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The Adventure Continues (6.1)
Updated:02-24-15 06:52 PM
Created:unknown
Downloads:371,285
Favorites:977
MD5:
6.1

Capping  Popular! (More than 5000 hits)

Version: v6.1.01
by: funkydude , totalpackage

Capping is a battleground timer mod with some extras.

Current Features:

  • All battlegrounds/arenas have start timers
  • Ashran - Event timers, battle timer, graveyard timer
  • Alterac Valley - Node timers, auto quest turnins, and sync
  • Arathi Basin - Node timers and final score estimation
  • Eye of the Storm - Flag respawn timer, flag carrier display, and final score estimation
  • Isle of Conquest - Node timers and siege engine timer
  • Warsong Gulch - Flag respawn timer and flag carrier display with health percent
  • Wintergrasp - Start timer, wall alerts, and auto show zone map
  • Zone Map - Change scale, narrow, and hide border
  • Other - Port expiration timers, queue wait timers, scoreboard/capture bar/vehicle seat repositioning

How to use:
  • Show options - "/capping" or right-click on a timer bar/anchor
  • Toggle anchor - left-click on a timer bar or use options menu
  • Send time info to SAY - shift left-click on that timer bar
  • Send time info to BG - ctrl left-click on that timer bar
  • Hide timer bar (also leaves queue if related) - ctrl, shift, or alt right-click on that timer bar
  • Target carrier (in WSG or EotS) - left-click on the carrier's display
  • Send carrier info to BG - ctrl left-click on the carrier's display

Why no auto-release and auto-join?:
  • I try not to promote bad habits in my mods.
  • No auto-release because knowing when you should or should not release is a part of being a smart player in battlegrounds. For example, say there is five seconds left to capture blacksmith and you die there. Auto-release will send you to the starting area, but if you wait five seconds, you release to blacksmith graveyard.
  • Another reason not to use auto-release is to have time to spy on the flag carrier after a failed kill attempt.
  • Auto-join was useful when there were single queues and long wait time/afk time. Today is different, of course.
  • I'm not telling you how to play, just giving you my reasons.

Why no convenient "Incoming" and such buttons?:
  • The users and I had a discussion about this before when Capping was on wowace. If spoiled, the users would not type something important if there's no lazy way to do it. Am I right?.
  • Messages probably no mod covers:
    1. Incoming? Well, how many? From which direction?
    2. Incoming BS. Oh wait, they're going LM now.
    3. Incoming BS, but we're all here already. I mean fight at the flag, they're capping.
    4. Need help at MT...3 enemies behind
    5. Incoming DR...3 stealth
    6. Flag carrier going ramp side, almost dead
    7. Flag carrier on the way up the roof, behind tree
    8. ...and so on
  • Don't you love seeing "INCOMING BS" "INCOMING BS" "INCOMING BS" with 2 enemies incoming and 5 people already defending? After about 5 more come to help chase these 2 kills, you get spammed "BS CLEAR".
  • Plenty of standalone mods that do this, so use those if needed.

Known issues:
  • Narrow map setting will not work if Mapster is installed. Disabling the battlemap module in Mapster will fix this.

Fix EoTS flag respawn time.
Fix WSG end timer bar restarting frequently.
Fix landmark error when zoning.
Improve the queue time code and always show a paused queue.
Add flag assault counter for EotS.
Start WSG remaining time bar earlier.
Post A Reply Comment Options
Unread 07-11-09, 02:15 PM  
deke913
A Deviate Faerie Dragon
 
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Forum posts: 13
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Wonderful job, and the reasons you don't have some of things like auto release and such are the same reasons I wouldn't have them. Thanks for your time on this. Peace.
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Unread 07-11-09, 06:44 PM  
totalpackage
A Fallenroot Satyr
 
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@ ShadowEric - latest Capping version already supports that. However, as of current PTR build, fetching WG timer in battlegrounds do not work.

Thanks everyone for the kind words.
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Unread 07-13-09, 07:01 AM  
yoshimo
A Murloc Raider

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Im not sure wether we will see an increased yellrange for the mechanic , but if they dont increase it, the siegeengine should be triggered by the zonewide "the X captured the workshop"-message, and we could respawn the timer for yourself if you get a unit_died-event for it.
Today they fixxed only Achivements and changed a few abilities, nothing for us i think
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Unread 07-13-09, 01:59 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by yoshimo
Im not sure wether we will see an increased yellrange for the mechanic , but if they dont increase it, the siegeengine should be triggered by the zonewide "the X captured the workshop"-message, and we could respawn the timer for yourself if you get a unit_died-event for it.
Today they fixxed only Achivements and changed a few abilities, nothing for us i think
Hmm, I didn't get a patch today, and battlegrounds are down again.

Death events have a range also, so we can't rely on that. Blizzard is really concentrating on improving IoC...nothing is final. I guess, for now, it's enough to just have a timer for those waiting/defending/ninja-ing at workshop.
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Unread 07-13-09, 03:01 PM  
yoshimo
A Murloc Raider

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It wasnt a client patch but according to the testrealmforum they fixxed the collisiondetection with the gates, and a few other things within a rolling restart.
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Unread 07-17-09, 07:46 AM  
funkydude
A Deviate Faerie Dragon
 
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Why is there still no automated sync request when zoning into a bg? a.k.a after a DC/crash or joining late.
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Unread 07-17-09, 08:49 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by funkydude
Why is there still no automated sync request when zoning into a bg? a.k.a after a DC/crash or joining late.
Because no one politely asked for it yet. Since I'm bored on PTR, I'll add it anyway.
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Unread 07-17-09, 11:47 AM  
TrAsHeR
A Kobold Labourer

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Can you add a timer for the eyes in arena?
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Unread 07-17-09, 12:07 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by TrAsHeR
Can you add a timer for the eyes in arena?
Are you talking about Shadow Sight? There's already one.
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Unread 07-18-09, 07:43 PM  
TrAsHeR
A Kobold Labourer

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How do I enable this option?
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Unread 07-19-09, 09:48 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by TrAsHeR
How do I enable this option?
There is no option. If you're using a non-English client of WoW, then I need the localization files updated.
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Unread 07-19-09, 01:44 PM  
funkydude
A Deviate Faerie Dragon
 
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Originally posted by totalpackage
Because no one politely asked for it yet. Since I'm bored on PTR, I'll add it anyway.
I asked for it a good year or so ago I only recently started using the mod again and noticed. Thank you for adding it in.
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Unread 07-19-09, 01:54 PM  
TrAsHeR
A Kobold Labourer

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What does it translate?
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Unread 07-21-09, 06:19 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by TrAsHeR
What does it translate?
A key word or phrase to signal the start of an arena match. For enUS, I used "has begun".
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Unread 07-23-09, 02:08 PM  
TrAsHeR
A Kobold Labourer

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