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Escalation (5.3)
Updated:05-31-13 06:33 PM
Created:unknown
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns, Warlock, DPS, Combat Mods
Ellipsis (Multi-Target DoT Timers)  Popular! (More than 5000 hits)
Version: 3.0.4
by: Kith [More]
Ellipsis (indicating omission)
Typography - A mark consisting of three periods, colloquially known as 'dot-dot-dot'.


Ellipsis is an addon that features multi-target DoT and HoT tracking for spells that you cast on other people. It has support for all classes and can additionally be configured to track Cooldowns as well. Access the GUI by typing '/ellipsis' or by going to the WoW Main Menu, then Interface, then the Addons tab and selected Ellipsis from the AddOn list on the left; contained here are a rather large number of options to configure pretty much all aspects of the display (and a few functionality based options as well).

DoT's & HoT's
Ellipsis scans your target and focus for spells you can cast (as well as your pet's target and your group mates targets should you have either); and once found, it makes a timer for it. Timers are seperated onto their respective targets using the GUID identification system to provide full accuracy in determination of what goes where. Ellipsis additionally tracks your pets spells when cast on targets, tracks 'multi-target' spells like AoE's, and if your a shaman provides tracking of totem durations as well. You can also setup notifications (both audio and visual) for when your dots fade or are broken ahead of time.

Totems
Ellipsis also features a fairly minimal totem tracking ability. It will track totem durations no matter what happens to them when replaced, or destroyed early and you have a built-in option to ctrl click on a timer to cancel the associated timer as well.

Cooldowns
Ellipsis can also create cooldown timers on a single exponentially growing bar for spells, pet abilities and item (including worn equipment) usage. The maximum cooldown duration to track can be set as well as the ability to block certain timers from appearing and the bar itself can be set to show varying sizes of timescale. In regards to its exponential nature, this means that a timer will countdown quicker the nearer it gets to the '0' end of the scale (eg, it will cover the same distance between 0-10 seconds as it will between 11-60 seconds on the base timer display).

Installation
There are two 'mods' included with Ellipsis, the main mod itself (folder: Ellipsis) and the congfiguration options (folder: Ellipsis_Options). Only the first is required to use the mod, though you will not be able to change options without the latter; Ellipsis_Options is also Load on Demand and thus won't use up any resources until you begin changing options (which is also why its a seperate folder/addon).

Notes
On first install (or a new character/profile), the 'anchors' for both Targets and Prominent Targets (text on a light blue background) will be visible. After you move them to their desired locations, you need to enter the mod options and "Lock" the interface elements to hide these anchors otherwise there will be some overlap with the actual mod targets.
-- 3.0.4 --
- Updated ToC and Libraries for 5.3

-- 3.0.3 --
- Updated ToC for 5.1

-- 3.0.2 --
- Fixed raid marking related bug that caused a LUA error.

-- 3.0.1 --
- Release build for Mists of Pandaria (same as MoP beta build)

-- 2.2.1 --
- Updated TOC for 4.3
- Fixed (long-standing) bug with Cooldown bar showing when not wanted. To hide the bar just disable tracking of all 3 cooldown types, the bar will hide itself once all tracked cooldowns have expired (if any).

-- 2.2.0 --
- Updated TOC for 4.2

-- 2.1.0 --
- Added minimum duration options for auras and cooldowns (set in seconds as opposed to minutes like the maximums)
- Fixed spell cooldown groups showing the wrong icon for Hunter Traps and Shaman Shocks (they were flipped)
- Cleaned up tooltips and made it more clear when mouseover options are disabled by the 'Clickable' option

- Still To Do: For those who are able and willing, the following strings need translating in all available languages other than English (if you have a translation, please PM me it and the language it's in).

L.MinAuraDuration = 'Min Aura Duration'
L.MinAuraDurationDesc = 'Set the minimum duration of auras (in seconds) that will be tracked by Ellipsis.'
L.MaxAuraDurationDesc = 'Set the maximum duration of auras (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing auras of any duration.'
L.CDMinDuration = 'Min CD Duration'
L.CDMinDurationDesc = 'Set the minimum duration of cooldowns (in seconds) that will be tracked by Ellipsis.\n\nThis setting will not go below 2 dseconds so as to avoid all cooldowns showing up due to the GCD.'
L.CDMaxDurationDesc = 'Set the maximum duration of cooldowns (in minutes) that will be tracked by Ellipsis.\n\nA setting of 0 will disable max duration checking, allowing cooldowns of any duration.'

-- 2.0.3 --
Fixed glitch with mages due to Water Elemental now being permanent or nothing rather than a talented duration buff.

-- 2.0.2 --
- 4.0.3 release.

-- 2.0.1 --
- Class Data changes made. I'm sure I missed some as I haven't been properly following the class changes for 4.0.1 so please let me know if anything errors, isn't tracked or has the wrong timer. Note: this is only for AoE spells and Totems, single targets are all handled via direct interaction with the game so should update properly.

Warlock:
- Howl of Terror: 6 -> 8 seconds
- Shadowflame: 8 -> 6 seconds
Death Knight:
- Removed Unholy Blight
Priest:
- Removed Shadow Fiend
Hunter:
- Removed Flare
- Added Ice Trap
Mage:
- Blast Wave: 6 -> 3 seconds
- Removed Water Elemental
- Added Time Warp
Warrior:
- Thunderclap set to 30sec duration
Shaman:
- Removed Cleansing Totem
- Removed Fire Nova Totem
- Removed All 4 Resistance Totems
- Removed Sentry Totem (awr, I liked this one)
- Removed Totem of Wrath
- Searing Totem set to 60sec duration
- Tremor Totem: 120 -> 300 seconds
- Added Elemental Resistance Totem
- Added Tranquil Mind Totem
Paladin:
- Consecration: 8 -> 10 seconds
Once again, i'm sure i've missed some (probably newly added abilities), so please let me know if any problems occur.

-- 2.0.0 --
- Base update for compatibility with 4.0.1. No in-depth testing done due to lack of available time though most things should work. Things that are likely to be broken will apply to new/changed spells that had special requirements (such as some AoE's and shaman totems). Please let me know of any issues with these.

-- 1.5 --
- ToC Update

-- 1.4 --
- Fixed bug with detecting cooldown of Holy Shock & Penance (thanks Jzar)
- Fixed bug with Searing Totem duration detection (I swear there weren't 10 ranks last time I played!)
- Updated internal Libs to most recent versions

-- 1.3a --
- Corrected some missing translations in the zhTW Options locale.

-- 1.3 --
- Actually removed the Poison Cleansing Totem entry instead of just claming to.

-- 1.2 --
- Made the following changes to ClassData (internal spell ID references):
- - Divine Hymn: changed ID
- - Disease Cleansing Totem: replaced by Cleansing Totem
- - Poison Cleansing Totem: removed
- - Polymorph: added serpent, cat, rabbit and turkey

-- 1.1 --
- Made compatible with 3.1 LUA changes.

-- 1.0 --
- Full release.

-- 0.78 RC2 --
- Updated totem durations to new values.
- Added Feral Spirit to 'aoe' timer tracking.

-- 0.77 RC1 --
- Missing translations fixed.
- You can now add 'Do Not Track' entries by drag-n-drop on spell and item icons and all non-needed information should be stripped to ensure the setting works correctly
- You can now Ctrl+Right-Click on totem timers to destroy that particular totem.
- Shifted check for mage talents in regards to water elemental. Talent data was loading 'after' my check initially. Mages should get an accurate timers for water elemental now if they have the appropriate talents.

-- 0.76 --
- I'm an idiot and left debugging code in the WOTLK version, its gone now.

-- 0.75 --
- Will now track timers on target dummies.
- Cooldowns will now be announced to raid when in a raid group, and not party
- Rewrote notification system to handle locales better.
- Translations added for German (by Eltorrato@Kil'jaeden) and French (by Markam@Chants éternels).

-- 0.74 --
- Changed a Blizzard function call after its name was changed in a recent build to allow options to work properly again via /ellipsis
Note: The next version will most likely be 0.75 for both WOTLK and LIVE when required, as 0.74 is a WOTLK-only update.

-- 0.73 --
- Rewrote totem destruction handling to use a new event-based system (via an event I never previously knew existed), totems timers should now properly update when destroyed whether its manually, via Totemic Call or by going out of range.
Important: Needs testing on WOTLK servers as i'm unable to do it myself (no Shaman :<)

-- 0.72 --
- Added the option to colour target identifiers based on the class of the target.
- Cleared player, pet and aoe timers appropriately on death.
- Default location for the Prominent Targets anchor shifted slightly so it does not overlap the Targets anchor.
- Fixed an error that was causing announcements to goto party chat instead of raid chat when in a raid.

-- 0.71 --
- If you cast a totem of one type while another totem of the same type is active, the timer should be destroyed as appropriate.
- AoE list updated for WOTLK version undoing a mistake made when 0.70 went live that prevented tracking of all 'wotlk only' aoe and unique spells.

-- 0.70 --
New Features:
- Prominence: You can now make No Target (AoE), Player and Pet timers promienent, that is, attach them to a seperate anchor from the rest of your aura targets.
- Cooldown Offsets: You can now offset cooldown timers (icons) from the main bar, either with or without a 'tag' linking them back to their position on the bar.
- Transparency: You can now make certain gui elements transparent via their colour pickers, these include most of the cooldown bar elements and the background for aura timers.
- Pet Tracking: You can now track buffs you cast on your pet (used to be a package deal with player tracking).
- Profiles: Profiling options for settings have been included, if you are updating from a version of Ellipsis prior to 0.7, then the default profile for everyone is "Default", for new users, an individual profile will be generated for each player. In either case, you will need to change settings if you wish the alternative behaviour.
- LibSink: Ellipsis now uses LibSink for visual notification output for expired and broken timers, this includes options to output to all main Blizzard locations (raid warning, error frame, chat etc) as well as Channel, SCT and MikSBT options.

Fixes:
- Redone the options panel to be more informative and to better group option categories.
- Aura scanning re-written to more accurately track the status of player, pet, target, and focus timers. Please give this extra attention when testing.
- Aura Target Layout re-written to fix a few glitches and to improve performance, please give this extra attention (mainly the Configure Target Display and Max Targets options, please try as many combinations as you are willing).
- Fixed many other glitches and errors (hopefully all now, but I doubt it :p)

Known Bugs:
- When using offset tags for cooldown timers, the tag will bulge slightly while in motion, this is an artifact of how WoW renders the textures and there is no fix I know of for the time being. It is less prominent the further a timer moves, so the larger your bar and the shorter the timescale, the less pronounced it will be.

-- 0.68 --
- Fixed bug in Secondary Scanning which was causing lua errors (and for it not to work).
- Fixed a few spelling errors in the options.

-- 0.67 --
- Added the option to show raid icons on timer targets (needs additional testing that it accurately updates timers when icons change mid-combat)
- Fixed a few bugs introduced by the 'show stack in text' option.
- Moved cooldown icons 'behind' the timescale text to allow for reading the times.
- Fixed config updates to recognise the 'trackPlayers' setting properly.

-- 0.66 --
- Fixed a glitch where stacks weren't showing up properly for stackable spells (eg, Lifebloom)
- Hopefully fixed a glitch with cooldowns for some spells not showing up.
- Added an option to display spell stacks as part of the name display on the timer (this option will result in no stack being shown if your using icon mode as it has no spell text).
- Fixed a glitch where the secondary scan was picking up debuffs regardless of your options.

NOTE: For additional testing of the cooldowns on spells, added a debug option which will give you internal feedback about what the mod is up to. To activate it, type "/run Ellipsis.db.profile.debug = true" (without quotes) and to disable, the same but substitute 'true' for 'false'. If your not getting spell cooldowns showing up, please enable this and see if a) the spell missing is listed as being tracked and b) that its picked up when a cooldown event happens (obviously one of the above is failing).

-- 0.65 --
- Fixed a small glitch which was preventing some timers showing up.

-- 0.64 --
- There are now two versions of the mod, one for LIVE servers and the other for the WOTLK beta, please download the appropriate one for your game installation.
- Cooldown functionality now implemented.
- Can toggle ability to track auras (buffs) on player.
- Moved the 'lock' button for gui movement to a more prominant place.
- Numerous other tweaks and fixes.
Archived Files (6)
File Name
Version
Size
Author
Date
3.0.3
523kB
Kith
11-27-12 08:36 PM
3.0.2
523kB
Kith
09-26-12 02:57 AM
3.0.1
523kB
Kith
08-29-12 01:33 AM
2.2.1
188kB
Kith
03-23-12 10:19 PM
2.2.0
186kB
Kith
06-28-11 09:06 PM
2.1.0
186kB
Kith
12-27-10 05:26 AM


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Unread 09-05-08, 09:07 PM  
peetee
A Kobold Labourer

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I don't get a timer for Renew on myself.


Also i would like to set custom colors for certain spells.
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Unread 09-03-08, 11:56 PM  
Brile Deathe
A Kobold Labourer

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Re: Re: suggestions

thanks for the super fast response!
ill take a better look at the options that you said are already in there (it was late when i got installed and testing!).

as far as the aura break "nemesis", you cant win'em all! i can live with the occasional spam so its not a big deal.

thanks again and keep up the good work
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Unread 09-03-08, 08:04 AM  
Ellipsis
A Kobold Labourer

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O hai thar!
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Unread 09-03-08, 05:06 AM  
Kith
A Murloc Raider
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Re: suggestions

Originally posted by Brile Deathe
thank you so much for making this. i love the DoTimer feel and im assuming this wont spit out as much uneccessary info as DoTimer did behind the scenes.
Your welcome :> and aye, it uses about ~1/10 of the CPU resources as DoTimer did, though it uses about the same starting ram due to 'caching' a lot of the variables in multiple places for quicker access.

when i spread my diseases using pestilence i did not get another list of dots showing for the targets it had jumped to. not sure if you have implemented this as of yet. i tried this with "all (none)" and "all (both)" priorities.
This is, unfortunatly, not possible. You can only get aura events for your target, your focus and (if secondary scanning is enabled), your groupmates targets; theres no way (currently) to find auras on something other than the above. Once you target one of the mobs pestilence affected, it should show up though (and please let me know if it doesn't)

the ability to adjust the width of the bars would be great so i can customize it a bit more.
That option is there under display options (not one of the sub menus), its called Timer Width but as it effects the target and the entire timing bar it was more appropriate to go here (and i shuold probably update the name/desc to reflect this).

ability to lock the frames and have the little "timers" bar hide when doing this would be good as well.
Done :> The 'lock' option under display does this, the 'timers' bar is just a visible anchor to aid in positioning and is intended to be locked and hidden once thats done.

functionality to output breaks and expires to mik's scrolling battle text would be appreciated.
I wasn't aware of this mod, but I can take a look after the first build of the cooldowns is working and add an option to output there.

also on breaks, i noticed that SOMETIMES (only sometimes) i would get break messages when a mob died and had dots on it. i could not reproduce this consistently however.
This has been my nemesis, and the only conclusion i've been able to reach so far is that this is a Blizzard bug. What happens is an 'aura' event fires -just- as the mob dies, so all your debuffs have been removed by this stage; now normally this happens at mobHp = 1 and I can ignore it, but not always (the inconsistancy you found) and when it happens then, theres not really anything I can do to stop it reporting :/

[QUOTE]i'd love this on live as well! [/quote]
A lot of people seem to actually, so once I finish the cooldown build i'll see how much work is involved in backporting it; if its only the UnitAura vs UnitBuff/Debuff change, then i'll make a backport.
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Unread 09-03-08, 03:40 AM  
Brile Deathe
A Kobold Labourer

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suggestions

thank you so much for making this. i love the DoTimer feel and im assuming this wont spit out as much uneccessary info as DoTimer did behind the scenes.

few things i noticed while using this on a DK (using version 0.62)

when i spread my diseases using pestilence i did not get another list of dots showing for the targets it had jumped to. not sure if you have implemented this as of yet. i tried this with "all (none)" and "all (both)" priorities.

the ability to adjust the width of the bars would be great so i can customize it a bit more.

ability to lock the frames and have the little "timers" bar hide when doing this would be good as well.

functionality to output breaks and expires to mik's scrolling battle text would be appreciated.

also on breaks, i noticed that SOMETIMES (only sometimes) i would get break messages when a mob died and had dots on it. i could not reproduce this consistently however.

keep up the great work on this

ps
i'd love this on live as well!
Last edited by Brile Deathe : 09-03-08 at 03:41 AM.
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Unread 09-02-08, 09:09 PM  
Kith
A Murloc Raider
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Originally posted by shkm
Hello,

I'm interested; could you please post up a screenshot of the config GUI (provided there is one)? Also, was this based on DoTimer?

Thanks.
The GUI is using the built-in blizzard options and is put into many sub-sections, a picture wouldn't really show you much; but in relation to your second question Ellipsis has many (not all) of the optons DoTimer did and was inspired by DoTimer though theres no similarity in code.
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Unread 09-02-08, 09:08 PM  
Kith
A Murloc Raider
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Originally posted by noble8
Does this work on live?
Does this not pick up hots on myself?

Edit: nothing works on live, i can just see the layout.
This doesn't presently work on live (though it seems a few people want it, so I may see how hard it will be to backport); and no, it doesn't pick up anything you cast on yourself as you can see those buffs in a myriad of other ways either using default frames or other mods.
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Unread 09-02-08, 03:52 AM  
noble8
A Warpwood Thunder Caller
 
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Does this work on live?
Does this not pick up hots on myself?

Edit: nothing works on live, i can just see the layout.
__________________
If science and religion are destroyed, science would re-emerge exactly the same;
but not religion.
Last edited by noble8 : 09-02-08 at 08:38 AM.
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Unread 09-02-08, 03:36 AM  
shkm
A Chromatic Dragonspawn
 
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Hello,

I'm interested; could you please post up a screenshot of the config GUI (provided there is one)? Also, was this based on DoTimer?

Thanks.
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