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Updated: 10-31-13 12:40 AM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-31-13 12:40 AM
Created:unknown
Downloads:52,646
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Categories:oUF: Layouts, Raid Mods, Unit Mods
5.4
oUF Nivaya  Popular! (More than 5000 hits)
Version: r63
by: Luzzifus [More]
News
  • Only for use with oUF 1.6.5+!
  • If you have any questions or feature requests, please read the FAQ at the bottom of this page first.
  • Most likely coming soon: Boss Frames
About
oUF_Nivaya is a unitframe addon with low memory and cpu usage. It is based on oUF by Haste, but still it offers the possibility to configure a large variety of settings ingame to adapt functionality and appearance.

So in order to use it you need the oUF core! If there happen to be any bugs or errors, feel free to report them here. However, before reporting bugs make sure you definitly have the latest release of both this layout and oUF!

Ingame Config
This Layout comes with an ingame configuration dialog, which is included as load-on-demand module accessible via "/ouf". You can change settings like frame positions and sizes, portrait settings, use of custom textures and fonts (using SharedMedia), buff / debuff position and size and alot more. Also you can toggle all my custom features and adjust settings concerning the Healer Mode.

Positioning: "Unlocking" the frames enables you to freely move the Player Frame, the Party Frame and the Raid Frames via mouse dragging. All other units stay anchored to those, however all the relative positions can be changed in the options too. By default, the target frame is automatically positioned symmetrically to the player frame as you move it. You can unlock the frames in the settings dialog or by typing "/ouf lock" or "/ouf unlock" (they both toggle).

Of course, if you don't change any source codes, you can update the layout without losing your own settings. More over this, it doesn't use significantly more memory or cpu time than other oUF layouts (currently it's about 90kb, excluding the config module).

Supported Frames
  • Player, Target and Pet
  • Target of Target and Focus
  • Target of Target of Target and Focus Target (both optional)
  • Party and Raid (also optional, both "Grid"-like, party including player, raid up to 40 players)

The "Healer Mode"
There are two different modes for Party-/Raidframes display. The first is a very minimalistic "grid-like" setup, containing no numbers at all. The second one has slightly larger frames and contains more information like health and deficit values. This one is supposed to be used by healers, but of course you can choose the one you prefer. Both setups are shown in the screenshots.

Also, in case you want to use both setups with different characters, I have included an option that makes the layout automatically pick the healer mode based on your character class. You can adjust this behaviour in the configuration dialog ("/ouf"). More over this, the layout is able to remember different positions and raidframe settings for both modes.

More Features
  • Castbar support for player, target, target of target and focus (can be disabled)
  • Built-in aggro coloring
  • Built-in heal prediction
  • Fancy debuff highlighting (A debuff filter is enabled by default, so you will only see highlighting for debuffs you can cure).
  • Options to automatically color health- and/or manabars by class or mobtype.
  • Adjustable colors, textures, fonts, positions and sizes for most frames and elements.

Supported oUF Modules
  • oUF_PowerSpark
  • oUF_Smooth
  • oUF_TotemBar
  • oUF_Experience
  • oUF_Reputation
  • oUF_GCD (Make sure to set a reference spell as described here, otherwise it won't work. I can't do that for you since those spell names are localized.)

FAQ
Here I'll answer all those questions which become a little bit annoying when I have to answer them a gazillion times in the comments.

Q: "I want my raid groups to grow from left to right instead of right to left / from top to bottom instead of bottom to top."
A: Open the config module and go to the raidframes page. There you'll find an option called "Spacing between raidgroups". For this value, positive values make the raidgroups grow from left to right (bottom to top), negative values make them grow from right to left (top to bottom).

Q: "I have a SharedMedia Addon with additional fonts/textures/whatever and I can't pick them from your config or they are not saved on relog/reloadui."
A: The problem here is, that these addons must be loaded before the layout, or else their stuff won't be recognized. This is usually achieved by adding the addon in question to the OptionalDeps in the .toc files of the layout and its config module. You can do that yourself or if you want it to be permanently added, tell me.

Q: "I'd like to edit the text tags on my unit frames (health, mana, etc)."
A: Currently you cannot change them ingame, but there are tag functions for HP, power, names, levels, classification and status information. You can find them in "tags.lua".

Q: "Can you add buff/debuff/hot/dot indicators to the raidframes?"
A: Very unlikely.

Q: "Can you add [insert random big feature]? I miss it from Pitbull/Grid."
A: My layout is not meant to be a replacement for Pitbull or Grid. It is meant to be lightweight without denying you the possibility to adjust the basic appearance and functionality. I am currently very satisfied with the features and I probably won't add more biggies. However, as long as I play WoW, I will keep it updated and working. Of course, you may always ask for easy-to-add improvements. But I really don't have much time currently, so you should prepare to wait a little bit before it will be done.


Credits
Credits go to Seiyu and his layout "oUF_Pazrael", since I used that as a template for my layout and learned alot about LUA by improving it further and further.
r63
- replaced role icons with role indicators in the form of little dots in the upper left corner for each group unit frame
- role assignment indicators are now also visible in raidgroups
- added option to hide health text / health deficit text in healer mode.
- fixed color update bug in config module

r62
- player frame position (and all derived frame positions) are now saved separately for healer mode and normal mode.
- cast bar position is now saved separately for healer mode and normal mode.

r61
- bug fix release for MoP 5.3.
- updated to work with oUF 1.6.5.
- disabled alternative ressource displays (soul shards, holy power, runes, totem bar), because getting them to work again takes more time. use other addons for that instead.

r60
- Added support for oUF_Swing (anchored to player castbar).
- Fixed unit names not updating correctly in raids and battlegrounds (requires oUF 1.5.5+).
- Fixed config error on updating unit name positions.
- Fixed dungeon role icon postions (didn't differentiate between healermode and non-healermode).

r59
- Added an option to display all debuffs, not only your own.
- Fixed classification tag.
- Removed support for oUF_RuneBar and replaced it with the rune bars from oUF.
- New position for rune bars and totem bars, similar to HolyPower and SoulShards.
- Added option to change the position of rune bars and totem bars (positions tab).

r58
- Added .frequentUpdates to health tags (global) and power tags (player only).
- Updated CanDispel table to reflect changes made in WoW 4.0.
- LFDrole icons positions now correctly complies with the vertical groups setting.
- Fixed LFDrole icons not correctly updating.
- Clicking on the LDB icon will open the config again.
- More tag conversions (names, levels, classification).

r56
- Fixed a bug causing an error message when changing textures.

r55
- Fixed clicks going into void on party/raidframes.
- First go on tags (HP/power/status of all units).
- Blizzards Raidframes will be completely hidden now (including the manager).

r53
- Improved position and size of SoulShards and HolyPower.
- Added option to change the position of SoulShards and HolyPower (positions tab).
- Fixed errors with oUF_Experience and oUF_Reputation.
- Added mouseover show/hide for oUF_Experience and oUF_Reputation (again).

r52
- Fixed bug that prevented all frames from showing up with oUF 1.5.1+.
- No more packaged oUF. Get the release version!

r50/51
- Only works with WoW 4.0.1+!
- Included oUF 1.5 beta in the .zip until it will be released.
- Added option to change maximum heal prediction overflow.
- Added option to limit maximum number of visible raid groups.
- Added HolyPower display (Paladin).
- Added SoulShards display (Warlock).
- Added support for the new HealPrediction element in oUF.
- Added option to toggle HealPrediction.
- Removed oUF_HealComm4 support (done by HealPrediction).

r48
- Added option to display combo points as text value.
- Fixed TotemBar position (Shaman).
- Fixed RuneBar position (Deathknight).
- Fixed Castbar display problems for ToT and focus frames.
Archived Files (10)
File Name
Version
Size
Author
Date
r62
131kB
Luzzifus
09-28-13 04:46 AM
r61
131kB
Luzzifus
08-27-13 09:57 AM
r60
131kB
Luzzifus
11-30-10 12:29 PM
r59
131kB
Luzzifus
10-18-10 09:57 AM
r58
131kB
Luzzifus
10-17-10 05:08 AM
r55
131kB
Luzzifus
10-16-10 05:39 AM
r53
130kB
Luzzifus
10-15-10 08:32 AM
r52
130kB
Luzzifus
10-13-10 03:59 PM
r51
161kB
Luzzifus
10-13-10 08:30 AM
r48
129kB
Luzzifus
09-25-10 06:22 AM


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Unread 05-07-09, 02:20 PM  
Neutrino
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GCD not working
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Unread 05-07-09, 10:52 AM  
Luzzifus
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Originally posted by myrkr
Hi! Just started playing around with this (Thank you for the gui!) and I noticed one thing that I don't know how to change. I want to remove the icons from the player frame (PvP, leader, rested etc), where do I do this? :x
You can do this under "General Options" in the latest release (r31).

Originally posted by myrkr
Edit: Also is there any way you can change the debuff filtering if I want to see all debuffs and not just my own?
Not yet, you'd have to change the lua.
Last edited by Luzzifus : 05-07-09 at 01:01 PM.
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Unread 05-03-09, 01:04 AM  
pbdoggie
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Re: Druid Mana

Originally posted by timwoolsey
Does this layout show druid mana when in shapeshift forms? If not is there a way to do this?
Yes it does.
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Unread 05-02-09, 03:24 PM  
timwoolsey
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Druid Mana

Does this layout show druid mana when in shapeshift forms? If not is there a way to do this?
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Unread 05-02-09, 05:38 AM  
myrkr
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Hi! Just started playing around with this (Thank you for the gui!) and I noticed one thing that I don't know how to change. I want to remove the icons from the player frame (PvP, leader, rested etc), where do I do this? :x

Edit: Also is there any way you can change the debuff filtering if I want to see all debuffs and not just my own?
Last edited by myrkr : 05-03-09 at 07:07 AM.
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Unread 04-30-09, 08:21 PM  
pbdoggie
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Originally posted by Luzzifus
Code:
-- Hide Mouseover-Background of Chatframes:
-- (that has nothing to do with oUF, however I didn't want to make a new addon for this single line)
DEFAULT_CHATFRAME_ALPHA = 0
Sometimes I forget to comment that before a release..
Ah! Thank you.
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Unread 04-30-09, 03:13 PM  
Luzzifus
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Code:
-- Hide Mouseover-Background of Chatframes:
-- (that has nothing to do with oUF, however I didn't want to make a new addon for this single line)
DEFAULT_CHATFRAME_ALPHA = 0
Sometimes I forget to comment that before a release..
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Unread 04-30-09, 11:59 AM  
pbdoggie
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Originally posted by pbdoggie
My favorite oUF layout yet! Just wanted to point out that the font resets to default whenever the UI is reloaded (manually, logout/login, etc.). I do have sharedmedia installed.

I edited the init_and_config file to disply the font I wanted.
Another little thing I noticed...

When oUF and this layout w/ config is enabled the mouseover background on chat windows is disabled. The chat can be set to whatever alpha to be shown all the time, but will not fade and disappear. Proper functionality returns when oUF and layout are disabled.

Have not tried with other layouts, but will note if it is present in others.
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Unread 04-30-09, 01:28 AM  
Luzzifus
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The Debuff filtering is still somewhat bugged, I noticed that yesterday. Most debuffs show, but not all. Though I disabled the filter. I'm not quite sure what's causing it, but I'm on it.

PS: Kommentare sollten alle lesen können, also ist's schon gut wenn du hier weiterhin englisch schreibst. PMs aber gerne auf deutsch.
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Unread 04-30-09, 12:15 AM  
Valcry
A Deviate Faerie Dragon

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Hi Luzzifus, thanks again for you continuous work on this addon

I havn't tried the latest version in which you changed buff-handling back to the original behaviour, so of course I will try this first. May it be possible, that Debufs on me are not longer visible? At least Debuffs at thaddius in Naxxramas, where seeing the debuff is quite important

Maybe this was the reason for you to reset the buff-handling. the only thing I did, in order to get this Effekt was, to active Buffs + Debuffs for the player. Now I'm not able to reset this

Val
PS: Boah, nächstes mal schreib ich doch in Deutsch *grins*
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Unread 04-29-09, 10:05 AM  
pbdoggie
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My favorite oUF layout yet! Just wanted to point out that the font resets to default whenever the UI is reloaded (manually, logout/login, etc.). I do have sharedmedia installed.

I edited the init_and_config file to disply the font I wanted.
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Unread 04-29-09, 07:29 AM  
lodewijk
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i liked the ouf layouts so far a lot. however there was none with an ingame config, something that stopped me from using ouf and to me made ouf a somewhat elitist addon.

nivaya breaks that and makes ouf available for a large number of players (including me!) THANKS! this is what ouf was severely missing so far.
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Unread 04-28-09, 11:28 AM  
bobkenedy
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Originally posted by trixie1974
I can not reposition the raid frame. I unlock and nada. Any suggestions on how to get it off the bottom of my screen? It is overlaying my buttons and come raid tonight wont work =)

I also tried to upload your settings and that doesn't seem to work either =(
I was having problems with this too a while ago, make sure you are clicking on the box representing the FIRST member of the right. This may be the top left or right corner depending on how you have your group boxes arranged. I was having trouble with them because my raid groups were positioned from group 1 on the far right to group 5 on the far left, so the first person in the riad was on the top right and I was trying to click on the top right.

Hope this helps.
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Unread 04-28-09, 05:08 AM  
Luzzifus
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This has been fixed in r29.

They may still disappear for a few seconds if someone goes offline, I hope to find out what's causing it soon.

PS: Per PM kann man mir auch gerne Anfragen auf deutsch stellen, falls man's mit Englisch nicht so hat.
Last edited by Luzzifus : 04-28-09 at 05:10 AM.
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Unread 04-28-09, 02:17 AM  
dejaspeed
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Dies a player on a raid or group vanisch this name from the Party/Raidframe.

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