DHUD is a highly configurable and customizable HUD addon in the spirit of DHUD, MetaHUD, and others designed to keep your focus in the center of the screen where your character is.
What it is
Player and target health and mana bars, casting bars, pet health and mana bars, druid mana bar in forms, bars with alternative power, spell circles with short player auras, target self auras and cooldowns, extensive target info, and much more.
Short feature list
Health Bars are able to display shields, heal absorption and incoming heal effects.
Class-specific tracking such as combo point counters, druid mana trackers, Eclipse bar, Holy Power monitoring, warlock alternative resources tracking, and more
Lots of DogTag-supported strings for extreme customizability (strings are parsed only once so it won't take much cpu time)
Alpha settings for in combat, target selected, etc.
Fully customizable bars and counters capable of tracking buff/debuff applications on any unit, spell/ability cooldowns, and the health/mana of any unit you specify.
Highly configurable (can totally re-arrange all bars, change text display, etc.)
/dhud - opens the configuration UI to tweak any setting
/dhud settings <settingName> = <settingValue> - to change setting using command line
Addon code have been rewriten and uses OOP design. Cpu and memory consumption is reduced
Code is documented and easily readable.
Added new features:
Health bars are now able to display shields, incoming heal and absorbed heal.
Numbers are now truncated if enabled in settings
Cooldowns can be shown like it's done with auras
Auras whitelists, blacklists and priority lists
DHUD Settings addon is also rewrited to support new code
If you want to support the addon development tell about it to your friends, the more users will use it - the better. I will update it more regularly as it become easier for me to maintain addon after full rewrite.
Q: AddOn DHUD attempted to call a protected function (CompactRaidFrame...) during combat lockdown.
A: DHUD addon doesn't call any protected functions. Blizzard code can taint itself even without any addons loaded. Good article on this topic: http://us.battle.net/wow/en/forum/topic/6933303515
-fixed bug with dragon elite icon not disappering when changing zone (e.g. teleporting out of instance)
-fixed bug with data trackers not updating it's existance during zone change (e.g. mana bar was still displayed for druids that were teleporting out of instance as bear to flight form)
-fixed necrotic strikes value to be displayed with "-" sign instead of "+" sign by default in health bar text
-added new setting to show shields, it will behave more like usual wow frames, shields are shown but cann't go over maximum health
-added tracking for cooldowns of flyout spells like shaman totems or mage portals
-added tracking for cooldowns with charges like monk roll
-added tracking for shaman totems, it also tracks totem that is persistent through Totemic Persistance talent
-added tracking for pet spells that are not set on autocast
-cooldowns that are trigerred for multiple spells (e.g. shaman shock spells) are now grouped together
-cooldowns that are trigerred when school is locked are now grouped together and colorized according to school type
-cast bar tracker can now identify who interrupted spell, this information is shown in the UI
-cast bar ui will now correctly wait 1 second after cast was ended before fading out
-added tracking for monk stagger
-added tracking for tank vengeance
-added option to hide bar during pet battles
-added translation for Chinese by http://www.curseforge.com/profiles/zhTW/, not everything is translated yet
-fixed error with "endTime" for channeling spells
-added various player character buffs to be shown in target short auras (like Shield Wall, Cloak of Shadows, etc..)
-fixed vehicle power update for some vehicles (plants vs zombies: power was returned as SUN_POWER but events where reporting it as ENERGY)
-added setting to set scale of blizzard power auras
-settings that affect blizzard power auras will be reapplied to frame when required
-fixed font scaling bug on first game run (since game API function FontInstance:SetFont("filename", fontHeight, "flags") is now working asynchronously for not loaded fonts)
-added various player character buffs to be shown in target short auras (like Shield Wall, Cloak of Shadows, etc..)
-added visual settings for previous command line options
-fixed slider behaviour for DHUD Settings, it was broken in 5.4 (the 'value step' property is ignored by WoW API)
-target and self drop down menus will now initialize on-demand to reduce possibility of tainting blizzard code (never saw a taint after that)
-added setting to hide "not enough energy" and simmiliar errors (currently only command line)
-added setting that contains code to be executed when logging-in, changing camera max. distance, etc. (currently only command line)
-added color setting for pet energy (dk ghouls) (currently only command line)
-Reverse cast bar animation settings is now handled by the addon
-Fixed issue with timers disappearing at certain conditions
-Fixed exception in cooldowns update function when teleporting on some system
-Fixed vehicle bars not showing for certain vehicles
-Castbar should display proper cast time at the end of animation
-Fixed exception when copying profile with custom layout from character with different class
-Fixed exception on some systems during init in createBar function, need confirmation
-Fixed bug with combat state not updating when player encounters loading screen
-Unit elite icon is now updated when unit changes it's classification
-Death-knight runes should no longer disappear when player enters vehicle or settings preview stops
-Cast delay is now correctly displayed
-Fixed non-interruptible cast shield icon coordinates
-Resource bars will now hide when player is dead
-Paladin holy power now colorizes circles in following order: red, orange, green, green, green
-Added option to always show bar background texture under cast bars
-Added code to make bitwise operations using integer arithmetic (WoW return incorrect results for bitwise operations on Mac OS X), this should solve Mac issues, need confirmation, thanks TheSin for help with identifying the source of the problem
-Target short auras are now correctly shown when player is in vehicle
-Fixed exception when hiding frames for dead state
-All data should now be correctly updated after player encouters loading screen
-Settings should now correctly aplly when changing profiles
-Icon settings are now handled by the addon
-Target buffs and debuffs timers settings are now handled by the addon
-Background texture setting is now handled by the addon
-Offset settings are now handled by the addon
-Scale settings should now correctly scale circle and rectangle frames
-Castbar preview should now correctly disappear
-Target short auras white list is now correctly handled
-Short auras priority lists are now handled by the addon
-Health bar should no longer display wrong health percent when shield is active, but display shields setting is off
-DHUD Settings addon rewrited to be compatible with new DHUD addon.
-Updated MyMinimapButton class from version 0.4 to version 1.0 and fixed code to work with MoP
-Addon code have been rewriten and uses OOP design. Cpu and memory consumption is reduced
-Code is documented and easily readable.
-Added new features:
-Health bars are now able to display shields, incoming heal and absorbed heal.
-Numbers are now truncated if enabled in settings
-Cooldowns can be shown like it's done with auras
-Auras whitelists and blacklists
-DHUD Settings addon is currenly in process of rewriting, all settings can be set via command line
changelog 1.5.50000f MADCAT revision33:
-reduced error spam when there are not enough buff frames (this was accidently not included in previous release)
-rogues will see up to 10 combopoints if specced into corresponding talent
-added tracking of chi for monks
-added tracking of ember for warlock, it will use pet mana bar
-fixed bug with casting bar time staying at 0.0 when closing world map
changelog 1.5.50000e MADCAT revision32:
-reduced error spam when there are not enough buff frames
-Added support for up to 10 combopoints, scale function for points 6 to 10 is not finished yet
-Recolored combo points for pally power
-added track for priest spheres
changelog 1.5.50000d MADCAT revision31:
-fixed CastGlyph() error in glyphs interface, thanks to Priss2035
changelog 1.5.50000c MADCAT revision30:
-paladin can now have up to 5 holy power stacks, updated addon to reflect it
changelog 1.5.50000b MADCAT revision29:
-fixed bug with initialization on some characters
changelog 1.5.50000a MADCAT revision28:
-fixed lua errors
-fixed path to default font
changelog 1.5.40100a MADCAT revision26:
-fixed death knight runic power color (accidently deleted happiness from power types)
-layout and texture settings now persist forever (not until opening settings)
-increased target player debuffs limit to 12
-added layouts with target player debuffs located outside (opposite to player buffs)
-fixed bug with hunters pet happiness and removed pet happiness icon
changelog 1.5.40000g MADCAT revision25:
-added option to track player debuffs on target like it's done for player buffs
-fixed player buffs tooltips when in vehicle
changelog 1.5.40000f MADCAT revision24:
-added option to change color of hunters focus resource (player)
-added tracking for warlock shards
-fixed player debuff tooltips
-added option to colorize player debuffs according to debuff type
-added option to select texture in layout panel
changelog 1.5.40000e MADCAT revision23:
-fixed ace3 library loading if it's already loaded
-added curse client support
changelog 1.5.40000d MADCAT revision22:
-options window now can be moved with mouse
-fixed color change settings not working for mid and right button
changelog 1.5.40000c MADCAT revision21:
-added holly power tracking for paladins, it will shop up as rogue combopoints
-fixed target power(mana) bars not changing amount of power(mana)
-blizzard DK Runes now hiding with players frame
-druid mana bar now doesn't requre you to have "DruidBar" addon
-slightly improved perfomance, using _G instead of getglobal(), etc...
changelog 1.5.40000b MADCAT revision20:
-fixed minimap icon and options to work with cataclysm
-fixed target dropdown menu not showing on target name click
changelog 1.5.40000a MADCAT revision19:
-updated addon to work with Cataclysm
-minimap icon and options are currently not working
changelog 1.5.30300a MADCAT revision18:
-update TOC file and TODO list for Cataclysm
changelog 1.5.30100c MADCAT revision16:
-fixed SetTexCoord() error. Maximum Unit Health can be 0 in blizzard's opinion :)
changelog 1.5.30100b MADCAT revision15:
-fixed blizzard combo frame to properly hide when blizzard target frame turned off
-added option to show player debuffs
-added option to scale combo points
changelog 1.5.30100a MADCAT revision14:
-quick update to fix 3.1 error for NPC that have no mana
changelog 1.5.30000k MADCAT Revision13:
-fixed getTypUnit error(hellicopter in Howling Fjord) caused by blizzard function returning UnitPowerType=-1, there is no such power type :).
-added mirror layouts to standart layouts for those who want DK_Runes on the right side, etc...
-added color change option for DK Runic Power.
-If color settings in saved variables are damaged DHUD will use default ones instead.
-fixed changing color in options to not produce error on next login.
-DHUD will change texture for units that can cast but have nomana only if they have hitpoints(probably will help with report string "PH_PM_TM" error)
-Background texture and HUD color now changes instantly on act of Druid shapeshift.
Changelog 1.5.30000j MADCAT Revision12:
-added option to show buffs with charges
-fixed some background textures, it should fix "DHUD: Please report MadCat this String: ph_pm_eh_th_tm" message
-some people reported about error when logging in with druid character. It's caused by corrupted saved variables file. To fix it go to "setting window->profiles->[reset profile]", then choose your settings. If it doesn't solve the problem please report it to me.
-clicking on minimap icon won't reset it's position for the next logins anymore. However if you change minimap position after clicking on minimap icon new position won't be saved.
-If mob can cast but have no mana DHUD will change texture, so the cast won't be showed on blank space.
-Enemy Channeling spells now show information about them.
-fixed enemy cast bar to no longer flash for long amounts of time.
-fixed druidbar not showing info if ShowPet option enabled.
-fixed debuff timer to not show random numbers when debuff have no expire time. Also there will be no text if you turn it off during the game.
-added option to show DK Runes. Report any errors you will encouter.
Changelog 1.5.30000i MADCAT Revision11:
-increased player buff slots limit to 24.
-fixed Death Knight regen alpha bug.
-changed how vehicles are shown. Vehicle combopoints are shown instead of player combopoints(good for Malygos fight and Borean Tundra daily), vehicle health and mana are shown as player health and mana bars. Your current health in vehicle are shown as pet health. You can turn off pet bar in options if you don't need it. Also VehicleAuras are shown while you are in vehicle.
-Added raid icons. They are now shown near PvP status icon.
-Player Auras now show it's stack.
-Added debuff timers for target. It may increase you CPU usage if turned on.
Changelog 1.5.30000h MADCAT Revision10:
-fixed maximum player mana issue on update
-added ace3 profiles support, in order to save or load profile you should load DHUD_Options addon(as it is "load on demand" you should click on the minimap icon). Your current character settings will be loaded to profile on first load.
-fixed enemy castbar to nolonger flash for a huge amount of time after spell complete or failed.
-Enemy castbar now show "interrupted" message if the cast was interrupted.
-Added spell info for your cast. By default it's disabled.
Version 1.5.30000g MADCAT Revision9:
-Added enemycastbar to layout2.
-Fixed enemycastbar compare with nil error.
Version 1.5.30000f MADCAT Revision8:
-Added enemy castbar and spell info. Currently working only with layout1. On target change enemy spell info is not updated(If enemy is already casting a spell - you won't see it). Need your feedback for enemy cast bar.
-fixed dropdown options
-modified some code, so it may solve glyps error, but I'm not sure
-fixed recent achievements window
-probably fixed glyph window, need to test it
-Pet Mana Updated every 0.1sec
-removed MobInfo, MobHealth, MobHealth2 support, nolonger needed
-fixed tab shifting
-fixed "..\FrameXML\UIPanelTemplates.lua line 32: attempt to index local 'tab' (a number value)" error when opening options.
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