Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(561 Kb)
Download
Updated: 11-12-14 02:23 PM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,681
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-26-10, 09:02 PM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Originally posted by Flaer
I wish I could find this option and change it, I've had no luck.
I had a look and I couldn't find it in the gui either. I'm pretty sure It was there though but might be my mind playing tricks on me.
You find it in the slash commands anyways.

/mac timerlimit #

where # is the number of seconds you want it to be set to. I couldn't find any way of checking what the timerlimits current value was but I think it's 5 seconds as I stated earlier. Give it a try and hope for the best I guess.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 07:41 PM  
Areli
A Murloc Raider

Forum posts: 4
File comments: 18
Uploads: 0
Originally posted by Kou
Does your Shaman have Dual Spec? --- If you don't have dual spec it might not show.

Quick fix but might mess up your settings? --- If you use the same things for both your shaman and your priest, copy you priests file onto you desktop, rename it as your shaman's name, delete the old file of your shaman's and put the file that was just renamed into the wow folder.

This will make every setting on your shaman the same as your priests. So if you use different addons for each, you might have to do a bit of repositioning and adjusting addon settings again. For example a totem bar on your shaman won't be positioned in the spot you put it in anymore and would have to be repositioned.

How to do this:

Windows:
Start > C: > Program Files > World of Warcraft > WTF > Account > **Account Name ** > ** Server **

Then simply copy and paste, rename, and drag and drop.




Try deleting the settings or updating to a new profile in my opinion. Every time I update addons that have significant changes to them I always delete all the folders and settings related to them and start from scratch with them. While it gets annoying cause I have to do it every big patch, it saves me from having to deal with any glitches with backwards compatibility issues.

By the way?


Welcome Back Maul!
I have learned dual spec for my shaman. But at this moment I wish I haven't, since it messed up my macaroon setting completely. /sigh The puzzling thing is that, I've been playing for a couple days already after the big patch, but this problem just occurred out of nowhere yesterday when I switched spec after zoning into a dungeon.

Thanks for the quick advice on the WTF folder, I guess that's my only option now. Thanks again.
Areli is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 07:21 PM  
Flaer
A Murloc Raider

Forum posts: 6
File comments: 30
Uploads: 0
Originally posted by Dwargh

You are missing something. There is a setting somewhere to set shat's the lowest amont of time is to have a cooldown show triggered. I don't remember exactly where it is but it defaults at 5seconds. So any spell/item/ability that has a CD less than 5seconds eill not goe a cooldown count.
I wish I could find this option and change it, I've had no luck.
Flaer is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 04:57 PM  
Kou
A Murloc Raider
 
Kou's Avatar

Forum posts: 4
File comments: 19
Uploads: 0
Originally posted by Areli
I'm having a really weird problem.

When I log in to my shaman alt and try to edit my macaroon bar settings, the option menu displayed is different from when I log in to my priest.

On my shaman, there is no "dual spec on/off" option, and no "bar scale" option. But when I log in to my priest char, which is on the same account, everything is normal as it should be.

Any idea on how to fix this problem?
Does your Shaman have Dual Spec? --- If you don't have dual spec it might not show.

Quick fix but might mess up your settings? --- If you use the same things for both your shaman and your priest, copy you priests file onto you desktop, rename it as your shaman's name, delete the old file of your shaman's and put the file that was just renamed into the wow folder.

This will make every setting on your shaman the same as your priests. So if you use different addons for each, you might have to do a bit of repositioning and adjusting addon settings again. For example a totem bar on your shaman won't be positioned in the spot you put it in anymore and would have to be repositioned.

How to do this:

Windows:
Start > C: > Program Files > World of Warcraft > WTF > Account > **Account Name ** > ** Server **

Then simply copy and paste, rename, and drag and drop.

I'm having a small issue with the bags. I have them set to "hide", but when I log in they are displaying. I have to do a bar edit on/off in order to get them to hide.

Maybe the problem is I have a really old profile and it's not liking the new stuff. I have no idea.

Try deleting the settings or updating to a new profile in my opinion. Every time I update addons that have significant changes to them I always delete all the folders and settings related to them and start from scratch with them. While it gets annoying cause I have to do it every big patch, it saves me from having to deal with any glitches with backwards compatibility issues.

By the way?


Welcome Back Maul!
__________________
~Signed
~Kou
Last edited by Kou : 10-26-10 at 05:00 PM.
Kou is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 01:57 PM  
Areli
A Murloc Raider

Forum posts: 4
File comments: 18
Uploads: 0
I'm having a really weird problem.

When I log in to my shaman alt and try to edit my macaroon bar settings, the option menu displayed is different from when I log in to my priest.

On my shaman, there is no "dual spec on/off" option, and no "bar scale" option. But when I log in to my priest char, which is on the same account, everything is normal as it should be.

Any idea on how to fix this problem?
Last edited by Areli : 10-26-10 at 02:00 PM.
Areli is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 01:16 PM  
Invertigo
A Defias Bandit
 
Invertigo's Avatar

Forum posts: 2
File comments: 58
Uploads: 0
I'm having a small issue with the bags. I have them set to "hide", but when I log in they are displaying. I have to do a bar edit on/off in order to get them to hide.

Maybe the problem is I have a really old profile and it's not liking the new stuff. I have no idea.
__________________
Once you go gnome, you never go home...
Invertigo is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 12:25 PM  
Yewbacca
A Murloc Raider

Forum posts: 6
File comments: 34
Uploads: 0
Originally posted by daeger
I'm trying to figure out why I can't get my buttons the same exact size they were before 4.0.1. I've always used Macaroon with the Zoomed ButtonFacade skin, which always gave me 36x36 buttons. Now I can't ever get 36x36 quite right because the scaling always skews them.

Skins.lua in ButtonFacade shows the skin is supposed to be 36x36 but I'm just not able to get it. Did you change how Macaroon scales buttons?
Originally posted by Maul
Actually, I did bump up the size of buttons a bit. This should not affect texture sizes set but Button Facade, however. It is just the actual frame itself is a bit larger. If you explain more of what you are trying to accomplish, I will see if I can adjust things.
Alright I went back fourty pages of this thread, and searched EVERY reply from Maul, and this is the only reference to the scale issue in all those 40 pages. Perhaps the reply was even further back?

Anyway, from the post I found it sounds like there was no technical reason behind the increase in size? Just "I did bump up the size of buttons a bit". If so then that's really rude towards the hundreds of thousands of users who have built profiles throughout the years. It's not like the previous bar size was bad (it perfectly matched the official blizzard button size, if I don't misremember).

Can you please point out the line numbers and files so I can change it back to the normal values? It would also be VERY kind to EVERY prior user to have a simple checkbox in Macaroon's option: "Use legacy button sizes", so that we can enable that via the SavedVariables file and have it load things properly right away without having to edit hundreds of thousands of profiles to look right again.

I've got backups of my Macaroon3 profiles so I hope to be able to fix the scaling issue and then restore the backups, so that all profiles (I have MANY) will just work again, instead of having to re-scale and move every bar of every profile around.
Last edited by Yewbacca : 10-27-10 at 06:45 AM.
Yewbacca is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 11:49 AM  
Yewbacca
A Murloc Raider

Forum posts: 6
File comments: 34
Uploads: 0
Originally posted by Dwargh

The scale/size issue I believe Maul said, was something he did to have Macaroon function better withthe new true pixels settings in WoW. Something like that, would be in a statement or reply about 20- 30 pages back. Essentially it has something to do with Blizzard settings.

About the icons, I have no idea but that sounds likely.

And the bind text and itemcounts are reported in the bug reports and are probably being worked on even though it seems to have something to do with buttonfacades latest alpha and the skin you're using rather than Macaroon. I'd suggest trying to get your skin updated or revert back one step of buttonfacade.
Oh I see, I checked about 5 pages back before giving up and reporting the problem. I'll try to find Maul's post about it. I haven't heard about this "True pixels" thing before. Does it mean 1:1 pixel mapping? I thought one of the BEST features of WoW was that all pixel mapping is done in a virtual 1024x768 space and scaled to whatever resolution you are using, so if they now allow frames to be created with real 1:1 mapping that'd be pretty stupid, it would give bad results for anyone without the author's exact screen resolution.

As for the other issues, I read up on what you said about Buttonfacade and it does seem to be the same problem I am having, thanks, I'll just wait for them to update it then.

Edit: Yes, ButtonFacade was updated today and fixed the placement of text overlays. Good!

Originally posted by Maul
Heya everyone, been kinda busy this past weekend, it will take a bit for me to catch up. I hope to have a new update ready soon!
Woah, welcome back!
Last edited by Yewbacca : 10-27-10 at 06:43 AM.
Yewbacca is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 11:40 AM  
Maul
Ion Engines, Engage!
 
Maul's Avatar
AddOn Author - Click to view AddOns

Forum posts: 401
File comments: 1083
Uploads: 32
Heya everyone, been kinda busy this past weekend, it will take a bit for me to catch up. I hope to have a new update ready soon!
__________________

Twitter: @IonMaul | Windows Live: trinityui@live.com | Google Talk: trinityui@gmail.com
Maul is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 10:59 AM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Originally posted by Yewbacca
Macaroon 4 (40000.1.10) has a problem relating to bar scale.


- The ONLY possibility is that you have made the default button size (in pixels) larger than before, and that we'll have to lower scale to get the same relative size as we had in Macaroon 3?! That would be REALLY stupid, since it has always had one particular size for all these years and people's profiles are saved using the previous size as reference point, so I really hope you haven't increased the button sizes on purpose. I had a quick look in the source and it looks like buttons are set to be 22x22 pixels in both v3 and v4, and since I use a scale of 1 in both v3 and v4 I have no idea what is going on with the increased size. You know what's been changed in Macaroon's source, so any ideas what the cause is? Is it a bug or on purpose? If it was on purpose, please show me where to fix it and please consider going back to the previous default size.

You also see two other problems:

- All macro buttons with custom icons have received new icons. It's as if you store macro button icons by offset rather than icon name (i.e. 80 rather than INV_Misc_Bag_01 for example)?

- The text overlay showing which key is bound to that button now floats outside the button above the top right corner. It should be INSIDE the button in the top right corner.

The scale/size issue I believe Maul said, was something he did to have Macaroon function better withthe new true pixels settings in WoW. Something like that, would be in a statement or reply about 20- 30 pages back. Essentially it has something to do with Blizzard settings.

About the icons, I have no idea but that sounds likely.

And the bind text and itemcounts are reported in the bug reports and are probably being worked on even though it seems to have something to do with buttonfacades latest alpha and the skin you're using rather than Macaroon. I'd suggest trying to get your skin updated or revert back one step of buttonfacade.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 10:41 AM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Re: Vehicle Bar / New abilities ?

Originally posted by BorgkingZero
Ok i have a problem.

I have made a Vehicle Bar and it works great but....^^

In the old Version befor the Patch when i go ICC Blood-Queen Lana'thel and she is bite me after the debuff is gone i must bite a Player and the "Vampiric Bite" was shown in the Vehicle Bar.

Now with the Patch and the new Version its not working !?

Did i something wrong ? Same Problem by Prophet Tharon'ja is the last boss of Drak'Tharon Keep. When he's making Decay Flesh i must become a new Bar with abilities but nothing.

Might it be in 3.x you used the Macaroon Control bar? Which was both a vehicle and possess bar. So those specific events might be possesses. Adding a possess state might solve it. Worth a try anyways. Otherwize you can always make a custom state [bonusbar:5] which will cover them both.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 10:05 AM  
BorgkingZero
A Kobold Labourer
 
BorgkingZero's Avatar

Forum posts: 1
File comments: 22
Uploads: 0
Vehicle Bar / New abilities ?

Ok i have a problem.

I have made a Vehicle Bar and it works great but....^^

In the old Version befor the Patch when i go ICC Blood-Queen Lana'thel and she is bite me after the debuff is gone i must bite a Player and the "Vampiric Bite" was shown in the Vehicle Bar.

Now with the Patch and the new Version its not working !?

Did i something wrong ? Same Problem by Prophet Tharon'ja is the last boss of Drak'Tharon Keep. When he's making Decay Flesh i must become a new Bar with abilities but nothing.
BorgkingZero is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 09:28 AM  
Yewbacca
A Murloc Raider

Forum posts: 6
File comments: 34
Uploads: 0
Macaroon 4 (40000.1.10) has a problem relating to bar scale.

- My Macaroon 3 profiles are the default bar scale of 1.0, so it CANNOT be that the Scale property in Macaroon has been renamed, because then it would just default to 1.0, which is exactly the scale my bars are saved as. Hence: We can rule out renaming of parameters in Macaroon 4.

- I can confirm that the Macaroon bars are children of UIParent and still follow global UI Scale (the one settable in WoW video options -> advanced), so it's not a simple GUI parenting problem.

- I am running the latest ButtonFacade, but disabling that did not fix the problem.

- Disabling EVERY ADDON EXCEPT Macaroon did not fix the problem, so the problem is CONFIRMED to be some change in Macaroon 4.

- The ONLY possibility is that you have made the default button size (in pixels) larger than before, and that we'll have to lower scale to get the same relative size as we had in Macaroon 3?! That would be REALLY stupid, since it has always had one particular size for all these years and people's profiles are saved using the previous size as reference point, so I really hope you haven't increased the button sizes on purpose. I had a quick look in the source and it looks like buttons are set to be 22x22 pixels in both v3 and v4, and since I use a scale of 1 in both v3 and v4 I have no idea what is going on with the increased size. You know what's been changed in Macaroon's source, so any ideas what the cause is? Is it a bug or on purpose? If it was on purpose, please show me where to fix it and please consider going back to the previous default size.

The latest version of Macaroon looks horrible due to this:



You also see two other problems:

- All macro buttons with custom icons have received new icons. It's as if you store macro button icons by offset rather than icon name (i.e. 80 rather than INV_Misc_Bag_01 for example)?

- The text overlay showing which key is bound to that button now floats outside the button above the top right corner. It should be INSIDE the button in the top right corner.
Last edited by Yewbacca : 10-26-10 at 09:53 AM.
Yewbacca is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 04:56 AM  
Dwargh
A Theradrim Guardian
 
Dwargh's Avatar
AddOn Author - Click to view AddOns

Forum posts: 64
File comments: 650
Uploads: 2
Originally posted by tarloch
still love this addon although i think it is becoming more and more complicated and sometimes i wish for simpler days or a package with the essentials bunled together; instead of trying to figure out wot each optional file does as the names always appear to be changing which does get rather confusing

anyways simple question wot does animated menus do?
thanks
Rather self explanatory I'd think. It animates the menus.. so lets say you don't have that now, the menus will just pop up. but if you have that checked the menus will grow from a certain point. Just try it out if you want to it's only a gui visibility thing.
Dwargh is offline Report comment to moderator  
Reply With Quote
Unread 10-26-10, 04:33 AM  
tarloch
A Kobold Labourer

Forum posts: 0
File comments: 24
Uploads: 0
still love this addon although i think it is becoming more and more complicated and sometimes i wish for simpler days or a package with the essentials bunled together; instead of trying to figure out wot each optional file does as the names always appear to be changing which does get rather confusing

anyways simple question wot does animated menus do?
thanks
tarloch is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.