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Compatibility:
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Updated:12-15-13 10:41 PM
Created:unknown
Downloads:123,170
Favorites:593
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5.4
Stuf Unit Frames (and Raid)  Popular! (More than 5000 hits)
Version: 5.4.002a
by: totalpackage [More]
** WoWI's Pick of a Week
** YouTube Intro
** YouTube Starter Guide
** Users' UI with Stuf

Stuf is a replacement to StellarUF. Stuf has the same initial layout and feel of StellarUF, but Stuf is highly customizable.



Do not expect much since this mod's purpose is to replace the Blizzard's main unit frames, not other unit frame mods. I'll most likely deny requests to copy random features.

Noteworthy Recent Additions:
  • New for 3.3: LFG icons and Boss frames (only for certain encounters)
  • Option to only show custom text on mouse-over
  • Latency indicator for player casting bar
  • Arena Frames
  • ButtonFacade support for aura icons
  • Option to use Lua instead of text patterns for advanced users
  • Option to save per character


Supported Units:
  • Player, pet, and pet target
  • Target, target of target, and target of target of target
  • Focus and target of focus
  • Party with their pets and targets
  • Arena with their pets and targets (new in v3.1.005)
  • StufRaid - main raid, raid pets, and raid roles (tanks/assist) and their target and target of target (does not and will not support oRA2/CTRA MT/PT)

Notable Features:
  • Easy transition from Blizzard default frames
  • Cast bars for the main units
  • Dispellable debuff visual
  • Target and focus timer bars for your buffs/debuffs
  • Threat bars on target and focus
  • Shaman totem timers, Death Knight rune bars, and Druid mana bar
  • Low memory and CPU usage compared to popular unit frame mods
  • Customization similar to Discord Unit Frames
  • LibSharedMedia-3.0 support for textures and fonts
  • Ace3 dialog config is used for the options GUI
  • Stuf_Range - LibRangeCheck-2.0 support for estimated distance on target and focus
  • Clique support for click-casting
  • ClassColors custom class color and ConfigMode support for one-button-config
  • ButtonFacade support for aura icon skins (may be buggy)

How to Use:
  • Basic - make sure Stuf_Options is enabled; it's required for initializing defaults and changing settings
  • Options menu - "/stuf" or check the Addons tab in Interface Options
  • Hide party in raid - Stuf obeys Blizzard's option to "Hide Party Interface in Raid"
  • Show/Hide elements - many are hidden/shown by setting the alpha or color alpha to zero
  • Slider nudging - (bug Ace3 people for a better way), I do the following:
    1. Move your cursor over the text above the slider, a tooltip should be showing.
    2. Move your cursor up until the tooltip disappears.
    3. Left-click.
    4. Move your cursor back over the slider until the tooltip reappears.
    5. Now you can nudge using mouse wheel.
  • For sliders, you can also manually input values and press enter.
  • Many options, so I suggest checking each option one-by-one
  • StufRaid:
    • Options menu - "/stufraid" or check the Addons tab in Interface Options
    • Basic - StufRaid does not require Stuf, and Stuf does not require StufRaid
    • Special text - install UTF8 to support special characters for the name text sub-string feature

Features Lacking (forever):
  • No profiles, but you can save per character. Profiles would at least double the memory usage (plus more for each profile you create) of Stuf due to its massive saved variables. Check out Reflux to add profiles options to Stuf and other mods.
  • Showing raid instead of party frames when in a party.
  • Advanced buff/debuff filtering for main units.
  • Switching frames when in vehicle
  • Full-featured casting bar (no GCD, breathe, cooldowns, etc)
  • Anything that would really kill performance and lack usefulness
  • Anything for which already has a great standalone mod
  • Anything picky about text that can be done using Lua text
  • Color health bars if mob is tapped

Known Issues:
  • You cannot right-click Stuf's player buff icon to cancel shape-shift forms (ie. druid forms and shadow form) since they're protected now.
  • You cannot select "Set Focus" from the right-click menu. Make a "/focus" macro instead.
  • 3D model showing full body instead of face cannot be fixed. (fixed in 5.0!)
5.4.002a 12/15/2013:
- druid mana while shapeshifted should properly function
- Set Focus from right-click menu maybe works again

5.4.001 09/21/2013 - updated for 5.4
5.3.001 06/05/2013 - update for 5.3
5.2.001 03/10/2013 - update for 5.2

5.0.005 09/30/2012 - added Monk's Chi bar, thanks to suicidalkatt
5.0.004 09/24/2012:
- probably maybe fixed the 3D portrait showing full body for certain races
- options for boss frames will not show up unless the default's is disabled in Stuf's global options

5.0.003 09/18/2012 - added options to default class bars
5.0.002 09/05/2012:
- fixed Warlock Demonic Fury bar
- added support for Priest Shadow Orbs
- hopefully fixed party/raid frame visibility issues

5.0.001 09/04/2012:
- updated for 5.0.4
- added option to disable mini group frames

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2

4.1.001 04/26/2011:
- update for 4.1
- added "totem timers" to supported classes
- fix many reported bugs
- removed pet happiness icon support since it was removed from the game
- added tooltip support for raid buff/debuff icons

4.0.009 02/10/2011:
- another attempt to fix out of range error
- updated libraries
- added option to disable default boss frames

4.0.008 12/28/2010 - fix TexCoord error when Incoming Heals is enabled

4.0.007 12/15/2010:
- added spell text to aura timer bars, may look ugly
- fixed several known and potential bugs
- 'mp15' and 'mp99' now works for all power types

4.0.006 11/12/2010:
- fix various rare bugs
- fix 3D portrait opacity issue
- added option to Fill on Loss, which does not work well with the Incoming Heal and Fade Loss options

4.0.005 10/30/2010:
- enabled edge drawing on cooldown pies
- fix SetTexCoord error
- fix compare number with boolean error
- fix options header sub-leveling issue, thanks Shefki
- hopefully fixed raid units frame creation errors

4.0.004 10/24/2010:
- added a way to cancel player buffs by right-clicking red box; it's not perfect, especially for classes with pets
- added infotag "shards" as an alternative to the Warlock's shard bar
- fixed remaining power-related bugs including druid mana bar and StufRaid mana bars
- StufRaid raidpets less buggy but still buggy

4.0.003 10/18/2010:
- disable right clicking buffs since it no longer works
- use Blizzard's incoming heal methods; delete Stuf_VisualHeal
- fix pet happiness icon
- made StufRaid more stable; pets do not work for some reason

4.0.002 10/15/2010:
- fix most of the major errors
- added eclipse bar for druids
- option for hiding party in raid fix, addon variable now
- raid frames should be working
- anything else will be fix later

4.0.001 10/12/2010:
- live release but beta quality
- added holy bar, recycle default for now
- added shard bar, recycle default for now
- various 4.0 compat fixes, not 100%
- libraries updated

3.3.006 06/22/2010:
- add fast health update option (use at own risk)
- add option to change StufRaid's number abbreviation

3.3.005 03/14/2010:
- added frame level option to aura groups
- fix count text not showing up on "Curable Debuff Icon"
- round percentages to nearest whole number instead of ceiling
- fix large values showing up for multi-target heals in VisualHeal
- minor StufRaid tweak

3.3.004 02/03/2010:
- added option to change the abbreviation for thousand and million
- fix errors caused when using certain condition keywords as infotags
- added version checking for debugging purposes
- updated libraries, should fix VisualHeal errors

3.3.003 01/22/2010:
- tooltip should show correctly if auras are filtered
- localization support cleaned up and now only accepts it externally
- "Curable Debuff Icon" setting is now shown for Warlocks
- maximum font size increased
- StufRaid now allows statusbar textures to be set individually
- libraries updated

3.3.002 12/15/2009 - fix for settings not showing properly in config mode
3.3.001a 12/12/2009 - fix boss frames not updating properly, minor update
3.3.001 12/08/2009:
- updated toc for 3.3
- several performance tweaks
- fixed gloss issues with ButtonFacade
- added "(X)" to spell name on cast bars if cannot interrupt
- LFG icon should be fully functional
- added option to make LFG icon square or circular
- added option to change font settings for the PVP timer
- "Dispel Icon" is now labeled as "Curable Debuff Icon"
- updated libraries
- fix issue when self heals are considered as others
- added a way to stop dragging if anchor stays movable in StufRaid

3.2.007 11/06/2009:
- added support for 3.3 LFG role icons to player, target, and party
- load class specific elements only when necessary
- fix enemy units showing up as neutral when player is in vehicle
- fix Target/Combat Opacity issues where units do not show up initially
- hopefully fix all errors with leader/loot icons and group number when target frame is disabled
- update several libraries

3.2.006 10/30/2009:
- added support for 3.3 boss frames (not tested)
- reduced initial load time and memory usage by not building elements for frames that are not in use
- fix error that occurs when target is disabled but showing group numbers
- added options to buff/debuff icons and totem timers to make them non-interactive
- changed the word "Hide" to "Disable" in options
- default font will now depend on the client's localization
- Stuf_VisualHeal - updated to LibHealComm-4.0, don't upgrade if you need LHC3

3.2.005 09/23/2009:
- added option to only show custom text on mouseover
- fixed "Only on Mine" option for aura text timers
- minor options tweak

3.2.004a 09/13/2009 - fixed nil aggro caused when using aggro text tag (only need to update if you get this error)
3.2.004 09/04/2009:
- added smooth fading option for applicable bars
- added ConfigMode support
- fixed some rare nil errors

3.2.003 08/13/2009:
- update LibHealComm-3.0 to latest revision, may fix "You aren't in a party." spam
- tweaked aggro detection code

3.2.002 08/04/2009 - fix loading issues on fresh variables

3.2.001 08/04/2009 - toc to 3.2

3.1.017 07/31/2009:
- added option to show latency in player's casting bar
- added vehicle icon to player and party, hidden by default
- range fading will now fade on dead units
- added option to hide the text frame if there is no text to display
- added optional text frame argument to the Lua text function
- updated LibHealComm-3.0
- removed old 3.1 checks
- added option "Only Mine in Include Filter" to raid buff filter

...

Stuf 3.0.001:
- brand new replace to StellarUF
Optional Files (0)


Archived Files (14)
File Name
Version
Size
Author
Date
5.4.002
498kB
totalpackage
12-15-13 04:45 PM
5.4.001
497kB
totalpackage
09-20-13 10:30 PM
5.3.001
497kB
totalpackage
06-05-13 09:29 PM
5.2.001
497kB
totalpackage
03-10-13 05:03 PM
5.1.001
495kB
totalpackage
12-08-12 07:27 AM
5.0.005
495kB
totalpackage
09-30-12 06:17 PM
5.0.004
495kB
totalpackage
09-24-12 08:11 PM
4.3.001
492kB
totalpackage
11-29-11 10:54 PM
4.2.001
492kB
totalpackage
06-29-11 08:11 PM
4.1.001
491kB
totalpackage
04-26-11 06:27 PM
4.0.009
491kB
totalpackage
02-10-11 03:57 PM
3.3.006
514kB
totalpackage
06-22-10 04:35 PM
3.2.007
460kB
totalpackage
11-06-09 02:59 AM
3.1.017
428kB
totalpackage
07-31-09 05:50 AM


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Old 11-16-10, 04:09 PM  
Unkn
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Was it intentional, with the latest release, that certain changes, such as buff/debuff sizing, health/power bar sizing... hrm okay most sizing options actually, and some positioning options... with both Stuf Unit Frames and Stuf Raid Frames are not showing live? As in, it requires a reload to show any changes?

One of the reasons I use stuff is so I don't have to constantly reload ui. If this is intended my apologies, but currently its making stuf a pain in the ass to configure.
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Old 11-18-10, 05:07 AM  
Improstor
A Kobold Labourer

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First, thank you for awesome UF mod that allows me pretty much everything I ever wished.

Currently I miss just one option to make it perfect. Sorry of this has been mentioned already, but I couldn't find it in lacking features.

Would be possible to add option to change border edge size ? There is already option to change insets, however a lot of borders comes with kinda large/small edge.

Thank you in advance!
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Old 11-18-10, 02:03 PM  
Xhelius
An Aku'mai Servant

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I've recently enabled the ToT UF potrait and notice that it flashes or pulses. Player, Target, pet frames seem to be just fine and do not have this issue. I've reloaded, relogged.

Thanks for a great mod !
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Old 11-18-10, 05:01 PM  
Elloria
An Onyxian Warder
 
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Originally posted by Xhelius
I've recently enabled the ToT UF potrait and notice that it flashes or pulses. Player, Target, pet frames seem to be just fine and do not have this issue. I've reloaded, relogged.

Thanks for a great mod !
I had this same issue while doing crystal ui and I had to use the 2D portrait instead because of the flickering. all other portraits are fine.
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Old 11-18-10, 06:22 PM  
totalpackage
A Fallenroot Satyr
 
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Originally posted by Elloria
I had this same issue while doing crystal ui and I had to use the 2D portrait instead because of the flickering. all other portraits are fine.
There should be a tooltip warning on the "Show 3D" option about that.

Originally posted by Improstor
...Would be possible to add option to change border edge size ? There is already option to change insets, however a lot of borders comes with kinda large/small edge...
Already requested and denied since you can switch the border to something. If you want a thicker or thinner border, make one or add an already made file.

Originally posted by Unkn
Was it intentional, with the latest release, that certain changes, such as buff/debuff sizing, health/power bar sizing... hrm okay most sizing options actually, and some positioning options... with both Stuf Unit Frames and Stuf Raid Frames are not showing live? As in, it requires a reload to show any changes?
Sounds like you're getting errors without knowing about them. Enable showing Lua errors or download a bug tracking mod.
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Old 11-18-10, 06:53 PM  
Woxx1
A Kobold Labourer

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I can validate what Unkn said about having to reload the UI with certain STUF changes.

I have a lua error mod, bugsack with bugcatcher, and it is showing no errors from STUF.

On other toons with hardly any mods enabled, they also have to do reload the UI with certain changes from STUF.

With that said. One feature I notice in Cata beta is the ability to show player frame in the party. To attach player frame to party 1. I wonder if thats possible here? If so, im many healers would appreciate it.
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Old 11-18-10, 06:58 PM  
Unkn
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Originally posted by Woxx1
I can validate what Unkn said about having to reload the UI with certain STUF changes.

I have a lua error mod, bugsack with bugcatcher, and it is showing no errors from STUF.

On other toons with hardly any mods enabled, they also have to do reload the UI with certain changes from STUF.
Originally Posted by totalpackage
Sounds like you're getting errors without knowing about them. Enable showing Lua errors or download a bug tracking mod.
I have swatter. Its catching no errors. Its been happening to a few friends of mine as well. I've even tried it with all mods except stuf off. No errors, but not adjusting it without a reload. Its strange.
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Old 11-19-10, 07:29 AM  
erebos
A Kobold Labourer

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Hmmm I have a strange behavior regarding the buff/debuff icons.

The cooldown model overlaying the icon is not overlaying any icon besides the ones on the player frame for me. I can fiddle around with framelevels in the "aura.lua" but all I can get is the effect that the pie is above the icon texture and the count/timers are also below the pie (and therefor hard to see when covered).

If I use Stuf out-of-the-box and do nothing with its insides, the cooldown pie is not visible except on the border of the icon - there you can see the spark wandering around clockwise while the duration counts down.

Soooo: the cooldown frame is there & working but some framelevels are messed up I think.

Please take a look and keep up the great work - it is a marvellous UF-addon.
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Old 11-20-10, 10:35 AM  
daphoosa
A Kobold Labourer
 
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Has anyone else seen an issue with mana/power texts showing larger then others even when set to the same size?

I'm using an 8pt pixel font set to 8pt. If I use the hp tag below it looks fine:
Code:
[curph]/[maxhp]-[perchp]%
but if I place the following in that exact same box, the text appears about 10% larger and fuzzy:
Code:
[curmp]/[maxmp]-[percmp]%
Attempting to adjust the size when using the mana/power tags does not fix it.

Doing a complete reset and return to defaults does not fix it. In fact the default layout appears to have the exact same issue.

I am using the 4.0.006 version from curse.
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Old 11-20-10, 02:21 PM  
nosoup4crr
A Deviate Faerie Dragon

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any chance you'd consider adding a fade feature based on harm?
Last edited by nosoup4crr : 11-21-10 at 11:24 AM.
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Old 11-20-10, 04:31 PM  
jumpingflashback
A Kobold Labourer

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Hi!

totalpackage, I have to say, since I started playing WoW again this October I didn't feel like getting a lot of AddOns (again). However, once I looked for a battleground timer and found yours, I got Stuf UF, Stellar Bars and CloseUp immediately. They're great!

Anyhoo, right now I'm looking for a way to hide the party frames automatically whenever I'm in a raid or battleground. I've looked thoroughly in stuf_options, but couldn't find it. Anybody?

Best regards
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Old 11-23-10, 03:32 AM  
Ligia
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

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Nothing about adding spell names to aura bars? (I asked before but wasn't answered >.<)
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Old 11-24-10, 08:30 PM  
Riprap
A Deviate Faerie Dragon

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Is there a way to put text so that if a power bar doesn't exist, it will not hide the text? As was mentioned a few pages back, you can't search the comments, so I'm sure this was asked somewhere in the 101 pages of comments, but I can't find it.

Any ideas?

Thanks in advance.
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Old 11-25-10, 02:21 PM  
Woxx1
A Kobold Labourer

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This is imperative for healers. Please add player to party frames.

To have party frames anywhere other than under the player frame requires a lot of movement of the eyes.

If ya can just add the ability to add player to party frames, would be awesome for all healers!
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Old 11-26-10, 05:42 PM  
xyjames1488
A Murloc Raider

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Thumbs up mp99

I am trying to use the mp99 condition and it seems to have an issue.
Code:
[power_if_mp99:percmp]
See the issue is is that it only seems to fire for Mana. All the others like Rune, Rage Energy, etc.. do not seem to work.
Was wondering if you could help me on this. Also was wondering if it is possible to do the same effect as mp99, but make it not show when I have no Rage or rune power. (Hide @ 0-/100, show @ 1+/100 )

Thank you, your addon is amazingly light weight for it's feature rich make-up.
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