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Warlords of Draenor Pre-Patch (6.0.3)
Updated:11-12-14 02:23 PM
Created:unknown
Downloads:398,611
Favorites:984
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-11
by: Maul, Jrosk, SLOKnightfall


Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (5)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-12-10, 10:05 PM  
Maul
Ion Engines, Engage!
 
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Re: Re: Re: Re: Old layout being used

[i]Which directory holds the info, Maul? Saved Variables under my character name, or under the account? The ones I copied were from under my character's Saved Variables. [/b]
The current data is the one in the character-specific saved variables folder. With what I explained in my post below, if you have that copy, you may want to try this -

In-game, switch to spec two regardless if you have it spec'd or not. Then log out. Copy your old settings over, then log in. If you see your newer macros, then that explains it. To get that data over to spec one, you will want to save it as a profile, then set it to load on spec one and then switch specs.
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Unread 10-12-10, 10:04 PM  
Corbeau
A Kobold Labourer

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Re: Re: Re: Re: Re: Old layout being used

Originally posted by Maul
This is a little of a head-scratcher. If you saved an old profile in Macaroon Profiles and then by some unknown means that profile got loaded instead of your regular saved data it could happen. But a profile should not load unless you tell it to and the profile loading function requires a specific profile to be sent to it, so I will have to look into this. The only thing I can think of is with the talent reset. If you were running around on spec two for many, many months and never used spec one, with the talent reset spec one would now be loaded. This may be what has happened.
I have been using talent spec 2 for a while, not spec 1. When I logged in today, I was still in spec 2, so just went from there.

Very odd, to be honest.
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Unread 10-12-10, 09:59 PM  
Maul
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Re: Re: Re: Re: Old layout being used

Originally posted by Corbeau
I did log out, so yeah, the old one is there now. I do have a more recent copy on my laptop, though, which I just remembered, so I'm going to copy that over and see what happens.

I'm just curious where it's pulling the old data from, as I've updated this character a few times, bar-wise. Wouldn't it have overwritten the old stuff when I changed bar configurations?
This is a little of a head-scratcher. If you saved an old profile in Macaroon Profiles and then by some unknown means that profile got loaded instead of your regular saved data it could happen. But a profile should not load unless you tell it to and the profile loading function requires a specific profile to be sent to it, so I will have to look into this. The only thing I can think of is with the talent reset. If you were running around on spec two for many, many months and never used spec one, with the talent reset spec one would now be loaded. This may be what has happened.
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Unread 10-12-10, 09:53 PM  
Corbeau
A Kobold Labourer

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Re: Re: Re: Old layout being used

Originally posted by Sylaria
Old profiles are definitely being loaded somehow... I logged into my Priest and had buttons that were a bit outdated (old pets and mounts) that loaded. I'm not complaining about this exactly though, saved me some time in configuring new bars O.o
I did log out, so yeah, the old one is there now. I do have a more recent copy on my laptop, though, which I just remembered, so I'm going to copy that over and see what happens.

I'm just curious where it's pulling the old data from, as I've updated this character a few times, bar-wise. Wouldn't it have overwritten the old stuff when I changed bar configurations?

*edit* Just copied the files from my laptop, and I still have the old ones.

Which directory holds the info, Maul? Saved Variables under my character name, or under the account? The ones I copied were from under my character's Saved Variables.
Last edited by Corbeau : 10-12-10 at 10:00 PM.
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Unread 10-12-10, 09:51 PM  
Sylaria
A Kobold Labourer

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Re: Re: Old layout being used

Originally posted by Maul
This is very strange. Unless somehow an old profile got loaded. If you logged out after discovering this, that means that data was saved to that character. The only way to get the old data back is if you did not log out yet and to copy the WTF data before WoW writes to disk on logout.
Old profiles are definitely being loaded somehow... I logged into my Priest and had buttons that were a bit outdated (old pets and mounts) that loaded. I'm not complaining about this exactly though, saved me some time in configuring new bars O.o

It isn't loading the most current, as in, what the bar looked like when you last exited the game. It seems to be loading whatever last profile you have saved manually.
Last edited by Sylaria : 10-12-10 at 09:52 PM.
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Unread 10-12-10, 09:47 PM  
Maul
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Re: Old layout being used

Originally posted by Corbeau
Ok, just upgraded to the newest version of Macaroon, was so happy to see one up today! Anyway, I was playing my rogue, and noticed that the buttons are all old ones, from possibly last year. They have items on them that I haven't hard in quite a long time. Any idea why an old set of bars would have been loaded? My vehicle bar is gone, and have no idea where all my new buttons went.

Is there a way to get all these back? I didn't backup the old installation, or any of my files, cause I'm kinda stupid that way, so not sure if I have to recreate everything.

Thanks for any help in this matter!!
This is very strange. Unless somehow an old profile got loaded. If you logged out after discovering this, that means that data was saved to that character. The only way to get the old data back is if you did not log out yet and to copy the WTF data before WoW writes to disk on logout.
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Unread 10-12-10, 09:43 PM  
Maul
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Originally posted by sindalee
not seeing any cooldown texts for my priest. everything else seems to work smashingly.
Is this with OmniCC as well?
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Unread 10-12-10, 09:43 PM  
Maul
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Originally posted by Atomicstrike
I don't know if anyone else is having this problem

The cast bar seems to reset back to zero, and disappear, whenever my pet finishes a cast.

For instance:

Warlock casts Soul Fire (2.64 sec cast)
Imp casts Fireball (1.54 sec cast)

When the Imp finishes casting, the warlocks cast bar resets halfway through casting Soul Fire. The spell still casts, but the cast bar doesn't show it finishing.
That is weird. But I will look into it. Thanks for the report.

Edit: Got this one fixed. It was just a sleepy head type of error
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Last edited by Maul : 10-12-10 at 09:55 PM.
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Unread 10-12-10, 09:42 PM  
Maul
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Re: Can't hide macro text/names?

Originally posted by HashBrownJM
This sounds simple, but it's an option I always really appreciated.

Is there a way to disable/hide the names of the macros I drag on from the actual /macro menu?

I have one for recruiting and one with our ventrilo information and I don't like that they're they only two icons with words on top of them.
I was just thinking about this today, this is an option I completely overlooked

I will add it back. I will most likely have an a new update posted by tomorrow after I see if any other issues come in.
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Unread 10-12-10, 09:40 PM  
Corbeau
A Kobold Labourer

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Old layout being used

Ok, just upgraded to the newest version of Macaroon, was so happy to see one up today! Anyway, I was playing my rogue, and noticed that the buttons are all old ones, from possibly last year. They have items on them that I haven't hard in quite a long time. Any idea why an old set of bars would have been loaded? My vehicle bar is gone, and have no idea where all my new buttons went.

Is there a way to get all these back? I didn't backup the old installation, or any of my files, cause I'm kinda stupid that way, so not sure if I have to recreate everything.

Thanks for any help in this matter!!
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Unread 10-12-10, 09:39 PM  
Maul
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Re: Problem with Macaroon Extras

Originally posted by brittyboi
I am having an issue where when trying to apply new glyphs an error is showing up telling me to disable macaroon extras and I cannot apply new glyphs until I disable the addon. Is this a bug or is it something I can fix?
Interesting. I will check into it. I did not run into this issue on the beta, it may be something new and I have not touched glyphs on my characters yet.
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Unread 10-12-10, 09:38 PM  
Maul
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Originally posted by Trimble Epic
I just wanted to post to say that I'm glad you're still around, Maul!

Kudos for a great addon!


(If I had to whine about something, it would be that storage is linked to stored profiles. I wish it weren't. I wish I could copy a button to storage, switch profiles, then pull that same button out of storage and use it in the different profile.)
Thanks!

That request would be a tough one to figure out, but I will certainly ponder on it.
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Unread 10-12-10, 09:35 PM  
Maul
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Originally posted by chelseak
It's not showing any cooldowns with omniCC on the bars, and I can't seem to find a macaroon specific cooldown setting in my menu.
OmniCC hooks the cooldown widgets directly, so there would be no option in Macaroon for it. I will check it out.

For cooldown text in Macaroon, in the button editor where you edit macros there is tab at the top that says "General". Click it to open new options and on the right-hand side is an option called "Cooldown Text". Below those options are ones to set what you want to change that option for: Current Button, Current Bar State, Current Bar. If you check "Current Bar" it will change that option for all buttons on the bar.
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Last edited by Maul : 10-12-10 at 09:37 PM.
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Unread 10-12-10, 09:30 PM  
sindalee
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Originally posted by Maul
Cooldowns were one of the last things I was working on in the beta. I did not notice anything strange on live and I logged onto all my characters. Is this with anything specific or just all spells all classes?
not seeing any cooldown texts for my priest. everything else seems to work smashingly.
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Unread 10-12-10, 09:27 PM  
Atomicstrike
A Kobold Labourer

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I don't know if anyone else is having this problem

The cast bar seems to reset back to zero, and disappear, whenever my pet finishes a cast.

For instance:

Warlock casts Soul Fire (2.64 sec cast)
Imp casts Fireball (1.54 sec cast)

When the Imp finishes casting, the warlocks cast bar resets halfway through casting Soul Fire. The spell still casts, but the cast bar doesn't show it finishing.
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