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The Adventure Continues (6.1)
Updated:02-24-15 06:52 PM
Created:unknown
Downloads:370,593
Favorites:978
MD5:
6.1

Capping  Popular! (More than 5000 hits)

Version: v6.1.01
by: funkydude , totalpackage

Capping is a battleground timer mod with some extras.

Current Features:

  • All battlegrounds/arenas have start timers
  • Ashran - Event timers, battle timer, graveyard timer
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.

Fix EoTS flag respawn time.
Fix WSG end timer bar restarting frequently.
Fix landmark error when zoning.
Improve the queue time code and always show a paused queue.
Add flag assault counter for EotS.
Start WSG remaining time bar earlier.
Post A Reply Comment Options
Unread 03-17-09, 02:50 AM  
totalpackage
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Originally posted by Mahiro
hi, is there an option to reset the batleground minimap to center or so? if i reload the ui its always in a different location...
No option, but that problem should be prevented in the upcoming version. For now, run the chat command below and make sure to set the new location twice.
Code:
/script BattlefieldMinimapTab:ClearAllPoints() BattlefieldMinimapTab:SetPoint("CENTER")
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Unread 03-16-09, 03:42 PM  
Mahiro
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hi, is there an option to reset the batleground minimap to center or so? if i reload the ui its always in a different location. i already deleted all the saved data but it keeps moving the map to different coordinates when reloading the ui:/
sometimes when this happens and the map is locked i cant open the menu on the map to unlock it, thats a bit frustrating at the moment
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Unread 03-13-09, 04:48 AM  
martyy
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ah, ok, sorry... i thought that this was a bug cause all other bars could be postet to chat with the ctrl-key. well, no problem as there is enough time to write the countdown to the chat manually while waiting for the portal to spawn.
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Unread 03-08-09, 05:03 PM  
totalpackage
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Originally posted by martyy
Bug: Posting Wintergrasp timer to /raid does not work. (for People not standing near the NPCs)
Capping has no feature for posting Wintergrasp time to raid chat.
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Unread 03-08-09, 12:57 PM  
martyy
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Bug: Posting Wintergrasp timer to /raid does not work. (for People not standing near the NPCs)
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Unread 03-01-09, 08:46 AM  
totalpackage
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Originally posted by Civrock
3.1 PTR Build 0.1.0 (9614)

Code:
[2009/02/26 15:42:50-3736-x3]: <string>:"DropDownList2Button4:OnEnter":4: attempt to index local 'listFrame' (a nil value)
Basically whenever I try to use a dropdown menu and select something in Capping.
PTR bug upon further inspection. It happens when trying to open a third level of dropdowns. I'll report it.
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Unread 02-26-09, 02:46 PM  
Civrock
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3.1 PTR Build 0.1.0 (9614)

Code:
[2009/02/26 15:42:50-3736-x3]: <string>:"DropDownList2Button4:OnEnter":4: attempt to index local 'listFrame' (a nil value)
Basically whenever I try to use a dropdown menu and select something in Capping.
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Unread 02-21-09, 11:48 AM  
totalpackage
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Originally posted by Theomachy
Is there a simple way to disable the "Auto-join" feature?

I've looked and can't find one.

I'm not entirely in love with the idea that whenever I click on a battlemaster it instantly joins as group if I'm in a group.
You have another mod doing this. Capping has no such feature.
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Unread 02-21-09, 11:17 AM  
Theomachy
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Is there a simple way to disable the "Auto-join" feature?

I've looked and can't find one.

I'm not entirely in love with the idea that whenever I click on a battlemaster it instantly joins as group if I'm in a group.
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Unread 02-20-09, 08:12 AM  
Elisios
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Re: Re: Wintergrasp timer format

Originally posted by totalpackage
Most likely, nope. We should not care how exact/detailed the time remaining is when it's beyond an hour. Also, 1h48 is not very standard (looks like incorrect hex), 1h 48m takes up too timer bar much space, and 1:48 can be confused with 1m 48s.
So could you just round to nearest integer when over an hour please ?
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Unread 02-17-09, 07:54 PM  
totalpackage
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Originally posted by o_o
Capping seem to always show the wintergrasp bar timer regardless of the status of the corresponding setting.

The bar always show after the end of wintergrasp and when I'm in the zone.
I'll look into it later. I haven't really tested the disable setting for that.
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Unread 02-17-09, 02:44 PM  
o_o
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Capping seem to always show the wintergrasp bar timer regardless of the status of the corresponding setting.

The bar always show after the end of wintergrasp and when I'm in the zone.
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Unread 02-16-09, 01:54 PM  
totalpackage
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Originally posted by jakeb1138
...How about adding the ability to right-click on the objectives in AB, EOTS, Strand etc so we can ask for help or give status through the /bg or /raid channels.

Example:

- Gold Mine : Incoming!
- Farm: Help Needed!
- Lumber Mill: Clear!...
The users and I had a discussion about this before when Capping was on wowace. I should note this on the addon description, but I did mention I do not promote bad habits in my mods. If spoiled, the users would not type something important if there's no lazy way to do it.

1. Incoming? Well, how many? From which direction?
2. Incoming BS. Oh wait, they're going LM now.
3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
4. Need help at MT...3 enemies behind
5. Incoming DR...3 stealth
6. Flag carrier going ramp side, almost dead
7. Flag carrier on the way up the roof, behind tree
8. ...and so on

An oh yea, I love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending. After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
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Unread 02-15-09, 10:36 AM  
totalpackage
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Re: Wintergrasp timer format

Originally posted by Elisios
"1.8h" is a silly representation of "1h48" or "1:48". Though I easily understand why Capping does this ATM, could you tweak it so the Wintergrasp timer became easier to read please ?...
Most likely, nope. We should not care how exact/detailed the time remaining is when it's beyond an hour. Also, 1h48 is not very standard (looks like incorrect hex), 1h 48m takes up too timer bar much space, and 1:48 can be confused with 1m 48s.
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Unread 02-15-09, 02:45 AM  
Elisios
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Wintergrasp timer format

"1.8h" is a silly representation of "1h48" or "1:48". Though I easily understand why Capping does this ATM, could you tweak it so the Wintergrasp timer became easier to read please ?

Beside this detail, this addon is a great job !
Last edited by Elisios : 02-15-09 at 02:46 AM.
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