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Legion (7.0.3)
Updated:08-15-16 11:31 PM
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Ion  Popular! (More than 5000 hits)

Version: Helium 2.0.1
by: Maul, Jrosk, SLOKnightfall

Ion!

A macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.


"Feel the power of the macro side..."
A WoW 5.x Mists of Pandaria addon.

Official Thread - Visit this thread for more information on Ion!

FAQ - The official FAQ for Ion!

Bug Reports - Report bugs here

Feature Requests - Request features here

Comments - If you wish to post a comment, you may do so here.

Be sure to check out the Optional Ion Addons to give you additional control
over UI elements other than buttons using the Ion UI configuration framework.

<</center>>

Features -

  • An unlimited number of macros, create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybinds! No buttons on screen needed!
  • Are you a clicker extrodanaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouseover key-binding system - where the mouseover binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • MASQUE support!
  • Every button in Ion is a macro button by default and in many ways they behave like normal action buttons. Buttons can also be set to be "action" or "pet" buttons.

Commands - Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Just remember:"With great flexibility comes great configuration..."- Maul

Trinity/Trinity Bars Note: Read: Of mages, multiboxing and macros...mmm?

Hydrogen 12
-Update ToC to WoW 6.1
-Fix for PetJournal being renamed

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Helium 2.0.1
43kB
08-15-16 11:32 PM
Addon
Helium 2.0.1
19kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:31 PM
Addon
Helium 2.0.1
5kB
08-15-16 11:30 PM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (8)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 09-02-16, 10:54 PM  
khurzog
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just coming back from using ElvUI for a few years, 2 things that are just completely driving me crazy setting up though.

first the extra action bars/zone bar won't go away and/or show up appropriately. i honestly would be fine not even controlling those with ION, but deleting the bars off ion seem to still block the default ones

second, i play a sub rogue, which has a complex rotation of swapping in and out of stealth and shadow dance, plus the added confusion of the subterfuge talent, which allows stealth abilities to be cast 3 seconds after stealth breaks. blizzard recently went back on a change of letting shadow dance access the stealth bar. for now i had to select both stealth and stance, which comes up as a second stealth bar when editing, so now it changes on both for stealth and shadow dance, but 2 major problems. vanish is not activating the stealth bar instantly, rather after i cast something or hit a modifier. and also, ion does not take into account subterfuge time, which i suppose wouldn't be expected except for the fact that ElvUI and (i assume) default does, and it makes the spec a lot more complicated without that switch happening

hope that makes sense. i was really looking forward to using ion again. best action bars ever
Last edited by khurzog : 09-02-16 at 10:56 PM.
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Unread 09-01-16, 09:21 AM  
SLOKnightfall
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Originally Posted by Newdles
Originally Posted by Necrologia
Originally Posted by Xurkon
Any idea why Ion is causing a delay right as you gather something? Doesn't happen at all with the addon disabled.
Confirming this post. ~0.5s lag when looting, selling, or consuming an item. Basically any time the inventory changes. Only occurs while the main addon is loaded. Makes it frustrating to mass sell/desposit/withdraw things as well as skin.

Fix plez :[
Just search Ion's folder for "collectgarbage" with grepwin and remove any calls of it. A call to that function looks like this: "collectgarbage()". You can remove literally anything that looks like that in any WoW addon and it'll keep working fine. It may use slightly more memory, but its performance should never suffer unless that addon is constantly creating new frames and removing references to them. I don't believe Ion does that.

In short, collectgarbage() calls are what is causing the freezes. Remove them and the freezes go away. I did and I am happier now.
Thanks for the info, I'll look into it and remove those calls.
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Unread 09-01-16, 08:32 AM  
Newdles
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Originally Posted by Necrologia
Originally Posted by Xurkon
Any idea why Ion is causing a delay right as you gather something? Doesn't happen at all with the addon disabled.
Confirming this post. ~0.5s lag when looting, selling, or consuming an item. Basically any time the inventory changes. Only occurs while the main addon is loaded. Makes it frustrating to mass sell/desposit/withdraw things as well as skin.

Fix plez :[
Just search Ion's folder for "collectgarbage" with grepwin and remove any calls of it. A call to that function looks like this: "collectgarbage()". You can remove literally anything that looks like that in any WoW addon and it'll keep working fine. It may use slightly more memory, but its performance should never suffer unless that addon is constantly creating new frames and removing references to them. I don't believe Ion does that.

In short, collectgarbage() calls are what is causing the freezes. Remove them and the freezes go away. I did and I am happier now.
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Unread 08-31-16, 09:46 AM  
SLOKnightfall
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I hope that the launch of Legion is treating everyone well. Thanks for posting issues and please continue to.

I'm looking into the lag issues and am trying to figure out what is causing it.

For the jump in memory, I'm guessing that it could be in part that a lot of new features were finally added between the Hydrogen & Helium versions. Additionally ION went from only having to keep info for 2 bars up to needing to keep track of 3 to 4 depending on the class. It is something that I'm also looking into and I'm going to make an attempt to optimize things a bit more, it is just a matter of having the time.
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Unread 08-30-16, 10:00 AM  
Necrologia
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Originally Posted by Xurkon
Any idea why Ion is causing a delay right as you gather something? Doesn't happen at all with the addon disabled.
Confirming this post. ~0.5s lag when looting, selling, or consuming an item. Basically any time the inventory changes. Only occurs while the main addon is loaded. Makes it frustrating to mass sell/desposit/withdraw things as well as skin.

Fix plez :[
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Unread 08-29-16, 06:28 AM  
Xurkon
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Any idea why Ion is causing a delay right as you gather something? Doesn't happen at all with the addon disabled.
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Unread 08-29-16, 02:36 AM  
Newdles
A Defias Bandit

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Re: Preventing abilities from populating the Blizzard bar on spec change?

Originally Posted by raysmith
This isn't directly Ion-related but I thought I'd ask in here. With the pared new specs I'm not populating all of my hotkeys at the moment but when I change specs the Blizzard bar (which I have hidden) is populated with random abilities from that spec which means that unused buttons on the Ion action bar will still activate abilities that have been put on the Blizzard bar.

Is anyone aware of a good way to prevent this from happening, either via add-on, some way to set Ion buttons to block any action or some other method?
https://wow.curseforge.com/addons/disableautoaddspells/
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Unread 08-27-16, 12:37 PM  
raysmith
A Kobold Labourer

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Preventing abilities from populating the Blizzard bar on spec change?

This isn't directly Ion-related but I thought I'd ask in here. With the pared new specs I'm not populating all of my hotkeys at the moment but when I change specs the Blizzard bar (which I have hidden) is populated with random abilities from that spec which means that unused buttons on the Ion action bar will still activate abilities that have been put on the Blizzard bar.

Is anyone aware of a good way to prevent this from happening, either via add-on, some way to set Ion buttons to block any action or some other method?
Last edited by raysmith : 08-27-16 at 12:38 PM.
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Unread 08-24-16, 11:01 PM  
darrynmsmith
A Kobold Labourer

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Paged Issues

Hello! Thank you thank you thank you, SLOKnightfall for keeping Trinity/Macaroon/Ion alive!

The new Legion update is great, just about everything is back to normal. However, a new little thing has popped up.

I hav an issue with a paged bar. When I log in or reload ui, paging only shows me the first two pages (eg 1 > 2 > 1 > 2 > 1 > 2 > 1 etc. ). Oddly, if I change zones via hearthstone or using a portal, the paging goes back to normal. (eg 1 > 2 > 3 > 4 > 5 > 6 > 1 etc. ).

Weird!

I've tried completely destroying the paged bar and rebuilding it from scratch, but the behavior persists. Further, I built a second paged bar for testing and it suffers the same problem.

Sooooo, I thought I'd put this out there in case anyone else is having this issue. For now, I make a habit of logging out somewhere obscure and hearthing to my garrison first thing when I log in. A little wonky, but Ion is just too worth it.

Last thing: Is there a way to buy SLOKnightfall a coke?

Thanks again bro, don't know where I'd be without your hard work.
Last edited by darrynmsmith : 08-24-16 at 11:02 PM.
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Unread 08-20-16, 02:20 PM  
Trysor
A Kobold Labourer

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Memory Usage

After the last update, Memory usage for Ion went up to 72MB for me, on a fresh install. Usually it was below 20MB. Wiped all saved vars, both in savedVars folder and in character specific folder. Is this intended?

Garbagecollection does not gather it all. It remains at around 72MB after the GC, so all of this is still referenced somewhere.
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Unread 08-19-16, 10:50 PM  
Aryss
A Kobold Labourer

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Re: Re: Minimap Icon

Originally Posted by SLOKnightfall
Originally Posted by Aryss
Hmm my minimap icon for Ion seems to be missing after updating today. Reverting back to my previous files fixes it but... I'm not sure what to do. I'm so used to quickly clicking it to make minor binding adjustments and such so it feels terrible not to have.

Any suggestions?
The last update added an option to hide the minimap button. It looks as if the default setting was set to have it hidden. You can show it again via the main settings via the interface window or by /ion menu
Ohh, I found it. I feel stupid... I double-checked my Sexymap settings but didn't bother to check Ion's.

Thanks for pointing that out!
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Unread 08-19-16, 04:13 PM  
raysmith
A Kobold Labourer

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Re: Re: Re: Re: Pet bar is still always showing the grid

Originally Posted by SLOKnightfall
That is the correct folder and should fix the showing for characters without pets. The grid is a separate issue that you pointed out in your code comment a while back in which the function that should be handling it stops before anything can be done. I just looked at some of the code on Github to see if that was something I did and couldn't remember why, but it looks like Maul did and has been that way since 2012 or longer.
Yeah, it's entirely possible that the issues with the grid aren't easily solvable and someone tossed that code in to avoid the side effects that I'm willing to live with so I'll manually adjust my own code for now, it's good enough for my purposes with those modifications, I rarely adjust buttons on pet bars and the workaround is simple enough when I do need to. Thanks for checking.

Unrelated question - did the recent update include fixes for dragging macros to the bar? Since I broke the LUA file by doing that I've been avoiding any macro dragging at all so I haven't gotten up the courage to test.
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Unread 08-19-16, 10:07 AM  
SLOKnightfall
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Re: Minimap Icon

Originally Posted by Aryss
Hmm my minimap icon for Ion seems to be missing after updating today. Reverting back to my previous files fixes it but... I'm not sure what to do. I'm so used to quickly clicking it to make minor binding adjustments and such so it feels terrible not to have.

Any suggestions?
The last update added an option to hide the minimap button. It looks as if the default setting was set to have it hidden. You can show it again via the main settings via the interface window or by /ion menu
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Unread 08-19-16, 12:48 AM  
Aryss
A Kobold Labourer

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Minimap Icon

Hmm my minimap icon for Ion seems to be missing after updating today. Reverting back to my previous files fixes it but... I'm not sure what to do. I'm so used to quickly clicking it to make minor binding adjustments and such so it feels terrible not to have.

Any suggestions?
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Unread 08-17-16, 04:07 PM  
SLOKnightfall
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Re: Re: Re: Pet bar is still always showing the grid

Originally Posted by raysmith
... never occurred to me that it might be a me-only issue, especially due to the weird immediate-exit code in the function I was playing around with. Thanks, I'll give that a shot.

[Edit] Assuming by "main" folder you mean the account-level one, that worked in terms of showing/hiding in general, looks like, although the grid still shows for unused buttons on the pet bar, does that not happen for you as well?

I'll probably just wipe all of my SavedVariables Ion-Petbar.lua files later tonight to see how that goes.
That is the correct folder and should fix the showing for characters without pets. The grid is a separate issue that you pointed out in your code comment a while back in which the function that should be handling it stops before anything can be done. I just looked at some of the code on Github to see if that was something I did and couldn't remember why, but it looks like Maul did and has been that way since 2012 or longer.
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