Download
(87 Kb)
Download
Updated: 08-16-14 12:15 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Updated:08-16-14 12:15 PM
Created:unknown
Downloads:29,022
Favorites:318
MD5:
5.4
Livestock  Popular! (More than 5000 hits)
Version: 1.9.9
by: Kharthus [More]
Livestock: For all your companion needs
Now that your pets and mounts don't take up space in your bags, Livestock lets you manage them intelligently. This addon sorts your companions into land mounts, flying mounts, and vanity pets. Then, with the push of a button, you can randomly summon any of the three, or designate a favorite pet to have out on command.

You can also have Livestock always keep a pet by your side, and have it dismiss your vanity pet when you are in PVP battle and it would give away your position.

You can even tell Livestock to put you on a random land or flying mount depending on whether the area you're in lets you fly or not. Underwater or in combat, Livestock can also be configured to cast certain spells relating to travel, such as Path of Frost or Ghost Wolf.

New to version 1.2 and above, you can designate certain pets or mounts to be called in certain zones or subzones. Ride in style on a Frostwolf Howler while in Alterac Valley, and then switch to your favorite color of Mechanostrider while in Ironforge. Livestock will let you make sure that you have your good luck pet out whenever you're in Ulduar or Trial of the Crusader.
You can summon critters, land mounts, and flying mounts in various ways. See the ReadMe file for more information.
Localization Help:
Livestock currently only works for the enUS, deDE, eES, ruRU, and frFR clients. (The client is only localized completely for the enUS client, and assistance in localizing is always appreciated!) If you are on another client, Livestock will load but will show all English strings. If you are willing to help localize the addon for your language, please let me know - you'd only need to provide some simple translations and I'd do the rest. You can reach me through the Private Message system available here.
Slash Commands:
There are currently eight slash commands for the addon. View the ReadMe file for a more in-depth explanation. /livestock and /ls both work for commands.
  • Use "/livestock" to bring up the main menu bar.
  • Use "/livestock reset" to move the four Livestock Buttons back to their default positions.
  • Use "/livestock scale <scale>" to change the size of the Livestock Buttons.
  • Use "/livestock prefs" as a shortcut to access the preferences, described in the ReadMe.
  • Use "/livestock redo" to force Livestock to reset to default. Useful for squashing buggy behavior at the cost of having to reset your settings.
  • Use "/livestock [zone/subzone]" to designate a pet or mount for your current zone or subzone. For more information, check the ReadMe.
  • Use "/livestock [mount/nomount/pet/nopet]" to add/remove pets and mounts from the random summon list. Uses your active summon.
  • Use "/livestock debug" - Prints out useful debugging information that can assist the developers in solving problems. Use the command again to turn off the debugging output.


Livestock Options and Preferences:
You can find the options for Livestock in the Addons tab of the Blizzard Interface options menu. The "Livestock" tab has the major options, while options for pets, Smart Mounting, and zone/subzone preferences are in sub-menus. You can read more about the preferences in the ReadMe file.
Bug Reports and Feature Requests
If you find unexpected behavior in Livestock, especially in locales other than enUS, please check the FAQ first to see if it has been addressed and if there is a possible fix.
Please report any bugs you find with Livestock -- or feature requests you'd like to see -- using the "Report Bugs" or "Feature Request" button underneath the Download button, up and to the right. I appreciate your feedback and support.
If you are reporting a bug, the following information is helpful: Any error messages that you saw, where you were (if you can give coordinates, that's excellent), what you were trying to do, what your menus looked like, and what class you play.
Thanks!
Well-deserved credit goes to the following people:
  • Khanthal (Uldum), for the original idea and being our MT so often!
  • A BIG thank you to Sbo (UI and Macros forum, Live) who helped me figure out what was the issue with Dalaran and Wintergrasp as well as suggesting the way to get around it.
  • Grimgear (UI and Macros forum, Live) for helping troubleshoot a bug, pointing me to keybindings, and suggesting rotation speed. Also for pointing out how best to adjust my GUI to compensate for localization.
  • Lunessa (UI and Macros forum, Live) for pointing me to Blizzard's instructions on creating panels in the Interface menu.
  • Xelron (UI and Macros forum, Live) for helping construct debug messages to get more information and indirectly convincing me to make my own dropdowns.
  • Ro (UI and Macros forum, Beta) for the 3D model viewer idea. Ro also originally suggested making my own custom dropdowns, which I thought was beyond me!
  • Elloria and Tgulics (WoWInterface) for helping spread the word and test the addon in its early stages and for suggesting highlighting the buttons when they're clicked.
  • The MVPs (UI and Macros forum) for providing the resources needed to accomplish this one as well as stepping in and answering my questions from time to time. Special thanks to Alestane and Iriel for helping me with secure handlers.
  • kdkunde (WoWInterface) for helping translate this mod into German so far!
  • Vastilia (WoWInterface) and Yorgl (Curse) for helping translate into French!
  • madbit (WoWInterface) for the Spanish translation.
  • simply (Curse) for the Russian localization.
  • Certainly not least, Brenkite (Uldum) for being my personal troubleshooter and moral support.
Version 1.9.9

- Fixed Outlands flying mounts

Version 1.9.8

- random() changed to fastrandom() for 5.4.2 patch

Version 1.9.7

- TOC update for patch 5.4

Version 1.9.6

- TOC update for patch 5.3
- Now uses flying mounts underwater (instead of land)

Version 1.9.5

- Performance improvements

Version 1.9.4

- Two new options for Aspect of the Hawk
- New option: New mounts are disabled by default

Version 1.9.3

- Fixed Aspect of the Pack in groups

Version 1.9.2

- Updates for patch 5.2

Version 1.9.1

- Fixed flying detection code for Outlands
- Slight update to the new scrolling code
- Added /ls as a shortcut for /livestock

Version 1.9.0

- Added Azure Water Strider option
- Added Zen Flight option
- Added scrollable mount/pet lists
- Fixed code that detects flying skill level and area
- Cleanup Abyssal Seahorse code
- Cleanup localizations
- Removed Crusader Aura

Version 1.8.0

- Updates for patch 5.1
- Another fix for SetWidth errors
- Fixed Aspect of the Pack

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (47)
File Name
Version
Size
Author
Date
1.9.8
87kB
Kharthus
12-12-13 09:30 PM
1.9.7
86kB
Kharthus
09-30-13 04:00 AM
1.9.6
86kB
Kharthus
06-15-13 01:57 PM
1.9.5
86kB
Kharthus
03-24-13 07:20 PM
1.9.4
86kB
Kharthus
03-19-13 08:23 PM
1.9.3
86kB
Kharthus
03-19-13 06:18 PM
1.9.2
86kB
Kharthus
03-05-13 08:09 PM
1.9.1
86kB
Kharthus
03-04-13 11:51 PM
1.9.0
86kB
Kharthus
03-03-13 06:46 PM
1.8.0
89kB
Kharthus
11-28-12 10:16 PM
1.7.12
89kB
Kharthus
11-12-12 07:35 PM
1.7.11
89kB
Kharthus
11-10-12 01:24 PM
1.7.10
89kB
Kharthus
11-05-12 10:11 PM
1.7.9
89kB
Kharthus
11-05-12 08:32 PM
1.7.8
89kB
Kharthus
11-02-12 11:59 AM
1.7.7
89kB
Kharthus
10-29-12 02:19 AM
1.7.6
89kB
Kharthus
10-28-12 09:37 PM
1.7.5
89kB
Kharthus
10-28-12 08:24 PM
1.7.4
89kB
Kharthus
10-22-12 10:32 PM
1.7.3
89kB
Kharthus
10-22-12 12:09 AM
1.7.2
89kB
Kharthus
10-21-12 03:31 PM
1.7.1
88kB
Kharthus
10-20-12 02:25 PM
1.7.0
88kB
Kharthus
10-19-12 04:08 PM
1.6.9
88kB
Kharthus
10-07-12 09:26 PM
1.6.8
88kB
Kharthus
10-05-12 03:25 PM
1.6.7
87kB
Kharthus
09-25-12 08:06 PM
1.6.6
87kB
Kharthus
09-21-12 06:53 PM
1.6.5
87kB
Kharthus
09-11-12 01:28 AM
1.6.4
87kB
Kharthus
09-02-12 01:07 PM
1.6.3
86kB
Kharthus
09-02-12 10:26 AM
1.6.2
86kB
Kharthus
09-01-12 09:57 AM
1.6.1
86kB
Kharthus
08-31-12 07:53 PM
1.6.0
86kB
Kharthus
08-27-12 10:49 PM
1.5.4
85kB
Kharthus
01-09-12 09:19 PM
1.5.3
84kB
Kharthus
12-16-11 02:31 PM
1.2.2
81kB
Kharthus
01-05-10 11:59 PM
1.2.1
80kB
Recompense
11-11-09 06:55 AM
1.2
78kB
Recompense
10-20-09 09:49 PM
1.1.8
76kB
Recompense
10-19-09 01:20 PM
1.1.7
76kB
Recompense
08-12-09 08:07 PM
1.1.6
83kB
Recompense
02-26-09 02:59 PM
1.1.5
80kB
Recompense
01-08-09 03:13 AM
1.1.4
76kB
Recompense
12-16-08 04:24 PM
1.1.3
76kB
Recompense
12-07-08 04:33 PM
1.1.2
76kB
Recompense
11-30-08 11:49 PM
1.1.1
76kB
Recompense
11-23-08 05:19 PM
1.1
75kB
Recompense
11-15-08 06:37 AM


Post A Reply Comment Options
Unread 10-13-10, 09:39 AM  
Nathanyel
Premium Member
 
Nathanyel's Avatar
Premium Member
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 152
Uploads: 10
Originally posted by AnrDaemon
Dismissing buffs from code is no longer possible with 4.x.
Instead "cast" the mount again?
Nathanyel is offline Report comment to moderator  
Reply With Quote
Unread 10-13-10, 08:28 AM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2373
Uploads: 6
Originally posted by Codex
needs an update for 4.0, it seems clicking mount a second time will not dismount you
Dismissing buffs from code is no longer possible with 4.x.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 10-13-10, 06:07 AM  
Codex
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 19
File comments: 281
Uploads: 21
needs an update for 4.0, it seems clicking mount a second time will not dismount you
Codex is offline Report comment to moderator  
Reply With Quote
Unread 09-26-10, 03:10 PM  
Kharthus
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 228
Uploads: 6
Another possible fix for an issue I keep having:

The mount table doesn't seem to always update correctly when changing toons. It's like it has the indexes of the last toon instead of the current one. I think it might be a timing issue of when the table is updated.

I changed the event from PLAYER_LOGIN to PLAYER_ENTERING_WORLD. No problems so far, but I'll keep watching to see if the problem is finally fixed.

UPDATE: Damn, still didn't work.
Last edited by Kharthus : 09-26-10 at 04:10 PM.
Kharthus is offline Report comment to moderator  
Reply With Quote
Unread 07-30-10, 10:02 PM  
Kharthus
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 228
Uploads: 6
Re: 10 Second delay after leaving combat

Originally posted by ultra23
There's a 10 second delay between summoning a mount after leaving combat. This can be very dangerous on a pvp server!!!!!
There is something weird going on here. Sometimes it locks me out even though I'm out of combat and a regular mount button works fine. It's always right after I leave combat, but it doesn't happen every time.

UPDATE: I found the issue, but I'm not sure how to fix the code. The addon still thinks you're in combat, but the game doesn't. 'state-smartmap' is still set to 3 when you try to mount even though InCombatLockdown() returns false. Seems to be a timing issue in the code with clearing 'state-smartmap'. The non-smart click functions don't use this same code and don't have the issue.
Last edited by Kharthus : 07-31-10 at 12:56 PM.
Kharthus is offline Report comment to moderator  
Reply With Quote
Unread 07-26-10, 07:31 PM  
Kharthus
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 8
File comments: 228
Uploads: 6
Originally posted by Dridzt
I've been slightly modifying my local copy to get around a taint issue with LiveStock.

Some combination of logging in combat or exiting a vehicle in combat leads
to LiveStock tainting the UI and causing the VehicleUI or the PlayerUI to become non-functional.
(actionbars not showing or the art not updating etc).

Changes I manually edit locally are:
Livestock.xml: starting at line 31
Code:
<OnUpdate>
	Livestock.RestoreUI(self, elapsed)
</OnUpdate>
Livestock.lua: starting at line 464
Code:
function Livestock.RestoreUI(self, elapsed)
	if InCombatLockdown() then return end
and just before the function end
Code:
	if LivestockSettings.summononmove == 1 then
		donotsummon = nil
	end
	self:Hide()
end
I'm going to try this. Quite often I get blasted out of a vehicle in WG and I have no UI.
Kharthus is offline Report comment to moderator  
Reply With Quote
Unread 07-10-10, 07:50 PM  
Codex
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 19
File comments: 281
Uploads: 21
Blue Clockwork Rocket Bot is not showing up in the dropdown list of pets, as well the Blazing Hippogryph is showing up as a land mount when in fact its a flying mount
Codex is offline Report comment to moderator  
Reply With Quote
Unread 07-07-10, 02:13 PM  
Kerecha
A Deviate Faerie Dragon
 
Kerecha's Avatar

Forum posts: 10
File comments: 200
Uploads: 0
I keep getting this error on a few of my chars (not on my main thou) and it does mention livestock being effected somehow


Code:
1x Interface\FrameXML\WatchFrame.lua:378: attempt to perform arithmetic on local 'numObjectives' (a nil value):
<in C code>: in function `WatchFrame_Update'
Interface\FrameXML\WatchFrame.lua:274: in function <Interface\FrameXML\WatchFrame.lua:230>:
<in C code>: ?
<in C code>: in function `SetMapToCurrentZone'
Livestock-1.2.2\Livestock.lua:206: in function <Livestock\Livestock.lua:201>

Locals:
 = <function> @ Interface\FrameXML\WatchFrame.lua:352:
 = <function> @ Ace3\AceHook-3.0\AceHook-3.0.lua:100:

  ---
Kerecha is offline Report comment to moderator  
Reply With Quote
Unread 06-29-10, 02:15 PM  
Recompense
A Murloc Raider
 
Recompense's Avatar
AddOn Author - Click to view AddOns

Forum posts: 6
File comments: 157
Uploads: 17
Re: 10 Second delay after leaving combat

Originally posted by ultra23
There's a 10 second delay between summoning a mount after leaving combat. This can be very dangerous on a pvp server!!!!!
I am not seeing this at all. Are you certain that you're actually out of combat (that you don't see crossed swords on your unit frame), and that your pet is out of combat.

You can't mount until both you and your pet are marked as out of combat.
Recompense is offline Report comment to moderator  
Reply With Quote
Unread 06-29-10, 04:57 AM  
ultra23
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
10 Second delay after leaving combat

There's a 10 second delay between summoning a mount after leaving combat. This can be very dangerous on a pvp server!!!!!
ultra23 is offline Report comment to moderator  
Reply With Quote
Unread 05-12-10, 12:44 PM  
jeanb
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Touring Rocket

I'm hoping you'll fix whatever problem it is that keeps livestock from adding the Touring Rocket (RAF mount) to the flying list. I love Livestock, but now that I have this mount, it's a problem for me.

Thanks for a great addon!
jeanb is offline Report comment to moderator  
Reply With Quote
Unread 05-01-10, 03:23 AM  
vixie
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Re: Re: Land/Fly Combo Mounts

Originally posted by AnrDaemon
Use simple macro then. If you want only these two mounts to be choosen, that's all you ever need.
/cast [flyable] Celestial Steed; Headless...whatever
No, completely backwards. Plus I want to use Livestock! I have over 100 mounts =(

Just want to disable celestial from the land list.

No can do?
Last edited by vixie : 05-04-10 at 06:02 PM.
vixie is offline Report comment to moderator  
Reply With Quote
Unread 05-01-10, 01:05 AM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2373
Uploads: 6
Re: Land/Fly Combo Mounts

Originally posted by vixie
Hi Recompense,

Is there a way to make a specific mount enabled on the Flying List and not on the Land List? eg. Halloween Headless Horseman's mount and the new Celestial Steed. They're the only ones I have that can be used to fly and as a ground mount but I don't want the Celestial on the ground (looks goofy). =P

I don't know if this has been asked yet since there's only a few mounts that this applies to. Is there a text file somewhere that I can edit on my own?

Thank you.
<3

~vix
Use simple macro then. If you want only these two mounts to be choosen, that's all you ever need.
/cast [flyable] Celestial Steed; Headless...whatever
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 04-30-10, 07:51 PM  
vixie
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Land/Fly Combo Mounts

Hi Recompense,

Is there a way to make a specific mount enabled on the Flying List and not on the Land List? eg. Halloween Headless Horseman's mount and the new Celestial Steed. They're the only ones I have that can be used to fly and as a ground mount but I don't want the Celestial on the ground (looks goofy). =P

I don't know if this has been asked yet since there's only a few mounts that this applies to. Is there a text file somewhere that I can edit on my own?

Thank you.
<3

~vix
vixie is offline Report comment to moderator  
Reply With Quote
Unread 02-07-10, 07:33 PM  
Burnum
A Defias Bandit
 
Burnum's Avatar

Forum posts: 2
File comments: 81
Uploads: 0
made a new macro button to get my Livestock menu and prefs



Code:
/run if GetMouseButtonClicked() == 'RightButton' then Livestock.Slash("prefs") else Livestock.Slash("") end
Burnum is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: