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Updated:08-31-10 10:44 PM
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Downloads:13,016
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Tabard-O-Matic  Popular! (More than 5000 hits)
Version: 2.0.12
by: Fritos [More]
Ever wanted to know what your Tabards looked like without having to try them on? This mod will do just that. It replaces the game icons with an more accurate representation of what the Tabard actually looks like. There are no settings, it runs pretty much out of the box.

It currently works with these Inventory Systems:
  • Blizzard Character Frame
  • Blizzard Inspect Frame
  • Blizzard Merchant Frame
  • Blizzard Bags/Bank Frame
  • Baggins
  • Combuctor
  • Baudbag
  • ArkInventory
  • AtlasLoot
  • Bagnon
  • FBagOfHolding
  • cargBags
  • Stuffing

--- Version 2.0.12 ---
  • Added support for Stuffing

--- Version 2.0.11 ---
  • Fixed AtlasLoot issues. Thanks AutolycusWolf!!

Compatibility Requests:
If you'd like me to add compatibilty for other AIOI mods, please leave a comment with the link to the specific mod you'd like. I can't guarantee that it would be possible (depending on the severity of the mods code), but I will try my best.


Click here to lend your support!
--- Version 2.0.10 ---
  • Added Tuller fix for CargBags
  • Added some missing Tabards (mainly new PvP rewarded)

--- Version 2.0.3 ---
  • Added support for Bagnon

--- Version 2.0.2 ---
- Client 3.1 Ready!
- Fixed the localization issue with AtlasLoot
- Added support for Equipment Manager Flyout

--- Version 2.0.1 ---
- Fixed some offline bags not showing the right icon.
- Added support for ArkInventory and AtlasLoot.
- Implemented Ammo's suggestion. Thanks Ammo.
- Added rest of Argent Tournament tabards.
- Fixed some spelling issues.

--- Version 2.0 ---
- Updated alot of the tabards that where missing and added in some of the new 3.1 Tabards from Argent Tournament.
- Added support for Combuctor and Baudbag.
Archived Files (12)
File Name
Version
Size
Author
Date
2.0.11
713kB
Fritos
08-31-10 05:31 PM
2.0.10
716kB
Fritos
07-13-10 09:59 PM
2.0.9
695kB
Fritos
08-20-09 03:57 PM
2.0.9
689kB
Fritos
08-05-09 08:20 PM
2.0.6
689kB
Fritos
07-14-09 05:51 PM
2.0.5
663kB
Fritos
04-07-09 08:51 PM
2.0.4
663kB
Fritos
04-07-09 03:48 PM
2.0.3
660kB
Fritos
04-05-09 09:46 AM
2.0.2
660kB
Fritos
04-01-09 03:39 PM
2.0.1
661kB
Fritos
03-05-09 11:18 PM
2.0
648kB
Fritos
02-28-09 07:38 PM
1
122kB
Fritos
09-07-08 08:16 PM


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Unread 03-07-09, 11:05 AM  
Anaral
A Murloc Raider
 
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Forum posts: 4
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Thank you very much for adding in the AI and AL support!
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Unread 03-09-09, 10:43 PM  
Palladia
A Cyclonian
 
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Forum posts: 43
File comments: 18
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Error (problem with AtlasLoot)

Got this error message while using AtlasLoot:

[2009/03/09 21:35:29-213-x2]: Tabard-o-matic-2.0.1\Tabard-o-matic.lua:488: attempt to index global 'AL' (a nil value)
(tail call): ?:
<in C code>: in function `AtlasLoot_ShowItemsFrame'
AtlasLoot-AtlasLoot Enhanced v5.03.03\DefaultFrame\AtlaslootDefaultFrame.lua:40: in function `func'
Dewdrop-2.0-90320 (TabletLib):732: in function <...terface\AddOns\TabletLib\Dewdrop-2.0\Dewdrop-2.0.lua:671>

---
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Unread 03-21-09, 10:40 PM  
khariv
A Defias Bandit

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anyone have an idea on how to fix the incompatibility with AtlasLoot?
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Unread 03-31-09, 05:28 AM  
Daviesh
A Murloc Raider
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Forum posts: 4
File comments: 144
Uploads: 5
Originally posted by khariv
anyone have an idea on how to fix the incompatibility with AtlasLoot?
Hi, I'm the AtlasLoot author. The problem is on the Tabard-o-matic end.

I haven't tested this yet, but a quick look at the code shows the mod falling over when trying to access any AtlasLoot text. Adding this line before line 185 in Tabard-o-matic.lua would probably fix it:

local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");

To test the fix, you would need to go to any loot table with the 10 Man/25 Man loot toggle, such as the Naxxramas bosses.
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Unread 03-31-09, 01:00 PM  
Fritos
A Murloc Raider
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Forum posts: 4
File comments: 149
Uploads: 2
Originally posted by Daviesh
Hi, I'm the AtlasLoot author. The problem is on the Tabard-o-matic end.

I haven't tested this yet, but a quick look at the code shows the mod falling over when trying to access any AtlasLoot text. Adding this line before line 185 in Tabard-o-matic.lua would probably fix it:

local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");

To test the fix, you would need to go to any loot table with the 10 Man/25 Man loot toggle, such as the Naxxramas bosses.
Thanks Daviesh,

I do have this error fixed on my local copy, just haven't uploaded it yet as I'm doing some adjustments to get the mod ready for 3.1.

There seems to now be flyouts on the character frame that shows equipment from your bags. Once I get that updated I'll be posting a new version.

Thanks again for taking the time and posting a fix.
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Unread 04-01-09, 03:40 PM  
Fritos
A Murloc Raider
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Forum posts: 4
File comments: 149
Uploads: 2
Updated!

This mod if now 3.1 Ready, you'll need to have 'out-dated' addons turned on in the Live Client, as the TOC is set for the next client update.
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Unread 04-02-09, 09:02 AM  
Undu
A Deviate Faerie Dragon

Forum posts: 12
File comments: 16
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Bagnon support

Is there any possibility of getting this compatible with Bagnon? Would be much appreciated.
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Unread 04-02-09, 06:03 PM  
Fritos
A Murloc Raider
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Re: Bagnon support

Originally posted by Undu
Is there any possibility of getting this compatible with Bagnon? Would be much appreciated.
Shouldn't be a problem.. I'll see what I can do, if it's feasible.
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Unread 04-04-09, 02:38 AM  
yazoo
A Kobold Labourer

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says its out of date ??
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Unread 04-04-09, 03:54 AM  
Fritos
A Murloc Raider
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Forum posts: 4
File comments: 149
Uploads: 2
Originally posted by yazoo
says its out of date ??
Yazoo, please read what I stated below. This mod is patch 3.1 ready (which is still on the PTR), just click the out-dated check box and all will be fine.

Next time, please try reading a few posts to see if the issue has been answered.
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Unread 04-05-09, 01:30 PM  
Imithat
A Deviate Faerie Dragon
 
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Forum posts: 15
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Thumbs up Nice

Thanks a lot!
Great addon!
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Unread 04-05-09, 08:28 PM  
Undu
A Deviate Faerie Dragon

Forum posts: 12
File comments: 16
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Re: Re: Bagnon support

Originally posted by Fritos
Shouldn't be a problem.. I'll see what I can do, if it's feasible.
Thanks a lot for implementing this.
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Unread 04-06-09, 04:57 AM  
Bhaalshad
A Kobold Labourer

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Question Compatability Request...

Would it be possible to have it work with FBagofHolding ?

And btw, love this mod hovering over just to see wich is wich can be a pain lol.
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Unread 04-07-09, 03:50 PM  
Fritos
A Murloc Raider
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Re: Compatability Request...

Originally posted by Bhaalshad
Would it be possible to have it work with FBagofHolding ?

And btw, love this mod hovering over just to see wich is wich can be a pain lol.
Updated 2.0.4, Now supports FBagofHolding
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Unread 04-07-09, 06:29 PM  
TheUnknownNightmare
A Kobold Labourer

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I should try the new version first before I say this but last time I tried using this addon it mostly worked except when I looked at atlasloot it removed the heroic or normal loot button.
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