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The Adventure Continues (6.1)
Updated:02-24-15 06:52 PM
Created:unknown
Downloads:371,027
Favorites:977
MD5:
6.1

Capping  Popular! (More than 5000 hits)

Version: v6.1.01
by: funkydude , totalpackage

Capping is a battleground timer mod with some extras.

Current Features:

  • All battlegrounds/arenas have start timers
  • Ashran - Event timers, battle timer, graveyard timer
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.

Fix EoTS flag respawn time.
Fix WSG end timer bar restarting frequently.
Fix landmark error when zoning.
Improve the queue time code and always show a paused queue.
Add flag assault counter for EotS.
Start WSG remaining time bar earlier.
Post A Reply Comment Options
Unread 06-14-14, 08:02 AM  
hedich
A Kobold Labourer

Forum posts: 0
File comments: 24
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getting errors and cant even que up

when i disable "skada" "atlasloot" "bigwigs" it works though, so must be something with those addons..
shame really because those are 3 major addons that you really must have =/

let me know if you want an error log, or maby this is a known issue.
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Unread 02-13-14, 11:19 PM  
tailcat
A Kobold Labourer

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capping and mimimal archeology installed together cause lua errors.

when Minimal archeology and capping are both installed lua errors popup when it battlegrounds.

http://wow.curseforge.com/addons/min...battlegrounds/
jdrexler75 says:
10 hours, 57 minutes ago - 0 likes Like
I don't do battlegrounds so I'm not sure how to fix this.

As far as I can tell, the error happens when you open the MinArch digsite window. MinArch tries to get the current list of digsites, which somehow confuses Capping, as that is where the error actually happens. Apparently Capping hooks the "SetMapZoom" function but doesn't properly handle cases where that function is used by other addons.

So it should probably be considered a bug in Capping instead.


Message: Interface\AddOns\Capping\battlegrounds.lua:114 table index is nil
Time: Tue Feb 11 19:11:11 2014
Count: 50
Stack: Interface\AddOns\Capping\battlegrounds.lua:114 in function `?'
Interface\AddOns\Capping\core.lua:176 in function <Interface\AddOns\Capping\core.lua:174
[C]: in function `SetMapZoom'
...erface\AddOns\MinimalArchaeology\MinArchDigsites.lua:58 in function `UpdateActiveDigSites'
...nterface\AddOns\MinimalArchaeology\MinArchEvents.lua:91 in function `EventDigsites'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals: self = Capping {
0 = <userdata>
close = <unnamed> {
}
CheckCombat = <function> defined @Interface\AddOns\Capping\core.lua:182
TestNode = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:136
StartWSG = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:513
CheckStartTimer = <function> defined @Interface\AddOns\Capping\core.lua:824
StartBar = <function> defined @Interface\AddOns\Capping\core.lua:771
UPDATE_WORLD_STATES = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:192
StartIoC = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:435
StartAB = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:238
StopBar = <function> defined @Interface\AddOns\Capping\core.lua:813
backdrop = <table> {
}
StartGil = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:246
UpdateCountText = <function> defined @Interface\AddOns\Capping\core.lua:853
WORLD_MAP_UPDATE = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:108
ADDON_LOADED = <function> defined @Interface\AddOns\Capping\core.lua:28
ev = "WORLD_MAP_UPDATE"
activebars = <table> {
}
PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Capping\core.lua:190
StartAV = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:254
ZoneCheck = <function> defined @Interface\AddOns\Capping\core.lua:392
bgtotals = <unnamed> {
}
db = <table> {
}
GetBar = <function> defined @Interface\AddOns\Capping\core.lua:725
ZONE_CHANGED_NEW_AREA = <function> defined @Interface\AddOns\Capping\core.lua:355
StartEotS = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:351
StartWintergrasp = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:658
ModMap = <function> defined @Interface\AddOns\Capping\core.lua:453
ResetAll = <function> defined @Interface\AddOns\Capping\core.lua:376
CreateCarrierButton = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:142
AddFrameToHide = <function> defined @Interface\AddOns\Capping\core.lua:371
iconpath = <table> {
}
UPDATE_BATTLEFIELD_STATUS = <function> defined @Interface\AddOns\Capping\core.lua:505
CreateText = <function> defined @Interface\AddOns\Capping\core.lua:876
RegisterTempEvent = <function> defined @Interface\AddOns\Capping\core.lua:178
}
(for index) = 1
(for limit) = 17
(for step) = 1
i = 1
name = nil
_ = nil
ti = 0
ns = nil
(*temporary) = <table> {
Stables = "stables40"
Agmar's Hammer = "none"
Lumber Mill = "lumbermill25"
Altar of Sha'tar = "none"
Aerie Peak = "none"
Allerian Stronghold = "none"
Amberpine Lodge = "none"
Farm = "farm35"
Blacksmith = "blacksmith30"
Area 52 = "none"
Gold Mine = "mine17"
Andorhal = "none"
}
(*temporary) = "none"
(*temporary) = 0
(*temporary) = "none"
(*temporary) = <table> {
stables = <table> {
}
path = <table> {
}
lumbermill = <table> {
}
symbol = <table> {
}
flag = <table> {
}
graveyard = <table> {
}
tower = <table> {
}
docks = <table> {
}
refinery = <table> {
}
farm = <table> {
}
blacksmith = <table> {
}
hangar = <table> {
}
workshop = <table> {
}
mine = <table> {
}
}
(*temporary) = "mine"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = <table> {
1 = 0.21484375
2 = 0.28125
3 = 0.037109375
4 = 0.0703125
5 = 0.35546875
6 = 0.421875
7 = 0.037109375
8 = 0.0703125
9 = 16
10 = 18
11 = 17
12 = 20
13 = 19
}
(*temporary) = "table index is nil"
Ge
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Unread 01-25-14, 01:58 AM  
capping
A Kobold Labourer

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Hi,

How can I see the timers for the Deepwind Gorge bg? I'm trying to work on on a quest there and the timers would help a lot....
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Unread 01-18-14, 09:19 AM  
Sylen
A Deviate Faerie Dragon
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Timers for Silvershard Mines, Kotmogu, Deepwind Gulch planned?
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Unread 10-30-13, 06:46 PM  
naronace
A Kobold Labourer

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mini map class color icon

your screenshot changed mini map teammate icon to class color.
how to? , i can't find option.
are you use other addon?
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Unread 10-18-13, 01:00 PM  
rastalox
A Kobold Labourer

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Final score on french client

Hello, I contact you about the problem to display the final score in battleground on French client, would there be a way to ensure that is displayed, even fiddling with something temporary.

your addon is excellent, and this feature is very useful.

thank you.
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Unread 10-11-13, 07:15 AM  
totalpackage
A Fallenroot Satyr
 
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Thanks for the reports. I'll look into them this evening.
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Unread 10-10-13, 04:48 PM  
keLston
A Deviate Faerie Dragon

Forum posts: 11
File comments: 174
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Seem to be getting a LUA error with Capping that is not the standard taint issue.

Code:
7x Capping-5.4.002\battlegrounds-Battlegrounds.lua:114: table index is nil
Capping-5.4.002\battlegrounds-Battlegrounds.lua:114: in function "?"
Capping-5.4.002\core.lua:176: in function <Capping\core.lua:174>
<in C code>
<in C code>
FrameXML\WatchFrame.lua:254: in function <FrameXML\WatchFrame.lua:247>

Locals:
this = Capping {
 0 = <userdata>
 close = <unnamed> {}
 CheckCombat = <func> @Capping\core.lua:182
 TestNode = <func> @Capping\battlegrounds.lua:136
 StartWSG = <func> @Capping\battlegrounds.lua:512
 CheckStartTimer = <func> @Capping\core.lua:824
 StartBar = <func> @Capping\core.lua:771
 UPDATE_WORLD_STATES = <func> @Capping\battlegrounds.lua:192
 StartIoC = <func> @Capping\battlegrounds.lua:434
 StartAB = <func> @Capping\battlegrounds.lua:238
 StopBar = <func> @Capping\core.lua:813
 backdrop = <table> {}
 StartGil = <func> @Capping\battlegrounds.lua:246
 UpdateCountText = <func> @Capping\core.lua:853
 WORLD_MAP_UPDATE = <func> @Capping\battlegrounds.lua:108
 ADDON_LOADED = <func> @Capping\core.lua:304
 ev = "WORLD_MAP_UPDATE"
 activebars = <table> {}
 PLAYER_REGEN_ENABLED = <func> @Capping\core.lua:190
 StartAV = <func> @Capping\battlegrounds.lua:254
 ZoneCheck = <func> @Capping\core.lua:392
 bgtotals = <unnamed> {}
 db = <table> {}
 GetBar = <func> @Capping\core.lua:725
 ZONE_CHANGED_NEW_AREA = <func> @Capping\core.lua:355
 StartEotS = <func> @Capping\battlegrounds.lua:351
 StartWintergrasp = <func> @Capping\battlegrounds.lua:655
 ModMap = <func> @Capping\core.lua:453
 ResetAll = <func> @Capping\core.lua:376
 CreateCarrierButton = <func> @Capping\battlegrounds.lua:142
 AddFrameToHide = <func> @Capping\core.lua:371
 iconpath = <table> {}
 UPDATE_BATTLEFIELD_STATUS = <func> @Capping\core.lua:505
 CreateText = <func> @Capping\core.lua:876
 InitBGMap = <func> @Capping\core.lua:325
 RegisterTempEvent = <func> @Capping\core.lua:178
}
event = "WORLD_MAP_UPDATE"
elist = <table> {
 CHAT_MSG_BG_SYSTEM_NEUTRAL = "CheckStartTimer"
 WORLD_MAP_UPDATE = "WORLD_MAP_UPDATE"
 UPDATE_WORLD_STATES = "UPDATE_WORLD_STATES"
 UPDATE_BATTLEFIELD_SCORE = "UpdateCountText"
}
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Unread 10-08-13, 06:34 AM  
Dixon Butz
A Deviate Faerie Dragon
 
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Whenever you get that "blocked" message, reload the GUI

/reload ui
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Unread 10-08-13, 05:04 AM  
XXXmahakalaXXX
A Murloc Raider

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Originally Posted by Grayson Carlyle
After doing an arena, then clicking Join As Group for a battleground, the error "Capping has been blocked from an action... would you like to disable..." completely preventing the Join As Group button from working.
yep, same for me. new blizz policy....
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Unread 10-08-13, 03:53 AM  
XXXmahakalaXXX
A Murloc Raider

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hey, getting this error:
Code:
2x [ADDON_ACTION_FORBIDDEN] AddOn "Capping" hat versucht die geschützte Funktion "JoinBattlefield()" aufzurufen.
!BugGrabber-r193-release\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_PVPUI\Blizzard_PVPUI-1.0.lua:415: in function "HonorFrame_Queue"
<string>:"*:OnClick":2: in function <string>:"*:OnClick":1

Locals:
nil
..need to deaktivate the addon
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Unread 10-05-13, 06:34 PM  
Grayson Carlyle
A Kobold Labourer

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After doing an arena, then clicking Join As Group for a battleground, the error "Capping has been blocked from an action... would you like to disable..." completely preventing the Join As Group button from working.
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Unread 10-02-13, 10:14 AM  
qpac
A Kobold Labourer

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Question Help please

I love your addon Capping its most likely my favorite addon of all time.

However since 5.4 every flag carrier map it doesn't display the health of either the horde or alliance even if im beside them and targeting them. I have reinstalled 5.4 deleted the old capping folder and reinstalled it shut off all other addons and i cant figure it out. i even opened up battgrounds.lua but i cant seem to make sense of it.

All it does all game every game is display who has the flag and ?? all the time for about 50 games since 5.4 with 2-3 re installs of capping and even a blizzard repair wow tool. You're Probably very busy person but if you can point me in the right direction ill forever be thankful.



http://i.imgur.com/DYNoWAK.jpg
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Unread 09-19-13, 12:55 PM  
Intangir
A Kobold Labourer
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change the if else block at 517 to:

if map and (teamsize == "BATTLEGROUND" or teamsize == "ARENA") then
map = format("%s", map)
end

getbattlefieldstatus no longer returns arena team sizes, only the string "ARENA"
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Unread 09-18-13, 12:41 PM  
Intangir
A Kobold Labourer
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not sure its been reported, but when i queued for arena yesterday, i started to see a capping error
i dont recall if it persisted in the arena because i unloaded it asap
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