Minion Beta! - Help us test our new AddOn updater. Get it now!
(454 Kb)
Updated: 08-24-15 07:06 PM
File Info
Fury of Hellfire (6.2)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:08-24-15 07:06 PM

Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)

Version: 6.2.002
by: totalpackage [More]

** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.

Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:

  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character

Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)

6.2.002 08/24/2015:
- fixed Deathknight rune timer error
- fixed buttonfacade error

6.2.001 07/18/2015 - updated for 6.2
6.0.001 10/20/2014 - updated for 6.0

5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter


Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)

Archived Files (17)
File Name
07-18-15 05:33 PM
10-20-14 09:44 PM
12-15-13 11:41 PM
12-15-13 05:45 PM
09-20-13 10:30 PM
06-05-13 09:29 PM
03-10-13 05:03 PM
12-08-12 08:27 AM
09-30-12 06:17 PM
09-24-12 08:11 PM
11-29-11 11:54 PM
06-29-11 08:11 PM
04-26-11 06:27 PM
02-10-11 04:57 PM
06-22-10 04:35 PM
11-06-09 03:59 AM
07-31-09 05:50 AM

Post A Reply Comment Options
Unread 08-24-12, 09:40 PM  
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Re: Current Status

Originally Posted by totalpackage
Updating for Mists of Pandaria.
I know there is a TON of code to correct, but i REALLY don't want to switch from STUF! Any news since 5.0 is only a few days away?
mde0318 is offline Report comment to moderator  
Reply With Quote
Unread 07-22-12, 07:34 AM  
An Onyxian Warder
Elloria's Avatar
AddOn Author - Click to view AddOns

Forum posts: 358
File comments: 268
Uploads: 36
Debuffs moving

I'm having an issue right now with my debuffs on my target frame. When im in config mode everything looks great. But when I go into combat sometimes the debuffs move up or down away from where they were placed. Any reason it may be doing this?


Figured it out. Had to change the Push direction setting to none.
Last edited by Elloria : 07-22-12 at 06:22 PM.
Elloria is offline Report comment to moderator  
Reply With Quote
Unread 07-21-12, 09:01 PM  
A Warpwood Thunder Caller
Qupe's Avatar
AddOn Author - Click to view AddOns

Forum posts: 92
File comments: 520
Uploads: 9
Re: Current Status

Originally Posted by totalpackage
Updating for Mists of Pandaria.
Any ETA on a beta version (or the location of said version if it's ready)?
Quse UI
WoW :: EQ2
Qupe is offline Report comment to moderator  
Reply With Quote
Unread 07-21-12, 06:36 AM  
A Kobold Labourer

Forum posts: 1
File comments: 34
Uploads: 0
Alpha Settings


Is there any possible way to add an option that only shows the player frame when in combat, targeting someone or HP/MP < 100% ? otherwise the frame should be invisible
Catelinelol is offline Report comment to moderator  
Reply With Quote
Unread 07-20-12, 01:16 AM  
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
I can't seem to find a way to hide the Stuf party frames while in a raid group. I've read that Stuf obeys Blizzard's option to "Hide Party Interface in Raid." I've also read on other forums that blizzard got rid of this option and so in game, there is no way to specify this, as far as I know. Would anyone happen to know a solution other than disabling party frames as a whole?
giorgio555 is offline Report comment to moderator  
Reply With Quote
Unread 07-11-12, 08:40 PM  
A Deviate Faerie Dragon
Visys's Avatar

Forum posts: 14
File comments: 5
Uploads: 2
Maybe I'm blind...

Maybe I'm blind...but I can't seem to find where the selection for anchor points are in the in-game config. Not too familiar with .lua programming, so using the config manually would be a bit of a nuissance for me. I may or may not have overlooked the anchor point option, but if somebody could help me out on how to choose where I want to anchor my frames so I can have pixel-perfect allignment with my player, target and tot that'd be very nice.

Thanks ahead of time!

UI Designer, Professional Healer, Priest till' the end.
Visys is offline Report comment to moderator  
Reply With Quote
Unread 07-07-12, 01:13 AM  
A Cyclonian

Forum posts: 43
File comments: 30
Uploads: 0
Maybe someone can help me out with a minor issue. On my target frame I am trying to setup a text that will show the classification of the target (ie Boss, Elite, Rare). I am testing it on an elite mob but instead of the word "Elite" showing up I just get a + sign. In the Text Pattern I entered: [classification][class_if_npc:creaturetype][class_if_pc:race]

So What I want to see is something like "Elite Dragonkin" but instead I am seeing "+ Dragonkin".

What am I doing wrong? Thanks for the help.
erogroth is offline Report comment to moderator  
Reply With Quote
Unread 07-06-12, 04:28 PM  
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 40
Uploads: 5
Re: Current Status

Originally Posted by totalpackage
Updating for Mists of Pandaria.
Great! I thought I was gonna have to find a new one... huzzah.
derevka is offline Report comment to moderator  
Reply With Quote
Unread 07-04-12, 05:23 PM  
A Defias Bandit
AddOn Compiler - Click to view compilations

Forum posts: 3
File comments: 2
Uploads: 2
Re: Current Status

great! can't imagine wow without this addon
Nhuwaen is offline Report comment to moderator  
Reply With Quote
Unread 07-03-12, 07:46 PM  
A Fallenroot Satyr
totalpackage's Avatar
AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 895
Uploads: 2
Current Status

Updating for Mists of Pandaria.
totalpackage is offline Report comment to moderator  
Reply With Quote
Unread 06-30-12, 11:58 AM  
A Kobold Labourer
at0msk's Avatar

Forum posts: 0
File comments: 19
Uploads: 0
Get busy and update this mod. FFS
at0msk is offline Report comment to moderator  
Reply With Quote
Unread 06-22-12, 12:54 AM  
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Hello all!

I was trying to find a way to show on my party frame the three LFD roles as text... the usual healer, tank, damage.

Couldn't find any predefined tag to achieve that and was wondering if some .lua code could cause for this information to actually show. Browsing previous pages I didn't manage to find any suggestion, so my apologies if this have been answered already in the past

Over three years using STuf and counting, still the best around
Esmeralda is offline Report comment to moderator  
Reply With Quote
Unread 06-16-12, 11:45 AM  
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Hey I can't see Stuf UF in the Masque addon list of which addons to skin, how do I fix this?

Weird thing is that I did see it and it worked but then i reset my profile in Stuf and it disappeared.. I've tried reinstalling both addons and I'm sure they're installed correctly. Does anyone have any idea of how to fix this?
paddan32 is offline Report comment to moderator  
Reply With Quote
Unread 05-20-12, 06:50 AM  
Lord Raveneyes
A Kobold Labourer

Forum posts: 0
File comments: 11
Uploads: 0
Re: worgen model and pettarget/partytargetX

Originally Posted by justbkuz
Hello, Total Package (and the rest of wow interface folks as well).

I have been using your add-on (stuf) for quite some time now, and absolutely love it! Single best UF add-on out there. TYSVM for it!!
The only issues i have with it are:
1, the Worgen race's portrait showing up as body when face is selected and face when body is selected. i believe this is a WoW problem not stuf's... if i am incorrect, and there is a way to fix this, please let me know.
Add the following text to icons.lua

around line 25 between
d3:SetCamera(f.db.camera or 0)
Lua Code:
  1. if d3:GetModel() and d3:GetModel().find and d3:GetModel():find("worgenmale") then
  2. d3:SetCamera(1)
  3. end

around line 59 between
this:SetCamera(this.db.camera or 0)
Lua Code:
  1. if this:GetModel() and this:GetModel().find and this:GetModel():find("worgenmale") then
  2. this:SetCamera(1)
  3. end

As for your second question I have no idea.
Lord Raveneyes is offline Report comment to moderator  
Reply With Quote
Unread 05-09-12, 10:45 PM  
A Defias Bandit

Forum posts: 3
File comments: 29
Uploads: 0
Originally Posted by 1nstant
Originally Posted by 1nstant
How would I do [guild] text without the < > showing?
1nstant is offline Report comment to moderator  
Reply With Quote
Post A Reply

Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.