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Eternity's End patch (9.2.5)
Updated:05-05-22 05:34 PM
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Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)

Version: 9.2.101
by: totalpackage, Uitat

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:

  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.

9.2.1 4-MAY-2022 updated for 9.2

8.0.001 07/21/2018 - updated for 8.0

7.3.001 09/06/2017
- updated for 7.3
- fixed PlaySound error
- StufRaid supports up to 12 groups and classes

7.2.001 05/07/2017 - updated for 7.2
7.1.001 11/10/2016 - updated for 7.1

7.0.003 09/15/2016:
- fix prestige icon
- fix weapon enchants

7.0.002 09/09/2016:
- PVP prestige icon (untested)
- spell range updates

7.0.001a 07/21/2016:
- fixed warlock issue
- alternate mana bar will only show for priests, shamans, and druids as intended
- fixed StufRaid to handle new class colors and power colors

7.0.001 07/20/2016:
- enabled alternated mana bar to priests and shamans in addition to druids
- removed deathknight custom rune bars
- support for new power colors
- support for new class colors
- support for six combo points
- other general fixes to work with 7.0

6.2.002 08/24/2015:
- fixed Deathknight rune timer error
- fixed buttonfacade error

6.2.001 07/18/2015 - updated for 6.2
6.0.001 10/20/2014 - updated for 6.0

5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (1)
File Name
Version
Size
Author
Date
Type
0.0.1
604kB
05-09-22 01:12 PM
Addon


Archived Files (1)
File Name
Version
Size
Author
Date
9.2.1
626kB
totalpackage
05-04-22 05:31 AM


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Unread 04-10-09, 10:31 AM  
Qupe
A Warpwood Thunder Caller
 
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ahh yeah, somehow overlooked the fact that the status text color was set to black =/ Thanks!
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Unread 04-10-09, 12:10 AM  
totalpackage
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Re: Rune Bar

Originally posted by punkskanj
Not sure if it was mentioned or not, but it would be nice to be able to set a different texture for the rune bar.
You can set your health/power/cast bars to a different texture from the global one that the rune bar is using. If that's not enough, use a separate rune bar mod if you desire more.

Originally posted by SoulFlare99
[b]Hey Total. When attempting to set myself as the Main Tank in a raid last night I kept getting the error dialogue that says something like "one of your addons caused a problem, Ignore / Disable"...
That's a Blizzard bug caused when a mod uses the default drop down menu somehow causing a taint. They said it's fixed for 3.1, but for now, you can avoid that bug simply by reloading and not using any drop downs from a mod before setting assignments.

Originally posted by Qupe
[b]Any plans to add the same range fading that is available with StufRaid to the original Stuf unitframes, or would something like that just bloat the AddOn?

o, I'm also having an issue with the status text (dead, d/c, ghost) not showing up properly:
I think OOR fading is not so useful in a party setup because you do not want the only healer to ignore you because you're 2 yards OOR dying. Plus OOR fading would be difficult and maybe resource consuming if combined with combat/target fading. Combat and target fading is event driven while OOR would be time driven.

Your status text seems to be working fine. Seems like its font settings just making appear blurry. Tiny font size, all caps, dark gray with black shadow, inactive faded, etc.
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Unread 04-09-09, 05:04 PM  
Qupe
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Any plans to add the same range fading that is available with StufRaid to the original Stuf unitframes, or would something like that just bloat the AddOn?

o, I'm also having an issue with the status text (dead, d/c, ghost) not showing up properly:
Last edited by Qupe : 04-09-09 at 07:58 PM.
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Unread 04-09-09, 01:05 PM  
SoulFlare99
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Hey Total. When attempting to set myself as the Main Tank in a raid last night I kept getting the error dialogue that says something like "one of your addons caused a problem, Ignore / Disable"

I was raid leader and I was right clicking on my frame in the default blizz ui and selecting main tank. Quite possibly an addon conflict, I'll test it out with only Stuf and StufRaid running again tonight. Just wanted to let ya know
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Unread 04-09-09, 10:52 AM  
punkskanj
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Rune Bar

Not sure if it was mentioned or not, but it would be nice to be able to set a different texture for the rune bar.
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Unread 04-09-09, 05:54 AM  
totalpackage
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Originally posted by Helvete
So, what should I do to see Main Tanks, MTT and MTToT with Your unit frames?
For StufRaid, main tanks/assists must be set by Blizzard's functions, not oRA's nor CTRA's. StufRaid does not and will not support theirs in hopes they move on to using the provided methods. I guess for now, you'll have to stay with your current mods.
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Unread 04-09-09, 05:20 AM  
Helvete
A Murloc Raider

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Your new Stuf Unit Frames are amazing. I quit Pitbull after very long time playing with it for Your Unit frames.

All or almost all is perfect but I have one problem. How to set in Raid roles main tanks/their targets/and tot. I've spend hours with Your Stuf and ora2 .... everything works for me ... but I can't get main tanks frames to work. That's only one thing I need to quit Pitbull forever.

So, what should I do to see Main Tanks, MTT and MTToT with Your unit frames?
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Unread 04-09-09, 02:11 AM  
totalpackage
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Re: Re: Re: Elite and Boss Tags

Originally posted by kilth2
I remember in an old version of Stuf you could just make it where it was invisible, still clickable but invisible. Is there any way to doit.
You must be talking about the background options in the global options.
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Unread 04-08-09, 01:00 PM  
kilth2
A Warpwood Thunder Caller
 
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Re: Re: Elite and Boss Tags

Originally posted by totalpackage
It was there by default, and it's listed in the pattern help. You also typed the keyword in your comment.

You cannot fully disable it, but you can make it very small and put it out of the way.
I remember in an old version of Stuf you could just make it where it was invisible, still clickable but invisible. Is there any way to doit.
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Unread 04-08-09, 10:35 AM  
totalpackage
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Originally posted by Jonno
I understand what you say,
with my lack of lua knowledge i assumed that little changes that make little impact would be simple enough, clearly a very naive thing to believe...
I did not imply that you knew; I just gave you my reasons.
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Unread 04-08-09, 09:28 AM  
Jonno
A Murloc Raider

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I understand what you say,
with my lack of lua knowledge i assumed that little changes that make little impact would be simple enough, clearly a very naive thing to believe.

Thanks for replying anyway
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Unread 04-08-09, 05:49 AM  
totalpackage
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Originally posted by Jonno
Can i recommend adding a rollover transparency to text - no need to see party and pet health at all times personally.

Also, could you make the shortening of numbers (eg. 10000 to 10k) an individual choice option as well as a global one - i like to see the full number for me but in thousands for party members...
All of your requests will add serious bulk for little gain. You did mention lightweight and care for that, right?

Anyway, there's no light way to handle mouseover transparency with Stuf's current design since everything is independent of each other. I suggest using a tooltip mod that shows that information; this solution works especially well for raid frames and is what I use. The same basic argument for individual number shortening.

Stuf unloads and garbage collects class specific functions. I see no good reason to keep this stuff loaded.
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Unread 04-08-09, 05:19 AM  
Jonno
A Murloc Raider

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Can i recommend adding a rollover transparency to text - no need to see party and pet health at all times personally.

Also, could you make the shortening of numbers (eg. 10000 to 10k) an individual choice option as well as a global one - i like to see the full number for me but in thousands for party members.

Many thanks in creating this massivly configurable yet lightweight add-on, possibly one of the best unit frames i've seen.

*edit* Oh and is it possible to add a way to toggle the config of class specific things (such as druid mana bar/curable debuff frame). On my main (warlock) It took me a while to find out how to hide/move the curable debuffs button that is visible in config mode, only to discover the option on a druid alt
Last edited by Jonno : 04-08-09 at 05:24 AM.
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Unread 04-07-09, 08:23 PM  
SofaKing
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Re: Re: Elite and Boss Tags

Originally posted by totalpackage
It was there by default, and it's listed in the pattern help. You also typed the keyword in your comment.
Yeah, apparently it is case sensitive.
Doesn't work with "Classification".
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Unread 04-07-09, 05:06 PM  
totalpackage
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Re: Elite and Boss Tags

Originally posted by SofaKing
I see where the "elite, +, Boss, etc" labels are shown and can edit them.
However, they do not show up on my targets.
How do I enable the target classification?...
It was there by default, and it's listed in the pattern help. You also typed the keyword in your comment.

Originally posted by kilth2
I am trying to get rid of the clickable box, well I am actually just trying to make it invisible so it doesnt get in the way can you tell me how to do this.
You cannot fully disable it, but you can make it very small and put it out of the way.
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