 AM  
baffled
A Kobold Labourer

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As always, thanks Maul for a great addon.

Discovering flyouts made me stupidly happy.

One quick question. Is there a setting for the config icon to display in a data broker display bar?

I know Fubar support is built in, but Fubar is dead. An LDB settup would work with many available Fubar/Titanbar style addons.

Thanks again.
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Unread 11-09-10, 01:12 AM  
Dwargh
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Originally posted by potatoes
yea dang, the one flaw in replacing blizz default with macaroon it wont let set the same keybind on the diff bars even though they show at diff times... heh wouldn't be so bad though if the blizz keybinds still worked but it seems if i disable blizz default frames in macaroon options that blizz doesn't switch the keybinds to my stealth actions when stealthed anymore

Well you can setthe same bindings on all bars but I'm not sure the right bar will get automatic priority over the others. So perhaps the wrong spell/action might be cast.

Blizz should switch with stealth still. Make sure you have the same actionID# on both. Think your setup is easiest done by setting up your blizzard bars and then get the right actionID for the right buttons.
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Unread 11-08-10, 10:24 PM  
potatoes
A Kobold Labourer

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Originally posted by Dwargh
Original bar missing in drop down - I noticed this too.
This happens when you have the original bar selected before you switch to the one you want to link to it. Just always select another bar that the one you want to link to before you select the bar you want to link to it and it will work.

Key bindings - I don't know for sure. You can always try it out on 2 bars and if it doesn't work just go back in bind edit mode and mouse over the buttons and hit Esc to clear the macaroon bindings. Blizzard bindings will always stay the same, Macaroon does not change them.
yea dang, the one flaw in replacing blizz default with macaroon it wont let set the same keybind on the diff bars even though they show at diff times... heh wouldn't be so bad though if the blizz keybinds still worked but it seems if i disable blizz default frames in macaroon options that blizz doesn't switch the keybinds to my stealth actions when stealthed anymore
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Unread 11-08-10, 07:16 PM  
HashBrownJM
A Kobold Labourer

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Re: Re: Stance specific bindings?

Originally posted by Dwargh
Yes, just left click the bindings on the vehicle bar to lock them, then go to another stance/state and bind those buttons to whatever you like and lock them as well. That should make you have numbers bound only for the vehicle state and the other states have whatever else you put as the binds for them.
EDIT: Got it!
Last edited by HashBrownJM : 11-08-10 at 07:17 PM.
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