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Updated: 07-01-17 12:29 AM
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Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:07-01-17 12:29 AM
Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods

Ellipsis (Multi-Target DoT Timers)  Popular! (More than 5000 hits)

Version: 4.2.8
by: Kith [More]

Due to extensive changes, nearly all text in Ellipsis was altered rendering language translations for anything but English inaccurate. Anybody willing to take on the task of translating the mod (and the options especially) into other languages, please PM me and we can sort out getting the mod translated once again. Thanks!

Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.

Ellipsis is an addon that features multi-target aura tracking for spells that you (and your pet) cast on others. Additionally it keeps track of your pets spells when cast on others, tracks ground-targeted AoEs, temporary minion summons and totems. Cooldowns for your items, pet abilities and your own abilities can also be tracked. Options can be accessed by typing either /ellipsis or /...

Aura - HoTs, DoTs, Buffs & Debuffs cast by you or your pet
Unit - Yourself, your pet, party members or hostile mobs (basically anything you can hurl spells at)

Auras, Units & Unit Groups
All auras you cast are attached to the unit they are cast on and these are then seperated into one of 7 groups when displayed. The first 4 groups are based on what the unit is, the 5th is a special case (see The Non-Targeted Unit below), and the last 2 are overrides for your current target and focus to keep them seperate (if desired) from every other displayed unit. Each group can be assigned to any of the 7 available display frames, and multiple groups can be assigned to a single frame.

Example: Assign all harmful units to frame [1], and your target to frame [2] to quickly reference the DoT situation on your current target 'pulled out' from the mess of all your other DoTs.

The Non-Targeted Unit
Some auras exist without any unit to attach themselves to such as temporary minion summons, totems, and ground-targeted AoE spells. These are all grouped together under the special Non-Targeted unit, which is the sole member of the non-targeted group (and can be assigned to a display frame and sorted just like any other unit).

There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the configuration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

-- 4.2.8 --
Fixed a bug when notifying 'empty' cooldown timers by preventing their creation
Fixed a typo in options localization

-- 4.2.7 --
Updated ToC for 7.2
Updated embedded Ace Libraries

-- 4.2.6 --
Added ability to filter auras using a whitelist (as well as existing blacklist)
Updated Earth Elemental (Shaman) timer to 60s

-- 4.2.5 --
Hostile units will now be cleared on combat end
Havoc (Warlock) added to unique target data

-- 4.2.4 --
Fixed movement code for frames after CreateTitleRegion was removed

-- 4.2.3 --
Updated ToC for 7.1

-- 4.2.2 --
Attempted fix for erratic Unit creation causing overlapping or 'orphaned' Units
Fixed player auras not being shown on login until altered

-- 4.2.1 --
Fixed a missing localization lookup for Non-Targeted units

-- 4.2.0 --
NEW OPTIONS For Auras: Flip Icons, Name Format
NEW OPTIONS For Units: Faded Opacity, Faded Non-Targeted, Collapse All Headers
Fixed a bug with Cooldown options not applying properly on Profile updates

-- 4.1.0 --
NEW FEATURE Cooldown Tracking

-- 4.0.1 --
Added Nether Tempest (Mage) to Unique Spells
Soul Effigy will now show up and track auras used on it

-- 4.0.0 --
- Complete Rewrite for Legion, new functionality, new options.

-- 3.0.4 --
- Updated ToC and Libraries for 5.3

-- 3.0.3 --
- Updated ToC for 5.1

-- 3.0.2 --
- Fixed raid marking related bug that caused a LUA error.

-- 3.0.1 --
- Release build for Mists of Pandaria (same as MoP beta build)

-- 2.2.1 --
- Updated TOC for 4.3
- Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

-- 2.2.0 --
- Updated TOC for 4.2

-- 2.1.0 --
- Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
- Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
- Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

- Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 dseconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

-- 2.0.3 --
Fixed glitch with mages due to Water Elemental now being permanent or nothing rather than a talented duration buff.

-- 2.0.2 --
- 4.0.3 release.

-- 2.0.1 --
- Class Data changes made. I'm sure I missed some as I haven't been properly following the class changes for 4.0.1 so please let me know if anything errors, isn't tracked or has the wrong timer. Note: this is only for AoE spells and Totems, single targets are all handled via direct interaction with the game so should update properly.

- Howl of Terror: 6 -> 8 seconds
- Shadowflame: 8 -> 6 seconds
Death Knight:
- Removed Unholy Blight
- Removed Shadow Fiend
- Removed Flare
- Added Ice Trap
- Blast Wave: 6 -> 3 seconds
- Removed Water Elemental
- Added Time Warp
- Thunderclap set to 30sec duration
- Removed Cleansing Totem
- Removed Fire Nova Totem
- Removed All 4 Resistance Totems
- Removed Sentry Totem (awr, I liked this one)
- Removed Totem of Wrath
- Searing Totem set to 60sec duration
- Tremor Totem: 120 -> 300 seconds
- Added Elemental Resistance Totem
- Added Tranquil Mind Totem
- Consecration: 8 -> 10 seconds
Once again, i'm sure i've missed some (probably newly added abilities), so please let me know if any problems occur.

-- 2.0.0 --
- Base update for compatibility with 4.0.1. No in-depth testing done due to lack of available time though most things should work. Things that are likely to be broken will apply to new/changed spells that had special requirements (such as some AoE's and shaman totems). Please let me know of any issues with these.

-- 1.5 --
- ToC Update

-- 1.4 --
- Fixed bug with detecting cooldown of Holy Shock & Penance (thanks Jzar)
- Fixed bug with Searing Totem duration detection (I swear there weren't 10 ranks last time I played!)
- Updated internal Libs to most recent versions

-- 1.3a --
- Corrected some missing translations in the zhTW Options locale.

-- 1.3 --
- Actually removed the Poison Cleansing Totem entry instead of just claming to.

-- 1.2 --
- Made the following changes to ClassData (internal spell ID references):
- - Divine Hymn: changed ID
- - Disease Cleansing Totem: replaced by Cleansing Totem
- - Poison Cleansing Totem: removed
- - Polymorph: added serpent, cat, rabbit and turkey

-- 1.1 --
- Made compatible with 3.1 LUA changes.

-- 1.0 --
- Full release.

-- 0.78 RC2 --
- Updated totem durations to new values.
- Added Feral Spirit to 'aoe' timer tracking.

-- 0.77 RC1 --
- Missing translations fixed.
- You can now add 'Do Not Track' entries by drag-n-drop on spell and item icons and all non-needed information should be stripped to ensure the setting works correctly
- You can now Ctrl+Right-Click on totem timers to destroy that particular totem.
- Shifted check for mage talents in regards to water elemental. Talent data was loading 'after' my check initially. Mages should get an accurate timers for water elemental now if they have the appropriate talents.

-- 0.76 --
- I'm an idiot and left debugging code in the WOTLK version, its gone now.

-- 0.75 --
- Will now track timers on target dummies.
- Cooldowns will now be announced to raid when in a raid group, and not party
- Rewrote notification system to handle locales better.
- Translations added for German (by [email protected]'jaeden) and French (by [email protected] éternels).

-- 0.74 --
- Changed a Blizzard function call after its name was changed in a recent build to allow options to work properly again via /ellipsis
Note: The next version will most likely be 0.75 for both WOTLK and LIVE when required, as 0.74 is a WOTLK-only update.

-- 0.73 --
- Rewrote totem destruction handling to use a new event-based system (via an event I never previously knew existed), totems timers should now properly update when destroyed whether its manually, via Totemic Call or by going out of range.
Important: Needs testing on WOTLK servers as i'm unable to do it myself (no Shaman :<)

-- 0.72 --
- Added the option to colour target identifiers based on the class of the target.
- Cleared player, pet and aoe timers appropriately on death.
- Default location for the Prominent Targets anchor shifted slightly so it does not overlap the Targets anchor.
- Fixed an error that was causing announcements to goto party chat instead of raid chat when in a raid.

-- 0.71 --
- If you cast a totem of one type while another totem of the same type is active, the timer should be destroyed as appropriate.
- AoE list updated for WOTLK version undoing a mistake made when 0.70 went live that prevented tracking of all 'wotlk only' aoe and unique spells.

-- 0.70 --
New Features:
- Prominence: You can now make No Target (AoE), Player and Pet timers promienent, that is, attach them to a seperate anchor from the rest of your aura targets.
- Cooldown Offsets: You can now offset cooldown timers (icons) from the main bar, either with or without a 'tag' linking them back to their position on the bar.
- Transparency: You can now make certain gui elements transparent via their colour pickers, these include most of the cooldown bar elements and the background for aura timers.
- Pet Tracking: You can now track buffs you cast on your pet (used to be a package deal with player tracking).
- Profiles: Profiling options for settings have been included, if you are updating from a version of Ellipsis prior to 0.7, then the default profile for everyone is "Default", for new users, an individual profile will be generated for each player. In either case, you will need to change settings if you wish the alternative behaviour.
- LibSink: Ellipsis now uses LibSink for visual notification output for expired and broken timers, this includes options to output to all main Blizzard locations (raid warning, error frame, chat etc) as well as Channel, SCT and MikSBT options.

- Redone the options panel to be more informative and to better group option categories.
- Aura scanning re-written to more accurately track the status of player, pet, target, and focus timers. Please give this extra attention when testing.
- Aura Target Layout re-written to fix a few glitches and to improve performance, please give this extra attention (mainly the Configure Target Display and Max Targets options, please try as many combinations as you are willing).
- Fixed many other glitches and errors (hopefully all now, but I doubt it :p)

Known Bugs:
- When using offset tags for cooldown timers, the tag will bulge slightly while in motion, this is an artifact of how WoW renders the textures and there is no fix I know of for the time being. It is less prominent the further a timer moves, so the larger your bar and the shorter the timescale, the less pronounced it will be.

-- 0.68 --
- Fixed bug in Secondary Scanning which was causing lua errors (and for it not to work).
- Fixed a few spelling errors in the options.

-- 0.67 --
- Added the option to show raid icons on timer targets (needs additional testing that it accurately updates timers when icons change mid-combat)
- Fixed a few bugs introduced by the 'show stack in text' option.
- Moved cooldown icons 'behind' the timescale text to allow for reading the times.
- Fixed config updates to recognise the 'trackPlayers' setting properly.

-- 0.66 --
- Fixed a glitch where stacks weren't showing up properly for stackable spells (eg, Lifebloom)
- Hopefully fixed a glitch with cooldowns for some spells not showing up.
- Added an option to display spell stacks as part of the name display on the timer (this option will result in no stack being shown if your using icon mode as it has no spell text).
- Fixed a glitch where the secondary scan was picking up debuffs regardless of your options.

NOTE: For additional testing of the cooldowns on spells, added a debug option which will give you internal feedback about what the mod is up to. To activate it, type "/run Ellipsis.db.profile.debug = true" (without quotes) and to disable, the same but substitute 'true' for 'false'. If your not getting spell cooldowns showing up, please enable this and see if a) the spell missing is listed as being tracked and b) that its picked up when a cooldown event happens (obviously one of the above is failing).

-- 0.65 --
- Fixed a small glitch which was preventing some timers showing up.

-- 0.64 --
- There are now two versions of the mod, one for LIVE servers and the other for the WOTLK beta, please download the appropriate one for your game installation.
- Cooldown functionality now implemented.
- Can toggle ability to track auras (buffs) on player.
- Moved the 'lock' button for gui movement to a more prominant place.
- Numerous other tweaks and fixes.
Archived Files (18)
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03-30-17 04:49 PM
02-15-17 11:48 PM
01-16-17 04:22 PM
10-25-16 10:56 PM
10-25-16 08:10 PM
08-23-16 06:11 AM
07-29-16 11:47 PM
07-29-16 10:58 PM
07-29-16 06:43 AM
07-25-16 06:51 PM
07-25-16 04:47 AM
05-31-13 06:33 PM
11-27-12 08:36 PM
09-26-12 02:57 AM
08-29-12 01:33 AM
03-23-12 10:19 PM
06-28-11 09:06 PM
12-27-10 05:26 AM

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Unread 05-10-09, 07:06 PM  
A Murloc Raider
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Forum posts: 9
File comments: 64
Uploads: 5
Sprud (Penance Cooldown) - Could you please PM me the changes you made to the code (will save me a lot of time to change it to add that fix :>)

Oback (Clicking Buff Bar to Target) - Impossible sorry, you can only target units using Blizzard's built-in 'secure' code these days and that does not allow you to dynamically position those buttons anywhere on the screen (which is whats needed to display the targets in the mod in various orders and places etc).

Hillkicker - Not entirely sure what you mean, could you clarify please?

Arnath - I'm not sure of the problem with having to toggle off 'show when empty', as that should only ever need to be done once on installation and never again so I didn't feel that was to much of a hassle. If your having to set this more often (every bootup?)... then we have a problem.

Auraka - Can you be more specific, I recall testing DK diseases and they do show up -except- when you use that ability to drop them on the nearest 3 (?) targets. In that case theres no way for the mod to track them unless either you target them in the future or your in a raid/group and somebody else is targetting them and you have secondary scans enabled.
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Unread 05-08-09, 05:57 PM  
A Kobold Labourer

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How come DK diseases don't get put up as debuffs?
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Unread 05-04-09, 09:07 PM  
A Murloc Raider
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A couple comments (sort of feature requests I guess):
  • Use sub-groups in the options menu instead of having everything in that one pane. Having a "OptionGroup 1" and "OptionGroup 2" makes the options layout very confusing and it'd be a lot cleaner just using subgroups.
  • It'd be nice if the cooldown bar was shown all the time when the addon is unlocked (the same way as the anchors) instead of having to toggle off show when empty every time
  • Is there some way to change the size of the blowup that happens when a cooldown ends?

That said, I like the addon overall. A lot like DoTimer but a lot less of a memory hog (at least in my limited experience so far).
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Unread 05-03-09, 05:34 AM  
A Kobold Labourer

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Thank you for a great addon that is lightweight and functional.

I would like to add to previous requests of having an option to have all the dots/hots show up in the same group (redirection for prioritized unit is fine as is).

The argument against, as you have mentioned, is that it will be hard to track which targets the dots/hots are on, but many players are already adjusted to this since most addons have the bars in the same group.

And of course, it is only an option for us who like to keep things with as little clutter as possible
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Unread 04-29-09, 11:41 PM  
A Kobold Labourer

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is there any way to make it so i can click the buff bar to target whoever the buff is on?
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Unread 04-26-09, 05:53 PM  
A Kobold Labourer

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Penance Cooldown

The cooldown for the spell Penance doesn't show up. This is because the cooldown is specified on the 4th line in the spell tooltip, not 2nd or 3rd. I've fixed it for myself, but it would be nice if future versions have the fix too.
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Unread 04-23-09, 12:37 PM  
A Defias Bandit
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Thoughts and Ideas:
I use ellipsis purely as a short CD tracker. this is because as an ele\enh shammy, I use like 4 CD's all with a CD <10s. in order to do this, I need to go to the saved settings and change the bar tracker time from whatever the lwest (1m?) to 10 seconds. It would really great if I could get the slider in the config to go that low for me.

It would also be really nice if I could edit the logarithmic scale for the bar. in my special low timer, the middle of the bar is 1/5th of total time. so my bars says 0---2---10. I would love to be able to edit that to something a bit more linear.

Pulses would be amazing! give me another bar area that I can offset from the main bar (like pet, abil, items) that displays what is pulsing and just have it CD everytime. I imagine watching my Cleansing totem icon go from 3s left till it hits 0 then back to 3s where it comes down again. I think it would really make seeing pulses on various things nice.

Lastly, I would love to be able to disable the 2 tracking bars. I have never had any use for the Prominent targets bar and I only ever use the other one when healing. If I could just disable these bars when not needed, that would be awesome!

Thanks for reading, sorry it is long.
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Unread 04-22-09, 12:59 PM  
A Kobold Labourer
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I have a bug since I updated it to version 1.3...

Every time i log in I find the icons that must be inside the cooldown bar "moved" to another point of the screen, but the bar is where I configured it to be, to "repair" that i have to unlock and lock again ellipsis... it is a bit annoying.
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Unread 04-20-09, 06:07 PM  
A Kobold Labourer

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Haunt is not coming up. Any way i can fix this?
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Unread 04-20-09, 09:19 AM  
A Kobold Labourer

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Originally posted by Neuraxis
For the cooldown bar you have to do is going to your interface options for Ellipsis and use the slider that says "Cooldown Alpha".
Thanks, I was looking under the wrong section for the alpha. Guess I skimmed over it and missed it.
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Unread 04-18-09, 04:49 PM  
A Kobold Labourer
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All better

Thanks much.
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Unread 04-18-09, 06:52 AM  
A Murloc Raider

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Re: Re: Shamans

Anyone else just not having it show up altogether?
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Unread 04-18-09, 04:52 AM  
A Murloc Raider
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Re: Shamans

Originally posted by DaemonSambe
Vers. 1.2 is still broken for Shamans. Same error.
Can you please post the error again using the ClassData.lua file in this new version, you mentioned changing some stuff in your version last time which makes it hard to use the line number reference.

If its what I think it is, its just one spell thats been changed/moved that I missed.

EDIT: Think i've got it, I didn't actually remove the old poison cleansing entry in both places it appears, uploading a fixed version now.
Last edited by Kith : 04-18-09 at 04:55 AM.
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Unread 04-18-09, 02:02 AM  
A Kobold Labourer
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Vers. 1.2 is still broken for Shamans. Same error.
Last edited by DaemonSambe : 04-18-09 at 02:02 AM.
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Unread 04-18-09, 01:31 AM  
A Murloc Raider

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This new version isn't loading for me for some reason. It'll be in the interface addons section after I do /ellipsis. Then I hit test and nothing shows up at all. Anyone else having this problem?
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