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Recompense's Portal Bug Reports Feature Requests
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Version:
1.2.1
Date:
11-11-2009 07:55 AM
Size:
79.95 Kb
Downloads:
21,306
Favorites:
338
MD5:
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Main menu bar, 3D model viewer, critters dropdown list, and the Livestock Buttons
Livestock   Popular! (More than 5000 hits)
Livestock: For all your companion needs
Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. However, it will also classify all your mounts as land mounts and slow mounts - defeating much of the purpose of using the addon. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently six slash commands for the addon. View the ReadMe file for a more in-depth explanation.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone]" to designate a pet or mount for your current zone or subzone. For more information, check the ReadMe.
Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.
  Change Log - Livestock
Version 1.2.1:

- The zone / subzone option now has a GUI accessible through the addon's Interface -> Addons menu. Drag pets or mounts to the appropriate boxes to select them as preferred for your current zone or subzone.
- The Gnomish Cloaking device buff is now added to the list of "stealth" buffs that Livestock can be set to restrict summons of pets or mounts.
- Fixed some incorrect info in the ReadMe and clarified some of the output error messages printed to the chat frame.

Version 1.2:

- A new option for Livestock has been added: designating a mount or pet for a specific zone or subzone. This is currently done with the /livestock [zone/subzone] command. For more details, please see the ReadMe.
- Most of the addon's functionality is now described in the ReadMe.txt file included with the addon rather than the page. This file is rewritten to be more of a walkthrough from the beginning for new users but documents everything for continuing users.
- Donations enabled at the request of one of the users, but certainly not required.

Version 1.1.8:

- I forgot to enable the Russian and Spanish localizations. Thanks to madbit on WoWInterface for pointing this out.
- There are some other changes that I forgot to write down... uhh... if there are any bugs, I blame Robby.

Version 1.1.7:

- When you are mounted on a land mount underwater and use the Livestock Smart Mount feature, you will dismount instead of doing nothing. (If you have Livestock configured to use a spell underwater, then the spell takes precedence.)
- Wintergrasp Smart Mount support added so that during a battle, Smart Mount will pick a land mount and a flying mount with no battle. Thanks to Duman and magus424 on WoWInterface for reminding me that I needed to address this in a release
- Adjusted the code by which Livestock decides if a land or flying mount should be used.
- Livestock is no longer released under the GPL. All rights are now reserved to the author.
- Preliminary Russian translation added (thanks to simply on Curse) and Spanish translation added (thanks to madbit on WoWInterface).

Version 1.1.6:

- UI for preferences reverted to use Blizzard's Interface Options Panel. Thanks to those who voiced their feedback for the experimental interface.
- Added a new slash command, "/livestock prefs" to shortcut to the preferences in the Interface Options Panel.
- Preferences for vanity pet summons and Smart Mounting behavior are split into two sub-sections of the preferences menu.
- Hunters now have the option of tying Aspect of the Cheetah or Pack to Smart Mounting. You can select this option to happen when indoors, or while moving (and out of combat). You will cast Cheetah if you're playing solo, and Pack if you're in a group (and have learned the spell).
- Mages and priests have the option to cast Slow Fall / Levitate on themselves with Smart Mounting if they're falling and not in combat.
- When wearing the Bloodsail Admiral's Hat, Don Carlos's Hat, or while under the effect of any of the level 80 Jewelcrafting trinket buffs that summon a pet, Livestock's pet summoning features will be suppressed.
- Druids mounted on a land mount who activate Smart Mounting when they move into a flyable area will shift to flight form (if they have this option selected and they are not in combat) instead of dismounting.
- Druids who use Smart Mounting to cast Travel Form in combat while moving will see it recast instead of toggle. (Equivalent to /cast !Travel Form) This has not been tested on locales other than enUS, so please let me know if you see funny behavior with Travel Form in combat!
- Levitate and Water Walking cast underwater using Smart Mounting are now self-cast instead of cast on target. This fixes the issue of using Smart Mounting when you had a friendly unit targeted who was not in your group.
- The macros created with the Macro Generator no longer have the [nocombat] and [noflying] conditions attached to them. The conditions were interfering with some of the newer combat and flying mount behaviors of Livestock, and were leftover from earlier versions that needed them. All checks for combat and flight are now handled through the addon, respecting the Livestock preferences you've selected, rather than being filtered through the macro system. This cuts out potential undesirable behavior for preferences that only happened in flight or combat.
- Fixed a bug where Death Knights and Priests who changed their underwater Smart Mounting options may not have seen the changes go into effect, and may have had unintended effects when they left the water.
- Fixed a bug that may have been responsible for Livestock trying to summon flying mounts in areas where they are not allowed -- most particularly the old world continents. Feedback is appreciated as always.
- Fixed a bug where players on the frFR client would not properly summon land mounts in Wintergrasp.
- Fixed a bug where completing the quest "Blast the Gateway" would result in your character summoning a vanity pet from their checklist automatically even if the option to do so was not checked.



Version 1.1.5:

- New preference: if you have Livestock set to not summon a pet when you are PVP flagged, you can now set the addon to ignore your PVP flag in an instance and summon one automatically anyway.
- Livestock will no longer automatically summon a pet when you are falling. (No more trying to cast Flight Form or Levitate to save yourself and dying because Livestock used your GCD to summon a pet!)
- The option to dismiss pets when going into the air should no longer dismiss pets when you are mounting a land mount. It will still dismiss a pet if you enter a ground vehicle.
- Livestock will no longer change your world map to your current zone when you are moving between zones.
- French and German localizations updated to include all strings.
- Changed the look of the settings frames to create a more integrated look -- heading toward a more complete UI solution as I have time for it.
- Change log up to this version removed from hosting site and archived in Change Log.txt
  Optional Files - Livestock
Sorry, there are currently no optional files available.
  Archived Versions - Livestock
File Name
Version
Size
Author
Date
1.2
78kB
Recompense
10-20-2009 11:49 PM
1.1.8
76kB
Recompense
10-19-2009 03:20 PM
1.1.7
76kB
Recompense
08-12-2009 10:07 PM
1.1.6
83kB
Recompense
02-26-2009 03:59 PM
1.1.5
80kB
Recompense
01-08-2009 04:13 AM
1.1.4
76kB
Recompense
12-16-2008 05:24 PM
1.1.3
76kB
Recompense
12-07-2008 05:33 PM
1.1.2
76kB
Recompense
12-01-2008 12:49 AM
1.1.1
76kB
Recompense
11-23-2008 06:19 PM
1.1
75kB
Recompense
11-15-2008 07:37 AM
  Comments - Livestock
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Old 10-07-2008, 05:55 PM  
Recompense
A Murloc Raider
 
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Forum posts: 6
File comments: 132
Uploads: 15
Re: Dismounting when mounted?

Quote:
Originally posted by Lorelei
One (hopefully) small request: would it be possible to have the macro behave as a "dismount" key if you are already mounted? So if you do not have a mount, it picks one at random, but if you're mounted, then the keypress simply dismounts you. Right now it dismounts you, but only because it is summoning another mount. Another addon, GoGoMount, uses the behavior I described, but that isn't developed actively it seems and it certainly isn't wotlk-compatible.
Thanks for the suggestion Lorelei, I got annoyed by this too. It *should* be dismounting you now if you're already mounted, but only on the ground - I changed that a couple versions ago. Do you have the most updated version?
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Old 10-07-2008, 08:58 AM  
Lorelei
A Kobold Labourer

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Dismounting when mounted?

One (hopefully) small request: would it be possible to have the macro behave as a "dismount" key if you are already mounted? So if you do not have a mount, it picks one at random, but if you're mounted, then the keypress simply dismounts you. Right now it dismounts you, but only because it is summoning another mount. Another addon, GoGoMount, uses the behavior I described, but that isn't developed actively it seems and it certainly isn't wotlk-compatible.
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Old 09-28-2008, 11:43 PM  
Recompense
A Murloc Raider
 
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Forum posts: 6
File comments: 132
Uploads: 15
Quote:
Originally posted by Maul
I believe it was Ro on the UI & Macros beta forums.

http://forums.worldofwarcraft.com/th...180&sid=2000#7

Edit: found the post.
You are right, I deleted my bookmark for the post so I forgot to check there. I've updated the credit portion.
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Old 09-28-2008, 09:17 PM  
Maul
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Quote:
... the idea for the model viewer wasn't mine but I can't track down where the comment was made to include it!
I believe it was Ro on the UI & Macros beta forums.

http://forums.worldofwarcraft.com/th...180&sid=2000#7

Edit: found the post.

Last edited by Maul : 09-28-2008 at 09:20 PM.
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Old 09-28-2008, 06:03 PM  
Elloria
A Frostmaul Preserver
 
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Quote:
Originally posted by Recompense
Grats! That inventory addon you're using - those mounts aren't really in your bags, right? It must be pulling them from your Companion window, that's a neat idea.
Well no that picture is taken from the live servers not ptr. That is going to be the beauty of this next patch no more missed bag space!
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Old 09-28-2008, 05:28 PM  
Recompense
A Murloc Raider
 
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Forum posts: 6
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Uploads: 15
Quote:
Originally posted by Elloria
Ps: Just hit 50 mounts tonight thanks to the brewfest kodo drop hehe. yay!
http://www.hdimage.org/images/t4zpz5...2708034644.jpg
Grats! That inventory addon you're using - those mounts aren't really in your bags, right? It must be pulling them from your Companion window, that's a neat idea.
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Old 09-28-2008, 05:26 PM  
Recompense
A Murloc Raider
 
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Forum posts: 6
File comments: 132
Uploads: 15
Quote:
Originally posted by dtyfgtxj
I experienced the error you mentioned, on an alt with only one mount (the non-epic land mount "Striped Frostsaber").


The error occured when I logged on after updating to the current version of Livestock (0.5). I logged on inside a building (can't mount here). Since this character only has one mount, I do not use any macros or Livestock buttons to manage the mount, just the button for the mount dragged from the shift-p tab to the action bar.

I have a screenshot but it really doesn't provide any more information than I gave above.
Perfect - this looks like a Blizzard bug, which means there's little I can do about it for now except wait.
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Old 09-28-2008, 09:52 AM  
dtyfgtxj
A Kobold Labourer

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I experienced the error you mentioned, on an alt with only one mount (the non-epic land mount "Striped Frostsaber").
Quote:
Max mounts is 1
Error for mount 1, ID: 6074, name: nil, spellID: 8394, icon: Interface\Icons\Ability_Mount_WhiteTiger, summoned: nil
The error occured when I logged on after updating to the current version of Livestock (0.5). I logged on inside a building (can't mount here). Since this character only has one mount, I do not use any macros or Livestock buttons to manage the mount, just the button for the mount dragged from the shift-p tab to the action bar.

I have a screenshot but it really doesn't provide any more information than I gave above.
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Old 09-27-2008, 06:11 AM  
Elloria
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Quote:
Originally posted by Recompense
Wow, I didn't even notice I did that... I've been typing "mount" so often in the code that I think when I started with "mou" my fingers finished with "nt" instead of "th." Sigh.

I can't really think of many other updates to include at this point, except for perhaps 3D model support as mentioned below. I might as well put that in for the fun of it!
What do you mean by that? Like putting a 3d model of the mount at the selection screen? That would be awesome instead of just a list. Sometimes I forget what they look like. Yea colors are listed but sometimes a visual is just a good thing to have. Keep up the great work.

Ps: Just hit 50 mounts tonight thanks to the brewfest kodo drop hehe. yay!
http://www.hdimage.org/images/t4zpz5...2708034644.jpg
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Last edited by Elloria : 09-27-2008 at 06:12 AM.
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Old 09-25-2008, 11:10 PM  
Recompense
A Murloc Raider
 
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Uploads: 15
Quote:
Originally posted by Elloria
LOL nice play on words there :P
Wow, I didn't even notice I did that... I've been typing "mount" so often in the code that I think when I started with "mou" my fingers finished with "nt" instead of "th." Sigh.

I can't really think of many other updates to include at this point, except for perhaps 3D model support as mentioned below. I might as well put that in for the fun of it!
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Old 09-25-2008, 09:52 PM  
Elloria
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Quote:
Originally posted by Recompense
Sure, I'll put this in the next release. Check/uncheck all with mounts is implemented but I don't think I uploaded that version yet. So the next version will have both of those updates.

Thanks for the word-of-mount promoting!
LOL nice play on words there :P And its my pleasure *bows* My thanks for an awesome mod that is pleasing to the eye to boot. I appreciate the update with the cool upgrades! Can't wait for 3.0 I have 46 mounts. Goin for the 50 mount achievement hehe
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Old 09-25-2008, 06:42 PM  
Recompense
A Murloc Raider
 
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Uploads: 15
Quote:
Originally posted by Elloria
think you could add the option to resize those buttons at some point down the road? Id like em to be a bit smaller if possible.

ps: When im on the ptr i always tell people about your mod and how usefull it will be. tryin to get you more testers :P
Sure, I'll put this in the next release. Check/uncheck all with mounts is implemented but I don't think I uploaded that version yet. So the next version will have both of those updates.

Thanks for the word-of-mount promoting!
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Old 09-25-2008, 06:33 PM  
Elloria
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think you could add the option to resize those buttons at some point down the road? Id like em to be a bit smaller if possible.

ps: When im on the ptr i always tell people about your mod and how usefull it will be. tryin to get you more testers :P
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Last edited by Elloria : 09-25-2008 at 06:34 PM.
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Old 09-23-2008, 01:44 PM  
Recompense
A Murloc Raider
 
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Forum posts: 6
File comments: 132
Uploads: 15
Quote:
Originally posted by TGulics
Love the mod

Some visual "feedback" on the icons would be nice, when clicked. Right now they're static.
Thanks, I'm glad it's useful for you!

I'll look into this - this is the first mod I've made where I've had to make my own buttons, and so I need to look into a) how to properly put in a "highlight" and b) how to draw it in Photoshop (urk).

Edit: Ah, this isn't hard at all, I'm just having trouble making the highlight texture look like I didn't draw on the button with a crayon. The next release will have button highlighting in it

Last edited by Recompense : 09-23-2008 at 02:41 PM.
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Old 09-23-2008, 12:09 PM  
TGulics
A Kobold Labourer

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Love the mod

Some visual "feedback" on the icons would be nice, when clicked. Right now they're static.
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