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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Updated:12-15-13 10:41 PM
Created:unknown
Downloads:122,325
Favorites:597
MD5:
5.4
Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)
Version: 5.4.002a
by: totalpackage [More]
** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:
  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)
5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
5.4.002
498kB
totalpackage
12-15-13 04:45 PM
5.4.001
497kB
totalpackage
09-20-13 10:30 PM
5.3.001
497kB
totalpackage
06-05-13 09:29 PM
5.2.001
497kB
totalpackage
03-10-13 05:03 PM
5.1.001
495kB
totalpackage
12-08-12 07:27 AM
5.0.005
495kB
totalpackage
09-30-12 06:17 PM
5.0.004
495kB
totalpackage
09-24-12 08:11 PM
4.3.001
492kB
totalpackage
11-29-11 10:54 PM
4.2.001
492kB
totalpackage
06-29-11 08:11 PM
4.1.001
491kB
totalpackage
04-26-11 06:27 PM
4.0.009
491kB
totalpackage
02-10-11 03:57 PM
3.3.006
514kB
totalpackage
06-22-10 04:35 PM
3.2.007
460kB
totalpackage
11-06-09 02:59 AM
3.1.017
428kB
totalpackage
07-31-09 05:50 AM


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Old 10-14-09, 07:09 PM  
totalpackage
A Fallenroot Satyr
 
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Re: Unit Frame Clickthrough

Originally posted by jaedynblack
Is there any functionality to allow unit frames to be "click through"?...
The base frame is clickable; make it small and/or move it out of the way. Everything else except buffs/debuffs are not clickable. I'll add an option to make buffs/debuffs unclickable in the next release, but the base frame will stay as is.
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Old 10-14-09, 04:32 PM  
jaedynblack
A Kobold Labourer

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Unit Frame Clickthrough

Is there any functionality to allow unit frames to be "click through"?

I set up a HUD system on my tank, and the lack of being able to click things right in the middle of the screen tends to take away from ease of tanking.

Thanks for the help.
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Old 10-13-09, 02:43 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Astera
...I did run into a problem (not related). I was adjusting the size of my Stuf Raid Frames and some how my Group 1 line is gone. It shows in the preview that it is there but when there are people in the group, they are not shown. All the other groups are fine, it is just group 1. There is no group 1 frame at all outside of the preview. Any idea what could be causing this?
I'm not getting that problem. Check if something is covering the text or try shortening the text.

Originally posted by Mp_hw1
...I'm still new to using Stuf but like it so far. I was just in a Ulduar a short while ago and I kept getting the following errors. I'm hoping that I might just not have something set up correctly. Please check these out and let me know what you think...
It is a bug, but nothing serious. You disabled your target frame but have group number text enabled. Change one of those and the error should go away.
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Old 10-12-09, 11:14 PM  
Mp_hw1
A Deviate Faerie Dragon

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Getting error during Uluar raid

Hello,

I'm still new to using Stuf but like it so far. I was just in a Ulduar a short while ago and I kept getting the following errors. I'm hoping that I might just not have something set up correctly. Please check these out and let me know what you think.

[2009/10/12 20:34:00-1658-x53]: Stuf-3.2.005\icons.lua:238: attempt to index field 'target' (a nil value)
Stuf-3.2.005\core.lua:102: in function <Interface\AddOns\Stuf\core.lua:101>

---

[2009/10/12 21:15:56-1658-x5]: Stuf-3.2.005\icons.lua:238: attempt to index field 'target' (a nil value)
Stuf-3.2.005\core.lua:742: in function <Interface\AddOns\Stuf\core.lua:712>
Stuf-3.2.005\core.lua:304: in function `?'
Stuf-3.2.005\core.lua:102: in function <Interface\AddOns\Stuf\core.lua:101>

---
[2009/10/12 21:55:53-1658-x3]: Stuf-3.2.005\icons.lua:238: attempt to index field 'target' (a nil value)
Stuf-3.2.005\core.lua:742: in function <Interface\AddOns\Stuf\core.lua:712>
Stuf-3.2.005\core.lua:1023: in function `?'
Stuf-3.2.005\core.lua:102: in function <Interface\AddOns\Stuf\core.lua:101>

---

The second and third error look almost the same except for the 4th line.

Any help is appreciated.
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Old 10-12-09, 04:56 PM  
Astera
A Kobold Labourer

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Thanks so much for the response. Worked like a charm.

I did run into a problem (not related). I was adjusting the size of my Stuf Raid Frames and some how my Group 1 line is gone. It shows in the preview that it is there but when there are people in the group, they are not shown. All the other groups are fine, it is just group 1. There is no group 1 frame at all outside of the preview. Any idea what could be causing this?
Last edited by Astera : 10-12-09 at 08:51 PM.
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Old 10-12-09, 02:03 PM  
totalpackage
A Fallenroot Satyr
 
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Re: how do I get the hud

Originally posted by DDjusD
ok what drew me to this addon was the picture that showed it in hud form how do I do that?
Play with the basic health bar settings and you'll figure it out.

Originally posted by Zveroboi
Is it possible make special borderline options window for each frame where i can set up show/hide, color, size and etc for each (top, left,right, bottom) borderline of each frame?
Umm, all frames share the same border texture, but each frame have their own display settings. If that's not the answer to your question, then no.

Originally posted by Astera
I was wondering if it was possible to color a raid frame black if the person is dead/ghost/dc? If so, how can I go about doing it?
Play with the inactive fade alpha and base color in the global options.
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Old 10-12-09, 12:36 PM  
Astera
A Kobold Labourer

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I was wondering if it was possible to color a raid frame black if the person is dead/ghost/dc? If so, how can I go about doing it?

Thanks in advanced. This is by far the best Unit Frame mod I've used.
Last edited by Astera : 10-12-09 at 12:36 PM.
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Old 10-10-09, 09:00 PM  
Zveroboi
A Murloc Raider

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Is it possible make special borderline options window for each frame where i can set up show/hide, color, size and etc for each (top, left,right, bottom) borderline of each frame?
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Yes, my english = worst english ever...sry
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Old 10-10-09, 10:55 AM  
DDjusD
A Murloc Raider

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how do I get the hud

ok what drew me to this addon was the picture that showed it in hud form how do I do that?
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Old 10-09-09, 09:28 AM  
aastarius
An Aku'mai Servant
 
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Originally posted by totalpackage
StufRaid have always done MT/MA frames; they just need to be set thru Blizz's methods by your raid leaders. Stuf only does the frames, nothing more. oRA2/CTRA main tank syncing needs to be phased out.
Bah, thanks for the reply. Guess the oRA3 people have decided to do their "own thing" and that's the reason the frames don't work Oh well, no biggie.
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Old 10-09-09, 01:28 AM  
Tweeker
A Cobalt Mageweaver
 
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help

Is there a way to trim down the sensitivity of the slider that lets you position a certain part of the frame?

It's jumping all over the place and i cant seem to get it where i want it


Nevermind, found out...

It did not look possible to click in the numerical box and type out a specific number

*blush*


WoW!! i just spent about 5 hours tinkering with these frames!

LOVE THEM
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Last edited by Tweeker : 10-09-09 at 03:35 AM.
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Old 10-08-09, 05:24 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by aastarius
...oRA2 not being supported was cool and never an issue however, with the move to oRA3 and it not providing MT frames was kind of hoping STUF might be able to provide these via the "raid roles". Any likelihood of this?
StufRaid have always done MT/MA frames; they just need to be set thru Blizz's methods by your raid leaders. Stuf only does the frames, nothing more. oRA2/CTRA main tank syncing needs to be phased out.
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Old 10-08-09, 10:43 AM  
aastarius
An Aku'mai Servant
 
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Been using these frames for a looooong time now, probably cos they're the best of all the ones I've tried


oRA2 not being supported was cool and never an issue however, with the move to oRA3 and it not providing MT frames was kind of hoping STUF might be able to provide these via the "raid roles". Any likelihood of this?
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Old 10-07-09, 11:07 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Alenari
...Trying to get the Level of friendly units show up in yellow, have set Custom to yellow. However this only works on the 5 Horde factions and Friendly players...
'helpful' is for units that you can assist (someone on whom you're allowed to cast a helpful spell). NPCs in any faction are not always assist-able, and you can tell if they are PVP-enabled for most of the time. Try [custom_ifnot_attackable:level] (for units you can't attack) or [custom_ifnot_enemy:level] (for units not considered to be an enemy). 'enemy' is a hidden tag for some reason, and I'll add it to the tag list.


Originally posted by bizzy100
...I am totally clueless about the tags but how can I make it show if I am AFK or DND next to my name? And the time spent AFK/DND if possible?...
See "Pattern Tag Help". I usually do not give freebies to avoid spoiling people, but here's one to hopefully get you started: [custom_if_dnd:I am anti-social!]


Originally posted by Bens
...Any idea what is causing this?...
Don't know what's causing that serious error. Did you enable saving per character and if so, does the error happen to all of your characters?
* If no, then run this script on the character having the problem:
Code:
/run StufCharDB=nil ReloadUI()
* If yes or other, then run this script to start over (sorry):
Code:
/run StufDB=nil ReloadUI()
Stuf must be enabled while running those scripts. If it happens again, please provide steps to reproduce the error.
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Old 10-07-09, 08:35 AM  
Bens
A Theradrim Guardian
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Hey there I hope someone can help me I started using STUF last night as I have had enough of DUF it is just too old and broken. I sppent some time learning the ins and outs of the STUF and moved player/target/raid frames to my liking. However I ran in to a problem when using the save as per character checkbox. It pormpted me to reload the UI and since then STUF no longer works , The Blizzard frames are in it's place and bugsack is spitting out an error :

[2009/10/07 10:20:04-364-x1]: Stuf_Options-3.2.005\options.lua:896: attempt to index local 'db' (a string value)
Stuf_Options-3.2.005\options.lua:904: in function `LoadDefaults'
Stuf-3.2.005\core.lua:130: in function `?'
Stuf-3.2.005\core.lua:102: in function <Interface\AddOns\Stuf\core.lua:101>


Any idea what is causing this?

P.S. Also when I now log in and check the interface options tab under STUF the 3 checkboxes for "config mode" "toggle drag" "toggle Highlighter" appear but no other options are now visible.
Last edited by Bens : 10-07-09 at 08:44 AM.
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