Category: Unit Mods
Addon Information
Works with 3.2
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Author:
Version:
3.2.007
Date:
11-06-2009 04:59 AM
Size:
460.12 Kb
Downloads:
47,419
Favorites:
375
MD5:
Pictures
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In process of making a HUD and various Stuf users' WIP
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Stuf with options
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StufRaid default layout
Stuf Unit Frames   Popular! (More than 5000 hits)
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.

Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Stuf_VisualHeal (you need to delete old Stuf_IncomingHeals)
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_VisualHeal - LibHealComm-4.0 support for incoming heals for Stuf and/or StufRaid (disabled by default)
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.

  Change Log - Stuf Unit Frames
3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

3.1.016 07/24/2009:
- fix frame border color not updating correctly
- now all 2D portraits will be cropped if height is different from width
- updated libraries

3.1.015 07/16/2009:
- several performance tweaks
- added dropdown menu to arena main units
- switched totem bar order to match the order shown in 3.2 multi cast buttons
- fixed 2D portraits occasionally disappearing
- fixed spacing settings in StufRaid

3.1.014a 07/05/2009 - fix right-click menu from showing offscreen (only update if you experienced this)

3.1.014 07/02/2009:
- should be compatible with the current 3.2 PTR build
- applied dropdown menu hack to make "Set Focus" work, thanks to Xinhuan
- fix bug causing portraits to sometimes not update on shapeshifting
- 2D zoomed portraits will now keep ratio if width and height are different
- reduced jittering caused by 3D portraits on special units
- fix rare bug that occurs when main tank units are created while in combat

3.1.013a 06/21/2009 - fix 'global' nil error in StufRaid_Options (only need to update if you get that error)

3.1.013 06/18/2009:
- added custom Lua text support for SetFormattedText
- fix rare bug when hpthreshold uses power values to compute color
- removed unnecessary local 'self' from several files

3.1.012a 06/15/2009 - fix Stuf_VisualHeal not working when Stuf or StufRaid is missing (only need to update if you use VH and disabled Stuf or StufRaid)

3.1.012 06/14/2009:
- added "Show Only Mine" option to buffs and debuffs group
- added missing "Pie Only on Mine" option for debuffs group
- added out-of-range fading (does not work along with target/combat opacity)
- removed AddCondition and AddChar functions; add table reference instead
- fix nil error in Stuf_VisualHeal

3.1.011 06/10/2009:
- added option to change unknown level text
- added condition 'boss' which returns true if unit is classified as a boss
- added option to zoom/square 2D portraits

3.1.010 06/02/2009:
- fixed oor logic when dealing with party members that aren't visible
- removed some unnecessary cache updating
- only check for ready status if a check was given
- added condition 'ingroup' which returns true if a unit is in your group
- probably fixed threat bar showing up on players
- another text processing speed up
- Stuf_VisualHeal no longer throws an error when StufRaid role frames are disabled

3.1.009 05/29/2009:
- fix threat bar not properly updating
- added description about StufRaid positioning

3.1.008 05/26/2009 - Stuf_VisualHeal

3.1.007 05/22/2009:
- default rune frames will no longer be disabled if Stuf's are disabled
- add some in-game hints

3.1.006 05/19/2009:
- added ButtonFacade support for aura icons (should be listed under "Aura Icon Style")
- added option to use custom Lua code for text patterns
- StufRaid> added option to sort by name

3.1.005a 05/09/2009 - Stuf_Range now compatible with save per character option; only need to update if you use Stuf_Range and enabled save per character

3.1.005 05/08/2009:
- added arena frame support (including arena pets and targets)
- many changes made to variables; back up saved variables to be safe
- focus target and ToT target each have their own settings (no longer copied from pet target)
- added option to save variables per character
- if saving per character, show option to copy settings to next character login
- added option to show pie or show time text only for your own buffs/debuffs
- added conditions for low health and low mana (hp10, hp20, hp35, hp99, mp15, mp99)
- added condition 'manapower', which will return true if power type is mana
- fix Stuf's own checkbox for hiding party in raid to work when "Okay" is clicked
- use default global strings for several phrases
- StufRaid> also added in-game method to save variables per character
- no longer use split version numbers

3.1.004/004 04/30/2009:
- added option to show party in arena when party is hidden in raid (not thoroughly tested)
- duplicated Blizzard's checkbox for "Hide Party Interface in Raid"
- removed all flash effects from timer elements
- removed the option to flip 2D portraits since its purpose was a lie
- removed Stuf_IncomingHeals; no one used it or no one liked it
- StufRaid> added option to hide raid when in arena
- StufRaid> added option to show cooldown pies on aura icons

3.1.003/002 04/28/2009:
- readded option to hide OmniCC cooldown
- added option to horizontally flip the 2D portraits
- replace the word "Solid" with "Custom" to match color method choice

3.1.002/002 04/24/2009:
- added infotag "titlename" that shows unit name with title
- fixed percentages showing 1% when it should be 0%
- added option to show circular class icon and option to horizontally flip
- another optimization update to pattern text methods
- use strmatch instead of strfind since strmatch seems to be faster
- cleaned up casting code
- made the pattern tag help frame a bit more compact
- adjusted range of font size and frame level
- update LibHealComm-3.0 to latest version
- update Ace3 libraries to latest version
- StufRaid> attempt to refresh cache when roster updates

3.1.001/001 04/14/2009:
- updated for 3.1
- since 3.1 is live, targeting a unit in a vehicle will target that vehicle
- debuffs cause by vehicle is now shown as player's
- option to show pet debuffs as player's is now configurable in Aura Timers
- improved performance when dealing with unknown health/power values
- made borders tighter with the background
- possibly fixed temporary weapon enchant text timer bugs and optimized its performance
- in options, added a button that gives a base player buff/debuff layout
- removed option to hide OmniCC since the option didn't work and is redundant
- improved casting bars; nobody told me it sucked
- made player casting bar usable if one decides to use it as their main (what I just did)
- added casting bar time text format options
- improved casting bar performance
- in options, added a button that gives user a base player casting bar layout
- StufRaid> since 3.1 is live, targeting a unit in a vehicle will target that vehicle
- StufRaid> improved performance when dealing with unknown health/power values
- StufRaid> fixed bugs when pet is unknown when a unit enters a vehicle
- StufRaid> added ready check support to role frames
- StufRaid> moved WSG debuffs to debuffs in default alert filter variables
- updated libraries

...

Stuf 3.0.001:
- brand new replace to StellarUF
  Optional Files - Stuf Unit Frames
Sorry, there are currently no optional files available.
  Archived Versions - Stuf Unit Frames
File Name
Version
Size
Author
Date
3.2.006
446kB
totalpackage
10-30-2009 05:26 AM
3.2.005
432kB
totalpackage
09-23-2009 10:34 AM
3.2.004a
432kB
totalpackage
09-13-2009 07:13 AM
3.1.017
428kB
totalpackage
07-31-2009 07:50 AM
  Comments - Stuf Unit Frames
Post A Reply Comment Options
Old 11-14-2009, 03:13 AM  
SoulFlare99
A Kobold Labourer

Forum posts: 1
File comments: 38
Uploads: 0
Possible visual heal bar bug

Hey Total, remember me?

Haven't found a bug in ages, but I think I just did.

On my resto druid, when using StufRaid, I have My Heal and Others' Heal bars set to different colors so that I can distinguish how much my heal vs. other heals will approximately land for. The bug I'm running into is that my heal bar and the other heal bar are the same color on the unit frames. Both are set to 50% opacity. This happened with the most recent version push. Thoughts?

EDIT: Just realized I *DONT* have the most recent version. Downloaded and going to test now. Will check back with results soon.

EDIT2: It seems all my heals are being shown as too large on the Visual Heal Bar, and the coloring is still off (all heals are shown as the color of Other's Heal).

Last edited by SoulFlare99 : 11-14-2009 at 06:12 AM.
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Old 11-13-2009, 03:58 PM  
davidwill91
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Stuf is not a mod for people who don't want to put in the effort.
Never said i'm not willing to put effort into it. More or less forgot where to start at.
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Old 11-13-2009, 02:13 PM  
totalpackage
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 10
File comments: 537
Uploads: 1
Quote:
Originally posted by Molx
I've been informed that there will not be an option to color the health bars based on aggro...
There are border and/or text aggro features, which in my opinion are more effective than health bar coloring (in addition to being more efficient with resources). If health is colored by aggro, then what if health is too low (or too high) making the bar smaller and less visible? And no, it will not be a feature in the future.

Quote:
Originally posted by Phen
...Do i download the entire package and just install Stuf Raid (is it doable to install just Stuf raid? (( drag and drop the Stuf raid folder)) ) or can i install the entire addon without loosing the look of the Unit frame?...
Pretty sure it would be no problem, unless the author of the compilation alters the addon files. Most UIs come with WTF copy instructions, which should not effect any mods you install/uninstall.

Quote:
Originally posted by davidwill91
I have been using stuf for about a month now and I have read through all the comments and the text on the main page, but I am still unsure how to actually change the way they look...
Stuf is not a mod for people who don't want to put in the effort.

Last edited by totalpackage : 11-13-2009 at 02:13 PM.
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Old 11-13-2009, 01:41 PM  
davidwill91
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
need some help

I have been using stuf for about a month now and I have read through all the comments and the text on the main page, but I am still unsure how to actually change the way they look.

Sorry if this is a stupid question but i can sometimes be a stupid person
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Old 11-13-2009, 02:47 AM  
Phen
A Kobold Labourer

Forum posts: 0
File comments: 10
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Raid.

Hi Totalpackage.

As i love Stuf Unit frame + your raid frames i have a tiny tiny question ( I am a noob so dont get annoyed on me please )

I found a UI that uses Stuf for player, target and so on but the creator removed Stuf Raid. As i want to use Stuf raid as my raid frame how do i install it without loosing the look of Stuf Unit frame?

Do i download the entire package and just install Stuf Raid (is it doable to install just Stuf raid? (( drag and drop the Stuf raid folder)) ) or can i install the entire addon without loosing the look of the Unit frame?

And yes i am a totally idiot but would be very happy for an answer
__________________
Im not scary, im just a little bit wierd
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Old 11-12-2009, 07:29 PM  
Molx
A Defias Bandit

Forum posts: 2
File comments: 1
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Health Bar Aggro Coloring...

I've been informed that there will not be an option to color the health bars based on aggro... As such I must pass on this addon... Should this change in the future, I will recommend this to my friends...

There are just too many times that this feature has saved the raid and I...
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Old 11-11-2009, 10:44 PM  
totalpackage
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 10
File comments: 537
Uploads: 1
Quote:
Originally posted by Toran
Feature request: Add spacing ability between combo point graphics. I use the circles, made them 20x20 each and now they overlap. Thanks!
Look again, each point has its own x/y position settings.

Quote:
Originally posted by Satrako
...I am familiar with the addon and I used to be able to move this around but now I cannot find where it is now I have checked everything in the frames for those targets. How can I get rid of it?
It's the dispel icon, and it only shows and becomes configurable for classes the can cure.
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Old 11-11-2009, 09:23 PM  
Toran
A Wyrmkin Dreamwalker

Forum posts: 59
File comments: 217
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Feature request: Add spacing ability between combo point graphics. I use the circles, made them 20x20 each and now they overlap. Thanks!
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Old 11-10-2009, 02:23 PM  
Satrako
A Kobold Labourer

Forum posts: 0
File comments: 1
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Hi =D I love your addon(best UF addon ever!) have been using it for a while now. Recently I have a dispel icon that is flashing for my player, target, and party frames. I am familiar with the addon and I used to be able to move this around but now I cannot find where it is now I have checked everything in the frames for those targets. How can I get rid of it?
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Old 11-10-2009, 01:50 PM  
totalpackage
A Deviate Faerie Dragon
 
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Interface Author - Click to view interfaces

Forum posts: 10
File comments: 537
Uploads: 1
Quote:
Originally posted by Galinn
...Only thing i cant do in stuffraid, is change (as in move & resize) buffs in raid! everything goes haywire and even messed the whole addon up it just doesnt repsond to anything i am doing! i can do everything in debuffs but in buffs i gotta watch out what i am doing or else...
Everything works fine for me. Make sure that the settings aren't abnormal such as zero width/height or huge x/y position. You may have hide buffs when debuff feature enabled, as well.

Quote:
Originally posted by rakanashu
...every time I change a value or color or anything at all with STUF it jumps back up to the top of what ever configuration window I was on...
I have no control over that, but that shouldn't happen. Stuf uses Ace3 for the options window and can be somehow interfered with by any other mod using Ace3 Config.

Quote:
Originally posted by eldavido
...Ahhh ok then, next question is : is there a way to get the timers with afk and dnd ?? or a custom lua to obtain it...
Not hard, but you have to always keep track of the times when people go afk/dnd, which is a lot of overhead for something not so useful.

Quote:
Originally posted by TwN
...Currently, when disabling STUF's buff-frames, blizzard ones will be shown...
Many people use their own buff frames and never complained about it. Stuf only shows the default buff frames if Stuf ever hid them in the first place during the same login session. Just disable Stuf's player buff frames and then reload/relog and Stuf will not touch anything; it will be up to your standalone buff mod after that.
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Old 11-10-2009, 12:48 PM  
Galinn
A Chromatic Dragonspawn

Forum posts: 150
File comments: 23
Uploads: 2
Great thx for the reply.. can you give me any insight in were i should put this line

grtz

Galinn

Quote:
Originally posted by TwN
Currently, when disabling STUF's buff-frames, blizzard ones will be shown. This can be inconvenient for users that have a custom buff frame. Therefore, may I request an option to split these two? E.g: "Disable STUF's buff-frames" and "Disable Blizzard's buff-frames".
QuickFix after login:
Code:
/script BuffFrame:Hide()
You're addon is highly appreciated.
-TwN
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Old 11-10-2009, 10:28 AM  
TwN
A Defias Bandit

Forum posts: 2
File comments: 6
Uploads: 0
Currently, when disabling STUF's buff-frames, blizzard ones will be shown. This can be inconvenient for users that have a custom buff frame. Therefore, may I request an option to split these two? E.g: "Disable STUF's buff-frames" and "Disable Blizzard's buff-frames".
QuickFix after login:
Code:
/script BuffFrame:Hide()
You're addon is highly appreciated.
-TwN
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Old 11-10-2009, 07:49 AM  
eldavido
A Kobold Labourer

Forum posts: 1
File comments: 23
Uploads: 0
Quote:
Originally posted by totalpackage
All of that works for me, but there are no timers with afk and dnd.
Ahhh ok then, next question is : is there a way to get the timers with afk and dnd ?? or a custom lua to obtain it.

I have spent a lot of time trying various bits from various forums, but i'm sure i saw lately that pitbull LUA is still mainly dogtag based, and probably explains why they didn't work :/
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Old 11-10-2009, 06:40 AM  
rakanashu
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Don't know if anyone else posted this at all (I didn't want to read through 59 pages to see) but, every time I change a value or color or anything at all with STUF it jumps back up to the top of what ever configuration window I was on and that is really annoying because I tend to accidentally change the position for the whole bar that I am working on (if I was messing with sliders). All I have to do is move my mouse wheel and it just back to where I was, but that is really annoying and I loose my place a lot thinking that it was either up further on the page or lower. Is it a bug or is it suppose to do that.

Anyone else having this issue?


Also this only happens with STUF and none of my other addons.
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Old 11-09-2009, 10:45 AM  
Galinn
A Chromatic Dragonspawn

Forum posts: 150
File comments: 23
Uploads: 2
Hi am totally loving your frames!

It basicly speaks for itself and if you have some addon experience setting it up is not much work!
Only thing i cant do in stuffraid, is change (as in move & resize) buffs in raid! everything goes haywire and even messed the whole addon up it just doesnt repsond to anything i am doing! i can do everything in debuffs but in buffs i gotta watch out what i am doing or else..

do you know this issue.. can i fix it?

keep up the marvelous work

Galinn

Last edited by Galinn : 11-09-2009 at 10:59 AM.
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