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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-15-14 01:16 AM
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6.0.3

Livestock  Popular! (More than 5000 hits)

Version: 2.3.1
by: Kharthus [More]

Livestock: For all your companion needs

Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently eight slash commands for the addon. View the ReadMe file for a more in-depth explanation. /livestock and /ls both work for commands.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone]" to designate a pet or mount for your current zone or subzone. For more information, check the ReadMe.
  • Use "/livestock [mount/nomount/pet/nopet]" to add/remove pets and mounts from the random summon list. Uses your active summon.
  • Use "/livestock debug" - Prints out useful debugging information that can assist the developers in solving problems. Use the command again to turn off the debugging output.


Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.

Version 2.3.1

- Restrict Nagrand option to not use siege tanks and only use mounts if learned

Version 2.3.0

- Added Garrison Mounts option for Nagrand

Version 2.2.7

- Restrict autosummon pets while in vehicles to prevent issues with vehicle buttons

Version 2.2.6

- Will once again summon flying mounts underwater in flying zones
- Fixed issue with pet auto-summons and barbershops
- Druids now only summon travel form underwater if they are moving
- Moonkin form now supported when canceling travel form (while moving)

Version 2.2.5

- Fixed macro errors (re-create macros or assign an icon to fix issue)

Version 2.2.4

- Fix for Druids in Draenor

Version 2.2.3

- Fix for Draenor mounting

Version 2.2.2

- Fixed interactions with Monk Zen Flight

Version 2.2.1

- Moonkins now remain in moonkin form when mounting (fix for non-combo button)

Version 2.2.0

- Fixed dragging pets into the Zone/Subzone screen
- Disabled dragging mounts into the Zone/Subzone screen (use the command line)
- Better handling of the new flying mounts in land menu setting
- Moonkins now remain in moonkin form when mounting

Version 2.1.0

- Hide mounts from the opposite faction

Version 2.0.5

- Fixed flying dismounts for non-druids

Version 2.0.4

- New Option: Include flying mounts in land menu
- More druid fixes

Version 2.0.3

- Fixed Death Knights and Paladins
- Additional fixes for Druids

Version 2.0.2

- Support Flight Form when using Glyph of the Stag

Version 2.0.1

- Fixed error on non-hunters

Version 2.0.0

- Support for patch 6.0.2
- Fixed some issues with druid forms
- Low level druids will use cat form until they learn travel form
- Aspect of the Hawk removed (can cancel AotC/AotP when mounting)

Version 1.9.9

- Fixed Outlands flying mounts

Version 1.9.8

- random() changed to fastrandom() for 5.4.2 patch

Version 1.9.7

- TOC update for patch 5.4

Version 1.9.6

- TOC update for patch 5.3
- Now uses flying mounts underwater (instead of land)

Version 1.9.5

- Performance improvements

Version 1.9.4

- Two new options for Aspect of the Hawk
- New option: New mounts are disabled by default

Version 1.9.3

- Fixed Aspect of the Pack in groups

Version 1.9.2

- Updates for patch 5.2

Version 1.9.1

- Fixed flying detection code for Outlands
- Slight update to the new scrolling code
- Added /ls as a shortcut for /livestock

Version 1.9.0

- Added Azure Water Strider option
- Added Zen Flight option
- Added scrollable mount/pet lists
- Fixed code that detects flying skill level and area
- Cleanup Abyssal Seahorse code
- Cleanup localizations
- Removed Crusader Aura

Version 1.8.0

- Updates for patch 5.1
- Another fix for SetWidth errors
- Fixed Aspect of the Pack

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (64)
File Name
Version
Size
Author
Date
2.3.0
87kB
Kharthus
12-04-14 02:13 AM
2.2.7
87kB
Kharthus
12-02-14 02:49 AM
2.2.6
87kB
Kharthus
11-30-14 09:08 PM
2.2.5
87kB
Kharthus
11-17-14 01:36 AM
2.2.4
87kB
Kharthus
11-16-14 05:01 PM
2.2.3
87kB
Kharthus
11-14-14 01:43 AM
2.2.2
87kB
Kharthus
11-02-14 01:16 PM
2.2.1
87kB
Kharthus
11-01-14 10:47 AM
2.2.0
87kB
Kharthus
10-19-14 05:45 PM
2.1.0
87kB
Kharthus
10-18-14 07:21 PM
2.0.5
86kB
Kharthus
10-17-14 03:24 PM
2.0.4
86kB
Kharthus
10-17-14 01:22 PM
2.0.3
86kB
Kharthus
10-16-14 01:28 AM
2.0.2
86kB
Kharthus
10-15-14 10:42 PM
2.0.1
86kB
Kharthus
10-15-14 12:27 AM
2.0.0
86kB
Kharthus
10-14-14 10:56 PM
1.9.9
87kB
Kharthus
08-16-14 12:15 PM
1.9.8
87kB
Kharthus
12-12-13 09:30 PM
1.9.7
86kB
Kharthus
09-30-13 04:00 AM
1.9.6
86kB
Kharthus
06-15-13 01:57 PM
1.9.5
86kB
Kharthus
03-24-13 07:20 PM
1.9.4
86kB
Kharthus
03-19-13 08:23 PM
1.9.3
86kB
Kharthus
03-19-13 06:18 PM
1.9.2
86kB
Kharthus
03-05-13 08:09 PM
1.9.1
86kB
Kharthus
03-04-13 11:51 PM
1.9.0
86kB
Kharthus
03-03-13 06:46 PM
1.8.0
89kB
Kharthus
11-28-12 10:16 PM
1.7.12
89kB
Kharthus
11-12-12 07:35 PM
1.7.11
89kB
Kharthus
11-10-12 01:24 PM
1.7.10
89kB
Kharthus
11-05-12 10:11 PM
1.7.9
89kB
Kharthus
11-05-12 08:32 PM
1.7.8
89kB
Kharthus
11-02-12 11:59 AM
1.7.7
89kB
Kharthus
10-29-12 02:19 AM
1.7.6
89kB
Kharthus
10-28-12 09:37 PM
1.7.5
89kB
Kharthus
10-28-12 08:24 PM
1.7.4
89kB
Kharthus
10-22-12 10:32 PM
1.7.3
89kB
Kharthus
10-22-12 12:09 AM
1.7.2
89kB
Kharthus
10-21-12 03:31 PM
1.7.1
88kB
Kharthus
10-20-12 02:25 PM
1.7.0
88kB
Kharthus
10-19-12 04:08 PM
1.6.9
88kB
Kharthus
10-07-12 09:26 PM
1.6.8
88kB
Kharthus
10-05-12 03:25 PM
1.6.7
87kB
Kharthus
09-25-12 08:06 PM
1.6.6
87kB
Kharthus
09-21-12 06:53 PM
1.6.5
87kB
Kharthus
09-11-12 01:28 AM
1.6.4
87kB
Kharthus
09-02-12 01:07 PM
1.6.3
86kB
Kharthus
09-02-12 10:26 AM
1.6.2
86kB
Kharthus
09-01-12 09:57 AM
1.6.1
86kB
Kharthus
08-31-12 07:53 PM
1.6.0
86kB
Kharthus
08-27-12 10:49 PM
1.5.4
85kB
Kharthus
01-09-12 09:19 PM
1.5.3
84kB
Kharthus
12-16-11 02:31 PM
1.2.2
81kB
Kharthus
01-05-10 11:59 PM
1.2.1
80kB
Recompense
11-11-09 06:55 AM
1.2
78kB
Recompense
10-20-09 09:49 PM
1.1.8
76kB
Recompense
10-19-09 01:20 PM
1.1.7
76kB
Recompense
08-12-09 08:07 PM
1.1.6
83kB
Recompense
02-26-09 02:59 PM
1.1.5
80kB
Recompense
01-08-09 03:13 AM
1.1.4
76kB
Recompense
12-16-08 04:24 PM
1.1.3
76kB
Recompense
12-07-08 04:33 PM
1.1.2
76kB
Recompense
11-30-08 11:49 PM
1.1.1
76kB
Recompense
11-23-08 05:19 PM
1.1
75kB
Recompense
11-15-08 06:37 AM


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Unread 10-25-08, 09:48 PM  
Recompense
A Murloc Raider
 
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Re: Re: Re: possible problem?

Originally posted by Tungsten Spleen
tried /livestock redo and it totally worked! Thanks for the response. This has got to be one of the best new mods out there in my opinion. It replaced 2 clunky randomizers that I was using (1 for pets, 1 for mounts). Livestock has all the features they had, extra features, better support (yay!) and it is smaller. Hats off to you sir! (or madam, this is the net after all, you could be a cat for all I know)

Tungsten Spleen
I'm glad it worked out - I wish I knew *why* it went bonkers but at least it can be fixed. In future versions, I've made a way so that if strange things like this happen again, I can log on to the person's server, find them online, and send commands to have the addon automatically send me Livestock's data so I can look at it before they end up doing /livestock redo. The slash command will clear up the issue, but I'd like to see what it looked like before so I can make sure I didn't inadvertently cause a problem with a change in the code.

And my forum avatar is a scrambled picture of me, so "sir" works - I play a resto druid as my main, so I'm usually in tree form and hardly ever in cat form
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Unread 10-25-08, 08:59 PM  
Tungsten Spleen
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Re: Re: possible problem?

Originally posted by Recompense
Hi Tungsten Spleen, I'm sorry to hear that this changed on you! I'm not sure exactly what happened, because I didn't change any of the mount re-assignment code. The only thing I remember changing was something to override the saved Snowy Gryphon bugged data.

Have you tried using /livestock redo ? The newer versions have this command to try and "reset" all the mounts and put them back to where they should be.

Please let me know if that works - if it doesn't, then please send me a PM and I can have you send me some more relevant data.
tried /livestock redo and it totally worked! Thanks for the response. This has got to be one of the best new mods out there in my opinion. It replaced 2 clunky randomizers that I was using (1 for pets, 1 for mounts). Livestock has all the features they had, extra features, better support (yay!) and it is smaller. Hats off to you sir! (or madam, this is the net after all, you could be a cat for all I know)

Tungsten Spleen
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Unread 10-25-08, 05:32 PM  
Melusina
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Re: Re: Possible, yes. Likely?

Originally posted by Recompense
My recommendation for now is that if you would like to have the ability to force a land mount in a flying area, that you use the land mount button / keybind / macro. If you are using the macro, that is actually pretty easy to change to a right-click / left-click capability, but the button and keybind are harder to do. If you'd like me to tell you how to modify the macro, I can do that.
Yes, please.
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Unread 10-25-08, 05:25 PM  
Recompense
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Re: possible problem?

Originally posted by Tungsten Spleen
I downloaded the latest version (1.0.6.2), and now no matter what my flying mount is not summoned anywhere in outlands when using smartmount. This worked fine in 1.0.5.3, but now all I get is a land mount. Am I missing something or done something wrong with a setting? I've been using this since the patch and this is my first issue. I love this mod, so any help would be appreciated.

Tungsten Spleen
Hi Tungsten Spleen, I'm sorry to hear that this changed on you! I'm not sure exactly what happened, because I didn't change any of the mount re-assignment code. The only thing I remember changing was something to override the saved Snowy Gryphon bugged data.

Have you tried using /livestock redo ? The newer versions have this command to try and "reset" all the mounts and put them back to where they should be.

Please let me know if that works - if it doesn't, then please send me a PM and I can have you send me some more relevant data.
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Unread 10-25-08, 05:20 PM  
Recompense
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Re: Possible, yes. Likely?

Originally posted by Melusina
I was thinking today that it would be really convenient if a right-click function could be added to the Smart button to summon a land mount in a flying zone, the way that right-clicking the minipet button puts the pet away. Would that be possible?
Hi Melusina, thanks for the suggestion! It is possible to do this, yes. However, I changed how smart mounting looks in the code in version 1.0.5 and now making it have more options would be more difficult than before. I'm not saying that I won't do it, just that I would have to take a look carefully at it.

My recommendation for now is that if you would like to have the ability to force a land mount in a flying area, that you use the land mount button / keybind / macro. If you are using the macro, that is actually pretty easy to change to a right-click / left-click capability, but the button and keybind are harder to do. If you'd like me to tell you how to modify the macro, I can do that.
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Unread 10-25-08, 08:42 AM  
Tungsten Spleen
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possible problem?

I downloaded the latest version (1.0.6.2), and now no matter what my flying mount is not summoned anywhere in outlands when using smartmount. This worked fine in 1.0.5.3, but now all I get is a land mount. Am I missing something or done something wrong with a setting? I've been using this since the patch and this is my first issue. I love this mod, so any help would be appreciated.

Tungsten Spleen
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Unread 10-25-08, 04:08 AM  
Melusina
A Kobold Labourer

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Possible, yes. Likely?

I was thinking today that it would be really convenient if a right-click function could be added to the Smart button to summon a land mount in a flying zone, the way that right-clicking the minipet button puts the pet away. Would that be possible?
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Unread 10-24-08, 05:14 PM  
Recompense
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Originally posted by Movarrin
For whatever reason, this release breaks autosummon when rezzing or zoning. I even did a uninstall, fresh install and still had the same problem.

I reverted to Livestock_1_0_5_3 and autosummon works fine.
See Mikhael's comment below mine - I tweaked the code because there were too many ways for the "autosummon when rezzed" event to happen that weren't actually being rezzed. (logging into the game, zoning into an instance or BG, etc.) Because summoning pets invokes the global cooldown, I didn't want to risk having an unintended firing of the "rez" event resulting in the pet taking up the cooldown in an untimely position.

With Mikhael's suggestion, I agreed that it would be better to change this to an "autosummon on move" feature because movement only happens when you move. I will be putting more code into make the change more effective so that when you do just about anything involving movement and don't have a pet out, you will summon one.

This change was fully noted in the change log, so it shouldn't have been that much of a surprise.

Edit: version 1.0.6.2 now includes autosummoning with multiple methods of movement.
Last edited by Recompense : 10-24-08 at 09:18 PM.
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Unread 10-24-08, 07:58 AM  
Mikhael of Doomhammer
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Yes, it appears that the auto-summon on move code replaced the auto-summon on rez/zone. I just improved it a bit, so as soon as you do most anything after your pet gets desummoned, he should be out again...coming in a near future release
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Unread 10-24-08, 07:43 AM  
Movarrin
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Originally posted by Recompense
Well, in this case, they're harmless They also should be gone in the latest version, if you feel better about not having them there.
For whatever reason, this release breaks autosummon when rezzing or zoning. I even did a uninstall, fresh install and still had the same problem.

I reverted to Livestock_1_0_5_3 and autosummon works fine.
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Unread 10-22-08, 05:53 PM  
Recompense
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Originally posted by Kerecha
Ucing tekerr cos bugsack is acting up (and dun seem to wanna play along eith LDB) and its only tellinge me theres FrameXML errors, but i can't seem to locate where from, was told to look in the log so i did and just posted what i found under each addon

Hoping that someone with a clue would know what to do with it .
Well, in this case, they're harmless They also should be gone in the latest version, if you feel better about not having them there.
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Unread 10-22-08, 05:49 PM  
Kerecha
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Originally posted by Recompense
Thanks for the report, Kerecha. I appreciate it. Edit: The reason why they were there there is because I had offsets of 0 and didn't explicitly declare them.

Edit: OK, I poked through the XML and made some small adjustments. It looks like that fixed it, so you shouldn't see those in the log when I next update the mod. Just to be clear again, though, those messages in FrameXML aren't errors. If you're seeing a red error message in game about FrameXML, it is referring to the FrameXML folder (which you can't normally see in the WoW folder) which contains game code. Basically, it means an addon is misbehaving with the 3.0.2 code.

A bug control mod like Swatter can help you narrow down which one, but I'm pretty confident it's not Livestock. I started making this addon with 3.0.2 so I know it's behaving with the code changes.
Ucing tekerr cos bugsack is acting up (and dun seem to wanna play along eith LDB) and its only tellinge me theres FrameXML errors, but i can't seem to locate where from, was told to look in the log so i did and just posted what i found under each addon

Hoping that someone with a clue would know what to do with it .
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Unread 10-22-08, 05:13 PM  
Recompense
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Originally posted by Tinuviel
I have a suggestion for a feature, a la MiniPets addon.

Do you think there could be some kind of popup warning when you switch zones/dismount/whatever where your pet would disappear, to remind you to resummon a random pet?

Obviously, this wouldn't have an effect on the mount portion, but it would be nice.
Hi Tinuviel, Mikhael's post above you is something that I'll probably be incorporating into the next released version. It would be something that automatically makes you summon a pet if you don't have one out and you're not in combat, stealthed, or mounted.
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Unread 10-22-08, 05:12 PM  
Recompense
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Originally posted by Mikhael of Doomhammer
Well, I got the summon on move forward working...finally

Main problem was that the function for the secure hook needed an end...blah.
I restricted the summon on move forward to not work in combat, mounted, or stealthed.

Would you like me to post the changes somewhere?
Mikhael, that sounds great! Feel free to PM me the code. I will probably add another restriction via a toggle in the preferences so that you would have to select this functionality to be on rather than have it happen all the time.

Edit: It's not working with the broom because the broom isn't a mount, it's an item. It never goes into your list of known mounts, so Livestock doesn't know it's there.
Last edited by Recompense : 10-22-08 at 05:52 PM.
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Unread 10-22-08, 05:05 PM  
Mikhael of Doomhammer
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Well, I got the summon on move forward working...finally

Main problem was that the function for the secure hook needed an end...blah.
I restricted the summon on move forward to not work in combat, mounted, or stealthed.

Would you like me to post the changes somewhere?

Just tested 1.0.5.3 - does not detect [Magic Broom]
Last edited by Mikhael of Doomhammer : 10-22-08 at 05:11 PM.
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