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Warlords of Draenor Pre-Patch (6.0.3)
Updated:12-11-14 12:45 AM
Created:unknown
Downloads:399,361
Favorites:989
MD5:
6.0.3

Ion  Popular! (More than 5000 hits)

Version: Hydrogen-12
by: Maul, Jrosk, SLOKnightfall

Hydrogen 12
-More fixes for ability cooldowns & procs
-Fix for Fairy Swarm tallent
-Fixes for Draenor Garrison ability button cooldown and range
-Fix for shadow dance triggering a stance bar change
-Nephyrin's Dualspec bar fix
-Misc bug fixes



Hydrogen 11
-Added items to the Ion Menu
-Fixed macro generation and cooldowns for most spells
-Added profile system

Hydrogen-10.3 Beta
-Reverted spell name change and added different work around for hunter call pet macros

Hydrogen-10.2 Beta
-Fixed TOC so bar position are global again. 10.1 accidentally contained a version that had the settings stored per character

Hydrogen-10.1 Beta
-Included SLOKnightfall's WoD updates
-Fixed mount macro's
-Fixed random mount macro
-Changed which spell name is used in the generated macro to fix issue with hunter pets summon macros not being correct.
-Created a list of spells that will ignore subtext in the spells. Mainly for hunter traps that were getting Trap Launcher added to the macro and not working.

Hydrogen-10 Beta
-Updating to Warlords of Draenor Expansion patch

Hydrogen-9 Beta
- Debug spam fix

Hydrogen-8 Beta
- Minor update to fix smaller issues

Hydrogen-7 Beta
- Updated for patch 5.4.1

Hydrogen-6 Beta
- Updated for patch 5.3

Hydrogen-5
- Spell Count bug fix (i.e. Death Knight's Scent of Blood count update)
- Spell Charges fix properly implemented

Hydrogen-4
- Forum version, include most hotfixes appearing on the forum (flyx, Nephyrin, chinoloco,kouik)
- should now display the appropriate tooltip in all cases.
- GetSpellCount replaced by GetSpellCharges (roll charges issues)
- spells with distinct subtypes between specs should be shown as useable in all cases.
- spell cooldowns should update (trash, symbiosis, disconnect/reconnect after a spec change should not show questionmark anymore)
- flyout should show the proper spell

Hydorgen-3

Hydrogen-2 Beta
- Updated for patch 5.1
- Fixed texture issue
- Dual spec toggle should work now
- Fixed extra bar action ID
- Other minor changes
- Sorry folks, that is all :(

Hydrogen-2 Beta
-Now scans profession spells
-Tentatively enabling/disabling of the Blizzard Main Bar should work
-Blizzard ExtraAction button should now only show if the Blizzard Bar is used
-Moved localization to one file

Hydrogen-1 Beta
- beta release for patch 5.0.4
Optional Files (8)
File Name
Version
Size
Author
Date
Type
Hydrogen-7 Beta
43kB
10-17-14 10:17 PM
Addon
Hydrogen-7 Beta
12kB
10-15-14 08:37 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:35 AM
Addon
Hydrogen-5 Beta
5kB
10-15-14 08:34 AM
Addon
40300.1
6kB
11-29-11 09:01 AM
Addon
40300.1
15kB
11-29-11 08:59 AM
Addon
40000.2.0.1
23kB
07-02-11 11:28 PM
Patch
40000.2.0.1
2kB
07-02-11 07:51 PM
Addon


Archived Files (6)
File Name
Version
Size
Author
Date
 Ion
Hydrogen-11
561kB
Maul
11-12-14 02:23 PM
 Ion
Hydrogen-10.3 B
460kB
Maul
10-21-14 12:00 AM
 Ion
Hydrogen-10.2 B
460kB
Maul
10-18-14 10:17 AM
 Ion
Hydrogen-10 Bet
454kB
Maul
10-15-14 08:38 AM
 Ion
Hydrogen-9 Beta
454kB
Maul
04-08-14 05:30 PM
 Ion
Hydrogen-8 Beta
417kB
Maul
03-31-14 08:51 AM


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Unread 12-15-12, 03:57 PM  
Flaer
A Murloc Raider

Forum posts: 6
File comments: 30
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Has anyone had success with flyout macros for companion pets? The one below doesn't but did in Cataclysm with Macaroon.

Code:
/flyout companion:~horde balloon,~phoenix hatchling,~guild herald,~wolpertinger:l:l:r:10:c:s
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Unread 12-15-12, 04:45 PM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
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Originally Posted by Flaer
Has anyone had success with flyout macros for companion pets? The one below doesn't but did in Cataclysm with Macaroon.

Code:
/flyout companion:~horde balloon,~phoenix hatchling,~guild herald,~wolpertinger:l:l:r:10:c:s
One of the main reasons I couldnt bring myself to stop using Ion even buggy was flyouts. They need some love. This and druid forms seem broken still.
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Unread 12-15-12, 04:51 PM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
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Hi all,

About druid forms, I don't get any issue with them. I've used it with :

-Feral spec
-Restau spec
-Gardian spec
-Mookin spec

without getting any issue with the forms (the only problem I got is regarding one of the sun spell that need some patching).

Can you give me more details on what you are getting ?

About the flyout issue, I didn't checked so far, but in some case, the macro are not updated/doesn't function until I do a /reloadui. Can you check if you flyout function after a releodui ? it may be linked.
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Unread 12-15-12, 04:55 PM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
Uploads: 0
Every time I zone or reload ui i loose my extra action button. It goes to 0. Also my pet bar and mini bar do the same. Anyone know how to reset these without resetting everything?
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Unread 12-15-12, 09:58 PM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
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Originally Posted by kouik
Hi all,

About druid forms, I don't get any issue with them. I've used it with :

-Feral spec
-Restau spec
-Gardian spec
-Mookin spec

without getting any issue with the forms (the only problem I got is regarding one of the sun spell that need some patching).

Can you give me more details on what you are getting ?

About the flyout issue, I didn't checked so far, but in some case, the macro are not updated/doesn't function until I do a /reloadui. Can you check if you flyout function after a releodui ? it may be linked.
This is the flyout I use:

/flyout s:form:l:b:t:1:c:s

The only form that show sup is Moonkin which oddly enough, I can not use because I am feral.

I have tried adding the forms directly in as well and they never show up even after a /rl.


I have also tried using shapeshift instead of form and i get everything BUT the forms.
Last edited by ahx111 : 12-15-12 at 10:00 PM.
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Unread 12-16-12, 12:59 AM  
notarichman
A Deviate Faerie Dragon

Forum posts: 14
File comments: 10
Uploads: 0
Thank Goodness

Bartender 4 is killing me. Limited number of buttons, limited number of bars and fixed bindings between specs - it's like some sort of nightmare.

There are still a couple obstacles for Ion, though.

1) No abilities bar and no apparent option to add one
2) No bag bar...
3) No cast bar...
4) The main menu is a black-box. No text is visible in the black box.
5) Don't see a way to get a pet bar either, but haven't done the hunter yet.

Thank goodness Ion (Trinity) is almost back. It's like living in the wilderness without it. It's like fine dining without silverware. It's like being in the highway's middle lane without a car. Thanks
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Unread 12-16-12, 03:41 AM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
Uploads: 0
Re: Thank Goodness

Originally Posted by notarichman
Bartender 4 is killing me. Limited number of buttons, limited number of bars and fixed bindings between specs - it's like some sort of nightmare.

There are still a couple obstacles for Ion, though.

1) No abilities bar and no apparent option to add one
2) No bag bar...
3) No cast bar...
4) The main menu is a black-box. No text is visible in the black box.
5) Don't see a way to get a pet bar either, but haven't done the hunter yet.

Thank goodness Ion (Trinity) is almost back. It's like living in the wilderness without it. It's like fine dining without silverware. It's like being in the highway's middle lane without a car. Thanks
I notarichman,

I think that you have missed some points :

1 - I'm not sure to get what you need here, can you detail a little bit ? If you need the extra action button, see step 2, you will find what you need
2 - for the bag bar -> "other files" on this page , you will find what is needed
3 - about cast bar, it's out of the purpose of an actionbar. There is no reason to ship one inside. But, anyway, you can use any of those already existing, Quartz is a good example and function flawlessly.
4 - about the main menu, the addon is fully usable without, there is in my knowlege nothing that appeared inside that you can't reach with the Ion minimap icon.
5 - as for bag bar, the petbar also exist in the other files tab.

Hope that fill the gaps of what you need to make the addon usable for you
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Unread 12-16-12, 07:41 AM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
Uploads: 0
Re: Re: Thank Goodness

Originally Posted by kouik
Originally Posted by notarichman
Bartender 4 is killing me. Limited number of buttons, limited number of bars and fixed bindings between specs - it's like some sort of nightmare.

There are still a couple obstacles for Ion, though.

1) No abilities bar and no apparent option to add one
2) No bag bar...
3) No cast bar...
4) The main menu is a black-box. No text is visible in the black box.
5) Don't see a way to get a pet bar either, but haven't done the hunter yet.

Thank goodness Ion (Trinity) is almost back. It's like living in the wilderness without it. It's like fine dining without silverware. It's like being in the highway's middle lane without a car. Thanks
I notarichman,

I think that you have missed some points :

1 - I'm not sure to get what you need here, can you detail a little bit ? If you need the extra action button, see step 2, you will find what you need
2 - for the bag bar -> "other files" on this page , you will find what is needed
3 - about cast bar, it's out of the purpose of an actionbar. There is no reason to ship one inside. But, anyway, you can use any of those already existing, Quartz is a good example and function flawlessly.
4 - about the main menu, the addon is fully usable without, there is in my knowlege nothing that appeared inside that you can't reach with the Ion minimap icon.
5 - as for bag bar, the petbar also exist in the other files tab.

Hope that fill the gaps of what you need to make the addon usable for you
petbar seems to not allow right click to enable/disable abilities for hunter auto like growl.
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Unread 12-16-12, 08:38 AM  
kouik
A Kobold Labourer

Forum posts: 1
File comments: 35
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Re: Re: Re: Thank Goodness

Originally Posted by ahx111
petbar seems to not allow right click to enable/disable abilities for hunter auto like growl.
About this issue, it appears that this is a random one, it often function.

Right now, I wasn't able to reproduce it at will. But, there is a workaround, we can still do it from the spellbook. Not so great, but better than anything.
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Unread 12-16-12, 09:28 AM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
Uploads: 0
Re: Re: Re: Re: Thank Goodness

Originally Posted by kouik
Originally Posted by ahx111
petbar seems to not allow right click to enable/disable abilities for hunter auto like growl.
About this issue, it appears that this is a random one, it often function.

Right now, I wasn't able to reproduce it at will. But, there is a workaround, we can still do it from the spellbook. Not so great, but better than anything.
Yeah I created a macro to turn it on and off. Probably be a better idea to try to create my own pet bar with macros.

I seem to have resolved the issue of my extra action button disappearing every reload but now flyouts are totally broken haha. I can't win.

its the dual spec thing. Have to have it checked or the macros disappear.
Last edited by ahx111 : 12-16-12 at 12:19 PM.
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Unread 12-16-12, 11:20 AM  
notarichman
A Deviate Faerie Dragon

Forum posts: 14
File comments: 10
Uploads: 0
Don't see an "other files" tab? There is a blank tab on the bar mod menu? It leads to a blank page.
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Unread 12-16-12, 11:56 AM  
ahx111
A Fallenroot Satyr

Forum posts: 24
File comments: 38
Uploads: 0
Originally Posted by notarichman
Don't see an "other files" tab? There is a blank tab on the bar mod menu? It leads to a blank page.
Other files just above this thread.
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Unread 12-16-12, 03:31 PM  
notarichman
A Deviate Faerie Dragon

Forum posts: 14
File comments: 10
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OK, looks great. Will loot window work ok? Didn't see that one listed?

What about profiles? Opened an alt and it had the same bars and bindings. How to differentiate between toons?

btw, this is so incredibly awesome after fighting Bartender for a year.
Last edited by notarichman : 12-16-12 at 05:01 PM.
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Unread 12-16-12, 04:01 PM  
Flaer
A Murloc Raider

Forum posts: 6
File comments: 30
Uploads: 0
Originally Posted by kouik
About the flyout issue, I didn't checked so far, but in some case, the macro are not updated/doesn't function until I do a /reloadui. Can you check if you flyout function after a releodui ? it may be linked.
I haven't had an issue with any flyouts other than companion pets and I suspect their issue is due to them also being battle pets. Reloading the UI doesn't help them either. One thing I did notice with flyouts in Ion is that you can't capitalize the spells you want to use like you could in Macaroon and some spells with colons in the name don't work either. It's rather easy to get around both these issues though.
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Unread 12-16-12, 08:20 PM  
Leh-Lehich
A Kobold Labourer

Forum posts: 0
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Thumbs down Another issue

Thanks for update, but there is another problem: config window is empty. Shift-click on a minimap button summons an empty rectangle with texture.
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