Category: Graphic UI Mods
Addon Information
Works with 3.2
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Sunn's Portal Bug Reports Feature Requests
Author:
Version:
3.21
Date:
08-31-2009 07:43 AM
Size:
1015.01 Kb
Downloads:
84,511
Favorites:
367
MD5:
Pictures
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Sunn - Viewport art (all panels)
Click to enlarge
Sunn - Viewport art (bottom panel closeup)
Click to enlarge
Sunn - Viewport art (default art pack)
Sunn - Viewport Art   Popular! (More than 5000 hits)
Sunn's Viewport Art allows you to change the size of the rendered world area (viewport) and adds textured artwork in the non-rendered areas.

v3.1 Update: This addon no longer uses the fubar / minimap icon. Settings are now available in the standard Interface>Addons menu.

Click here to lend your support!

Usage

Use /sunnart (or /sunn or /sa) for options

Keybindings

Bind a key in the wow options to show/hide the UI and SunnArt graphics

Art Packs

Art packs are optional and should be installed as if they were separate addons (although they are useless without the SunnArt addon).

Extract the zipped folder into your interface/addons folder for it to function.

Previews of the artwork in the packs are available in the screenshots on this page.

Custom Artwork

It's not difficult to create your own artwork if you have the right tools:
  • Resize your artwork to 1536*256 (1536x512 for wider panels)
  • Divide your artwork into 3 similar sized panels, left, centre and right, each with dimensions 128, 256 or 512 (these are the only dimensions that WoW will support).
  • Save each panel as (or convert them to) Targa (.tga) format and place then in the Interface/Addons/SunnArt folder with the names custom1.tga, custom2.tga and custom3.tga.
  • Select "Custom" from the themes menu in the options in-game.

eg. the left panel should be called custom1.tga, the center panel called custom2.tga and the right panel called custom3.tga.

To set an overlap (for artwork containing transparency) please see the CustomTheme.lua file.

To add addition custom themes, please see the CustomTheme.lua file.

CustomTheme.lua should be opened in any plain text editor such as notepad.

Submitting Artwork

If you have artwork that you would like to submit for Art Pack 10 and onward, please mail it to sunnart@uksf.com and if I like it then I will include it in the next release.
  Change Log - Sunn - Viewport Art
-3.21-
- Added CustomTheme.lua with instructions on how to add custom panels to this addon (open CustomTheme.lua with notepad or any text editor)

-3.11-
- Fixed an error with the options and setting where no other ACE3 addons are used.

-3.1-
- Updated with ACE3
- Settings now available in standard Interface>Addons menu
- All saved settings are reset to default for the new options system

-2.26-
- Toggle UI now hides/shows minimap dots

-2.25-
Updated for 3.1

-2.24-
Fixed an issue with unusual screen resolutions / dual monitors. Some users will have to re-set their panel sizes.
Improved "Toggle UI" functions. Now works in combat.

-2.23-
Profile options are now enabled again (typo in the code - sorry)

-2.21-
Added better support for transparency with the viewport option enabled.
Added and option to remove the rotation of the top panel so artwork remains the correct orientation.
  Optional Files - Sunn - Viewport Art
File Name
Version
Size
Author
Date
Type
1.0
556kB
10-01-2009 01:23 PM
Addon
1.00
228kB
09-24-2009 06:45 PM
Addon
2.1 realese
2MB
09-07-2009 01:40 PM
Addon
1.2
886kB
08-05-2009 03:39 PM
Addon
1.3
5MB
08-05-2009 05:27 AM
Addon
1.3
8MB
08-05-2009 05:25 AM
Addon
1.3
8MB
08-05-2009 05:24 AM
Addon
1.3
3MB
08-05-2009 05:22 AM
Addon
1.4
3MB
08-05-2009 05:21 AM
Addon
1.3
1MB
08-05-2009 05:20 AM
Addon
1.3
2MB
08-05-2009 05:19 AM
Addon
1.3
902kB
08-05-2009 05:18 AM
Addon
1.3
336kB
08-05-2009 05:14 AM
Addon
1.0
2MB
09-18-2008 05:18 PM
Addon
  Archived Versions - Sunn - Viewport Art
File Name
Version
Size
Author
Date
3.11
1014kB
Sunn
08-06-2009 12:55 PM
3.1
1008kB
Sunn
08-05-2009 05:13 AM
2.26
1MB
Sunn
06-24-2009 08:13 AM
2.25
1MB
Sunn
04-14-2009 06:28 AM
  Comments - Sunn - Viewport Art
Post A Reply Comment Options
Old 09-16-2008, 09:56 AM  
Bornabe
A Wyrmkin Dreamwalker
 
Bornabe's Avatar
Interface Author - Click to view interfaces

Forum posts: 54
File comments: 107
Uploads: 6
Awsome, thank you! I'm no artist, I can barely draw a visible circle... are there any plans for advanced Themes? Your addon is simply put... perfect. It's adjustable, themable... and simply a base for UI customizers to add in everything they want. Would be really amazing for an artist with some spare time to provide themes like as follows:

1 for each Race
1 fore each Class

Or even the ability to have Racial backdrops and a possible class selectable graphic plug somewhere in those racial backdrops.

I doubt anyone would pick that up to do it, but that would simply make my day for my many a Horde characters and wishing they all had the same UI setup, but with a different Theme to give some variety while playing them all. :-D

Keep up the great work Sunn! This viewport is poifect!
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Old 09-15-2008, 01:56 PM  
Sunn
A Kobold Labourer
 
Sunn's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 15
Uploads: 10
Quote:
Originally posted by Bornabe
I never saw this addon before and have fallen completely in love with it. I'm tweaking in all of my own currently used addons and was curious if trying to optimize loading times if it's possible to remove any of the themes not used so they don't load in memory, or does only the one you're using at the time load in memory?
Only the selected theme loads.

When you select a different theme, the addon effectively re-starts itself and loads only the selected theme.
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Old 09-15-2008, 07:34 AM  
Bornabe
A Wyrmkin Dreamwalker
 
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Interface Author - Click to view interfaces

Forum posts: 54
File comments: 107
Uploads: 6
I never saw this addon before and have fallen completely in love with it. I'm tweaking in all of my own currently used addons and was curious if trying to optimize loading times if it's possible to remove any of the themes not used so they don't load in memory, or does only the one you're using at the time load in memory?
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Old 09-14-2008, 11:25 PM  
Sunn
A Kobold Labourer
 
Sunn's Avatar
Interface Author - Click to view interfaces

Forum posts: 1
File comments: 15
Uploads: 10
Quote:
Originally posted by fred
May I ask a question, just because I don't know. Why can't all packs be combined? Is it a question of memory usage?
The reason I did it this way is because the addon was originally just a Viewport with simple artwork instead of the black emptiness offered by other viewport addons. It turned out that the artwork was more desireable than the core function of the addon so I got lots of requests for more art to be added.

Seeing as the core addon has hardly changed at all from it's first incarnation it made sense to release new artwork as seperate addons rather than make everyone download it over and over again each time I added a new graphic.

Now, 5 artpacks later, the whole install is almost 40Mb and I'm sure that most people won't want all that bloat, because, let's face it, alot of the artwork is crap. Most of it was made at the request of the users and I personally use only the "Emblem" theme.
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Old 09-14-2008, 02:19 PM  
Seerah
Fishing Trainer
 
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WoWInterface Super Moderator
Interface Author - Click to view interfaces

Forum posts: 6211
File comments: 315
Uploads: 18
If you don't like the art in a package, you don't have to download it, and you will only be using art from one package at a time, so you don't have to load the others into memory.
__________________
"You'd be surprised how many people violate this simple principle every day of their lives and try to fit square pegs into round holes, ignoring the clear reality that Things Are As They Are." -Benjamin Hoff, The Tao of Pooh

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Old 09-14-2008, 12:47 PM  
fred
A Chromatic Dragonspawn

Forum posts: 188
File comments: 379
Uploads: 0
May I ask a question, just because I don't know. Why can't all packs be combined? Is it a question of memory usage?
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