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Shadows of Argus (7.3.0)
Updated:09-18-17 11:40 AM
Created:unknown
Downloads:413,499
Favorites:987
MD5:
7.3.0

Ion Action Bars  Updated this week!  Popular! (More than 5000 hits)

Version: Lithium 3.1.2a
by: Maul, Jrosk, SLOKnightfall, Soyier

Introducing Ion - Version 3 "Lithium"

Ion is a macro-based action bar addon. It can stand on its own or supplement any other action bar addon or even the default Blizzard UI.




Modules:
Ion comes with 4 modules that can be used for a full featured action bar experience. These modules are optional, but it is highly recommended that they be used for the best experience.

Features:
  • Ion features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a keybinder extreme? Use the button storage area for all your macros/keybindings! No buttons on screen needed!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, importantly, MASQUE support!


Graphical Editor:
Ion contains a graphical bar editor that allows for a nearly endless customization of bar shape, size, orientation, etc, that has neither limitations on max number of bars nor the number of buttons per bar. Further all of the options found in the graphical bar editor can also be set using the below command structure:


Commands:
Type /ion alone to display a list of available commands, which are:
  • menu: Toggle the main menu
  • storage: Open the button storage area
  • create: Create a blank bar
  • delete: Delete the currently selected bar
  • config: Toggle configuration mode for all bars
  • add: Adds buttons to the currently selected bar (add or add #)
  • remove: Removes buttons from the currently selected bar (remove or remove #)
  • edit: Toggle edit mode for all buttons
  • bind: Toggle binding mode for all buttons
  • scale: Scale a bar to the desired size.
  • snapto: Toggle SnapTo for current bar
  • autohide: Toggle AutoHide for current bar
  • shape: Change current bar's shape
  • name: Change current bar's name
  • strata: Change current bar's frame strata
  • alpha: Change current bar's alpha (transparency)
  • alphaup: Set current bar's conditions to 'alpha up'
  • arcstart: Set current bar's starting arc location (in degrees)
  • arclen: Set current bar's arc length (in degrees)
  • columns: Set the number of columns for the current bar
  • padh: Set current bar's horizontal padding
  • padv: Set current bar's vertical padding
  • padhv: Adjust both horizontal and vertical padding of the current bar incrementally
  • showgrid: Toggle the current bar's showgrid flag
  • x: Change current bar's horizontal axis position
  • y: Change current bar's vertical axis position
  • state: Toggle states for the current bar (/mac state <state>). Type /mac statelist for vaild states
  • statelist: Print a list of valid states
  • load: Load a profile
  • lock: Lock buttons

Lithium 3.0 - Update to WoW 7.3
-Bug fixes
-FAQ rework
-PlaySound fix


Helium 2.1.1 - Bug fixes

Helium 2.1 - Update to WOW 7.2
- Removed legacy morph spell code
- Removed legacy trap launcher code
- Code clean up
- Reworked Rogues stealth bars to use the stance setting. This should allow them shadow dance to change bars correctly. This change will probably result in lost old style stealth layouts.
- Added a Shadow Dance bar state for Subtlety rogues when using the "Stealth" bar state. This allows for a separate Stealth and Shadow Dance bars to be used. Users can opt to remap the Stealth bar to the Shadow Dance state if they want a single bar state
- Fix for issue where dragging a item to the bar when the editor was open would overwrite the home state macro.
- Fixed issue where macro text would not clear between bar states.
- Fixed some issues with flyouts not generating correctly.
- Added flyout macro generator to the button editor window.
Archived Files (22)
File Name
Version
Size
Author
Date
Lithium 3.1.2
534kB
Maul
09-13-17 11:36 PM
Lithium 3.1.1
535kB
Maul
09-08-17 10:26 PM
Lithium 3.1.0
535kB
Maul
09-06-17 09:33 PM
Lithium 3.0.9
537kB
Maul
09-05-17 03:09 AM
Lithium 3.0.8a
537kB
Maul
09-03-17 10:37 PM
Lithium 3.0.8
537kB
Maul
09-03-17 02:07 AM
 Ion
Lithium 3.0.6
537kB
Maul
09-02-17 09:37 PM
 Ion
Lithium 3.0.2
535kB
Maul
09-02-17 02:50 AM
 Ion
Lithium 3.0.0
7MB
Maul
09-01-17 06:57 PM
 Ion
Helium_2.1.1
6MB
Maul
04-16-17 02:23 PM
 Ion
Helium 2.1.1
6MB
Maul
04-16-17 01:39 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Helium 2.0.1
6MB
Maul
08-15-16 11:31 PM
 Ion
Hydrogen-12.1
562kB
Maul
02-25-15 12:12 AM
 Ion
Hydrogen-12
563kB
Maul
12-11-14 12:45 AM
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


Post A Reply Comment Options
Unread 10-19-08, 02:10 PM  
Ahm
A Fallenroot Satyr
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Forum posts: 20
File comments: 83
Uploads: 7
Woot! I finally get to try out Macaroon.

So... this seems too obvious for nobody to have reported/noticed, but everytime I log in, all my anchored bars appear in the middle of the screen.

I have the menu bar anchored in the lower-right corner of my screen. The bottom-right of the bag bar is anchored to the top right of the menu bar.
The right of the pet bar is anchored to the left of the menu bar
The bottom right of a custom bar is anchored to the top right of the pet bar.

When I log in, the menu bar stays there, and the custom bar remains anchored to the pet bar (even when it's not visible), but the pet bar and bag bar are not anchored anymore and just sit near the middle of the screen.

Let me know if you need screenshots -- I'm just being lazy for the moment.
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Unread 10-19-08, 01:43 PM  
potatoes
A Kobold Labourer

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I put hallowed wand - random on my bar, and instead of tracking total charges which would be 6 it shows 2 for how many of the wand I have, Is there a way to set it to track only charges for items with charges?
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Unread 10-19-08, 11:49 AM  
seebs
Premium Member
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Still on an older version (.9 or so?) but I figure I should mention this before I forget:

Trained enchanting, my enchanting button turned into a ?. Apparently upranking the enchanting skill button makes it disappear. I assume it's because I now have "Expert" enchanting.
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Unread 10-19-08, 11:48 AM  
saltorio
A Murloc Raider
 
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Forum posts: 8
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Maul: I've tried creating a bar with custom statelist for my druid. As shown in the tutorial, my statelist is as follows:

Code:
[actionbar:1];[stance:1];[stance:3,stealth]
The goal is to have three states: One for caster form, one for dire bear, and one for cat & stealth. With this bar I only have "Custom" selected as a bar state option. However, when I change forms, nothing happens. It remains on the caster form bar.

Not sure what I'm doing wrong. My goal here is to get rid of the Travel and Aquatic form bars.
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Unread 10-19-08, 11:34 AM  
Nithrandel
A Kobold Labourer

Forum posts: 0
File comments: 7
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Tool Tips

I am using Cowtip to alter tooltips (basically I put them in one location instead of on the button or mouse cursor). With Macaroon, the tooltips still appear on the buttons, but everything else appears where I tell cowtip to display them. Is this a cowtip issue, or a Macaroon issue?

Another issue I'm having: The first time I log into a toon, the button grid is showing on all bars, even though I have them turned off. If I click the minimap button on and off, it goes away.
Last edited by Nithrandel : 10-19-08 at 12:08 PM.
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Unread 10-19-08, 11:31 AM  
Nithrandel
A Kobold Labourer

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File comments: 7
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Re: XP Bar

Originally posted by sirdarksoul
Anyone figured out how to extend the XP bar the full length of the screen but keeping it at the default height ??

basically like this....

_____________________________________________________
_____________________________________________________


rather than...


_____________________________________________________



_____________________________________________________



Used to be really easy to do in Trinity....any clues with Macaroon ???

I had the same problem that Maul answered way earlier in this thread. This is also covered in the FAQ. But to answer:

1. Click the minimap button to open the edit options.
2. Click the XP bar.
3. Type /mac edit.
4. Right click the XP bar and you will get other options, including the width option you are looking for.
Last edited by Nithrandel : 10-19-08 at 11:38 AM.
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Unread 10-19-08, 11:04 AM  
sirdarksoul
A Kobold Labourer

Forum posts: 0
File comments: 3
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XP Bar

Anyone figured out how to extend the XP bar the full length of the screen but keeping it at the default height ??

basically like this....

_____________________________________________________
_____________________________________________________


rather than...


_____________________________________________________



_____________________________________________________



Used to be really easy to do in Trinity....any clues with Macaroon ???
Last edited by sirdarksoul : 10-19-08 at 11:04 AM.
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Unread 10-19-08, 10:21 AM  
Jolls
A Kobold Labourer

Forum posts: 0
File comments: 18
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Re: polymorph

Originally posted by Glowie
HI and thx again for a wonderful addon


3. on my mage i have the ability to do sheep / pig and now also penguin. when i use my sheep icon from my macaroon bar the mob becomes a pig. using my pig icon from my macaroon bar also makes it a pig.
if i use my sheep icon directly from my spellbook the mob becomes a penguin the way it should.
i am sure i could write a maco to correct this but im not sure how to write it could someone please help me how to write the macro so that the mob becomes a penguin.

thx a lot

This is a Blizzard side issue. Pig overrides sheep so you need to make and use a macro to get around this. Either /cast Polymorph(Rank 4) which indicates you are specifying sheep since the pig only has one level or if you normally use a focus macro:

#showtooltip
/stopcasting
/clearfocus [modifier:alt]
/focus [target=focus,noexists]; [target=focus,dead]
/clearfocus [target=focus,help]
/cast [target=focus] Polymorph(Rank 4)
Last edited by Jolls : 10-19-08 at 10:22 AM.
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Unread 10-19-08, 09:08 AM  
saltorio
A Murloc Raider
 
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Forum posts: 8
File comments: 151
Uploads: 0
Originally posted by Maul
@saltorio - Ah, but there is so much I have to make clear! This is really an artifact of how Blizzard used to handle things in their UI. The stealth check was not added until 2.0. The reason I allow both to occur is that night elf druids can have a prowl stealth state and a shadowmeld stealth state, and usually when they shadowmeld they don't want prowl abilities I may put this into the FAQ, though.
Fair enough. It just took me a while to figure out, so I figured it's not something that immediately comes to mind when the issue arises.

I can understand about documenting things. I develop as well, and the last thing I tend to do (or usually neglect) is documentation.

Keep up the great work.
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Unread 10-19-08, 08:00 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Irongrip
Having the same issue. Starts off working great but as the fight goes on it becomes unbearable to the point where I can barely tank. It was just my wife and I a few minutes ago fighting the Raptor boss in ZG. As the fight dragged on my framerate decreased, macaroon's buttons experienced major lag, and Macaroon memory usage went to well over 4 MiB.
Which version? Latest?
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Last edited by Maul : 10-19-08 at 08:00 AM.
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Unread 10-19-08, 07:58 AM  
Irongrip
A Kobold Labourer

Forum posts: 0
File comments: 6
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Originally posted by Aeothan
I could make love to you for creating this addon.

Everything I wanted in a bar addon, and everything I wanted in a macro addon. And it's the same addon! /happy

Only request I'd like to make is button skinning.

Also, I think I have an issue to report.

I just raided Gruul's tonight, and noticed when I got into fights, my framerate dropped from ~35 to 8-15.

Puzzled, I then noted how Macaroon's memory usage went up DRASTICALLY during combat. From like <300kb (I forget the default usage amount), to 5MiB+.

Is there something in the Macaroon code that happens when I enter combat? (This is the first time Ive noticed it, and I think it only happens during raid combat) Because it made the combat really, really choppy. And worst part was, it doesn't even make any sense as to why a bar/macro addon would really even affect anything in combat, either. <.<

Cheers!

-- Edit --
Just tested fighting a bore by myself (still in the raid group), and Macaroon's mem usage jumped up to 600kb. There's definately something going on here!
Having the same issue. Starts off working great but as the fight goes on it becomes unbearable to the point where I can barely tank. It was just my wife and I a few minutes ago fighting the Raptor boss in ZG. As the fight dragged on my framerate decreased, macaroon's buttons experienced major lag, and Macaroon memory usage went to well over 4 MiB.
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Unread 10-19-08, 07:55 AM  
Maul
Ion Engines, Engage!
 
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Re: XP Bar scaling

Originally posted by namuh1
Hi,
The XP Bar scales in 2 dimensions. Any chance of getting it to scale in only the horizontal dimension so we can stretch it out like in (dare I mention the legacy) Trinity?
The FAQ knows all!
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Unread 10-19-08, 07:54 AM  
namuh1
A Murloc Raider

Forum posts: 8
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XP Bar scaling

Hi,
The XP Bar scales in 2 dimensions. Any chance of getting it to scale in only the horizontal dimension so we can stretch it out like in (dare I mention the legacy) Trinity?
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Unread 10-19-08, 07:15 AM  
Maul
Ion Engines, Engage!
 
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Re: Issue with Fairy fire (feral)

Originally posted by quatl
The druid spell fairy fire (feral) doesn't seem to work "properly" when dropped on a macro button. You get a red question mark icon, and the button doesn't cast the spell (it like something is unable to resolve the name; maybe because "()" usually would hold a spell rank? )

Changing the button type (in button-edit mode) to "action id X" and then dropping the spell in does work. (of course you lose the ability to add extra macro functionality through Macaroon.)
-----
It's not a big deal for me as I don't really use any macro stuff on this spell, but I thought you might want to know about this.
Is this with the latest version? Indeed, it should be Faerie Fire (Feral)() and the latest version should be writing the macro that way.
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Unread 10-19-08, 07:14 AM  
Maul
Ion Engines, Engage!
 
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Re: polymorph

Originally posted by Glowie
HI and thx again for a wonderful addon

i have now been able to get maacroon fully working with a pet bar for my priest i have a few things i wonder about.

1. i cant make a targets cast bar like i could before is it still possible to make that.

2. i tried making several xp/rep bars like i had before but cant find out how.

3. on my mage i have the ability to do sheep / pig and now also penguin. when i use my sheep icon from my macaroon bar the mob becomes a pig. using my pig icon from my macaroon bar also makes it a pig.
if i use my sheep icon directly from my spellbook the mob becomes a penguin the way it should.
i am sure i could write a maco to correct this but im not sure how to write it could someone please help me how to write the macro so that the mob becomes a penguin.

thx a lot
The cast and xp/rep bars are treated just like buttons.

For 1) type /mac edit then right-click the cast bar, then select the unit from the drop-down.

2) type /mac config and use button count to add more xp/rep bars to the same config bar or type /mac create xp to create a new xp config bar and add "buttons" to that.

3) Is this with the latest version?
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