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Updated: 10-29-13 04:56 PM
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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-29-13 04:56 PM
Created:unknown
Downloads:367,511
Favorites:976
MD5:
Capping  Popular! (More than 5000 hits)
Version: 5.4.003
by: totalpackage [More]
* Capping is now in maintenance mode. If anything needs to be changed/added, please contribute the code.

Capping is just another battleground timer mod with some extras.

YouTube Intro



Current Features:
  • All battlegrounds/arenas have start timers
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning
  • Looking For Group - LFGStatusIcon support for LFD wait/port timers

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.
5.4.003 10/29/2013 - attempt to fix watch unit errors
5.4.002 10/06/2013 - flag carriers better handled
5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - updated for 5.2
5.1.002 12/10/2012 - really updated for 5.1
5.1.001 12/08/2012 - updated for 5.1
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 12/21/2011 - fixed max world pvp queues

4.3.001 11/29/2011:
- update for 4.3
- added option to totally disable Capping's interactions with zone map (requires reloadui)
- added colors to some world pvp's timer bar to indicate who has control (only works if in the same "world")

4.2.001 06/29/2011:
- update for 4.2
- added options to enable/disable Capping's and/or Blizzard's start timers

4.1.001 04/26/2011 - update for 4.1

4.0.005 02/10/2011 - added options to disable world battlegrounds individually

4.0.004 12/23/2010 - added quick support for Twin Peaks and Battle of Gilneas thanks to users' help

4.0.003 12/05/2010:
- hopefully fixed AV auto quest turn-ins (untested)
- removed code that readjusts narrowed map position
- clean up drop down menus

4.0.002 10/18/2010:
- more 4.0 compat stuff
- fix class coloring on target names

4.0.001 10/15/2010 - 4.0 compat, no new features added yet

3.3.003-4 03/16/2010:
- added special alerts to Wintergrasp timer
- sync to DBM for IoC Siege Engine timer
- added Wintergrasp alerts for walls being damaged or destroyed

3.3.002 12/12/2009:
- fix current icon mapping issues
- no longer check siege engine's buff time in Isle of Conquest

3.3.001 12/08/2009:
- toc for 3.3
- added option to change spark color
- added option to save settings per character
- added option to reset zone map position
- added option to reset all settings

3.2.006 09/29/2009:
- fix errors on zone map load on clean variables
- fix potential error with node detection
- cleanups

3.2.004 09/23/2009:
- update queue timers to support new 3.2.2 changes
- fixed mouseover highlighting for carrier targets
- clean up many unused variables

3.2.003 09/04/2009:
- organized code between files
- optimized node conflict detection code
- multiplier for Wintergrasp timer seems to be no longer necessary
- added a new layout for timer bars
- added ConfigMode support

3.2.002 08/13/2009:
- replaced event message parsing with POI landmark scanning
- removed all unnecessary node localization due to new method
- Siege Engine timer can now be retrieved by targeting it
- use map filename instead of zone name for detecting battlegrounds

3.2.001 08/04/2009:
- added timer to WSG when three minutes remain
- updated frFR and deDE localization, everyone else is outta luck
- minor tweaks and removed 3.2 compat checks

3.1.005 07/25/2009:
- many random localization changes, don't know anything got messed up
- would be nice to get some localization updates before 3.2
- sync is now auto-requested, but syncing is no longer broad casted
- attempt to sync WSG carrier names
- attempt to sync IoC siege engine timer

3.1.004 (Beta) 07/10/2009:
- beta support for 3.2 and Isle of Conquest (needs localization)
- merged all the battleground files into one
- cleaned up Wintergrasp code
- use more global strings instead of translations
- added option to make the timer bars non-interactive

3.1.003 05/22/2009:
- nil out global reference to CappingLocale
- the timer text is no longer a font size smaller and hour format changed

3.1.002 05/08/2009 - fix SetTexCoord error

3.1.001 04/14/2009:
- updated for 3.1
- now use the GetWintergraspWaitTime function
- removed chat syncing of Wintergrasp time since it's not so useful anymore
- removed showing the redundant timer bar in Wintergrasp that shows when the battle will end
- slightly improved timer bar performance
- timer bar background colors is now colored as the darkened foreground's
- sparks' height adjusted to better fit the bar's height
- added font shadow
Archived Files (16)
File Name
Version
Size
Author
Date
5.4.002
54kB
totalpackage
10-06-13 03:52 PM
5.4.001
55kB
totalpackage
09-20-13 10:26 PM
5.3.001
55kB
totalpackage
06-05-13 09:25 PM
5.2.001
55kB
totalpackage
03-10-13 04:57 PM
5.1.002
55kB
totalpackage
12-10-12 10:21 PM
5.1.001
55kB
totalpackage
12-08-12 08:39 AM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
4.3.002
54kB
totalpackage
12-21-11 08:20 PM
4.2.001
54kB
totalpackage
06-29-11 08:06 PM
4.1.001
53kB
totalpackage
04-26-11 06:21 PM
4.0.005
53kB
totalpackage
02-10-11 04:39 PM
3.3.004
54kB
totalpackage
03-16-10 02:26 AM
3.2.006
52kB
totalpackage
09-29-09 01:23 PM
3.1.005
54kB
totalpackage
07-24-09 04:11 AM
3.0.019
61kB
totalpackage
02-14-09 04:16 AM


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Unread 05-15-11, 02:34 AM  
wildcard
A Kobold Labourer

Forum posts: 1
File comments: 20
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I seem to have an issue where the pvp objectives screen is still visible with capping running, which is making both unreadable. never used to have this issue. any thoughts?
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Unread 05-07-11, 01:41 PM  
yoshimo
A Murloc Raider

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You could also use that to get rid of the translations i guess and hide the blizzard ones
Last edited by yoshimo : 05-07-11 at 01:47 PM.
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Unread 05-03-11, 12:43 PM  
Valana
A Defias Bandit
 
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Is there a way to disable the BG/Arena start countdowns now that Blizzard has built them into the default interface?

Thanks for the great addon!
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Unread 05-01-11, 03:07 PM  
Noctum28
A Kobold Labourer

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So far it is only possible to activate/deactivate timers for all battlegrounds except Twin Peaks and The Battle for Gilneas. I would like to see these also gifted with the possibility to switch them on or off.
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Unread 04-30-11, 08:02 AM  
Kroann
A Kobold Labourer

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Hey, I am having trouble with setting the anchor and growth direction (up / down). Any suggestions?
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Unread 04-27-11, 03:26 PM  
Ninkosen
A Defias Bandit

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Hi I installed the 4.1 version, there seem to be problems in warsong, I don't see the flag carriers bars anymore ? Only the starting timer works
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Unread 04-08-11, 03:09 AM  
yoshimo
A Murloc Raider

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Originally posted by AcidWeb
TBfG score estimator don't show in newest version.
No errors.

Wiped my settings to be sure. No effect.
DBM has it working, so if we compare both Addons we should be able to find the solution.
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Unread 03-31-11, 07:22 AM  
Cuer
A Kobold Labourer

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Flag Debuff Timers

As of 4.1, the flag debuff schedule will be the following (presumably for both WSG and Twin Peaks):

The Focused Assault and Brutal Assault buffs have changed.
  • After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
  • After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
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Unread 03-28-11, 05:20 AM  
AcidWeb
A Wyrmkin Dreamwalker
 
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TBfG score estimator don't show in newest version.
No errors.

Wiped my settings to be sure. No effect.
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Unread 03-21-11, 06:51 PM  
totalpackage
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I would love it, too. Now if someone can tell me how I can implement it.
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Unread 03-06-11, 01:24 AM  
alinnia
A Kobold Labourer

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Re: Flag debuff timers

Originally posted by Beachcomber1
I'd like to see the ability to estimate when the flag debuffs will hit.

This is often nice to know in order to prepare an offensive group for an attack.

Thanks

P.S. And Graveyard rez timers.
I would also love to this see this feature being implemented in the future.
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Unread 02-22-11, 12:14 PM  
ShiftE
A Deviate Faerie Dragon
 
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Suggestion

Love most of your Addons, just a "suggestion" i would love to see an easy way to adjust bar settings (colors, size, boarder etc) Just a suggestion. keep up the great work!
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Unread 02-12-11, 12:07 PM  
Beachcomber1
A Murloc Raider

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Flag debuff timers

I'd like to see the ability to estimate when the flag debuffs will hit.

This is often nice to know in order to prepare an offensive group for an attack.

Thanks

P.S. And Graveyard rez timers.
Last edited by Beachcomber1 : 02-21-11 at 09:46 PM.
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Unread 02-06-11, 05:11 AM  
And
A Kobold Labourer

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Originally posted by Angrysteel
Any idea what lines to edit, to remove the WG timer. At 85, its a pretty useless timer to have, but in order to see Tol Barad timer, you have to have WG timer enabled also.
Good Morning,
I'd really need to find a way to permanently remove the Wintergrasp Bar/Announcement. I'm only able to temporarily disable the bar but it whosws up again upon a relog. I couldn't find a way to fo that in the options panel.
Thank you very much!
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Unread 01-31-11, 04:42 PM  
totalpackage
A Fallenroot Satyr
 
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I'll think of a way to disable each one, but I do not have a quick solution yet.

Originally posted by yoshimo
There are also warnings for "bg starts in 2minutes", i think you should capture that trigger as well
I used to capture the 2 minute timer, but not all battlegrounds have one. Has that changed?
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