Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(54 Kb)
Download
Updated: 10-29-13 04:56 PM
Pictures
File Info
Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-29-13 04:56 PM
Created:unknown
Downloads:367,539
Favorites:975
MD5:
Capping  Popular! (More than 5000 hits)
Version: 5.4.003
by: totalpackage [More]
* Capping is now in maintenance mode. If anything needs to be changed/added, please contribute the code.

Capping is just another battleground timer mod with some extras.

YouTube Intro



Current Features:
  • All battlegrounds/arenas have start timers
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning
  • Looking For Group - LFGStatusIcon support for LFD wait/port timers

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.
5.4.003 10/29/2013 - attempt to fix watch unit errors
5.4.002 10/06/2013 - flag carriers better handled
5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - updated for 5.2
5.1.002 12/10/2012 - really updated for 5.1
5.1.001 12/08/2012 - updated for 5.1
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 12/21/2011 - fixed max world pvp queues

4.3.001 11/29/2011:
- update for 4.3
- added option to totally disable Capping's interactions with zone map (requires reloadui)
- added colors to some world pvp's timer bar to indicate who has control (only works if in the same "world")

4.2.001 06/29/2011:
- update for 4.2
- added options to enable/disable Capping's and/or Blizzard's start timers

4.1.001 04/26/2011 - update for 4.1

4.0.005 02/10/2011 - added options to disable world battlegrounds individually

4.0.004 12/23/2010 - added quick support for Twin Peaks and Battle of Gilneas thanks to users' help

4.0.003 12/05/2010:
- hopefully fixed AV auto quest turn-ins (untested)
- removed code that readjusts narrowed map position
- clean up drop down menus

4.0.002 10/18/2010:
- more 4.0 compat stuff
- fix class coloring on target names

4.0.001 10/15/2010 - 4.0 compat, no new features added yet

3.3.003-4 03/16/2010:
- added special alerts to Wintergrasp timer
- sync to DBM for IoC Siege Engine timer
- added Wintergrasp alerts for walls being damaged or destroyed

3.3.002 12/12/2009:
- fix current icon mapping issues
- no longer check siege engine's buff time in Isle of Conquest

3.3.001 12/08/2009:
- toc for 3.3
- added option to change spark color
- added option to save settings per character
- added option to reset zone map position
- added option to reset all settings

3.2.006 09/29/2009:
- fix errors on zone map load on clean variables
- fix potential error with node detection
- cleanups

3.2.004 09/23/2009:
- update queue timers to support new 3.2.2 changes
- fixed mouseover highlighting for carrier targets
- clean up many unused variables

3.2.003 09/04/2009:
- organized code between files
- optimized node conflict detection code
- multiplier for Wintergrasp timer seems to be no longer necessary
- added a new layout for timer bars
- added ConfigMode support

3.2.002 08/13/2009:
- replaced event message parsing with POI landmark scanning
- removed all unnecessary node localization due to new method
- Siege Engine timer can now be retrieved by targeting it
- use map filename instead of zone name for detecting battlegrounds

3.2.001 08/04/2009:
- added timer to WSG when three minutes remain
- updated frFR and deDE localization, everyone else is outta luck
- minor tweaks and removed 3.2 compat checks

3.1.005 07/25/2009:
- many random localization changes, don't know anything got messed up
- would be nice to get some localization updates before 3.2
- sync is now auto-requested, but syncing is no longer broad casted
- attempt to sync WSG carrier names
- attempt to sync IoC siege engine timer

3.1.004 (Beta) 07/10/2009:
- beta support for 3.2 and Isle of Conquest (needs localization)
- merged all the battleground files into one
- cleaned up Wintergrasp code
- use more global strings instead of translations
- added option to make the timer bars non-interactive

3.1.003 05/22/2009:
- nil out global reference to CappingLocale
- the timer text is no longer a font size smaller and hour format changed

3.1.002 05/08/2009 - fix SetTexCoord error

3.1.001 04/14/2009:
- updated for 3.1
- now use the GetWintergraspWaitTime function
- removed chat syncing of Wintergrasp time since it's not so useful anymore
- removed showing the redundant timer bar in Wintergrasp that shows when the battle will end
- slightly improved timer bar performance
- timer bar background colors is now colored as the darkened foreground's
- sparks' height adjusted to better fit the bar's height
- added font shadow
Archived Files (16)
File Name
Version
Size
Author
Date
5.4.002
54kB
totalpackage
10-06-13 03:52 PM
5.4.001
55kB
totalpackage
09-20-13 10:26 PM
5.3.001
55kB
totalpackage
06-05-13 09:25 PM
5.2.001
55kB
totalpackage
03-10-13 04:57 PM
5.1.002
55kB
totalpackage
12-10-12 10:21 PM
5.1.001
55kB
totalpackage
12-08-12 08:39 AM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
5.0.001
55kB
totalpackage
09-04-12 10:00 PM
4.3.002
54kB
totalpackage
12-21-11 08:20 PM
4.2.001
54kB
totalpackage
06-29-11 08:06 PM
4.1.001
53kB
totalpackage
04-26-11 06:21 PM
4.0.005
53kB
totalpackage
02-10-11 04:39 PM
3.3.004
54kB
totalpackage
03-16-10 02:26 AM
3.2.006
52kB
totalpackage
09-29-09 01:23 PM
3.1.005
54kB
totalpackage
07-24-09 04:11 AM
3.0.019
61kB
totalpackage
02-14-09 04:16 AM


Post A Reply Comment Options
Unread 10-01-09, 05:46 AM  
Dajova
A Wyrmkin Dreamwalker
 
Dajova's Avatar
AddOn Author - Click to view AddOns

Forum posts: 58
File comments: 791
Uploads: 13
One small question that has been bugging me for a while... Why don't you add a option to flip the timers, so that you can have the longest timer at the bottom and the shortest at the top of the timer?
__________________


Livestream | Twitter | Facebook | YouTube


Dajova is offline Report comment to moderator  
Reply With Quote
Unread 09-29-09, 02:14 PM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 878
Uploads: 2
Originally posted by Timothy003
...Also, one small suggestion. I am using the default action bars, and it conveniently anchors the Zone Map to the bottom-right corner of my screen. Capping currently overrides this behavior by positioning the Zone Map itself, but it does not reposition the map when the scale or dimensions change or when I toggle the right or bottom-right action bars. This creates a tedious task of manually unlocking and repositioning the map every time I change zones or add/remove action bars...
The usefulness of auto-docking to something that rarely changes is questionable. Anyway, it would not be a feature of Capping.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 09-29-09, 09:24 AM  
Timothy003
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Thanks, totalpackage!

Also, one small suggestion. I am using the default action bars, and it conveniently anchors the Zone Map to the bottom-right corner of my screen. Capping currently overrides this behavior by positioning the Zone Map itself, but it does not reposition the map when the scale or dimensions change or when I toggle the right or bottom-right action bars. This creates a tedious task of manually unlocking and repositioning the map every time I change zones or add/remove action bars.

My current solution is just disabling Capping's Narrow Mode, setting the Map Scale to 1.00, and running the following script after the Zone Map is loaded:
Code:
if ( BattlefieldMinimapTab ) then
  BattlefieldMinimapTab:SetUserPlaced(false);
  UIParent_ManageFramePositions();
end
This restores the docking behavior for the map. The drawback, however, is that I lose the Narrow Mode appearance and the ability to change the scale. It would be great if you added support for the default anchoring of the Zone Map.
Timothy003 is offline Report comment to moderator  
Reply With Quote
Unread 09-29-09, 06:10 AM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 878
Uploads: 2
That error only occurs after a saved variables wipe. I will release a fix after some testing. For now, disable Capping, login and show your zone map, logout, and enable Capping. Everything should be fine thereafter.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 09-29-09, 04:01 AM  
Timothy003
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Originally posted by Flak
Just upgraded to 3.2.005, deleted the old capping folder and saved variables before upgrading... getting the following message whenever I enter Arathi Basin:

*haven't tried any other BGs yet.

Code:
Message: Interface\AddOns\Capping\core.lua:271: attempt to index local 'bgopts' (a nil value)
Time: 09/28/09 17:30:19
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\Capping\core.lua:271: in function `InitBGMap'
Interface\AddOns\Capping\core.lua:243: in function `?'
Interface\AddOns\Capping\core.lua:124: in function <Interface\AddOns\Capping\core.lua:123>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:232: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:247: in function `BattlefieldMinimap_LoadUI'
Interface\FrameXML\WorldStateFrame.lua:368: in function `WorldStateFrame_ToggleBattlefieldMinimap'
Interface\FrameXML\WorldStateFrame.lua:103: in function <Interface\FrameXML\WorldStateFrame.lua:101>

Locals: self = Capping {
 0 = <userdata>
 GetBar = <function> defined @Interface\AddOns\Capping\core.lua:670
 ADDON_LOADED = <function> defined @Interface\AddOns\Capping\core.lua:241
 close = <unnamed> {
 }
 CheckCombat = <function> defined @Interface\AddOns\Capping\core.lua:130
 StartWSG = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:472
 activebars = <table> {
 }
 CheckStartTimer = <function> defined @Interface\AddOns\Capping\core.lua:768
 ResetAll = <function> defined @Interface\AddOns\Capping\core.lua:322
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Capping\core.lua:138
 StartAV = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:216
 db = <table> {
 }
 StartEotS = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:314
 ZoneCheck = <function> defined @Interface\AddOns\Capping\core.lua:338
 StartIoC = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:395
 UpdateCountText = <function> defined @Interface\AddOns\Capping\core.lua:795
 StartAB = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:208
 ZONE_CHANGED_NEW_AREA = <function> defined @Interface\AddOns\Capping\core.lua:301
 InitBGMap = <function> defined @Interface\AddOns\Capping\core.lua:254
 WORLD_MAP_UPDATE = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:83
 ModMap = <function> defined @Interface\AddOns\Capping\core.lua:394
 iconpath = <table> {
 }
 AddFrameToHide = <function> defined @Interface\AddOns\Capping\core.lua:317
 CreateCarrierButton = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:114
 StopBar = <function> defined @Interface\AddOns\Capping\core.lua:756
 StartBar = <function> defined @Interface\AddOns\Capping\core.lua:716
 UPDATE_BATTLEFIELD_STATUS = <function> defined @Interface\AddOns\Capping\core.lua:461
 CreateText = <function> defined @Interface\AddOns\Capping\core.lua:818
 backdrop = <table> {
 }
 RegisterTempEvent = <function> defined @Interface\AddOns\Capping\core.lua:126
}
bgopts = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = BattlefieldMinimapTab {
 0 = <userdata>
 StopMovingOrSizing = <function> defined =[C]:-1
}
(*temporary) = "StopMovingOrSizing"
(*temporary) = <function> defined =[C]:-1
(*temporary) = "StopMovingOrSizing"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'bgopts' (a nil value)"
bgmap = BattlefieldMinimap {
 0 = <userdata>
 updateTimer = 0
}
bgdd = <table> {
 func = <function> defined @Interface\AddOns\Capping\core.lua:828
 text = "Capping"
}
ShowOptions = <function> defined @Interface\AddOns\Capping\core.lua:828
floor = <function> defined =[C]:-1
narrowed = nil
pointset = nil
db = <table> {
 avquest = true
 iconpos = "<-"
 fontsize = 10
 wsg = true
 inset = 0
 winter = true
 reverse = false
 av = true
 x = -4
 ab = true
 mapscale = 1.3
 eots = true
 rp = "RIGHT"
 fill = false
 timepos = "<-"
 texture = "BantoBarReverse"
 width = 200
 p = "RIGHT"
 hidemapborder = false
 mainup = false
 colors = <table> {
 }
 spacing = 1
 port = true
 wait = true
 y = 225
 font = "Friz Quadrata TT"
 dbinit = 6
 Ravencrest = 1254178771
 height =
After this error I get a battlefield minimap error that just goes forever. Have to log out and disable capping to be able to play in BGs.
To work around this, you can load the defaults yourself:
Code:
local BattlefieldMinimapDefaults = {
	opacity = 0.7,
	locked = true,
	showPlayers = true,
};

if ( not BattlefieldMinimapOptions ) then
	BattlefieldMinimapOptions = BattlefieldMinimapDefaults;
end
Timothy003 is offline Report comment to moderator  
Reply With Quote
Unread 09-28-09, 04:31 PM  
Flak
A Murloc Raider

Forum posts: 4
File comments: 86
Uploads: 0
Just upgraded to 3.2.005, deleted the old capping folder and saved variables before upgrading... getting the following message whenever I enter Arathi Basin:

*haven't tried any other BGs yet.

Code:
Message: Interface\AddOns\Capping\core.lua:271: attempt to index local 'bgopts' (a nil value)
Time: 09/28/09 17:30:19
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: ?
Interface\AddOns\Capping\core.lua:271: in function `InitBGMap'
Interface\AddOns\Capping\core.lua:243: in function `?'
Interface\AddOns\Capping\core.lua:124: in function <Interface\AddOns\Capping\core.lua:123>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:232: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:247: in function `BattlefieldMinimap_LoadUI'
Interface\FrameXML\WorldStateFrame.lua:368: in function `WorldStateFrame_ToggleBattlefieldMinimap'
Interface\FrameXML\WorldStateFrame.lua:103: in function <Interface\FrameXML\WorldStateFrame.lua:101>

Locals: self = Capping {
 0 = <userdata>
 GetBar = <function> defined @Interface\AddOns\Capping\core.lua:670
 ADDON_LOADED = <function> defined @Interface\AddOns\Capping\core.lua:241
 close = <unnamed> {
 }
 CheckCombat = <function> defined @Interface\AddOns\Capping\core.lua:130
 StartWSG = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:472
 activebars = <table> {
 }
 CheckStartTimer = <function> defined @Interface\AddOns\Capping\core.lua:768
 ResetAll = <function> defined @Interface\AddOns\Capping\core.lua:322
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Capping\core.lua:138
 StartAV = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:216
 db = <table> {
 }
 StartEotS = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:314
 ZoneCheck = <function> defined @Interface\AddOns\Capping\core.lua:338
 StartIoC = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:395
 UpdateCountText = <function> defined @Interface\AddOns\Capping\core.lua:795
 StartAB = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:208
 ZONE_CHANGED_NEW_AREA = <function> defined @Interface\AddOns\Capping\core.lua:301
 InitBGMap = <function> defined @Interface\AddOns\Capping\core.lua:254
 WORLD_MAP_UPDATE = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:83
 ModMap = <function> defined @Interface\AddOns\Capping\core.lua:394
 iconpath = <table> {
 }
 AddFrameToHide = <function> defined @Interface\AddOns\Capping\core.lua:317
 CreateCarrierButton = <function> defined @Interface\AddOns\Capping\battlegrounds.lua:114
 StopBar = <function> defined @Interface\AddOns\Capping\core.lua:756
 StartBar = <function> defined @Interface\AddOns\Capping\core.lua:716
 UPDATE_BATTLEFIELD_STATUS = <function> defined @Interface\AddOns\Capping\core.lua:461
 CreateText = <function> defined @Interface\AddOns\Capping\core.lua:818
 backdrop = <table> {
 }
 RegisterTempEvent = <function> defined @Interface\AddOns\Capping\core.lua:126
}
bgopts = nil
(*temporary) = <function> defined =[C]:-1
(*temporary) = BattlefieldMinimapTab {
 0 = <userdata>
 StopMovingOrSizing = <function> defined =[C]:-1
}
(*temporary) = "StopMovingOrSizing"
(*temporary) = <function> defined =[C]:-1
(*temporary) = "StopMovingOrSizing"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index local 'bgopts' (a nil value)"
bgmap = BattlefieldMinimap {
 0 = <userdata>
 updateTimer = 0
}
bgdd = <table> {
 func = <function> defined @Interface\AddOns\Capping\core.lua:828
 text = "Capping"
}
ShowOptions = <function> defined @Interface\AddOns\Capping\core.lua:828
floor = <function> defined =[C]:-1
narrowed = nil
pointset = nil
db = <table> {
 avquest = true
 iconpos = "<-"
 fontsize = 10
 wsg = true
 inset = 0
 winter = true
 reverse = false
 av = true
 x = -4
 ab = true
 mapscale = 1.3
 eots = true
 rp = "RIGHT"
 fill = false
 timepos = "<-"
 texture = "BantoBarReverse"
 width = 200
 p = "RIGHT"
 hidemapborder = false
 mainup = false
 colors = <table> {
 }
 spacing = 1
 port = true
 wait = true
 y = 225
 font = "Friz Quadrata TT"
 dbinit = 6
 Ravencrest = 1254178771
 height =
After this error I get a battlefield minimap error that just goes forever. Have to log out and disable capping to be able to play in BGs.
Last edited by Flak : 09-28-09 at 04:33 PM.
Flak is offline Report comment to moderator  
Reply With Quote
Unread 09-28-09, 02:39 PM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 878
Uploads: 2
Re: Error With Zone Map

Originally posted by Timothy003
I am receiving an error when loading Blizzard_BattlefieldMinimap...
Thanks, should be fixed in v3.2.005.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 09-27-09, 12:07 PM  
Timothy003
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Error With Zone Map

I am receiving an error when loading Blizzard_BattlefieldMinimap.

From BugSack:
[2009/09/27 13:59:15-1090-x1]: Capping-3.2.004\core.lua:267: attempt to perform arithmetic on local 'x' (a nil value)
<in C code>: in function `StopMovingOrSizing'
Capping-3.2.004\core.lua:276: in function `InitBGMap'
Capping-3.2.004\core.lua:243: in function `?'
Capping-3.2.004\core.lua:124: in function <Interface\AddOns\Capping\core.lua:123>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:232: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:247: in function `BattlefieldMinimap_LoadUI':
Interface\FrameXML\UIParent.lua:480: in function <Interface\FrameXML\UIParent.lua:474>:

---
Timothy003 is offline Report comment to moderator  
Reply With Quote
Unread 09-22-09, 11:50 AM  
fyrye
A Chromatic Dragonspawn
 
fyrye's Avatar
AddOn Author - Click to view AddOns

Forum posts: 188
File comments: 31
Uploads: 3
Re: AV Timers problem

Originally posted by Hansey
Hi there -

I didn't see my problem in this thread, so I'm not sure if I'm the only one having it (which would imply that it's due to one of my other mods?).

Anyway, I've been using Capping for awhile - it's great. But lately the timers in AV have been going a bit wonky.

Example:

AV starts, Alliance cap Snowfall GY and the time pops up and starts counting down - no problem. Shortly thereafter, Horde caps Stonehearth, timer pops up and starts counting down.

Caps continue to happen, and I have a list of about 8 or 9 different timers counting down, and then at some point, for some reason, every single one of them resets to 4 minutes and begins counting down from there, and it refuses to add any new caps, or remove a timer when a building is defended/burned.

This started happening a few weeks ago, and I installed the latest update which didn't fix the problem. I deleted Capping entirely, along with its related files in teh Saved Variables directory and reinstalled from scratch, and still no luck. I've tried the "Request Sync" option in the options menu, and it doesn't seem to help either.

Anything else I can try? (or additional information I can provide?) It's an odd problem, but I love using this mod, and hope the problem can be figured out!

Thanks!
Install BugSack, which will put a minimap icon, when you get an error you will hear an audio trigger sound, click the minimap icon to see the error logs, you can highlight and press ctrl+c to copy the error frame and paste it here.
I use Prat and Cartographer as well and havent had any issue with Capping, which I've used with capping since BC.
An addon list may help, you may be running another BG addon which may conflict.
__________________
Always
fyrye is offline Report comment to moderator  
Reply With Quote
Unread 09-22-09, 11:42 AM  
fyrye
A Chromatic Dragonspawn
 
fyrye's Avatar
AddOn Author - Click to view AddOns

Forum posts: 188
File comments: 31
Uploads: 3
Re: Stutter in all BG's except AV

Originally posted by cesar0
Anyone else having any problems with constant half second or so stutter every 5-10 seconds?

I have no external programs, virus scanners or anything in the background. I have a fast enough system to run this and didn't have any of these problems in any BG's before using Capping. I love the program too much to lose it as it makes BG's miserable.

Anyone ? Buhler?
A lot of addons are making changes to different library files, it may be one of those conflicting. Also try defragging your harddrive.
__________________
Always
fyrye is offline Report comment to moderator  
Reply With Quote
Unread 09-21-09, 08:47 AM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 878
Uploads: 2
Re: Re: Re: AV Timers problem

Originally posted by Hansey
...Any other suggestions?
Try disabling all of your mods except Capping. If problems still occur, not much I can do if I can't reproduce it.

Originally posted by cesar0
Anyone else having any problems with constant half second or so stutter every 5-10 seconds?...
Try disabling Capping to see if it still happens.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 09-20-09, 09:20 PM  
cesar0
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Stutter in all BG's except AV

Anyone else having any problems with constant half second or so stutter every 5-10 seconds?

I have no external programs, virus scanners or anything in the background. I have a fast enough system to run this and didn't have any of these problems in any BG's before using Capping. I love the program too much to lose it as it makes BG's miserable.

Anyone ? Buhler?
cesar0 is offline Report comment to moderator  
Reply With Quote
Unread 09-12-09, 08:30 PM  
Hansey
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Re: Re: AV Timers problem

Originally posted by totalpackage
It could be another addon, maybe something that messes with the world map. Also make sure you can see script errors.
Hm, well at first I tried disabling Prat, thinking that maybe Capping got its info from the chat log, but that didn't help.

Based on your above comment, I tried disabling Cartographer, which has been giving me intermittent errors anyway, but the problem remains with Cartographer disabled as well.

I do have errors being reported, via Swatter, but I never actually get any errors with this problem that is occurring, so I have no log of any sort to send you.

Any other suggestions?
Hansey is offline Report comment to moderator  
Reply With Quote
Unread 09-12-09, 01:47 PM  
totalpackage
A Fallenroot Satyr
 
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 878
Uploads: 2
Re: AV Timers problem

Originally posted by Hansey
...I didn't see my problem in this thread, so I'm not sure if I'm the only one having it (which would imply that it's due to one of my other mods?)...
It could be another addon, maybe something that messes with the world map. Also make sure you can see script errors.

Originally posted by Iseabail
...I just wondered, does this/can this store separate profiles per character? I have different ui layouts per character but I can't figure out how to select different locations or bar textures for each.

P.S. Love this add-on... thanks for making it *not* do too much for you, I truly appreciate the effort to provide useful information without dumbing down the gameplay. Nice work!
Sorry, profiles is in my list of doing too much. It's simple to have a setup that works for all characters.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 09-11-09, 11:36 AM  
Hansey
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
AV Timers problem

Hi there -

I didn't see my problem in this thread, so I'm not sure if I'm the only one having it (which would imply that it's due to one of my other mods?).

Anyway, I've been using Capping for awhile - it's great. But lately the timers in AV have been going a bit wonky.

Example:

AV starts, Alliance cap Snowfall GY and the time pops up and starts counting down - no problem. Shortly thereafter, Horde caps Stonehearth, timer pops up and starts counting down.

Caps continue to happen, and I have a list of about 8 or 9 different timers counting down, and then at some point, for some reason, every single one of them resets to 4 minutes and begins counting down from there, and it refuses to add any new caps, or remove a timer when a building is defended/burned.

This started happening a few weeks ago, and I installed the latest update which didn't fix the problem. I deleted Capping entirely, along with its related files in teh Saved Variables directory and reinstalled from scratch, and still no luck. I've tried the "Request Sync" option in the options menu, and it doesn't seem to help either.

Anything else I can try? (or additional information I can provide?) It's an odd problem, but I love using this mod, and hope the problem can be figured out!

Thanks!
Hansey is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.