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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,265
Favorites:988
MD5:
6.0.3

Ion  Updated this week!  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 10-14-08, 05:25 PM  
totemwrath
A Kobold Labourer

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is there any way to change the botton skins like in Trinity2?
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Unread 10-14-08, 04:20 PM  
Clavicle
A Kobold Labourer

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While using Macaroon on ptr (and now live) I started using a Hidden bar for all of my keybound macros and as a place to store little used abilities. The problem with this was to access it I would need to go into Bar Edit, turn of Hidden, leave Bar Edit, make my changes, then go back in to turn it on again.

Is there a macro command that will toggle the Hidden state of a bar, so that I can make a Macaroon button that when I click it will effectively give me a popup bar? This would be a huge help.

Thanks
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Unread 10-14-08, 03:58 PM  
Tiomat
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Would it be possible to put in an option to disable "snap to screen border" (maybe an per-bar option), or enlarge the space we use with one pixel per axis. If I put a bar at far left or top there is still a one pixel border where I will not be clicking (or hovering in the case of auto-hide bars).

/Tio
Last edited by Tiomat : 10-14-08 at 04:05 PM.
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Unread 10-14-08, 03:43 PM  
Akasha
A Kobold Labourer

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Originally posted by Maul
I thought I had done that, but apparently the server did not take my talent selections. When I logged in again, I had no talents again

Anywho, the pet bar is working fine on my end. You have "pet" check in the state list and all the buttons in the "pet" state are set to type "pet". The pet bar will have two states, "pet" and "no pet"
Maul I could kiss you :P
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Unread 10-14-08, 03:43 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by RaeVanMorlock
Dammit Maul... how am I supposed to get any work done today if I keep getting emailed new version updates for your addon?
Hehe

I typically do this on patch days. I sit here making small adjustments as I get info
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Unread 10-14-08, 03:41 PM  
Maul
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Originally posted by Akasha
If you spec Master of Ghouls in unholy you can get a live one
I thought I had done that, but apparently the server did not take my talent selections. When I logged in again, I had no talents again

Anywho, the pet bar is working fine on my end. You have "pet" check in the state list and all the buttons in the "pet" state are set to type "pet". The pet bar will have two states, "pet" and "no pet"
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Unread 10-14-08, 03:37 PM  
Ahm
A Fallenroot Satyr
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Dammit Maul... how am I supposed to get any work done today if I keep getting emailed new version updates for your addon?
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Unread 10-14-08, 03:33 PM  
Maul
Ion Engines, Engage!
 
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Originally posted by Disco Stan
Hey again maul,

Gotta say, when I finally got macaroon on the PTR to test I loved it. But one nagging question is stuck in my head..

Does ( /will) Macaroon have the ability to keybind abilities straight from the spellbook.. like trinity did? One of those things I loved about trinity.. and that I found macaroon was missing.. If not I'm still going to be using mac, but its just a hassle to have to make a bar for random keybinds I dont like on my bars..

- Nolym/Zeroun of Greymane
See - http://www.wowinterface.com/download...roonXtras.html
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Unread 10-14-08, 03:15 PM  
Akasha
A Kobold Labourer

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Originally posted by Maul
Hmm, all my ghouls are dying instantly after being summoned...will have to test later.
If you spec Master of Ghouls in unholy you can get a live one
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Unread 10-14-08, 03:14 PM  
Disco Stan
A Kobold Labourer

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Hey again maul,

Gotta say, when I finally got macaroon on the PTR to test I loved it. But one nagging question is stuck in my head..

Does ( /will) Macaroon have the ability to keybind abilities straight from the spellbook.. like trinity did? One of those things I loved about trinity.. and that I found macaroon was missing.. If not I'm still going to be using mac, but its just a hassle to have to make a bar for random keybinds I dont like on my bars..

- Nolym/Zeroun of Greymane
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Unread 10-14-08, 03:11 PM  
Maul
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Hmm, all my ghouls are dying instantly after being summoned...will have to test later.
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Unread 10-14-08, 02:52 PM  
Akasha
A Kobold Labourer

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Originally posted by Maul
Ah yes, this is something I have been asking for awhile from Blizzard. GetSpellTexture() does not return the "active" texture of a spell.

Ah, I see, it doesn't even keep them checked. I never noticed that. I will see what I can do
So the best thing to do is just to have a new bar with the 3 stance spells and use those, since you(me) can't make a proper stance bar unless the stancing changes main bar that is?
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Unread 10-14-08, 02:48 PM  
Maul
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Originally posted by Akasha
Thing with the stances, I'm just like that in which I want a bar, but while the mainbar doesn't change exactly, just a bar where I can see the stances and change them when I have to, and normal bars doesn't show them 'pressed' down when they're activated, like they're on the blizzUI.

I did spec Master of Ghouls before I tested, just so you know ;>
Ah yes, this is something I have been asking for awhile from Blizzard. GetSpellTexture() does not return the "active" texture of a spell.

Ah, I see, it doesn't even keep them checked. I never noticed that. I will see what I can do
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Last edited by Maul : 10-14-08 at 02:50 PM.
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Unread 10-14-08, 02:48 PM  
TheÚd
A Kobold Labourer

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Check "Stance" and you will have a shadowform bar
not what i wanted

/cast shadowform
/changeactionbar 1
that helped me thanks
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Unread 10-14-08, 02:46 PM  
Akasha
A Kobold Labourer

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Originally posted by Maul
You will have to make a presence bar like hunters make an aspect bar -

/cast <presence 1>
/changeactionbar 1

/cast <presence 2>
/changeactionbar 2

And then just put your presence-specific abilities on the appropriate bar page.

For the pet bar, was that for the ghoul? I will check it out.
Thing with the stances, I'm just like that in which I want a bar, but while the mainbar doesn't change exactly, just a bar where I can see the stances and change them when I have to, and normal bars doesn't show them 'pressed' down when they're activated, like they're on the blizzUI.

I did spec Master of Ghouls before I tested, just so you know ;>
Last edited by Akasha : 10-14-08 at 02:47 PM.
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