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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
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Downloads:399,318
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6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
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Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-12-10, 10:46 PM  
Blue442
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Originally posted by Maul
Thanks for the report. I should be able to have this fixed with the next update, which should be tomorrow.
no problem.

also, i did something to my tree of life bar, adn i cant sort it out.

it feels like the "Tree of life" state and the "caster" state have swaped. my special highlights dissapear when i hit tree form, and when i come out of it, my caster bar lights up as if there is something special going on.

im pretty sure i did it when i shift clicked on it to change bars. but now i cant get it back. i might have to delete the bar and restart, but i don't really want to since its my bear, cat, seal, travel form, tree of life, caster bar :x

anyway for me to troubleshoot what the heck i did? lol
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Unread 10-12-10, 10:37 PM  
Maul
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Originally posted by Blue442
Maul,

I think i may have found a bug. I use the hand pyro gloves, boots, and belt from the engineering. and when i associate those macros with a cooldown, it borks. i get thousands or errors in a row (10 per second)

here is an example of my macro:

/use 10 <--- launch rocket glove
/cast Moonfire
/use [modifier:shift] 15 <--- launch cape

in this case, i have a hard icon selected. if i use the ? i do NOT get the error.

The LUA error:

Message: Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2242: Usage: GetItemCooldown(itemID)
Time: 10/13/10 00:32:44
Count: 1854
Stack: [C]: ?
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2242: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2239>
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2270: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2252>
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2530: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2501>

Locals: (*temporary) = nil


Also, i get the same error even when its a simple

/use 10

macro, with nothing else in it
Thanks for the report. I should be able to have this fixed with the next update, which should be tomorrow.
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Unread 10-12-10, 10:34 PM  
Maul
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Originally posted by Kilzon
Is MacaroonLoot still around to move/resize the loot window? Can't seem to find it anywhere!
It is now a part of Macaroon: Alerts
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Unread 10-12-10, 10:34 PM  
Blue442
A Kobold Labourer

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Maul,

I think i may have found a bug. I use the hand pyro gloves, boots, and belt from the engineering. and when i associate those macros with a cooldown, it borks. i get thousands or errors in a row (10 per second)

here is an example of my macro:

/use 10 <--- launch rocket glove
/cast Moonfire
/use [modifier:shift] 15 <--- launch cape

in this case, i have a hard icon selected. if i use the ? i do NOT get the error.

The LUA error:

Message: Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2242: Usage: GetItemCooldown(itemID)
Time: 10/13/10 00:32:44
Count: 1854
Stack: [C]: ?
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2242: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2239>
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2270: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2252>
Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2530: in function <Interface\AddOns\Macaroon\Macaroon_Buttons.lua:2501>

Locals: (*temporary) = nil


Also, i get the same error even when its a simple

/use 10

macro, with nothing else in it
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Unread 10-12-10, 10:34 PM  
Maul
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Re: Re: Re: Re: Re: Re: Re: Re: Old layout being used

Originally posted by Corbeau
I haven't updated my laptop with the patch yet, doing that now, so what I'll do is, I'll disable all addons (I haven't even updated them yet on my laptop), log in, switch the spec to spec 1, then enable the addons, and see what happens when I log back in and switch to spec 2.

Unfortunately, that may not get done till tomorrow, with how long it takes to install this patch, but I'll let you know what happens when it finishes.
Thanks, that will be good info
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Unread 10-12-10, 10:29 PM  
Kilzon
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Is MacaroonLoot still around to move/resize the loot window? Can't seem to find it anywhere!
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Unread 10-12-10, 10:18 PM  
Corbeau
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Re: Re: Re: Re: Re: Re: Re: Old layout being used

Originally posted by Maul
I think that with the talent reset Blizzard's function that reports which spec you are in reported spec one at the crucial loading stage for Macaroon because Blizzard was still resetting talents.
I haven't updated my laptop with the patch yet, doing that now, so what I'll do is, I'll disable all addons (I haven't even updated them yet on my laptop), log in, switch the spec to spec 1, then enable the addons, and see what happens when I log back in and switch to spec 2.

Unfortunately, that may not get done till tomorrow, with how long it takes to install this patch, but I'll let you know what happens when it finishes.
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Unread 10-12-10, 10:12 PM  
Corbeau
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Re: Re: Re: Re: Re: Old layout being used

Originally posted by Maul
The current data is the one in the character-specific saved variables folder. With what I explained in my post below, if you have that copy, you may want to try this -

In-game, switch to spec two regardless if you have it spec'd or not. Then log out. Copy your old settings over, then log in. If you see your newer macros, then that explains it. To get that data over to spec one, you will want to save it as a profile, then set it to load on spec one and then switch specs.
Ok, very odd. I exited the game, and copied over the files from my laptop. When I came back into the game, the button macros are still the old ones, but the layout of the bars (scale and position) are the same as on my laptop. Even though the buttons were updated to the new ones on my laptop, also.

*edit* LOL, just saw your update. Gotta say, I'm glad it happened to you, so you could see exactly what I was talking about.
Last edited by Corbeau : 10-12-10 at 10:13 PM.
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Unread 10-12-10, 10:11 PM  
Maul
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Re: Re: Re: Re: Re: Re: Old layout being used

Originally posted by Corbeau
I have been using talent spec 2 for a while, not spec 1. When I logged in today, I was still in spec 2, so just went from there.

Very odd, to be honest.
I was curious and I happen to check. I am in the same boat as you

I logged onto my rogue, who was spec two forever, and spec one data loaded. And he is indeed still in spec two...I think this may be a one-time occurrence due to the talent reset but I will do some testing. I think that with the talent reset Blizzard's function that reports which spec you are in reported spec one at the crucial loading stage for Macaroon because Blizzard was still resetting talents.
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Last edited by Maul : 10-12-10 at 10:13 PM.
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Unread 10-12-10, 10:05 PM  
Maul
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Re: Re: Re: Re: Old layout being used

[i]Which directory holds the info, Maul? Saved Variables under my character name, or under the account? The ones I copied were from under my character's Saved Variables. [/b]
The current data is the one in the character-specific saved variables folder. With what I explained in my post below, if you have that copy, you may want to try this -

In-game, switch to spec two regardless if you have it spec'd or not. Then log out. Copy your old settings over, then log in. If you see your newer macros, then that explains it. To get that data over to spec one, you will want to save it as a profile, then set it to load on spec one and then switch specs.
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Unread 10-12-10, 10:04 PM  
Corbeau
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Re: Re: Re: Re: Re: Old layout being used

Originally posted by Maul
This is a little of a head-scratcher. If you saved an old profile in Macaroon Profiles and then by some unknown means that profile got loaded instead of your regular saved data it could happen. But a profile should not load unless you tell it to and the profile loading function requires a specific profile to be sent to it, so I will have to look into this. The only thing I can think of is with the talent reset. If you were running around on spec two for many, many months and never used spec one, with the talent reset spec one would now be loaded. This may be what has happened.
I have been using talent spec 2 for a while, not spec 1. When I logged in today, I was still in spec 2, so just went from there.

Very odd, to be honest.
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Unread 10-12-10, 09:59 PM  
Maul
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Re: Re: Re: Re: Old layout being used

Originally posted by Corbeau
I did log out, so yeah, the old one is there now. I do have a more recent copy on my laptop, though, which I just remembered, so I'm going to copy that over and see what happens.

I'm just curious where it's pulling the old data from, as I've updated this character a few times, bar-wise. Wouldn't it have overwritten the old stuff when I changed bar configurations?
This is a little of a head-scratcher. If you saved an old profile in Macaroon Profiles and then by some unknown means that profile got loaded instead of your regular saved data it could happen. But a profile should not load unless you tell it to and the profile loading function requires a specific profile to be sent to it, so I will have to look into this. The only thing I can think of is with the talent reset. If you were running around on spec two for many, many months and never used spec one, with the talent reset spec one would now be loaded. This may be what has happened.
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Unread 10-12-10, 09:53 PM  
Corbeau
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Re: Re: Re: Old layout being used

Originally posted by Sylaria
Old profiles are definitely being loaded somehow... I logged into my Priest and had buttons that were a bit outdated (old pets and mounts) that loaded. I'm not complaining about this exactly though, saved me some time in configuring new bars O.o
I did log out, so yeah, the old one is there now. I do have a more recent copy on my laptop, though, which I just remembered, so I'm going to copy that over and see what happens.

I'm just curious where it's pulling the old data from, as I've updated this character a few times, bar-wise. Wouldn't it have overwritten the old stuff when I changed bar configurations?

*edit* Just copied the files from my laptop, and I still have the old ones.

Which directory holds the info, Maul? Saved Variables under my character name, or under the account? The ones I copied were from under my character's Saved Variables.
Last edited by Corbeau : 10-12-10 at 10:00 PM.
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Unread 10-12-10, 09:51 PM  
Sylaria
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Re: Re: Old layout being used

Originally posted by Maul
This is very strange. Unless somehow an old profile got loaded. If you logged out after discovering this, that means that data was saved to that character. The only way to get the old data back is if you did not log out yet and to copy the WTF data before WoW writes to disk on logout.
Old profiles are definitely being loaded somehow... I logged into my Priest and had buttons that were a bit outdated (old pets and mounts) that loaded. I'm not complaining about this exactly though, saved me some time in configuring new bars O.o

It isn't loading the most current, as in, what the bar looked like when you last exited the game. It seems to be loading whatever last profile you have saved manually.
Last edited by Sylaria : 10-12-10 at 09:52 PM.
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Unread 10-12-10, 09:47 PM  
Maul
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Re: Old layout being used

Originally posted by Corbeau
Ok, just upgraded to the newest version of Macaroon, was so happy to see one up today! Anyway, I was playing my rogue, and noticed that the buttons are all old ones, from possibly last year. They have items on them that I haven't hard in quite a long time. Any idea why an old set of bars would have been loaded? My vehicle bar is gone, and have no idea where all my new buttons went.

Is there a way to get all these back? I didn't backup the old installation, or any of my files, cause I'm kinda stupid that way, so not sure if I have to recreate everything.

Thanks for any help in this matter!!
This is very strange. Unless somehow an old profile got loaded. If you logged out after discovering this, that means that data was saved to that character. The only way to get the old data back is if you did not log out yet and to copy the WTF data before WoW writes to disk on logout.
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