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Compatibility: | Eternity's End patch (9.2.5) |
Updated: | 05-05-22 05:34 PM |
Created: | unknown |
Downloads: | 178,665 |
Favorites: | 598 |
MD5: |
Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.
Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.
Noteworthy Recent Additions:
Supported Units:
File Name |
Version |
Size |
Author |
Date |
Type |
0.0.1 |
604kB |
05-09-22 01:12 PM |
Addon |
File Name |
Version |
Size |
Author |
Date |
9.2.1 |
626kB |
totalpackage |
05-04-22 05:31 AM |
Comment Options |
Astera |
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nibenon |
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01-22-10, 09:18 AM | |
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Just updated Stuf this morning and visual heal is no longer working. Made sure it was enabled and everything looks good. Any ideas?
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Greevir |
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01-21-10, 04:58 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Missing "curable debuff icon" from my menus.
I want to get rid of this icon on frames, but couldn't figure it out. then someone told me it's curable debuff icon and it's in all the sub-menus. However, my version of stuf does not have this menu item.
My guildmates stuf menu http://i45.tinypic.com/14snnfd.jpg my stuf menu http://i45.tinypic.com/2n0jsg.jpg |
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Necro47 |
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01-20-10, 10:54 PM | |
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Thank you, and I'm looking forward to the new release :P.
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jkasquires |
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totalpackage |
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01-20-10, 06:43 PM | |
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Custom LUA tag
Can anyone please help with the following? Muchos kudos if anyone can
I want to hide two text frames whenever my castbar turns up, ie I start casting. But I am unsure how to handle the event in the custom LUA setting. There's plenty of info on handling events such as this, I just don't understand how to apply it in the Stuf custom LUA setting. Thanks for any advice |
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btu10 |
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01-20-10, 12:09 PM | |
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Font size
Any way to increase the maximum font size from 30 to a larger number? Thanks for the great addon
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jkasquires |
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01-19-10, 10:35 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 6
Uploads: 0
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Often my target frame will be missing buffs, debuffs, and raid icon, but health, power, text, and frame are fine.
If I turn config mode on and off again, that'll fix it for awhile, then randomly stop working much later. Any remote idea what could be causing this? |
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squisher0 |
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01-19-10, 04:58 PM | ||
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totalpackage |
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01-19-10, 04:54 PM | |
A Murloc Raider
Forum posts: 5
File comments: 19
Uploads: 0
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Got it, what I can't understand is, since as you saw from the screenshoot the base frame is a little bit off on the left from the actual frame position, is there a way to move the base frame to match the position of the frame?, trying to play with the x/y position seems to be useless as it will move both my base and frame (i am using frame to refer to my energy bar) and so it will still be way off the left
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-ReD- |
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01-19-10, 04:42 PM | ||
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totalpackage |
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01-19-10, 04:06 PM | |
A Murloc Raider
Forum posts: 5
File comments: 19
Uploads: 0
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Thanks for the answer, however I was not really looking to change the border. Being a non native english speaker, I may have formulated my question incorrectly, so i took a screenshot to better explain what i mean: http://img228.imageshack.us/img228/8...1910225530.jpg the red border, appears way off from where the health frame actually is, and should i click the "empty" part included to the left of where the actual unit frame is and the red line is I would be able to select the frame and interact with it, however should I click on the are where the name of the target is, it won't be possible for me to select/interact with the frame as the "interactive" space seems to be limited in the area included in the red frame. So, is the only alternative to align the unit frames with the "interactive" part or is possible to move the "interactive" part of the frame to match the actual position of the raid frame?
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-ReD- |
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01-19-10, 02:27 PM | ||||
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Code:
/run SetCVar("scriptProfile", 0) ReloadUI()
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totalpackage |
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01-19-10, 02:13 PM | |
A Kobold Labourer
Forum posts: 1
File comments: 69
Uploads: 0
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Hey again Total,
I've come across a difficult-to-repro and relatively minor bug. When configuring which buffs I want to be shown on my PARTY frames (read: I don't have problems with any other frames), I filter that I only want my HoTs to show. This works fine, however when I MOUSEOVER the buff icon I get an incorrect tooltip. SCENARIO: I'm healing a 5man on my druid, I throw up a Rejuv on someone. I can see the Rejuv icon just fine, but when I mouseover the Rejuv icon I get the "Tree of Life" tooltip. Now lets say I put a bunch more stuff on that target: Lifebloom, Regrowth, Mark of the Wild, Thorns. I mouseover the icons and now I can see that none of the tooltips actually match the buff. It's as if the icon filtering works, but tooltip filtering doesn't? I know I'm being unclear, and it isn't a gamebreaker at all, just something I thought you should have somewhere on your radar. |
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SoulFlare99 |
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