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Updated: 10-20-14 09:44 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-20-14 09:44 PM
Created:unknown
Downloads:124,549
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Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)
Version: 6.0.001
by: totalpackage [More]
** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:
  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)
6.0.001 10/20/2014 - updated for 6.0

5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.4.002a
497kB
totalpackage
12-15-13 11:41 PM
5.4.002
498kB
totalpackage
12-15-13 05:45 PM
5.4.001
497kB
totalpackage
09-20-13 10:30 PM
5.3.001
497kB
totalpackage
06-05-13 09:29 PM
5.2.001
497kB
totalpackage
03-10-13 05:03 PM
5.1.001
495kB
totalpackage
12-08-12 08:27 AM
5.0.005
495kB
totalpackage
09-30-12 06:17 PM
5.0.004
495kB
totalpackage
09-24-12 08:11 PM
4.3.001
492kB
totalpackage
11-29-11 11:54 PM
4.2.001
492kB
totalpackage
06-29-11 08:11 PM
4.1.001
491kB
totalpackage
04-26-11 06:27 PM
4.0.009
491kB
totalpackage
02-10-11 04:57 PM
3.3.006
514kB
totalpackage
06-22-10 04:35 PM
3.2.007
460kB
totalpackage
11-06-09 03:59 AM
3.1.017
428kB
totalpackage
07-31-09 05:50 AM


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Unread 10-28-14, 04:39 PM  
kyro0
A Kobold Labourer

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Originally Posted by totalpackage
Class color for health bars is working for me. Please provide more information.
This is how the target-frame with the missing druid-color looks like. Bar color method is 'Class', Backdrop color method is 'Dark Class'. Here are my target-frame-settings.
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Unread 10-27-14, 02:40 PM  
gon123
A Kobold Labourer

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Originally Posted by totalpackage
Class color for health bars is working for me. Please provide more information.

Custom color for bars is working for me. Make sure to select "Custom" for Bar Color Method.

Boss frames is only enabled in Stuf if you disable the default ones. Go to Stuf's Global options to disable default boss frames.
Yeah, sorry I forget to edit, It was my fault, I was changing background color, so stupid, I learnt to use a new addon just for this error lol.

I made few changes, just 2 changes to 3d portrait, camera disntance and model rotation, if you want to add them I can post it
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Unread 10-27-14, 12:58 PM  
kaimox
A Murloc Raider

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Rogue

The class bar for rogues is still missing - combo points are now on the player and not on the target anymore.

Thank you for still caring about us users! And please don't forget about Capping =(
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Unread 10-27-14, 12:36 PM  
tempest420
A Kobold Labourer

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Thanks for getting back to me; I was able to activate the Stuf boss frames thanks to you. While configuring them though, I think I might've found a bug. I was working on Boss1's texts and discovered something odd is happening with strata. Basically, each consecutive boss frame requires 1 to be added to the setting in boss1's frame level setting. Eg. I wanted my text to sit above a texture I'd imported. In boss1, setting the frame level to 5 was sufficient to make the text appear in front of the texture. But 5 was insufficient to achieve the same thing for boss2. Instead, I had to set the same text's frame level to 6 instead. For boss3 to work, it had to be 7 and so on. While it isn't exactly gamebreaking, I figured I'd let you know.
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Unread 10-26-14, 08:27 PM  
totalpackage
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Class color for health bars is working for me. Please provide more information.

Custom color for bars is working for me. Make sure to select "Custom" for Bar Color Method.

Boss frames is only enabled in Stuf if you disable the default ones. Go to Stuf's Global options to disable default boss frames.
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Unread 10-25-14, 09:42 PM  
tempest420
A Kobold Labourer

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Are boss frames gone from this newest version? I can't find the config anywhere
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Unread 10-22-14, 09:20 PM  
gon123
A Kobold Labourer

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I have a problem, I'm reading lasts posts and it seems it just happens to me.
I can't change bar color, health bar, power bar ...
I restore default values and now I can't change it, before that I had my last UI and all that bars were in different colors.

Perhaps I broke something when I was touching the code but I think that's not the problem because I remove WTF, cache and all the addon folders, reinstall again and nothing changes.

If anyone can help me I would be greatful cause I like this addon, it's very customizable, thank you.
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Unread 10-22-14, 08:29 AM  
kyro0
A Kobold Labourer

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Thanks for the update, but I still got some minor issues with stuf. First one is, that the healthbar won't show the class-color for druids (orange). Works for every other class, but for druids it's just a black bar. However, it does work on the raidframes.

Second one is that "show incoming heals"-option. It works for some unit frames, but it won't show up on e.g raidframes.
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Unread 10-21-14, 04:32 PM  
at0msk
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Did this and it worked out well. Thanks!

Originally Posted by Grungra
Originally Posted by totalpackage
If it's line 719 in aura.lua, then it's a LibButtonFacade issue. The support for custom aura skins is currently...umm...nonexistent. I'll reconsider custom skins for buffs/debuffs for the next release.
The syntax used changed, instead of Skin, just replace it with AddButton and it should work again. At least it's been the situation on other addons that rely on LibButtonFacade.

So Line 719 turns from:

Stuf.lbfgroup:Skin(dbg.lbfskin, dbg.lbfgloss or true, dbg.lbfbackdrop or true)

to:

Stuf.lbfgroup:AddButton(dbg.lbfskin, dbg.lbfgloss or true, dbg.lbfbackdrop or true)


and if there's other places that use Skin, just replace it with AddButton to skin them and get rid of the error.

G

edit: By the way thanks for the update.
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Unread 10-21-14, 12:07 AM  
Grungra
A Murloc Raider

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Originally Posted by totalpackage
If it's line 719 in aura.lua, then it's a LibButtonFacade issue. The support for custom aura skins is currently...umm...nonexistent. I'll reconsider custom skins for buffs/debuffs for the next release.
The syntax used changed, instead of Skin, just replace it with AddButton and it should work again. At least it's been the situation on other addons that rely on LibButtonFacade.

So Line 719 turns from:

Stuf.lbfgroup:Skin(dbg.lbfskin, dbg.lbfgloss or true, dbg.lbfbackdrop or true)

to:

Stuf.lbfgroup:AddButton(dbg.lbfskin, dbg.lbfgloss or true, dbg.lbfbackdrop or true)


and if there's other places that use Skin, just replace it with AddButton to skin them and get rid of the error.

G

edit: By the way thanks for the update.
Last edited by Grungra : 10-21-14 at 12:08 AM.
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Unread 10-20-14, 10:49 PM  
dntmn
A Kobold Labourer

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Empty Power Bars

My awesome friend managed to fix the empty power bars!!!!!

If you're interested in this functionality for your addon, this is what he wrote for me - maybe it's easy for you to add for official support.

Pasted this part into bars.lua, Line 91.

-- Hide Empty Powerbars
if f.ename == 'mpbar' and UnitPowerMax(unit) == 0 then
f:Hide()
else
f:Show()
end
Also added this in the text option that displayed the power percentage with custom LUA enabled.
function(unit, cache, textframe)
if UnitPowerMax(unit) > 0 then
return cache.percmp .. '%%'
end
end

Here it is in action! The bars are not final, don't judge my design just yet!
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Unread 10-20-14, 04:18 PM  
at0msk
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Originally Posted by totalpackage
If it's line 719 in aura.lua, then it's a LibButtonFacade issue. The support for custom aura skins is currently...umm...nonexistent. I'll reconsider custom skins for buffs/debuffs for the next release.
ButtonFacade as in Masque and it's various skins?
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Unread 10-20-14, 03:36 PM  
Odilo
A Kobold Labourer

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Line 719 to fix Stuf

Originally Posted by Andone
line 719 in which file?
I can confirm it's the line 719 in the following file:

F:\Program Files (x86)\World of Warcraft\Interface\addons\Stuf\aura.lua

Ofc partition and x86 being variables.
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Unread 10-20-14, 10:40 AM  
dntmn
A Kobold Labourer

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Question

First of all, a big thanks for this fantastic addon. It has SO many customization options, best of the bunch.

I have a question, this issue has been bugging me for quite a while and I don't know how to fix it.



Is there a way to hide the power bar when the target doesn't have any power at all? This is the only negative thing I have run into with these amazing unit frames and I'm sure there's someone out there with the skills to try and fix it.

Help would be greatly appreciated!
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Unread 10-19-14, 08:25 PM  
totalpackage
A Fallenroot Satyr
 
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If it's line 719 in aura.lua, then it's a LibButtonFacade issue. The support for custom aura skins is currently...umm...nonexistent. I'll reconsider custom skins for buffs/debuffs for the next release.
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