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Updated: 03-31-14 08:50 AM
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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:03-31-14 08:50 AM
Created:unknown
Downloads:84,673
Favorites:469
MD5:
5.4
Ion: Menu Bar  Popular! (More than 5000 hits)
Version: Hydrogen-6 Beta
by: Maul, chinoloco, kouik
Hydrogen-6 Beta
- Added Shop button

Hydrogen-5 Beta
- Updated for patch 5.4.1
- Fixed a taint error that called a protected function

Hydrogen-4 Beta
- Updated for patch 5.3

Hydrogen-2 Beta
- Updated for patch 5.2
- Fixed PvP Menu Button

Hydrogen-2 Beta
- Updated for patch 5.1

Hydrogen-1 Beta
- beta release for patch 5.0.4
Archived Files (1)
File Name
Version
Size
Author
Date
Hydrogen-5 Beta
11kB
Maul
10-29-13 01:09 PM


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Unread 08-06-09, 01:28 AM  
Shefki
An Aku'mai Servant
 
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The following patch fixes the PlayerHasSpells error:
Code:
--- MacaroonXtras.lua~	2009-05-13 23:12:20.000000000 -0700
+++ MacaroonXtras.lua	2009-08-06 00:23:33.000000000 -0700
@@ -829,13 +829,7 @@
 end
 
 function Macaroon.SpellbookButton_OnEnter(self)
-
-	if (PlayerHasSpells()) then
-		self.tooltipText = MicroButtonTooltipText(SPELLBOOK_ABILITIES_BUTTON, "TOGGLESPELLBOOK")
-	else
-		self.tooltipText = MicroButtonTooltipText(ABILITYBOOK_BUTTON, "TOGGLEABILITYBOOK")
-	end
-
+	self.tooltipText = MicroButtonTooltipText(SPELLBOOK_ABILITIES_BUTTON, "TOGGLESPELLBOOK")
 	GameTooltip_AddNewbieTip(self, self.tooltipText, 1.0, 1.0, 1.0, NEWBIE_TOOLTIP_SPELLBOOK)
 end
Nothing terribly important but Blizzard changed some code that Maul is duplicating in his addon. Really not sure why he doesn't just use GetScript on the real buttons and point his buttons to the same stuff but yeah. No big deal it's just an issue with the tooltip for the spellbook button.
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Unread 08-05-09, 08:43 PM  
Dwargh
A Theradrim Guardian
 
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Originally posted by moonshade
Again, thanks for this wonderful mod... i really don't know how I would play w/out it.

I got this error today mousing over a spell button after 3.2 was installed.

Date: 2009-08-05 08:09:16
ID: 3
Error occured in: Global
Count: 2
Message: ..\AddOns\MacaroonXtras\MacaroonXtras.lua line 833:
attempt to call global 'PlayerHasSpells' (a nil value)
Debug:
[C]: PlayerHasSpells()
MacaroonXtras\MacaroonXtras.lua:833: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
Saw a similar if not the same error in Macaroon forum.
As I can see by the error it seems to have something to do with the spell book spells? I'm guessing it's the ability to bind to the spellbook directly thas has been... altered in some way by the patch.

So by just draging those actions out on a hidden macaroon bar and have the bindings to those might help.
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Unread 08-05-09, 06:11 AM  
moonshade
A Kobold Labourer

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Again, thanks for this wonderful mod... i really don't know how I would play w/out it.

I got this error today mousing over a spell button after 3.2 was installed.

Date: 2009-08-05 08:09:16
ID: 3
Error occured in: Global
Count: 2
Message: ..\AddOns\MacaroonXtras\MacaroonXtras.lua line 833:
attempt to call global 'PlayerHasSpells' (a nil value)
Debug:
[C]: PlayerHasSpells()
MacaroonXtras\MacaroonXtras.lua:833: SpellbookButton_OnEnter()
[string "*:OnEnter"]:1:
[string "*:OnEnter"]:1
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Unread 08-02-09, 01:56 PM  
Dwargh
A Theradrim Guardian
 
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Re: Spellbook Keybindings + Druids

Originally posted by sietelle
I have a question about spellbook keybindings: is it possible to do this for druids? Like, I have 1 through = on my keyboard bound to spells in each form on my druid, is it possible to have like 4 different spells bound to one keybinding, depending on what form you are in?
This is a tricky one.
Yes, you can bind the same key bound to any number of spells using the lock function.
To have them auto prioritize the current forms binding though that's a bit different.
You can bind on bars and the bar that's currently activated should, and to my knowledge; does, in a way prioritize the curent spell for that button.(would be kinda weird otherwize.)

But in the spell book the spell of the button with the bind doesn't change but rather you have the same binding to many buttons with a different spell in each button. Making that kind of prioritizing available for such bining stile could be possible but most certainly would take a lot of CPU and slow your gaming down heavily.

There might be a workaround.
Seeing the only real trouble with it as it is now, that I come to think about, is that the caster form spells autot change you back to.. caster form.
So if you make all bindings to real form spells(bear, cat, moonkin[not sure about tree form]) a priority binding, and the "normal" caster form bindings non-priority bindings you shouldn't accidentally change form even if you also have the same key bound to a caster form spell.

However, this also would mean that if you WANT to cast an castertype spell (like a healing spell) you would fail that cast unless you've manually changed to the caster form before the healing attempt.
Last edited by Dwargh : 08-02-09 at 01:58 PM.
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Unread 07-26-09, 07:09 PM  
sietelle
A Kobold Labourer

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Spellbook Keybindings + Druids

I have a question about spellbook keybindings: is it possible to do this for druids? Like, I have 1 through = on my keyboard bound to spells in each form on my druid, is it possible to have like 4 different spells bound to one keybinding, depending on what form you are in?
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Unread 06-17-09, 12:18 PM  
Dwargh
A Theradrim Guardian
 
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Re: xp bar - changing just the hight

Originally posted by coldsun
is there a way to change hight and/OR width of the xp bar ?
and is there an option top adjust the fontsize of the text shown on the bar ?


with the normal bar edit menue i could only use scale _ but it changes height and width together what i dont want

thx in advance


nvm , found it - just curious how to keep display xx off yy instead of getting just the %
I guess you figured the xx of yy thing out as well
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Unread 06-12-09, 06:46 PM  
coldsun
A Kobold Labourer

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xp bar - changing just the hight

is there a way to change hight and/OR width of the xp bar ?
and is there an option top adjust the fontsize of the text shown on the bar ?


with the normal bar edit menue i could only use scale _ but it changes height and width together what i dont want

thx in advance


nvm , found it - just curious how to keep display xx off yy instead of getting just the %
Last edited by coldsun : 06-12-09 at 07:00 PM.
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Unread 05-29-09, 10:19 AM  
Maul
Ion Engines, Engage!
 
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Originally posted by Dwargh
Not sure of how to do this but I'd try something like
/mac create XP
or
/mac create Rep
If you type "/mac create" it will print a list of available types of bars you can make. For the XP/Rep bars, it is indeed "/mac create xp"
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Unread 05-29-09, 07:11 AM  
Dwargh
A Theradrim Guardian
 
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Originally posted by Epilim
Is there a way to get back the XP/Rep bar? I accidently delete it when I was moving the actionbar around.. tried reinstalling it but didn't work.
Not sure of how to do this but I'd try something like
/mac create XP
or
/mac create Rep
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Unread 05-29-09, 04:28 AM  
Epilim
A Kobold Labourer

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Is there a way to get back the XP/Rep bar? I accidently delete it when I was moving the actionbar around.. tried reinstalling it but didn't work.
Last edited by Epilim : 05-29-09 at 04:36 AM.
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Unread 05-09-09, 12:12 AM  
sindalee
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=O

you did it!

/hugspam
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Unread 05-05-09, 09:58 PM  
anseloth
Coding Archmage
 
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Originally posted by Maul
"Towards thee I roll, thou all-destroying but unconquering bug; to the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee."

/sigh

Okay, I will see what else I can think of
Khaaaaan!!!!

anyway, back in the bugcave..... any suggestions on things we might be able to do to find info that might help you? this is starting to sound like something it would take more than one person to handle, at least to me.
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Last edited by anseloth : 05-05-09 at 09:59 PM.
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Unread 05-05-09, 05:13 PM  
Maul
Ion Engines, Engage!
 
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"Towards thee I roll, thou all-destroying but unconquering bug; to the last I grapple with thee; from hell's heart I stab at thee; for hate's sake I spit my last breath at thee."

/sigh

Okay, I will see what else I can think of
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Last edited by Maul : 05-05-09 at 05:13 PM.
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Unread 05-05-09, 12:46 PM  
MMOGames
A Murloc Raider
 
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Ghosts Bag still theres
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Unread 04-30-09, 11:21 AM  
Dwargh
A Theradrim Guardian
 
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Re: Re: Re: Re: Re: Re: Re: Re: Re: Cast Bar

Originally posted by Wulfstryke
Sadly now with the latest update I get the loot bar to pop up but i am still unable to use it to loot.. I have deleted the bare.. created a new one.. did not work, I went and shut down wow and deleted the saved files in my saved vairables folder and booted wow and again the loot table pops up but its a blank icon with the need / greed but it wont let me choose. just a heads up.. dont know what more to do..
Like this?

Quote from Macaroon comments:
Originally posted by Vexacus
donno if it's a extra or a main
but current i can't see any of the loot on the lootbar
i can roll need or pass but they just appear empty
The issue has been fixed with the latest Xtras update. In 3.1, Blizzard change some things on their frames and I had to stop manipulating them and just create visual references while in config mode instead of showing the actual frames.
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