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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Updated:12-15-13 10:41 PM
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Downloads:123,151
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5.4
Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)
Version: 5.4.002a
by: totalpackage [More]
** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:
  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)
5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
5.4.002
498kB
totalpackage
12-15-13 04:45 PM
5.4.001
497kB
totalpackage
09-20-13 10:30 PM
5.3.001
497kB
totalpackage
06-05-13 09:29 PM
5.2.001
497kB
totalpackage
03-10-13 05:03 PM
5.1.001
495kB
totalpackage
12-08-12 07:27 AM
5.0.005
495kB
totalpackage
09-30-12 06:17 PM
5.0.004
495kB
totalpackage
09-24-12 08:11 PM
4.3.001
492kB
totalpackage
11-29-11 10:54 PM
4.2.001
492kB
totalpackage
06-29-11 08:11 PM
4.1.001
491kB
totalpackage
04-26-11 06:27 PM
4.0.009
491kB
totalpackage
02-10-11 03:57 PM
3.3.006
514kB
totalpackage
06-22-10 04:35 PM
3.2.007
460kB
totalpackage
11-06-09 02:59 AM
3.1.017
428kB
totalpackage
07-31-09 05:50 AM


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Old 07-29-09, 12:22 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Qupe
Created a new WTF folder and Interface folder and dropped the new version into it. OOR text was on, Stuf_Range was on (tried with and without). Still no fading for some reason. I also tried with every archived version - no idea whats up =/...
I'm guessing from your screen that the dude you're targeting is not in your party and your warlock is not a support class. If you're a class with 40-yard support spells (heals or cleansing), OOR works on any unit you can assist. If you're a class without support spells, OOR only works on people in your group.


Originally posted by Coldcat
Every time when i try to heal using Healbot i get error...
Yea, the library author just fixed it.


Originally posted by Kaidroth
The only feature that's missing for me to replace Grid (I'm a restoration druid) is the ability to add texts (like in player/target/etc. frames) to raid.

Is it planned ? It would be awesome to track my LB/Rejuvenations in a blink of an eye with some tagging...
I've created Stuf before StufRaid, and I do have reasons for leaving some stuff off when I could've just copy & pasted. Text patterns is not as needed in a large raid since you do not want to be bombarded with text information in compact frames. People do not need to know the race, level, guild, etc. for each member, and if they do, just click on target them. Main reason is that processing custom text is not cheap, especially in a raid.

For what you want, you can use the buff filters and see those HoTs displayed as pretty icons with count text and cooldown pie (OmniCC text timer possible). I'll make it easier by adding a mine-only, include-only filter option in the next release.
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Old 07-29-09, 12:09 PM  
Qupe
A Warpwood Thunder Caller
 
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Created a new WTF folder and Interface folder and dropped the new version into it. OOR text was on, Stuf_Range was on (tried with and without). Still no fading for some reason. I also tried with every archived version - no idea whats up =/

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Old 07-29-09, 07:15 AM  
Coldcat
A Kobold Labourer

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getting an error

Every time when i try to heal using Healbot i get error

Date: 2009-07-29 15:09:07
ID: 1
Error occured in: Global
Count: 1
Message: ...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua line 213:
attempt to index field 'TooltipTextLeft5' (a nil value)
Debug:
(tail call): ?
[C]: ?
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:213:
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:185
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:1028:
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:1024
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:1196: ?()
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:18:
...\Stuf_VisualHeal\LibHealComm-3.0\LibHealComm-3.0.lua:18

If i disable Stuf_VisualHeal i dont get that error anymore...
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Old 07-29-09, 06:37 AM  
Kaidroth
A Kobold Labourer

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The only feature that's missing for me to replace Grid (I'm a restoration druid) is the ability to add texts (like in player/target/etc. frames) to raid.

Is it planned ? It would be awesome to track my LB/Rejuvenations in a blink of an eye with some tagging.

ShadowedUF is allowing but is not doing all the other things (the pretty ones) Stuf is offering.
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Old 07-29-09, 05:50 AM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Qupe
Ok, so the current version "oor" text works on player controlled characters all the time (the range fading works as well). Whats odd is certain NPC's don't work - ie- in dalaran the NPC's near the door to the Violet Citadel...
Not all friendly NPCs in Dalaran or anywhere are assist-able. One quick way to determine if OOR works on an NPC is if you can cast a heal on them. Another way (but not always true) is to check if they're friendly PVP-flagged.
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Old 07-29-09, 02:37 AM  
Qupe
A Warpwood Thunder Caller
 
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Originally posted by totalpackage
You are talking about the range fading for Stuf and not StufRaid, right? If so, does the "oor" tag for text work, and do you have that problem with all classes? Also, make sure it was a recent update that broke fading for you (try reinstalling a previous version).

Aura filters has always been per character regardless of the save per character setting.
Ok, so the current version "oor" text works on player controlled characters all the time (the range fading works as well). Whats odd is certain NPC's don't work - ie- in dalaran the NPC's near the door to the Violet Citadel; the two mages on the right side of the door will fade/show oor properly but the flower vendor on the left side will never fade or show oor and the same goes for the silver covenant guards by the alliance inn/portal room.

Reverted back to the 7/04 version (3.1.014a) and neither range or "oor" show at all. I have no idea whats up with that - it was definitely working before the newest two versions. I'm going to try and revert my saved variables settings back to a couple weeks ago and see if its something I possibly could have messed up, I'm not sure what I could have done, but meh who knows.

o and yeah, the range fading only with Stuf not Stufraid - that is/has been working properly. Thanks for the information about the buff/debuff filtering, didn't realize it didn't save between characters!

Edit: logged onto my main from an alt (priest to druid) with the newest version and now both range fading and "oor" text isn't working on any target when it was before - must be something I've messed up in some addon along the way that has borked something. I discovered today that a section of lua I commented out in rActionButtonStyler to reduce CPU usage had completely ruined range detection on hotbars. I have no idea if that could be related to my problem even though I reverted the change and fading still didn't work.
Last edited by Qupe : 07-29-09 at 02:49 AM.
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Old 07-28-09, 11:23 PM  
totalpackage
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Originally posted by Qupe
it was working fine until I updated to the version (not sure of my previous version) that fixed the raid frame growth, then updated again to the newest and still isnt working.

Also noticed that the raid alert icon/buff/debuff filter on stufraid didn't save the spells I added and removed character to character (the save per character option isn't checked). It's not a big deal, I use the same WTF files for all of my characters so I just copied the one I set up for my main.
You are talking about the range fading for Stuf and not StufRaid, right? If so, does the "oor" tag for text work, and do you have that problem with all classes? Also, make sure it was a recent update that broke fading for you (try reinstalling a previous version).

Aura filters has always been per character regardless of the save per character setting.
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Old 07-28-09, 10:21 PM  
Qupe
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Originally posted by totalpackage
Working fine on live and PTR for me, but I did notice that it didn't fade for dead people (I'll fix that). It suppose to only work on units you can assist. Try playing with both the OOR opacity and the Frame Opacity. And you say it doesn't work with the two newest updates, but it's fine on the other ones?
it was working fine until I updated to the version (not sure of my previous version) that fixed the raid frame growth, then updated again to the newest and still isnt working.

Also noticed that the raid alert icon/buff/debuff filter on stufraid didn't save the spells I added and removed character to character (the save per character option isn't checked). It's not a big deal, I use the same WTF files for all of my characters so I just copied the one I set up for my main.
Last edited by Qupe : 07-28-09 at 10:26 PM.
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Old 07-28-09, 09:36 PM  
totalpackage
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Originally posted by Qupe
For some reason range fading doesn't seem to be working with the two newest updates? The status change fading (combat, target, etc...) is working properly when I turn it on but the range doesn't at all (not at the same time, I know they both don't work at the same time).
Working fine on live and PTR for me, but I did notice that it didn't fade for dead people (I'll fix that). It suppose to only work on units you can assist. Try playing with both the OOR opacity and the Frame Opacity. And you say it doesn't work with the two newest updates, but it's fine on the other ones?
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Old 07-28-09, 08:51 PM  
Qupe
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For some reason range fading doesn't seem to be working with the two newest updates? The status change fading (combat, target, etc...) is working properly when I turn it on but the range doesn't at all (not at the same time, I know they both don't work at the same time).
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Old 07-27-09, 12:33 PM  
totalpackage
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Originally posted by Logmarh
Is it possible to add a profile for each character instead of that strange "save per character" thing that made me loose several times all of my settings...
Selecting "Save Per Character" for the first time resets your settings for all of your characters except your current one. From there, you can copy.

Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. If you don't care about that, then you probably could careless for Stuf since the alternatives all have profiles. There's also Reflux that add profiles.
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Old 07-27-09, 10:44 AM  
Logmarh
A Kobold Labourer

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Is it possible to add a profile for each character instead of that strange "save per character" thing that made me loose several times all of my settings...
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Old 07-26-09, 05:04 PM  
kaimox
A Murloc Raider

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"Oh, you want a full featured casting bar and not just default." - No, just the default bar.
"Look at AzCastBar like Toran mentioned." - I will do that anyway.
"I'm definitely not adding all that into a UF mod."
That is exactly what I tried to say. Sorry if it wasn't clear.

And if I didn't mention that before: you made great unit frames. I enjoy them (and your other addons too). Thank you for all your work.
Last edited by kaimox : 07-26-09 at 07:09 PM.
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Old 07-26-09, 09:34 AM  
totalpackage
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For now, all I'm adding is the latency for player casting in the next release. If I start getting requests for stuff like swing timer, GCD, breathe bar, flight timer, time until enrage, boss mods, etc, I'll remove latency.

Originally posted by Toran
...I noticed there is a VisualHeal module to this. I just came from oUF - is it the same VisualHeal concept as that? Where you can see how much you are going to heal your target before the cast finishes?...
Yes. You probably found that out by now.

Originally posted by kaimox
...It was just a name to distinguish it from addon castbars which have latency and GCD timers.
Oh, you want a full featured casting bar and not just default. Look at AzCastBar like Toran mentioned. I'm definitely not adding all that into a UF mod. I can't help that all the cast bar authors leave.

Originally posted by Toran
Quick note about the target portrait for Hulking Abominations in IceCrown - their "full body" portrait comes up way zoomed in so that it looks like a block of color moving. Haven't seen any other portrait issues yet besides that.
I really cannot control the way Blizz presets their 3D model view.

Originally posted by Lemmiwinks
Could there be an option to swap player and pet bar when i enter a vehicle? Or some extra vehicle bar?
That's the way it is because of performance reasons (having to constantly check a unit's vehicle status is annoying). Make your pet bar more usable since there are many cases when its vital.
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Old 07-26-09, 02:52 AM  
Lemmiwinks
A Defias Bandit

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Pet Bar

Thanks for this awesome mod.

Just one little thing - when i enter a vehicle, it shows it's HP/power as the pet bar (which is usually small).

Could there be an option to swap player and pet bar when i enter a vehicle? Or some extra vehicle bar?

Oh and sorry if this was answered before...
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