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Compatible with Retail, Classic & TBC
Updated: 02-06-24 08:16 PM
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Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:02-06-24 08:16 PM
Created:unknown
Downloads:301,343
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Categories:Combat Mods, Buff, Debuff, Spell, Casting Bars, Cooldowns, PvP, Arena, BattleGrounds, Raid Mods
10.2.5

TellMeWhen  Popular! (More than 5000 hits)

Version: 10.2.3
by: orbenn, Cybeloras, lieandswell, Ooze

TellMeWhen



Join the official TellMeWhen Discord! https://discord.gg/NH7RmcP Ask questions, share configuration, or just hang out.

TellMeWhen is a WoW addon that provides visual, auditory, and textual notifications about cooldowns, buffs, and pretty much every other element of combat. TellMeWhen is...

Flexible

Icons can track any of the following things:

  • Cooldowns
  • Buffs/Debuffs
  • Reactive abilities
  • Multi-state abilities
  • Temporary weapon enchants
  • Totems/Wild mushrooms/Ghouls/Lightwell
  • Rune cooldowns
  • Internal cooldowns
  • Others' cooldowns
  • Diminishing returns
  • Spell casts
  • Loss of Control effects
  • ...And any combination of over 110 other things with easy-to-use conditions.

Customizable
  • Icons can be set to show or hide based on the status of their basic element and their usability based on range, duration, stacks, and resources.
  • All icons can show the standard cooldown animation to display their status, and are compatible with OmniCC.
  • There are over 110 conditions that can be configured to make an icon show only under very specific or very general circumstances.
  • You can set a sound to play when important attributes of an icon change.
  • You can also set text to be announced/displayed when an icon's attributes change.
  • Icons can show at different transparency levels based upon the usability/existence of what they are checking.
  • Icons can show status bars on top of them, indicating the required resources and their remaining cooldown/duration in a different way.
  • Icons can be skinned with Masque (formerly ButtonFacade).


Instructions

To lock and unlock TellMeWhen, type "/tmw" or "/tellmewhen".

When you first log in with TellMeWhen installed, you will see one group of four icons in the center of your screen. To begin using TellMeWhen, right-click on one of these icons, and the icon editor will appear. You need to select an icon type from the dropdown menu and enable the icon, and then configure the icon to suit your needs based on the settings that are available. An explanation of what most settings do can be found in the tooltip displayed when you mouse over a setting.

You can also drag spells from your spellbook, your pet's spellbook, or items from your inventory to quickly set up a cooldown icon for that spell/item. Icons can be spatially manipulated by holding down the right mouse button and dragging them around. When they are dropped on another icon, a menu will appear asking you what you want to do with the icon - Options include Move, Copy, and Swap.

General settings can be accessed via '/tmw options', the Blizzard interface options, or the 'Group Settings' tab of the icon editor.

All available slash commands are:
  • '/tmw' - Toggles TellMeWhen between locked (functional) or unlocked (configuration) states.
  • '/tmw options' - Opens the general settings configuration for TellMeWhen.
  • '/tmw profile "Profile Name"' - Loads a TellMeWhen profile. Profile name is case sensitive, and must be quoted if it contains spaces. (E.g. '/tmw profile "Cybeloras - Aerie Peak"').
  • '/tmw enable global|profile groupID iconID' - Enables the specified group or icon (E.g. '/tmw enable 2 4' or '/tmw enable global 3').
  • '/tmw disable global|profile groupID iconID' - Disables the specified group or icon (E.g. '/tmw disable profile 2 4' or '/tmw disable 3').
  • '/tmw toggle global|profile groupID iconID' - Toggles the specified group or icon between enabled and disabled (E.g. '/tmw toggle global 2 4' or '/tmw toggle profile 3').
  • '/tmw cpu' - Enables and displays a UI for measurements of icon performance. This is an advanced feature; no guidance on reading the data will be offered.

Conditions

Conditions are a very powerful feature of TellMeWhen that allow you to narrow the circumstances under which an icon or group should show. To configure conditions for an icon, click the condition tab on the Icon Editor. Conditions can check a wide variety of things, and I recommend that you explore the condition type menu to see what is available. You can add multiple conditions to an icon, and you can group different conditions together for use with the Boolean operators AND and OR by clicking the parenthesis between each condition.

Conditions are also used for other purposes throughout TellMeWhen.

Meta icons

Meta icons are one other special feature of TellMeWhen that makes it so powerful and versatile. Meta icons allow you to specify a list of other icons to check within the meta icon, allowing you to have a large number of icons for different situations show in the same location on your screen. By chaining meta icons together

Groups

All TellMeWhen icons belong to a parent group. Each of these groups have many settings; some affect their appearance and size, while other affect their functionality. The options for a group can be accessed by typing "/tmw options", or by clicking the group settings tab on the icon editor. Groups can also have conditions set to govern when they are shown and hidden - accessed through the Group Conditions tab of the icon editor, they are configured exactly the same way as icon conditions.


Troubleshooting

PLEASE DIRECT ALL FEEDBACK/BUGS/SUGGESTIONS HERE
  • Make sure that TellMeWhen is not in configuration mode. Type '/tmw' to toggle configuration mode on and off.
  • The most common problem people encounter is caused by not entering the name correctly during configuration. Make sure you enter names EXACTLY as they are named when you mouse over them. For buffs this is often different from the ability/totem/trinket/enchant/talent which casts the buff, so be sure to check. Known buffs and debuffs are shown as a dark purple or a warrior brown color in the suggestion list.
  • If the name of the ability does not work properly, use the SpellID. SpellIDs can be found by looking at the suggestion list that pops up as you begin typing in the name, or by finding the ability on a site such as Wowhead. The spellID is in the url, for example: www.wowhead.com/spell=53351
  • Check the settings of the icon's group.
  • Check the icon's settings in the other tabs of the icon editor.

Donations

If you enjoy using TellMeWhen or if it has helped out your game-play considerably, please consider donating so that I may be able to afford time to develop more new features. Click the button below to donate securely through PayPal. Thank You!



TellMeWhen is also looking for individuals who are well-versed in both English and either German, Russian, Korean, French, or Portuguese to contribute to the translations! If interested, you can begin translating here, or PM me if you have questions. Thank You!

v10.2.3
  • Fix #2148 - Aura Tracking broken in WoW 1.15.1

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Archived Files (27)
File Name
Version
Size
Author
Date
10.2.2
2MB
orbenn
12-29-23 03:18 PM
10.2.1
2MB
orbenn
12-28-23 03:20 PM
10.2.0
2MB
orbenn
11-17-23 11:42 PM
10.1.6
2MB
orbenn
08-26-23 01:00 AM
10.1.5
2MB
orbenn
07-11-23 07:43 PM
10.1.1
2MB
orbenn
05-15-23 10:22 AM
10.1.0
2MB
orbenn
05-01-23 11:25 PM
10.0.9
2MB
orbenn
02-27-23 12:09 AM
10.0.8
2MB
orbenn
01-17-23 07:54 PM
10.0.7
2MB
orbenn
12-29-22 10:51 PM
10.0.6
2MB
orbenn
12-28-22 12:34 AM
10.0.5
2MB
orbenn
11-27-22 10:14 PM
10.0.4
2MB
orbenn
11-26-22 03:27 PM
10.0.3
2MB
orbenn
11-26-22 02:10 PM
10.0.2
2MB
orbenn
11-16-22 01:09 AM
10.0.1
1MB
orbenn
10-29-22 12:06 PM
10.0.0
1MB
orbenn
10-25-22 10:15 AM
9.2.3
1MB
orbenn
05-17-22 05:25 PM
9.2.2
1MB
orbenn
04-10-22 01:12 PM
9.2.1
1MB
orbenn
03-27-22 09:58 PM
9.2.0
1MB
orbenn
03-25-22 09:59 PM
9.1.1
1MB
orbenn
08-24-21 09:41 PM
9.1.0
1MB
orbenn
06-29-21 10:15 PM
9.0.7
1MB
orbenn
04-24-21 07:44 PM
9.0.6
1MB
orbenn
03-21-21 04:25 PM
9.0.5
1MB
orbenn
03-09-21 07:57 PM
9.0.4
1MB
orbenn
02-13-21 01:19 PM


Post A Reply Comment Options
Unread 08-18-11, 03:20 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Hide out of combat?

Originally posted by Pziko
Hi there,

Very much enjoy using your addon.

I've recently added it as an option on several of my alts, however in the newest version I don't seen an option to hide when not in combat. Interestingly the toons who have been using TMW for a while, the icons hide when not in combat, even though I no longer see that as an option. Am I missing a button somewhere?
The option to hide icons/groups while in combat has been made into a condition. Add a "Unit in Combat" condition in the "Conditions" tab or the "Group Conditions" tab of the icon editor.
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Unread 08-18-11, 03:18 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Re: Re: Baleroc Shard debuffs

Originally posted by realCool
Hi
Really great Addon have been using it for some time now.
Since the last version tracking Item Cooldowns (namely Synapse Springs on Hands) doesn't work anymore :/
I chose the following options:

Icon Type: Cooldown
Enabled
Name/ID: 10
Show Timer
Show Timer Text
Cooldown Type: Item
Show Icon when: Always

The problem is that the CD is not tracked. When I activate Synapse Springs and the CD starts counting the Icon stays the same without a timer
Track the cooldown of your gloves (e.g "Ruthless Gladiator's Chain Gauntlets"), not the cooldown of synapse springs.
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Unread 08-15-11, 04:01 PM  
Pziko
A Kobold Labourer

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Hide out of combat?

Hi there,

Very much enjoy using your addon.

I've recently added it as an option on several of my alts, however in the newest version I don't seen an option to hide when not in combat. Interestingly the toons who have been using TMW for a while, the icons hide when not in combat, even though I no longer see that as an option. Am I missing a button somewhere?
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Unread 08-15-11, 12:42 PM  
realCool
A Kobold Labourer

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File comments: 3
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Re: Re: Baleroc Shard debuffs

Hi
Really great Addon have been using it for some time now.
Since the last version tracking Item Cooldowns (namely Synapse Springs on Hands) doesn't work anymore :/
I chose the following options:

Icon Type: Cooldown
Enabled
Name/ID: 10
Show Timer
Show Timer Text
Cooldown Type: Item
Show Icon when: Always

The problem is that the CD is not tracked. When I activate Synapse Springs and the CD starts counting the Icon stays the same without a timer
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Unread 08-02-11, 09:47 PM  
Cybeloras
A Fallenroot Satyr
 
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Forum posts: 28
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Re: Baleroc Shard debuffs

Originally posted by Finmakin
Hello, Great addon and a lot is working perfectly.
But like to know if its possible to get the 10 stack's count visible ?
The Shard Debuff is called Tormented..
Can someone tell me how to make a proper setup's for FL bosses ?

Thanks
Not sure what you are asking. Just create an ordinary debuff icon to track the debuff "Tormented" on whatever units desired.
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Unread 08-02-11, 09:43 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by Aisenfaire
Ovale does this, I believe. There is an option to have the keybind shown on the icon of the next suggested spell.
Added the ability to manually set key binding text 4.5.0
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Unread 07-31-11, 03:51 PM  
Finmakin
A Murloc Raider
 
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Baleroc Shard debuffs

Hello, Great addon and a lot is working perfectly.
But like to know if its possible to get the 10 stack's count visible ?
The Shard Debuff is called Tormented..
Can someone tell me how to make a proper setup's for FL bosses ?

Thanks
__________________
```` Key bearer of the Secret Gnomish society ````
```` Located in the Redlight District ````
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Unread 07-25-11, 10:39 AM  
Aisenfaire
A Murloc Raider

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Originally posted by Cybeloras
Can you give an example of an addon that does this?
Ovale does this, I believe. There is an option to have the keybind shown on the icon of the next suggested spell.
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Unread 07-23-11, 11:44 AM  
zoktar
A Cliff Giant
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dk rune abilitys little glitchy

At times spells costing runes kinda glitch out. I'm using ignore rune cost so that i can actually see when stuff is off cooldown proporly, and that works just fine. But sometimes when iv spend 5/6 runes, Army of Dead sort of blinks in and out(like it was used). Another rune costing spell does the same for rune tap. The blink time is usually around 1 rune cooldown. Its really strange, most of the time its there, and sometimes it just blinks out at 5/6 6/6 runes on cooldown, also just as runes come off cooldown. Very odd. Most noticeably army of the dead

glitch in action

http://www.youtube.com/watch?v=ch2w6F0LlTE
Last edited by zoktar : 07-23-11 at 01:12 PM.
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Unread 07-19-11, 01:28 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by Misara
Is there a way for you to either add auto detection of keybindings (I know some addons use LUA strings to accomplish this)... [/b]
Can you give an example of an addon that does this?
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Unread 07-09-11, 05:30 PM  
Misara
A Kobold Labourer

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I love all of the amazing flexibility updates you've done to TellMeWhen over the last 6 months. Seeing the changes actually brought me back to using it and I am in love.

I was inspired by Aliena (of Tankspot.com) to have my most useful cooldown icons showing in the middle of my screen. Instead of using PowerAuras, however, I wanted to accomplish the same thing with TellMeWhen. It has worked amazingly well!

Now for the reason I'm posting. I used to look at my action bar buttons to see cooldown timers and remind myself of the keybind. Now that I'm using TellMeWhen to accomplish this task I realize I'm missing the keybinding reminder :-(

Is there a way for you to either add auto detection of keybindings (I know some addons use LUA strings to accomplish this) or add the ability to add custom text to the buttons and attach it to a certain spot?

Love your work!!

//Mistariah of US-Earthen Ring
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Unread 06-28-11, 07:51 PM  
Cybeloras
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Re: Re: Re: Spellsteal

Originally posted by Finmakin
The target (Boss, Mob, Arena) can have a whole serie of Buffs I can steal.. Defensive and Offensive (mostly Damage Buffs)..
Im used to have Mage Nuggets running and when a mob cast a spell which is stealable then i get a popup and I am wondering if it is possible within Tellmewhen.. that means i can remove Mage Nuggets..

Due the list is rather long i am putting here a list of spells which are Stealable.
http://www.wowwiki.com/List_of_magic_effects

Or must I create a button and add the spells one by one in the condition list ?..
I just started with Tellmewhen so trying to puzzle all out

ps. Is it possible to use more than one Meta Button (one for each Class) to show the spells which are important for a Mage to steal ?
Or one Meta for several class groups ?
The following import string should get you started. Requires TMW v4.4.1+

^1^T^SShowTimer^B ^SUnit^Starget ^SType^Sbuff ^SStealable^B ^SEnabled^B ^SName^SMagic ^t^N44201^^
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Unread 06-25-11, 01:52 AM  
Finmakin
A Murloc Raider
 
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Re: Re: Spellsteal

Originally posted by Cybeloras
Need more info. What is the buff? Post the export string of the icon that you have already tried, too.
The target (Boss, Mob, Arena) can have a whole serie of Buffs I can steal.. Defensive and Offensive (mostly Damage Buffs)..
Im used to have Mage Nuggets running and when a mob cast a spell which is stealable then i get a popup and I am wondering if it is possible within Tellmewhen.. that means i can remove Mage Nuggets..

Due the list is rather long i am putting here a list of spells which are Stealable.
http://www.wowwiki.com/List_of_magic_effects

Or must I create a button and add the spells one by one in the condition list ?..
I just started with Tellmewhen so trying to puzzle all out

ps. Is it possible to use more than one Meta Button (one for each Class) to show the spells which are important for a Mage to steal ?
Or one Meta for several class groups ?
__________________
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```` Located in the Redlight District ````
Last edited by Finmakin : 06-25-11 at 10:04 AM.
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Unread 06-24-11, 04:49 PM  
Cybeloras
A Fallenroot Satyr
 
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Re: Spellsteal

Originally posted by Finmakin
Hello folks,

I have downloaded this addon and it works perfect, have all the needed things fixed what a Mage is using during Fight but there is one thing I am struggle with..

I am trying to get a button working which reacts when a Spell (Buff) is cast by the Target which is Stealable.
Have tried a lot if thing but it seems to me that it cant be done.. or I might doing something wrong.

If anyone with the knowledge how to Fix this then its much appriciated to reply with a guide how to get this working.

Thanks in advance
Fin
Need more info. What is the buff? Post the export string of the icon that you have already tried, too.
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Unread 06-24-11, 04:47 PM  
Cybeloras
A Fallenroot Satyr
 
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Originally posted by lsjyzjl
DR icon lua error(version:r123)



Step 1. cast Concussion Blow (other stuned is same)
Step 2. the icon shown
Step 3. cast Shockwave(other stuned is same)
Step 4. get this lua error when Shockwave fall off.

Code:
1x TellMeWhen-r123\Types\dr.lua:128: attempt to compare number with boolean
TellMeWhen-r123\Types\dr.lua:128: in function <TellMeWhen\Types\dr.lua:92>

Locals:

Heh, you managed to download that between the time i posted it and the time that curse went down, moments before i was going to upload the fix. I don't post alphas on WoWInterface, so you will just have to wait it out i guess =/.

Since i'm bored, ill explain what this version was about. I was attempting a fix to a bug where debuffs that break after a certain amount of damage trigger the SPELL_AURA_REFRESH combat log event, even though the spell isnt being refreshed. What i ended up doing was just adding an option to ignore refresh events. Pretty lame, but there isnt a better way around it that i see.
Last edited by Cybeloras : 06-24-11 at 05:11 PM.
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