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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-18-14 10:17 AM
Created:unknown
Downloads:397,346
Favorites:980
MD5:
6.0.2
Ion  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: Hydrogen-10.2 Beta
by: Maul, Jrosk, SLOKnightfall

Ion!
A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.

Buy Maul a Coke!

"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Help Localize Ion!

Still need:

French(frFR) • German(deDE) •
Russian(ruRU)
Latin American Spanish(esMX) • Spanish(esES) • Russian(ruRU) Brazilian Portuguese(ptBR)
Korean(koKR) Simplified Chinese(zhCN) • Traditional Chinese(zhTW)

Official Forum!

/flyout FAQ!

Bug Reports - Report bugs here

Feature Requests - Request features here


Be sure to check out the Optional Ion Addons to give you additional control over UI elements other than buttons using the Ion UI configuration framework.


Features -
  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • Button Facade support!
  • Every button in Macaroon is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.
Commands -
  • Type /ion to display a list of available commands, which are:
menu: Toggle the main menu
storage: Open the button storage area
create: Create a blank bar
delete: Delete the currently selected bar
config: Toggle configuration mode for all bars
add: Adds buttons to the currently selected bar (add or add #)
remove: Removes buttons from the currently selected bar (remove or remove #)
edit: Toggle edit mode for all buttons
bind: Toggle binding mode for all buttons
scale: Scale a bar to the desired size.
snapto: Toggle SnapTo for current bar
autohide: Toggle AutoHide for current bar
shape: Change current bar's shape
name: Change current bar's name
strata: Change current bar's frame strata
alpha: Change current bar's alpha (transparency)
alphaup: Set current bar's conditions to 'alpha up'
arcstart: Set current bar's starting arc location (in degrees)
arclen: Set current bar's arc length (in degrees)
columns: Set the number of columns for the current bar
padh: Set current bar's horizontal padding
padv: Set current bar's vertical padding
padhv: Adjust both horizontal and vertical padding of the current bar incrementally
showgrid: Toggle the current bar's showgrid flag
x: Change current bar's horizontal axis position
y: Change current bar's vertical axis position
state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
statelist: Print a list of valid states
load: Load a profile
lock: Lock buttons
Just remember: "With great flexibility comes great configuration..." - Maul
Trinity/Trinity Bars Note:
Ion, a World of Warcraft® user interface addon.
Copyright© 2006-2012 Connor H. Chenoweth, aka Maul


Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (11)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon
40101
45kB
11-07-10 03:21 PM
Patch
30300.21
13kB
06-13-10 08:55 PM
Patch
30200.1
10kB
08-06-09 09:23 PM
Addon


Archived Files (4)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-10.1 B
460kB
Maul
10-17-14 10:12 PM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 12-01-12, 12:34 PM  
lammergeier
A Kobold Labourer

Forum posts: 0
File comments: 10
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Originally Posted by ahx111
So far these are the bugs I am seeing:

Extra action bar still is flakey. sometimes shows sometimes doesn't. sometimes it has 2 buttons sometimes none in config mode.

Cooldown on things with charges broken. fix below breaks ION.

Flyout for druid forms only recognizes boomkin form.

main menu blank

If we can get some sort of response it would be great. If not, let's get a definitive answer on if this addon is dead or not.
I have problems with the extra action bar updating properly, but the delay there seems to be as much a blizzard issue as an addon issue.

charges in general didn't work, the fix below breaks Ion: sometimes. the first time I copy/pasted it into the ion_buttons.lua, it broke things. I restored the file, copy/pasted the same fix in the same area, and it worked. it continues to work, showing both charges AND cooldown.

druid forms flyout seems to be a problem; that you can use boomkin is probably useful information (I suspect most posts here are by feral/guardian/resto druids).

main menu blank: yes, since Hydrogen-Beta 3. but it's better than the AWFUL CLOUD OF GREEN that was around for Hydrogen-Beta 2 after 5.1.

I doubt Ion is dead: between folks who know what they're doing (myself NOT among them) who are offering small tweaks to the code to clean up some of the bugs, and the fact that Hydrogen-Beta 3 came within two days of 5.1, I think it's fair to say that Ion is:
still a beta.
still being updated.
not being supported as quickly or fully as some would like, by an author who provides this code without financial remuneration for his time, who also has a right to play the game and live a life outside the game.

it's not perfect, but I'm still happier with Ion than with the alternatives, and the continuing support of active and capable coders/testers here makes it much more useful.

big thanks to Maul, and to the rest of the community here.
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Unread 12-01-12, 10:54 AM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
Uploads: 0
So far these are the bugs I am seeing:

Extra action bar still is flakey. sometimes shows sometimes doesn't. sometimes it has 2 buttons sometimes none in config mode.

Cooldown on things with charges broken. fix below breaks ION.

Flyout for druid forms only recognizes boomkin form.

main menu blank

If we can get some sort of response it would be great. If not, let's get a definitive answer on if this addon is dead or not.
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Unread 12-01-12, 07:55 AM  
Goansito
A Kobold Labourer

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File comments: 1
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Hi Everyone, Sorry for my english XD

I love this addon but i cant see the menu window inside the game, a black square appears instead.

I have seen some people have this problem too, but I cant find a answer to solve that problem.

Thank very much and have a nice day.
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Unread 11-30-12, 09:13 AM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
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Originally Posted by kouik
Flyx : thanks a lot, function as it should.

lammergeier :

The code portion should be : (removed the comment here)
Code:
local GetSpellTexture = _G.GetSpellTexture
local GetSpellCharges = _G.GetSpellCharges
local function GetSpellCount(spellid) local charges = GetSpellCharges(spellid); return charges end
local IsCurrentSpell = _G.IsCurrentSpell
I can see the charges on the roll spell without any issue.

Added to this, I get 2 stranges issues (I still not finished to read the forum archive, sorry if this is already answered
  1. with some spells another tooltip than the real one is shown. The spell function. For example, malefic embrace show a shadow bolt (spell does not exist anymore in game) tooltip. The tooltip is the right one in the spell book. It's not a huge issue, as everything is playable.
  2. With dual spec, for some buttons only, I can see the tooltip of the other spec button the right spell is fired still does not affect gameplay.

Thanks to anyone that help in the past, and Maul

This code totally breaks ION for me. If I comment the original line out it works.
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Unread 11-30-12, 03:11 AM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 27
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Flyx : thanks a lot, function as it should.

lammergeier :

The code portion should be : (removed the comment here)
Code:
local GetSpellTexture = _G.GetSpellTexture
local GetSpellCharges = _G.GetSpellCharges
local function GetSpellCount(spellid) local charges = GetSpellCharges(spellid); return charges end
local IsCurrentSpell = _G.IsCurrentSpell
I can see the charges on the roll spell without any issue.

Added to this, I get 2 stranges issues (I still not finished to read the forum archive, sorry if this is already answered
  1. with some spells another tooltip than the real one is shown. The spell function. For example, malefic embrace show a shadow bolt (spell does not exist anymore in game) tooltip. The tooltip is the right one in the spell book. It's not a huge issue, as everything is playable.
  2. With dual spec, for some buttons only, I can see the tooltip of the other spec button the right spell is fired still does not affect gameplay.

Thanks to anyone that help in the past, and Maul
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Unread 11-29-12, 10:20 PM  
lammergeier
A Kobold Labourer

Forum posts: 0
File comments: 10
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Originally Posted by flyx
Originally Posted by lammergeier
not sure if this is related to tooltip or cooldown or other display, but... abilities with charges (roll, hand of guldan, etc): the charges don't show. other abilities that gain efficacy (death strike) update properly.
Yes, this is annoying. I submitted a fix a few months ago, but I think it got lost in the shuffle.

The least intrusive way to fix this is to edit Ion_Buttons.lua. Around line 52 you'll see this line:

Code:
local GetSpellCount = _G.GetSpellCount
Replace that with this snippet:

Code:
--local GetSpellCount = _G.GetSpellCount
local GetSpellCharges = _G.GetSpellCharges
local function GetSpellCount(spellid) local charges = GetSpellCharges(spellid); return charges end
The underlying issue is the "new" spells don't work with the old GetSpellCount api; they only report "charges" with GetSpellCharges.
replaced it exactly (using Notepad, which may be a problem). should I have removed the "--local GetSpellCount = _G.GetSpellCount" portion? my first attempt crashed Ion entirely (I think I removed a <CR> to clean it up) but my second worked... as well as it always has. which is to say, it didn't show the charges, but it didn't break anything either.

thanks much for the help.
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Unread 11-29-12, 01:38 PM  
flyx
A Defias Bandit

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Originally Posted by lammergeier
not sure if this is related to tooltip or cooldown or other display, but... abilities with charges (roll, hand of guldan, etc): the charges don't show. other abilities that gain efficacy (death strike) update properly.
Yes, this is annoying. I submitted a fix a few months ago, but I think it got lost in the shuffle.

The least intrusive way to fix this is to edit Ion_Buttons.lua. Around line 52 you'll see this line:

Code:
local GetSpellCount = _G.GetSpellCount
Replace that with this snippet:

Code:
--local GetSpellCount = _G.GetSpellCount
local GetSpellCharges = _G.GetSpellCharges
local function GetSpellCount(spellid) local charges = GetSpellCharges(spellid); return charges end
The underlying issue is the "new" spells don't work with the old GetSpellCount api; they only report "charges" with GetSpellCharges.
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Unread 11-29-12, 04:29 AM  
lammergeier
A Kobold Labourer

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not sure if this is related to tooltip or cooldown or other display, but... abilities with charges (roll, hand of guldan, etc): the charges don't show. other abilities that gain efficacy (death strike) update properly.
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Unread 11-28-12, 08:27 PM  
lammergeier
A Kobold Labourer

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Originally Posted by ahx111

Do you use flyouts? Forms do not seem to work on a flyout.
I don't use flyouts for forms, I do use them for warlock and hunter pets. and hunter traps. and shaman totems. and rogue poisons. and mage portals/teleports. sometimes the tooltips don't work for those, but the icons ALMOST always do (pets can be troublesome, but I think that stems from trouble with the stable/etc, rather than with Ion).
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Unread 11-28-12, 08:24 PM  
lammergeier
A Kobold Labourer

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Originally Posted by flyx
Originally Posted by lammergeier
...now, if anyone can figure out how to get the cooldown and tooltip to work for mangle and thrash.
I suspect you are using the default timerlimit, which disables cooldown animations for "short" spells.

Try /ion timerlimit 2 and see if that helps.
I actually did that, but I'll admit I'm not sure it stuck. I'll try it again.

I *think* that it works if I /console reloadui while shapeshifted (the cooldown part, not the tooltip), but I've lived with it since MoP launch and pretty much ignore it at this point.

EDIT: I had the ion timerlimit set to 2, which did fix most of my cooldown animations. and if I /console reloadui in bear form, the cooldowns for mangle and thrash work. but the tooltips (which appear correctly in the spellbook) still show a generic 'mangle does this in cat and that in bear' tooltip.

as for the mangle and thrash tooltips, I think blizzard is part of the problem here... since 'thrash' exists as a different spell for cat and bear forms, the 'resource' (energy for cat, free (formerly rage) for bear) and the 'cooldown' (limited by energy for cat, and limited by a timer for bear) don't seem to update for the form I'm in. again, I think that's less Ion and more blizzard.

tooltips overall are still a problem, especially if I get new abilities (like symbiosis... it shifts the tooltips of pretty much ALL spells. example: my paladin gets symbiosis (barkskin) or uses the overgrown lilypad, and all spells AFTER the letter B (for barkskin) get a different tooltip (I suspect it shifts them all by one)). additionally, with a demonology warlock, dark apotheosis and metamorphosis both change a number of spells (corruption becomes doom, shadow bolt becomes demonic slash, etc) and the icons update (good) but the tooltips do not (demonic slash shows the right icon and activates the right spell, but the tooltip shows 'Ritual of Summoning).

even with these few flaws, I can't play without it. I was turned on to Trinity Bars, moved to Macaroon!, and now Ion is integral to my gameplay. I blame some of that on the fact that I've played a druid heavily, and bars that adapted to changing shapeshifts are essential to me.
Last edited by lammergeier : 11-29-12 at 03:28 AM.
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Unread 11-28-12, 05:33 PM  
flyx
A Defias Bandit

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Originally Posted by lammergeier
...now, if anyone can figure out how to get the cooldown and tooltip to work for mangle and thrash.
I suspect you are using the default timerlimit, which disables cooldown animations for "short" spells.

Try /ion timerlimit 2 and see if that helps.
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Unread 11-28-12, 05:31 PM  
ahx111
A Fallenroot Satyr

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Originally Posted by lammergeier
Originally Posted by b1urry
Originally Posted by Sslith
If I update will I have to redo all my bindings and keys ?


Originally Posted by citrate
Happy day!

PS - the menu shows up blank.
Nope, you shouldn't have to redo them. You would only have to redo them if you happen to delete your WTF folder, which is where the savedvariable data is stored for addons.
Just updated, found half my toons had empty bars, wondered where my buttons all went to. I figured out the following, and hope it helps:

If your toon is using the SECONDARY SPEC of a dual spec, and you log in to find all your bars empty:

click to EDIT BARS.
click the bar you want to recover buttons for.
enable the DUAL SPEC radio button.
repeat for each bar.

If your toon is using the primary spec of a dual spec, or doesn't have a dual spec, you shouldn't lose any buttons on your bars.


...now, if anyone can figure out how to get the cooldown and tooltip to work for mangle and thrash.

...and symbiosis (for all classes).

...and demonic slash. and and and.
Do you use flyouts? Forms do not seem to work on a flyout.
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Unread 11-28-12, 05:07 PM  
Rhema
A Kobold Labourer

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Originally Posted by xromania™
when im shitching specs the buttons wont change anymore automatically and the menu is emtpy, cant acces the options of this addon
I had a similar problem. When I switched specs, It would not change any of my bars i had setup for my 2nd spec. This is how I finally fixed it.

I changed into the spec that my buttons were "locked into". Did an /ion config. Then right clicked on the bars that were not changing and selected Dual Spec from the options. Did that for all the bars that I had setup to change and exited ion config. Now switch specs and hopefully it works like it did for me.
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Unread 11-28-12, 02:07 PM  
xromania™
A Frostmaul Preserver
 
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when im shitching specs the buttons wont change anymore automatically and the menu is emtpy, cant acces the options of this addon
__________________
*sry my english
http://eu.battle.net/wow/en/characte...romania/simple
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Unread 11-28-12, 12:23 PM  
Kickbanignore
A Kobold Labourer

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The bars from the addon works perfectly fine, but all other bars from the ui is gone. Does someone has the same problem?
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