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Shadows of Argus (7.3.0)
Updated:09-18-17 11:40 AM
Created:unknown
Downloads:413,400
Favorites:987
MD5:
7.3.0

Ion Action Bars  Updated this week!  Popular! (More than 5000 hits)

Version: Lithium 3.1.2a
by: Maul, Jrosk, SLOKnightfall, Soyier

Introducing Ion - Version 3 "Lithium"

Ion is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.




Modules:
Ion comes with 4 modules that can be used for a full featured action bar experience. These modules are optional, but it is highly recommended that they be used for the best experience.

Features:
  • Ion features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybindings! No buttons on screen needed!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, importantly, MASQUE support!


Graphical Editor:
Ion contains a graphical bar editor that allows for a nearly endless customization of bar shape, size, orientation, etc, that has neither limitations on max number of bars nor the number of buttons per bar. Further all of the options found in the graphical bar editor can also be set using the below command structure:


Commands:
Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Lithium 3.0 - Update to WoW 7.3
-Bug fixes
-FAQ rework
-PlaySound fix


Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Archived Files (22)
File Name
Version
Size
Author
Date
Lithium 3.1.2
534kB
Maul
09-13-17 11:36 PM
Lithium 3.1.1
535kB
Maul
09-08-17 10:26 PM
Lithium 3.1.0
535kB
Maul
09-06-17 09:33 PM
Lithium 3.0.9
537kB
Maul
09-05-17 03:09 AM
Lithium 3.0.8a
537kB
Maul
09-03-17 10:37 PM
Lithium 3.0.8
537kB
Maul
09-03-17 02:07 AM
 Ion
Lithium 3.0.6
537kB
Maul
09-02-17 09:37 PM
 Ion
Lithium 3.0.2
535kB
Maul
09-02-17 02:50 AM
 Ion
Lithium 3.0.0
7MB
Maul
09-01-17 06:57 PM
 Ion
Helium_2.1.1
6MB
Maul
04-16-17 02:23 PM
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-16-10, 11:16 AM  
Redunder
A Defias Bandit
 
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Forum posts: 2
File comments: 23
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SUpport

remember peeps.. to support maul if you appreciate his work he puts into his addons, LoL...
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Unread 10-16-10, 10:56 AM  
Sassyxo
An Aku'mai Servant

Forum posts: 31
File comments: 37
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Hi

I am having a problem when changing specs. A couple of my bars are not switching when I change specs. I can not figure out how to fix, any idea? Thanks.
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Unread 10-16-10, 10:53 AM  
Raederle
A Deviate Faerie Dragon

Forum posts: 18
File comments: 101
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Count (combo points, holy power, shards, etc)

I am playing with the buttons, trying to see if I can make a button to show my holy power or shard count. The aura watch text and aura watch highlight seem promising but i'm not quite sure what they do as options. I do recall that at one point it was possible to get the combo point text on a button for a skill that used combo points.

I've seen you're still swamped with no time for documentation. Apologies but will ask here in the hopes the answer is an easy one.

Thank you!

PS - As long as I'm pestering, is there any way to copy a bar from one toon to the next? I'm about to dive into the floater bars and I don't want to have to build the consumables bar 20 times for 20 toons. Understood if it's too complex, hoping it's not.
Last edited by Raederle : 10-16-10 at 11:35 AM.
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Unread 10-16-10, 10:23 AM  
Kilzon
A Kobold Labourer

Forum posts: 0
File comments: 14
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Pet / Possess Bar

Supposedly I can make 1 bar to function as a Pet/Possess (I'm pretty sure I used to have macaroon set up this way for my Shadow Priest)? Now I have to create two separate bars.. If I create one bar and click both Pet and Possess the bar never shows up for either state.

I've been using this back from the Trinity days and pet/possess has always been the one area of functionality that I thought never has worked well in Macaroon but otherwise it kicks ass!
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Unread 10-16-10, 09:51 AM  
Jzar
A Chromatic Dragonspawn
 
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Re: Dual spec - autosaving profiles

Originally posted by Invc
Hello, Thx for the bars - love them.
I need a little help here. I have custom bars - the layout is the same for both specs. Only the abilities on buttons are slightly different.

My question is: When i activate profile switching on spec change - it works ... but it uses the state of buttons from my last manual save of the profile. It means - when i make any change (and dont manualy save profile) the change is gone after spec change (forth and back).

Is there any way of autosaving profile on spec change - or how to make it work, that it retains small changes made?
That's how I used to do it too. The easiest way to fix this is disable profile switching on spec change. The buttons themselves in a single profile will remember assigned spells for both specs automatically, and you'll almost never have to deal with profiles again.
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Unread 10-16-10, 09:48 AM  
Invc
A Kobold Labourer

Forum posts: 0
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Dual spec - autosaving profiles

Hello, Thx for the bars - love them.
I need a little help here. I have custom bars - the layout is the same for both specs. Only the abilities on buttons are slightly different.

My question is: When i activate profile switching on spec change - it works ... but it uses the state of buttons from my last manual save of the profile. It means - when i make any change (and dont manualy save profile) the change is gone after spec change (forth and back).

Is there any way of autosaving profile on spec change - or how to make it work, that it retains small changes made?
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Unread 10-16-10, 09:19 AM  
isokarhu
A Kobold Labourer

Forum posts: 1
File comments: 20
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Thanks a bunch for this! <3

Originally posted by Maul
I am finding that these options seem to be too obscure for users unfortunately. Go into button edit mode, at the top is a tab called "General", click it to open the options. On the right-hand side is the keybind text option to turn it on or off. Before you click it, however, at the bottom of those options and above the macro edit box are some radio buttons to select if you want to edit the single current button or the whole bar. If you want to turn it off for the whole bar, make sure you select it.

I am re-thinking these options and on how to make them seem more accessible
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Unread 10-16-10, 09:18 AM  
Jzar
A Chromatic Dragonspawn
 
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Uploads: 5
Last I'd checked, I thought you were leaving Macaroon and possibly WoW. I must've missed the announcement that you were back, but boy do I appreciate it. I probably wouldn't quit the game if a few select people stopped updating their mods (you, Tekkub, Shadowed, Aezey) but ... I'm a programmer myself, and more than my toons themselves (which are just like every other high-level toon of the same class) my UI is where I really pour my heart into this game. Macaroon is such an integral part of my UI because it is so flexible, and I'm ecstatic to see all the changes that have been released recently. So from the bottom of my heart, thank you.

Oh, and see new bug report from me in ticket tracker.
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Unread 10-16-10, 09:16 AM  
Khirsanth
A Defias Bandit
 
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When Discord Action Bars died, I tried to take my outdated programming skills to lua and failed miserably. Keeping track of api changes, and jumping the hoops Blizz puts in front of mod devs can't be easy. You take the time to answer questions, consider feature requests, and do so with a pleasant tone. What you and your team do for this community is appreciated, and I for one salute you.
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Unread 10-16-10, 09:02 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by rakkarage
1. what does the 'raise button' button do?

2. what does the dual spec bar property do? i got dual spec working by saving two profiles in /mac menu->profiles without even noticing this dual spec bar property

thanks a lot
1) Raises the buttons above the bar. Sometimes when you are in bar edit mode you may just want to do something with the buttons themselves without exiting or going into button edit mode which places an editframe over the buttons. I needed this feature myself so I added it

2) These options are mutually exclusive and I probably should adjust the bar editor if the profile option is checked to hide that option. Switching profiles on spec changes basically re-builds then entire Macaroon UI. The option on the bar merely tells the buttons to load a second set of data, much like how the Blizzard buttons work.
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Last edited by Maul : 10-16-10 at 09:03 AM.
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Unread 10-16-10, 08:58 AM  
Maul
Ion Engines, Engage!
 
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Re: Re: Re: Re: Re: Re: Re: Bug

Originally posted by eberkain
I figured it was another mod that uses BF causing my skinning problem with the highlights, and the second guess I made was right. Raven

It is a buff bar mod that really has just amazed me, and its going to get alot of play cause everyone is looking for new buff mods since blizzard made removing buffs a secure function and broke everyones old buff mod.

There is a module in Raven called Highlights that is designed to work with Bartender4, Dominos and Macaroon and I did not have it configured properly.

All is well now though
Aha. Well, I made a change to the skin code for BF on Macaroon's side anyhow which should not change anything for you then
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Unread 10-16-10, 08:48 AM  
rakkarage
A Deviate Faerie Dragon

Forum posts: 10
File comments: 100
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1. what does the 'raise button' button do?

2. what does the dual spec bar property do? i got dual spec working by saving two profiles in /mac menu->profiles without even noticing this dual spec bar property

thanks a lot
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Unread 10-16-10, 08:39 AM  
eberkain
A Fallenroot Satyr

Forum posts: 20
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Re: Re: Re: Re: Re: Re: Bug

Originally posted by Maul
I think I know what the problem is then.
I figured it was another mod that uses BF causing my skinning problem with the highlights, and the second guess I made was right. Raven

It is a buff bar mod that really has just amazed me, and its going to get alot of play cause everyone is looking for new buff mods since blizzard made removing buffs a secure function and broke everyones old buff mod.

There is a module in Raven called Highlights that is designed to work with Bartender4, Dominos and Macaroon and I did not have it configured properly.

All is well now though
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Unread 10-16-10, 08:09 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by moonshade
I am prob. blind & have missed it, but has the Macro Master function been removed in the 4.0 version of Macaroon? I love that function, especially when making new toons on diff. realms. Comes in real handy.
Removed, no. But the GUI for it is not in. The re-vamp of the new GUI was quite time consuming and there are some things I just have not gotten to yet.
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Last edited by Maul : 10-16-10 at 08:09 AM.
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Unread 10-16-10, 07:59 AM  
moonshade
A Kobold Labourer

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I am prob. blind & have missed it, but has the Macro Master function been removed in the 4.0 version of Macaroon? I love that function, especially when making new toons on diff. realms. Comes in real handy.
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