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Updated: 07-09-10 04:38 AM
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oUF.
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Updated:07-09-10 04:38 AM
Created:unknown
Downloads:8,453
Favorites:32
MD5:
oUF Deith  Popular! (More than 5000 hits)
Version: r22
by: Soeters [More]
I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.



Overview

This is a layout for the unit frames framework oUF which is needed to work.
This layout works with oUF which is needed to work.


I suggest you oUF_Whiskey for the raid layout.

This is the version for oUF 1.4, I think I fixed the tags, but I didn't got any time to check if everything was okay, so please tell me if something goes wrong with an error dump if there's one

Works with
  • oUF_SmoothUpdate (embedded in the archive)
  • oUF_BarFader (embedded in the archive)
  • oUF_PowerSpark
  • oUF_Experience
  • oUF_Reputation
  • oUF_RuneBar (discontinued but replaced by the built-in module)
  • oUF_TotemBar
  • oUF_MoveableFrames


Unit Frames availables
  • Player
  • Target
  • Focus
  • Pet
  • Target of Target

If you want to add the party just download oUF_Whiskey.

To do

Add other plugins support
r22
Tags fixed for oUF 1.4

r21
TOC bump
Updated for oUF_TotemBar r4

r20
oUF_MoveableFrames support

r19
Now uses the new runes system
New buffs/debuffs placement and handling

r18
Toc bump

r17
Fixed the buff border texture

r16
oUF_RuneBar support
oUF_TotemBar support
New placement for ToT and pet
SmoothUpdate and BarFader now embedded

r15
New layout, once again I know...
Removed oUF_Swing support.
Few little tweaks

4.3
3.1 update
New look
Some plugin support


4.0
Few updates
Some plugins support added

3.1
New look

3.0
Major update

2.5
Changed the castbar

2.3
Party layout removed
Fixed a bug with ToT, Focus and Pet

2.2
Target debuffs moved
Clean up the code
Added a party layout

2.1
Added buffs/debuffs on target


2.0

New layout

1.4
Added oUF_Smooth Updates support

1.3
Works with the patch 3.0

1.2

Added oUF_AutoShot support

1.1
Few changes

1.0.5.1

Now it's a zip ^^

1.0.5

Replaced the Debuffs and Buffs for the target frame

1.0.4

Fixed an error with the elite mobs' name

1.0.3

Added oUF_CombatFeedback BarFader and the castbar
Code a little more cleaned


1.0.1

Added oUF_Banzai and DruidMana support
Archived Files (4)
File Name
Version
Size
Author
Date
r21
39kB
Soeters
01-23-10 08:14 AM
r20
39kB
Soeters
12-06-09 05:10 AM
r19
39kB
Soeters
12-02-09 09:58 AM
r18
28kB
Soeters
08-05-09 03:21 AM


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Unread 04-20-09, 03:31 AM  
Soeters
A Warpwood Thunder Caller
 
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It's ButtonFacade Darion adapted for rActionButtonStyler. You can find it here
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Unread 04-19-09, 01:52 PM  
disiz
A Deviate Faerie Dragon
 
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OT: Where did you get the ActionBar skin from? Any chance linking or uploading it?
Thanks.
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Unread 12-17-08, 05:46 AM  
Soeters
A Warpwood Thunder Caller
 
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Have you modified something in the layout?

The problem looks like the previous time and Haste told you that you told oUF one fontstring should contain tags but didn"t contain one.
So if you've have modified the tags, look if you've haven't forgotten update the self.TaggedStrings part
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Unread 12-16-08, 06:11 PM  
Alkar
A Chromatic Dragonspawn
 
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heheh i know ur gonna hate me

[2008/12/16 17:10:17-290-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk

Tag problem still there after todays up date ")
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Unread 12-13-08, 11:41 AM  
Soeters
A Warpwood Thunder Caller
 
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That's because I added tags in the 2.0 version.
Before I was using Caellian's code for values
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Unread 12-13-08, 10:26 AM  
Alkar
A Chromatic Dragonspawn
 
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Originally posted by Soeters
Do you use the latest version of oUF with oUF_Deith ?
Because if you use the latest one I may be some issues with the tags and I still use my version of oUF (modified for my DK) with that version of oUF
I didn't any of those errors so I don't really see what's the problem
yeah i do ... Haste over at oUF forums said theres a tag missing for something so im tryin to figure out what it my be ...very low lua xp here so hehehe i will do my best Funny thing is it doesnt happen on 1.4 just 2.1 lol
Last edited by Alkar : 12-13-08 at 10:26 AM.
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Unread 12-13-08, 03:43 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by Alkar
Getting an error with the new layout :

[2008/12/12 16:36:29-200-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk
Do you use the latest version of oUF with oUF_Deith ?
Because if you use the latest one I may be some issues with the tags and I still use my version of oUF (modified for my DK) with that version of oUF
I didn't any of those errors so I don't really see what's the problem
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Unread 12-12-08, 08:24 PM  
Alkar
A Chromatic Dragonspawn
 
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Originally posted by Alkar
Getting an error with the new layout :

[2008/12/12 16:36:29-200-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk

---

and


[2008/12/12 16:36:29-200-x1]: oUF_Whiskey\core.lua:153: ')' expected near '150'
Fixed the second one myself you missed a, in there hehehe butthe first one still workin on it
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Unread 12-12-08, 05:37 PM  
Alkar
A Chromatic Dragonspawn
 
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Getting an error with the new layout :

[2008/12/12 16:36:29-200-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk

---

and


[2008/12/12 16:36:29-200-x1]: oUF_Whiskey\core.lua:153: ')' expected near '150'
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Unread 10-09-08, 12:25 PM  
Lacindas
An Aku'mai Servant

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cheers
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Unread 10-09-08, 08:28 AM  
Soeters
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Re: request for .zip

Originally posted by Lacindas
just wanted to make a request to upload .zip files so that this addon is compatible with the WOWI Updater

cheers, i look forward to testing this layout )

-Lac
Okay I zip it ^^
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Unread 10-08-08, 08:37 AM  
Lacindas
An Aku'mai Servant

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request for .zip

just wanted to make a request to upload .zip files so that this addon is compatible with the WOWI Updater

cheers, i look forward to testing this layout )

-Lac
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Unread 09-23-08, 11:23 PM  
Soeters
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I tried oUF_Banzai on my layout and it works not only one second but all the time I've aggro so try this with my layout and tell me if that doesn't work so that I'll can see the problem go from.
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Unread 09-23-08, 05:41 PM  
erica647
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I just tried out p3lim's layout again and ouf_banzai doesn't work properly (only stays red for like a second) and neither does libmobhealth4 (doesn't work at all). I didn't really play with it long enough for the pet frame issue but it's not quite what I want at this point anyway. I'm getting more and more frustrated since I seem to be the only one having the issues and I've even totally reinstalled WoW and patches from scratch. GRRR Thanks for your help guys.
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Unread 09-23-08, 10:52 AM  
Caellian
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@erica647, About the pet offline thing, you don't need to reloadUI, simply mount/dismount or dismiss/summon for example. To be honest, i've seen it happen in many layout but of course i didn't test them all, and it's pretty hard to trigger as it only happen once in a while.
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