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Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:10-20-14 09:44 PM
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Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)

Version: 6.0.001
by: totalpackage [More]

** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:

  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)

6.0.001 10/20/2014 - updated for 6.0

5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)


Archived Files (15)
File Name
Version
Size
Author
Date
5.4.002a
497kB
totalpackage
12-15-13 11:41 PM
5.4.002
498kB
totalpackage
12-15-13 05:45 PM
5.4.001
497kB
totalpackage
09-20-13 10:30 PM
5.3.001
497kB
totalpackage
06-05-13 09:29 PM
5.2.001
497kB
totalpackage
03-10-13 05:03 PM
5.1.001
495kB
totalpackage
12-08-12 08:27 AM
5.0.005
495kB
totalpackage
09-30-12 06:17 PM
5.0.004
495kB
totalpackage
09-24-12 08:11 PM
4.3.001
492kB
totalpackage
11-29-11 11:54 PM
4.2.001
492kB
totalpackage
06-29-11 08:11 PM
4.1.001
491kB
totalpackage
04-26-11 06:27 PM
4.0.009
491kB
totalpackage
02-10-11 04:57 PM
3.3.006
514kB
totalpackage
06-22-10 04:35 PM
3.2.007
460kB
totalpackage
11-06-09 03:59 AM
3.1.017
428kB
totalpackage
07-31-09 05:50 AM


Post A Reply Comment Options
Unread 06-15-09, 01:52 PM  
AndrigeEU
A Kobold Labourer
 
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Hi again, I have one other thing that I'm having problems with.

Is it not possible to change the layer strata on things?
Can I go into a .lua file of my profile and add something to make something change the layer strata? In my case, I want to make it so the portrait can fall behind a background and fit into a round frame, but there's no support for changing the layer strata in Stuf unfortunately.
So, anything I can add in my .lua that could help me, anyone?
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Unread 06-15-09, 01:02 PM  
Led ++
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Another question, could you perhaps take a quick look at the following topic:
http://elitistjerks.com/f32/t63351-l...s_new_dogtags/

And do you think it could be possible that Stuf's .lua input could produce the same texts?
Imo that would be very sweet.
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Unread 06-15-09, 02:13 AM  
totalpackage
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Originally posted by Led ++
Sorry if it's been asked before but is there any page where we can share/discuss the "Dogtags" if I may call them like that? I know it has an ingame help but still I find it rather confusing sometimes since I've used pitbull's dogtags for way to long.

...I have my party frames curHP set to hpthreshold, yet for some odd reason sometimes when one of my party members barely gets any damage their HP values become red as if they are nearly dead.
Or is this some other function interacting which I haven't noticed?

Also when I click the "use mine only" button for buffs/debuffs they get a very strange line going to the bottom of the screen in config mode. It's fine out of config mode tho...
There's really nothing more about tags than what is explained in the in-game guide. Only thing left is clever ways of using it.

Are you using "[hpthreshold:curhp]" ? I've tested this on party and target for 2 hours and it worked fine. Make sure you have the "Health Green Color" and "Health Red Color" in the Global options as green-ish and red-ish, respectively.

Probably just a random graphical glitch, or something that is out of my control.


Originally posted by echobravo
...However, my main issue still stands. The Visual heal bars do not work for me unless I have StufRaid enabled...
Thanks for confirming this. I did fix a problem in the latest upload that occurred in Stuf_VisualHeal when either Stuf or StufRaid is disabled. I'm not 100% sure it will fix your problem, though.
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Unread 06-14-09, 09:12 PM  
echobravo
A Kobold Labourer

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Originally posted by totalpackage
Are you sure it's because StufRaid is disabled? I just tested that and got no error. Does the error occur for all units with Visual Heal bars, or just specific ones?
It appears that enabling StufRaid somehow corrected the bug because when I disable StufRaid I no longer get the error and the options display for Visual Heal bars. I was getting this error for the Player and Party 1 unit frames.

However, my main issue still stands. The Visual heal bars do not work for me unless I have StufRaid enabled.
Last edited by echobravo : 06-14-09 at 09:14 PM.
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Unread 06-14-09, 04:37 PM  
Led ++
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Sorry if it's been asked before but is there any page where we can share/discuss the "Dogtags" if I may call them like that? I know it has an ingame help but still I find it rather confusing sometimes since I've used pitbull's dogtags for way to long.

Also:
I have my party frames curHP set to hpthreshold, yet for some odd reason sometimes when one of my party members barely gets any damage their HP values become red as if they are nearly dead.
Or is this some other function interacting which I haven't noticed?

Also when I click the "use mine only" button for buffs/debuffs they get a very strange line going to the bottom of the screen in config mode. It's fine out of config mode tho.


Anyway this is one of the better customiseable UF's atm. I'm liking it so far.
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Unread 06-14-09, 01:52 PM  
AndrigeEU
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Re: Re: Re: Re: Re: My Debuffs

Originally posted by totalpackage
[b]People complained about the lack of shared settings for the earlier releases; also, people wanted support for kgPanels. So that's my suggestion for you...kgPanels. Stuf's background frame is more about mouse interaction and is not very artwork friendly.
Yeah, I found out how to make it work for me.
However it wouldn't hurt to put it in the 'info' tab so people can read about it, unless this is really common practice about Parent Frames and such.
Sorry for the bother but thanks for the reply. I'll make this addon work
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Unread 06-14-09, 01:47 PM  
totalpackage
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Re: Re: Re: Re: My Debuffs

Originally posted by AndrigeEU
...Will Stuf ever get artwork that can vary from unitframes, so they're not all the same and shared?
People complained about the lack of shared settings for the earlier releases; also, people wanted support for kgPanels. So that's my suggestion for you...kgPanels. Stuf's background frame is more about mouse interaction and is not very artwork friendly.


Originally posted by echobravo
...When Stuf_Raid is disabled Stuf_VisualHeal does not work for me, and I get the following error when attempting to set the options for the Visual Heal Bar on a given unit frame:...
Are you sure it's because StufRaid is disabled? I just tested that and got no error. Does the error occur for all units with Visual Heal bars, or just specific ones?
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Unread 06-14-09, 01:34 PM  
echobravo
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When Stuf_Raid is disabled Stuf_VisualHeal does not work for me, and I get the following error when attempting to set the options for the Visual Heal Bar on a given unit frame:

Code:
[2009/06/14 13:57:12-898-x2]: Stuf_Options-3.1.012\options.lua:970: attempt to index field '?' (a nil value)
Stuf_Options-3.1.012\options.lua:974: in function `member'
AceConfigDialog-3.0-34:247: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:195>
AceConfigDialog-3.0-34:1128: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1035>
AceConfigDialog-3.0-34:1511: in function `FeedGroup'
AceConfigDialog-3.0-34:1432: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:1412>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[3]":9: in function <[string "safecall Dispatcher[3]"]:5>
(tail call): ?:
AceGUI-3.0-23 (Ace3):305: in function `Fire'
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:458: in function `SetSelected':
...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:93: in function <...s\Ace3\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:89>:
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Unread 06-14-09, 12:00 PM  
AndrigeEU
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Re: Re: Re: My Debuffs

Hi totalpackage, I just have to ask this as it's the only feature I cannot find in this awesome unitframe mod...

I have found in Global > Background List > Background and then I can select a backdrop that successfully shows, but it shows the same for all of the unitframes.
Is there any plan on making it possible to create different backdrops for each unitframe?

This is my UI pack: http://www.wowinterface.com/download...?id=13802#info , and I have the target unitframe be different from the rest. This is basically the only thing that holds me switch DiscordUnitFrames (old as hell) to yours.
It's not a request as I can only imagine the amount of work spent on this, but just asking if I should keep an eye on Stuf.

T.L.D.R: Will Stuf ever get artwork that can vary from unitframes, so they're not all the same and shared?

EDIT: I found out about the wonders of Parent Frame, no worries ^^;
Last edited by AndrigeEU : 06-14-09 at 01:50 PM.
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Unread 06-14-09, 08:09 AM  
Pataze
A Murloc Raider

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Re: Re: My Debuffs

Originally posted by totalpackage
I'll probably add a way in the next release if it doesn't cause a performance hit.

For now, Blizzard always report your own buffs/debuffs first in the list, so you can limit the number of debuffs shown to maybe 4-5 and enable showing the cooldown pie on your own debuffs. Also, you can disable Debuffs entirely and just use the Aura Timer Bars (which only shows your buffs/debuffs).


Edit: Added "Show Only Mine" option in latest version. Wasn't as complex as I thought.
Wow.. I never realized that.. thanks for the quick response.. That will make it so much eaiser.
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Unread 06-14-09, 04:41 AM  
totalpackage
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Re: My Debuffs

Originally posted by Pataze
...Question: Is there anyway to show only my debuffs on mobs. Mostly I would like to do this on Raid/Instance Bosses. I am a hunter and would like to see when Serpent Sting is expiring but when the boss has 20-30 debuffs on him and your trying to follow a rotation it can be difficult...
I'll probably add a way in the next release if it doesn't cause a performance hit.

For now, Blizzard always report your own buffs/debuffs first in the list, so you can limit the number of debuffs shown to maybe 4-5 and enable showing the cooldown pie on your own debuffs. Also, you can disable Debuffs entirely and just use the Aura Timer Bars (which only shows your buffs/debuffs).


Edit: Added "Show Only Mine" option in latest version. Wasn't as complex as I thought.
Last edited by totalpackage : 06-14-09 at 05:48 AM.
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Unread 06-14-09, 04:33 AM  
Pataze
A Murloc Raider

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My Debuffs

Have to say I love this unit mod. Really a nice piece of work. Thank You!

Question: Is there anyway to show only my debuffs on mobs. Mostly I would like to do this on Raid/Instance Bosses. I am a hunter and would like to see when Serpent Sting is expiring but when the boss has 20-30 debuffs on him and your trying to follow a rotation it can be difficult.

Thanks again for your efforts.
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Unread 06-13-09, 01:16 PM  
totalpackage
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Originally posted by fru
[b]There seems to be a Bug with the Pet-Buffs/Debuffs (or maybe for all units, i dont know) - with configuration mode enabled everything looks fine. The funny thing is... sometimes the buffs just appear where they are supposed to, and sometimes... they do not. ^^...
Make sure you have chosen the correct "Push" setting for buffs, debuffs, aura timers, or casting bar.
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Unread 06-13-09, 08:23 AM  
fru
A Kobold Labourer

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There seems to be a Bug with the Pet-Buffs/Debuffs (or maybe for all units, i dont know) - with configuration mode enabled everything looks fine. The funny thing is... sometimes the buffs just appear where they are supposed to, and sometimes... they do not. ^^

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Unread 06-13-09, 05:33 AM  
Vixashe
A Kobold Labourer

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First of all, awesome addon, just downloaded today and I'm loving it. Just one problem =)

I can't seem to get the ButtonFacade skins working for buffs/debuffs (I assume that's what's meant by auras. This is the one feature I really missed with Pitbull, so maybe I was reading what I wanted to read In that case, sorry).

There is no option to select borders, in either Buff Icons, Debuff Icons or Aura Timers (I think it's called). Tried just switching the global border in ButtonFacade, but that didn't help either.

Edit: Bugsack isn't showing me any errors either.

Edit 2: Also noticed the same thing as Fru (poster above), but for me it happened with the target frame.

Edit 3: Found the way to set ButtonFacade for buffs/debuffs. I'm feeling a little bit stupid now
Last edited by Vixashe : 06-13-09 at 02:10 PM.
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