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Return to Karazhan (7.1.0)
Updated:11-25-16 11:43 AM
Created:unknown
Downloads:379,316
Favorites:973
MD5:
7.1.0

Capping  Popular! (More than 5000 hits)

Version: v7.1.3
by: funkydude [More]

Battleground timers and other PvP features.

Features

  • All battlegrounds/arenas have start timers
  • Ashran - Event timers, battle timer, graveyard timer
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timers, wall attack alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning

Capping is open source and development is done on GitHub. You can contribute code, localization, and report issues there: https://github.com/BigWigsMods/Capping

Capping
v7.1.3 (2016-11-25)
Full Changelog Previous releases
  • Show a paused bar in AV to indicate the capture status of the mines, tweak AV cap timer.
  • Fix AV bars restarting
  • Fix external libraries
  • update metadata
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Unread 03-16-10, 02:20 AM  
oXid_FoX
A Deviate Faerie Dragon
 
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with the latest (3.3.003), I've got this error just when I login:
Code:
Error occured in: Global
Count: 1
Message: ..\AddOns\Capping\core.lua line 795:
   table index is nil
Debug:
   (tail call): ?
   (tail call): ?
   [C]: ?
   Capping\core.lua:795: StartBar()
   Capping\core.lua:87:
      Capping\core.lua:78
   Capping\core.lua:412: ZoneCheck()
   Capping\core.lua:331: ?()
   Capping\core.lua:146:
      Capping\core.lua:145
and then I can't cancel Wintergrasp timer too...
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Unread 03-14-10, 06:20 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Kazragore
Can't abort the Lake Wintergrasp-Timer anymore. Pls fix this.
Update to latest.
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Unread 03-14-10, 12:34 PM  
Kazragore
A Deviate Faerie Dragon

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Can't abort the Lake Wintergrasp-Timer anymore. Pls fix this.
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Unread 02-17-10, 12:03 AM  
Warschild
A Murloc Raider

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Originally posted by totalpackage
It has been done/attempted before. Due to server lag between resurrections, the timer is inconsistent and rarely reliable.
Ah oh well... maybe for the better. I could see Blizz putting a frowny face on it. Anyway, nice addon.l
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Unread 02-16-10, 10:05 PM  
totalpackage
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Originally posted by Warschild
...I would love for this to track the resurrection timers (for both your team and the enemy). I imagine this could be done by triggering a timer after a flag caps or perhaps by detecting the buffs players receive after being resurrected. My guess is that lag would need to be taken into account...
It has been done/attempted before. Due to server lag between resurrections, the timer is inconsistent and rarely reliable.
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Unread 02-16-10, 09:41 PM  
Warschild
A Murloc Raider

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I have an idea that I have never seen in a BG addon but I believe it would be really awesome and useful to have.

I would love for this to track the resurrection timers (for both your team and the enemy). I imagine this could be done by triggering a timer after a flag caps or perhaps by detecting the buffs players receive after being resurrected. My guess is that lag would need to be taken into account.

edit: The reason I decided to post this here is that you seem to have an understanding of tactical BG play based on your exclusion of auto-release.
Last edited by Warschild : 02-16-10 at 09:43 PM.
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Unread 02-15-10, 04:27 AM  
yoshimo
A Deviate Faerie Dragon

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Originally posted by totalpackage
That is probably because people use different versions and/or set their clients to use different languages. When syncing, Capping does not see the difference. You can just cancel redundant timers.
I hoped that the syncing was done localeindependent, but i guess it isn't.
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Unread 02-14-10, 04:27 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by yoshimo
I found another strange thing
If i enter Alterac Valley after it has already begun, capping gets the timers from other players which for itself is nothing wrong BUT
i have 2-3 timers for each point of intrest that is in conflict.
Some in german (my clients locale) like "Der westliche Frostturm" &"Westlicher Frostwolfturm" but also the english one "West Frostwolf Tower"
Same for graveyards and the rest of the POIs.
I think theres something wrong with syncing
That is probably because people use different versions and/or set their clients to use different languages. When syncing, Capping does not see the difference. You can just cancel redundant timers.
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Unread 02-14-10, 04:14 PM  
yoshimo
A Deviate Faerie Dragon

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I found another strange thing
If i enter Alterac Valley after it has already begun, capping gets the timers from other players which for itself is nothing wrong BUT
i have 2-3 timers for each point of intrest that is in conflict.
Some in german (my clients locale) like "Der westliche Frostturm" &"Westlicher Frostwolfturm" but also the english one "West Frostwolf Tower"
Same for graveyards and the rest of the POIs.
I think theres something wrong with syncing

Last edited by yoshimo : 02-14-10 at 04:24 PM.
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Unread 01-19-10, 02:30 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Tyrlafiel
I realize that... as I said in my first message, I use a UI that already displays a minimap, I was wondering if you might add an option to not do anything to the map...
Try setting the zone map to "Show Always". Capping should not bother with it.


Originally posted by yoshimo
I'm not sure why, but in Warsong when my paladin carries the flag, my name is shown in white instead of pink. It should show classcolors, shouldn't it?
It happens sometimes. The class is fetched from the stats board, and it is not always up to date. If your name always appears in white, then let me know.
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Unread 01-19-10, 08:19 AM  
yoshimo
A Deviate Faerie Dragon

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I'm not sure why, but in Warsong when my paladin carries the flag, my name is shown in white instead of pink. It should show classcolors, shouldn't it?
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Unread 01-05-10, 04:11 PM  
Tyrlafiel
A Defias Bandit

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Originally posted by totalpackage
Capping does not make its own map; it just modifies Blizzard's zone map. Look at the upper left corner of your world map for the visibility options.
I realize that... as I said in my first message, I use a UI that already displays a minimap, I was wondering if you might add an option to not do anything to the map.

-Tyr
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Unread 12-25-09, 03:03 PM  
totalpackage
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Originally posted by Tyrlafiel
Would it be possible to add an option to not display the small map? Or not replace the one that already may be displayed?...
Capping does not make its own map; it just modifies Blizzard's zone map. Look at the upper left corner of your world map for the visibility options.
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Unread 12-25-09, 08:27 AM  
Tyrlafiel
A Defias Bandit

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Would it be possible to add an option to not display the small map? Or not replace the one that already may be displayed?

I use nUI, which already has a small map on the right hand side of the screen - what I wish for would be to just have the bars display.

thank you,
-Tyr
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Unread 12-24-09, 11:31 AM  
totalpackage
A Fallenroot Satyr
 
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Re: LFG feature request

Originally posted by Malazee
...I understand that the new LFG feature has very little to do with battlegrounds or pvp in general, but the queue system that has been implemented is very similar to the battleground/arena queue which Capping Battleground Timers covers. I was hoping you might consider adding in queue timer functionality for the new Dungeon LFG system. It doesn't make much sense to have a seperate addon for this feature, considering they serve the same function and especially since we cannot queue for pvp and dungeons at the same time...
LFG estimated times are not very reliable at all, and such a feature is not in the scope of Capping.

Originally posted by DaSaint79
I'm guessing there is but I'll ask anyways, is there a way I can edit any of the .lua files to add "profiles" for pvp and pve?
You can edit and make anything happen if you want. Capping does have an option to save per character, FYI.
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