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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-29-13 04:56 PM
Created:unknown
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Capping  Popular! (More than 5000 hits)

Version: 5.4.003
by: totalpackage [More]

* Capping is now in maintenance mode. If anything needs to be changed/added, please contribute the code.

Capping is just another battleground timer mod with some extras.

YouTube Intro



Current Features:

  • All battlegrounds/arenas have start timers
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning
  • Looking For Group - LFGStatusIcon support for LFD wait/port timers

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.

5.4.003 10/29/2013 - attempt to fix watch unit errors
5.4.002 10/06/2013 - flag carriers better handled
5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - updated for 5.2
5.1.002 12/10/2012 - really updated for 5.1
5.1.001 12/08/2012 - updated for 5.1
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 12/21/2011 - fixed max world pvp queues

4.3.001 11/29/2011:
- update for 4.3
- added option to totally disable Capping's interactions with zone map (requires reloadui)
- added colors to some world pvp's timer bar to indicate who has control (only works if in the same "world")

4.2.001 06/29/2011:
- update for 4.2
- added options to enable/disable Capping's and/or Blizzard's start timers

4.1.001 04/26/2011 - update for 4.1

4.0.005 02/10/2011 - added options to disable world battlegrounds individually

4.0.004 12/23/2010 - added quick support for Twin Peaks and Battle of Gilneas thanks to users' help

4.0.003 12/05/2010:
- hopefully fixed AV auto quest turn-ins (untested)
- removed code that readjusts narrowed map position
- clean up drop down menus

4.0.002 10/18/2010:
- more 4.0 compat stuff
- fix class coloring on target names

4.0.001 10/15/2010 - 4.0 compat, no new features added yet

3.3.003-4 03/16/2010:
- added special alerts to Wintergrasp timer
- sync to DBM for IoC Siege Engine timer
- added Wintergrasp alerts for walls being damaged or destroyed

3.3.002 12/12/2009:
- fix current icon mapping issues
- no longer check siege engine's buff time in Isle of Conquest

3.3.001 12/08/2009:
- toc for 3.3
- added option to change spark color
- added option to save settings per character
- added option to reset zone map position
- added option to reset all settings

3.2.006 09/29/2009:
- fix errors on zone map load on clean variables
- fix potential error with node detection
- cleanups

3.2.004 09/23/2009:
- update queue timers to support new 3.2.2 changes
- fixed mouseover highlighting for carrier targets
- clean up many unused variables

3.2.003 09/04/2009:
- organized code between files
- optimized node conflict detection code
- multiplier for Wintergrasp timer seems to be no longer necessary
- added a new layout for timer bars
- added ConfigMode support

3.2.002 08/13/2009:
- replaced event message parsing with POI landmark scanning
- removed all unnecessary node localization due to new method
- Siege Engine timer can now be retrieved by targeting it
- use map filename instead of zone name for detecting battlegrounds

3.2.001 08/04/2009:
- added timer to WSG when three minutes remain
- updated frFR and deDE localization, everyone else is outta luck
- minor tweaks and removed 3.2 compat checks

3.1.005 07/25/2009:
- many random localization changes, don't know anything got messed up
- would be nice to get some localization updates before 3.2
- sync is now auto-requested, but syncing is no longer broad casted
- attempt to sync WSG carrier names
- attempt to sync IoC siege engine timer

3.1.004 (Beta) 07/10/2009:
- beta support for 3.2 and Isle of Conquest (needs localization)
- merged all the battleground files into one
- cleaned up Wintergrasp code
- use more global strings instead of translations
- added option to make the timer bars non-interactive

3.1.003 05/22/2009:
- nil out global reference to CappingLocale
- the timer text is no longer a font size smaller and hour format changed

3.1.002 05/08/2009 - fix SetTexCoord error

3.1.001 04/14/2009:
- updated for 3.1
- now use the GetWintergraspWaitTime function
- removed chat syncing of Wintergrasp time since it's not so useful anymore
- removed showing the redundant timer bar in Wintergrasp that shows when the battle will end
- slightly improved timer bar performance
- timer bar background colors is now colored as the darkened foreground's
- sparks' height adjusted to better fit the bar's height
- added font shadow
Archived Files (16)
File Name
Version
Size
Author
Date
5.4.002
54kB
totalpackage
10-06-13 03:52 PM
5.4.001
55kB
totalpackage
09-20-13 10:26 PM
5.3.001
55kB
totalpackage
06-05-13 09:25 PM
5.2.001
55kB
totalpackage
03-10-13 04:57 PM
5.1.002
55kB
totalpackage
12-10-12 10:21 PM
5.1.001
55kB
totalpackage
12-08-12 08:39 AM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
4.3.002
54kB
totalpackage
12-21-11 08:20 PM
4.2.001
54kB
totalpackage
06-29-11 08:06 PM
4.1.001
53kB
totalpackage
04-26-11 06:21 PM
4.0.005
53kB
totalpackage
02-10-11 04:39 PM
3.3.004
54kB
totalpackage
03-16-10 02:26 AM
3.2.006
52kB
totalpackage
09-29-09 01:23 PM
3.1.005
54kB
totalpackage
07-24-09 04:11 AM
3.0.019
61kB
totalpackage
02-14-09 04:16 AM


Post A Reply Comment Options
Unread 04-22-10, 10:36 AM  
scarfyrre
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
Originally posted by totalpackage
How sure are you that Capping is doing it and not anything else?
The 'You are not in a raid group" is a known bug. It's not from this add-on (since I don't have it...yet), and we've not figured out if any add-on causes it. My husband and I both play, have different add-ons, and we get it constantly.

I think it's on Blizzard's side.
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Unread 04-09-10, 11:10 AM  
totalpackage
A Fallenroot Satyr
 
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File comments: 884
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Originally posted by pewter77
I'm almost positive this is it, i am running the latest version downloaded here, i backed up my ui, deleted everything for a fresh wow, WTF, Interface Folders and every time i got into a bg, it would spam my chat with that.
Almost positive is negative. Make sure by running Capping by itself. That spam usually comes from unit frame mods.
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Unread 04-09-10, 03:42 AM  
pewter77
A Kobold Labourer

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File comments: 2
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I'm almost positive this is it, i am running the latest version downloaded here, i backed up my ui, deleted everything for a fresh wow, WTF, Interface Folders and every time i got into a bg, it would spam my chat with that.
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Unread 04-06-10, 12:35 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by pewter77
in battlegrounds this addon spams me with "you are not in a group"
How sure are you that Capping is doing it and not anything else?
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Unread 04-04-10, 06:31 PM  
pewter77
A Kobold Labourer

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in battlegrounds this addon spams me with "you are not in a group"
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Unread 04-02-10, 05:05 AM  
FlareLT
A Defias Bandit

Forum posts: 3
File comments: 7
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Hi,

Wow 3.3.2, Capping 3.3.004.

Server: private (therefore will understand if author will ignore this bug report, but still - decided to report in case it helps somehow ).

Below is the error I get when I enter Battlegrounds (in this case - WSG).

Code:
Date: 2010-04-02 13:14:45
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Capping\battlegrounds.lua line 524:
   attempt to index global 'AlwaysUpFrame3' (a nil value)
Debug:
   [C]: ?
   Capping\battlegrounds.lua:524: func()
   Capping\core.lua:156: CheckCombat()
   Capping\battlegrounds.lua:541:
      Capping\battlegrounds.lua:526
   Capping\battlegrounds.lua:627: func()
   Capping\core.lua:156: CheckCombat()
   Capping\battlegrounds.lua:710: StartWSG()
   Capping\core.lua:370: ZoneCheck()
   Capping\core.lua:330: ?()
   Capping\core.lua:145:
      Capping\core.lua:144
AddOns:
  Swatter, v5.7.4568 (KillerKoala)
  Corpse, v3.3.0.2
  AnnoyingBuffReminder, v
  AucAdvanced, v5.7.4568 (KillerKoala)
  AucFilterBasic, v5.7.4568 (KillerKoala)
  AucFilterOutlier, v5.7.4568.2531
  AucMatchUndercut, v5.7.4568.2531
  AucStatClassic, v5.7.4568 (KillerKoala)
  AucStatHistogram, v5.7.4568 (KillerKoala)
  AucStatiLevel, v5.7.4568 (KillerKoala)
  AucStatPurchased, v5.7.4568 (KillerKoala)
  AucStatSales, v5.7.4568.2842
  AucStatSimple, v5.7.4568 (KillerKoala)
  AucStatStdDev, v5.7.4568 (KillerKoala)
  AucStatWOWEcon, v5.7.4568.2530
  AucUtilAHWindowControl, v5.7.4568.3311
  AucUtilAppraiser, v5.7.4568.2530
  AucUtilAskPrice, v5.7.4568.3175
  AucUtilAutoMagic, v5.7.4568.3142
  AucUtilCompactUI, v5.7.4568.2530
  AucUtilEasyBuyout, v5.7.4568.3583
  AucUtilFixAH, v5.7.4568 (KillerKoala)
  AucUtilGlypher, v5.7.4568.2545
  AucUtilItemSuggest, v5.7.4568.3108
  AucUtilPriceLevel, v5.7.4568.2545
  AucUtilScanButton, v5.7.4568.2530
  AucUtilScanFinish, v5.7.4568.2530
  AucUtilScanProgress, v5.7.4568.2530
  AucUtilSearchUI, v5.7.4568.3655
  AucUtilSimpleAuction, v5.7.4568.4553
  AucUtilVendMarkup, v5.7.4568.2530
  AutoDecline, v1.5.30000
  Babylonian, v5.1.DEV.130
  Bartender4, v4.4.2
  BeanCounter, v5.7.4568 (KillerKoala)
  Capping, v3.3.004
  Clique, vwowi:revision
  Configator, v5.1.DEV.130
  DBMCore, v
  DBMPvP, v
  DebugLib, v5.1.DEV.130
  DrDamage, v1.7.7_release-3
  Enchantrix, v5.7.4568 (KillerKoala)
  EnchantrixBarker, v5.7.4568 (KillerKoala)
  ErrorMonster, v3
  Gatherer, v3.1.14
  Grid, v1.30300.1265
  GridAutoFrameSize, v2.3.9
  GridManaBars, v1.0
  IceHUD, v1.6 (Revision: 480)
  Informant, v5.7.4568 (KillerKoala)
  InspectEquip, v1.7.4
  MikScrollingBattleText, v5.4.78
  MinimapButtonFrame, v3.0.9
  MinimapButtonFrameSkinPack, v3.0
  OmniCC, v2.5.9
  OpenAll, v1
  ParanoiaEPA, v	1.12.1
  PlayerNotes, v
  Prat30, v3.3.7 
  Prat30Libraries, v
  RatingBuster, v
  SellOMatic, vv1.2.0
  Skada, v1.2-26
  SkadaAbsorbs, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaThreat, v1.0
  SlideBar, v5.7.4568 (KillerKoala)
  Stubby, v5.7.4568 (KillerKoala)
  TomTom, vwowi:revision
  tomtomtargetarrow, vr14
  WeaponQuickSwap, v
  XPerl, v3.0.8
  XPerlArcaneBar, v
  XPerlParty, v
  XPerlPartyPet, v
  XPerlPlayer, v
  XPerlPlayerBuffs, v
  XPerlPlayerPet, v
  XPerlTarget, v
  XPerlTargetTarget, v
  ZOMGBuffs, v$Revision: 149 $
  ZOMGBuffsBlessings, v$Revision: 141 $
  ZOMGBuffsBlessingsManager, v$Revision: 141 $
  ZOMGBuffsBuffTehRaid, v$Revision: 141 $
  ZOMGBuffsLog, v$Revision: 141 $
  ZOMGBuffsPortalz, v$Revision: 141 $
  ZOMGBuffsSelfBuffs, v$Revision: 141 $
  BlizRuntimeLib_enUS v3.3.2.30300 <server_name_removed:)>
  (ck=a92)
Anyway, capping still seems to work, but [score/player count/flag carrier] display section looks broken (for example shows only alliance mark, and not horde one; does not show score or player count) until score changes (then it updates, and looks as it should be).

If interested - I could investigate this issue further, for example: if this issue only shows up when entering WSG before it has begun (or if it also happens when I enter WSG which is already in progress), if this happens only during first battleground entered for that WoW session, or for subsequent ones too, what happens if I disable all other addons, etc. Didn't want to double-check all those things before I get feedback here (this means before I get response that anyone here is interested in this issue )

P.S. thanks for this nice addon anyway!
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Unread 03-18-10, 02:29 AM  
oXid_FoX
A Deviate Faerie Dragon
 
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Originally posted by totalpackage
Try latest. Left some debug code in and my account expired.
thanks !
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Unread 03-16-10, 11:38 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Farook
I'm using Capping and Chinchilla, and unfortunately they seem to interfere with each other.

...PS: Thanks for all your efforts you put into Capping! I'm lovin it!
Capping will not touch anything if you didn't use Capping to move it in the first place. Just clear your Capping settings: Capping -> Other -> Reset to Default (Hold Shift). You're welcome; thanks for being a loyal user all these years.
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Unread 03-16-10, 10:49 PM  
Farook
A Molten Giant
 
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Forum posts: 595
File comments: 113
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I'm using Capping and Chinchilla, and unfortunately they seem to interfere with each other.

I normally use Chinchilla to reposition several elements of my UI, such as the World State Frame. Capping has an option to move this frame too. And so it comes that those two addons reset each other over and over again.

When I disable Capping temporarily, all the repositioning with Chinchilla works as intended. No more position resetting.

Do you think there is anything you can do about it?

PS: Thanks for all your efforts you put into Capping! I'm lovin it!
__________________
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Unread 03-16-10, 12:23 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by oXid_FoX
with the latest (3.3.003), I've got this error just when I login:
[code]Error occured in: Global Count: 1
Message: ..\AddOns\Capping\core.lua line 795: table index is nil...
Try latest. Left some debug code in and my account expired.
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Unread 03-16-10, 02:20 AM  
oXid_FoX
A Deviate Faerie Dragon
 
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with the latest (3.3.003), I've got this error just when I login:
Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\Capping\core.lua line 795:
   table index is nil
Debug:
   (tail call): ?
   (tail call): ?
   [C]: ?
   Capping\core.lua:795: StartBar()
   Capping\core.lua:87:
      Capping\core.lua:78
   Capping\core.lua:412: ZoneCheck()
   Capping\core.lua:331: ?()
   Capping\core.lua:146:
      Capping\core.lua:145
and then I can't cancel Wintergrasp timer too...
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Unread 03-14-10, 06:20 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Kazragore
Can't abort the Lake Wintergrasp-Timer anymore. Pls fix this.
Update to latest.
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Unread 03-14-10, 12:34 PM  
Kazragore
A Deviate Faerie Dragon

Forum posts: 14
File comments: 121
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Can't abort the Lake Wintergrasp-Timer anymore. Pls fix this.
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Unread 02-17-10, 12:03 AM  
Warschild
A Murloc Raider

Forum posts: 7
File comments: 14
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Originally posted by totalpackage
It has been done/attempted before. Due to server lag between resurrections, the timer is inconsistent and rarely reliable.
Ah oh well... maybe for the better. I could see Blizz putting a frowny face on it. Anyway, nice addon.l
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Unread 02-16-10, 10:05 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Warschild
...I would love for this to track the resurrection timers (for both your team and the enemy). I imagine this could be done by triggering a timer after a flag caps or perhaps by detecting the buffs players receive after being resurrected. My guess is that lag would need to be taken into account...
It has been done/attempted before. Due to server lag between resurrections, the timer is inconsistent and rarely reliable.
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