Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(300 Kb)
Download
Updated: 11-08-14 08:02 AM
Pictures
File Info
Compatibility:
Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-08-14 08:02 AM
Created:unknown
Downloads:829,072
Favorites:3,831
MD5:
6.0.3

Bartender4  Popular! (More than 5000 hits)

Version: 4.6.5
by: Nevcairiel [More]

Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.

WoW 6.0 and Warlords of Draenor
The latest version of Bartender (4.6.0) is fully compatible with WoW 6.0 and Warlords of Draenor!

Features

  • Support for all Action Bars and all related bars

    - 10 Action Bars
    - Stance Bar
    - Pet Bar
    - Bag Bar
    - Micro Menu
    - XP/Reputation Bar
  • All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
  • Very flexible and customizable Show/Hide driver based on Macro Conditions
  • Additional Layout and Paging settings for Action Bars

    - Page all bars based on Stance or Modifier
    - Possess Bar support
    - Custom State driver support with Macro Conditions
  • Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
  • StickyFrames support
  • Masque/ButtonFacade support!
  • Easy Hotkey Binding using KeyBound
  • Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)

FAQ
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.

Q: Can Bartender4 import settings from Bartender3?
A: No. Those two mods are too different to be able to import settings.

Q: Where are my keybindings? And how do i bind new keys?
A: BT3 Keybindings will not be ported over either, you have to use the new KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!

Q: CyCircled Support? I like my button skins?
A: No reason to cry! There is a sparkling new skinning addon/library out there! ButtonFacade is way easier to work with as a action-bar author, and its easier to write skins for it too! Alot of cyCircled Skins have already been ported to ButtonFacade, and more are on their way! After installing ButtonFacade just use its configuration to change the skin of the BT4 buttons (/bf)

Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.

Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread.
Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.

Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
Forums: Bartender4 Forum Thread
ButtonFacade: WoWAce ButtonFacade Project

=== Changelog ===

4.6.5

* Fixed two Lua errors occuring in different circumstances

4.6.4

* Fixed Auto-Assist and Mouse-Over smart targeting with talent or spec specific spells
* Fixed cooldown numbers with some addons not working (LUI, and more)

4.6.3

* Further attempts to workaround Blizzards bug with the cooldown swipe not obeying transparency properly

4.6.2

* Fixed an error when reducing the number of buttons on a bar
* Fixed the alpha of cooldown blings on faded bars
* NOTE: If you're still seeing the cooldown swipe or the cooldown bling on faded bars, make sure cooldown addons like OmniCC are not interfering.

4.6.1
* Added support for Monk Stance of the Spirited Crane
* Fixed alpha of cooldown swipes on faded bars

4.6.0
* Support for WoW 6.0 and Warlords of Draenor
* Added an option for Mouse-Over casting (automatically target the Mouse-Over unit when using the button keybinding)
* Improved the Blizzard bar preset to have the bags in the right position

4.5.13.2
* Fixed micro menu button layout broken in WoW 5.4.1

4.5.13.1
* Resolved a taint error introduced with WoW 5.4.1

4.5.13
* Fixed issues with the micro menu layout and positioning in pet battles/vehicles

4.5.12
* Fixed the action bar in some fights with shapeshift events (ie. Prophet Tharon'ja)

4.5.11
* Updated for 5.4
* Fixed the MicroMenu disappearing in PetBattles

4.5.10
* Updated for 5.3

4.5.9
* Updated for 5.2

4.5.8
* Fixed a Lua error related to spell flyouts

4.5.7
* Fixed a Lua error when entering vehicles

4.5.6
* Support for WoW 5.1, Loss Of Control Cooldowns and the works!

4.5.5
* Fixed Enabling/Disabling of the Pet Bar

4.5.4
* Added an option to hide the pet bars button grid (empty buttons)
* Fixed Fadeout with Flyout actions
* Fixed action range display when using the self-cast modifier for bar paging
* Using spanish translation for mexican WoW clients

4.5.3
* Improved handling of Override ActionBars which are not classified as vehicles (Darkmoon Faire games, and others)
* Added a visibility option to hide the bars when an override bar is active
* Fixed Shadowdance stance paging
* Even more fixes for the Reputation and XP bar

4.5.2
* Added a separate stance option for Shadowdance
* Fixed Incarnation: Tree of Life paging
* More fixes for the Reputation and XP bar

4.5.1
* Fixed the reputation and XP bars
* Removed the empty Totem Bar
* Improved Vehicle/Possess Bar handling

4.5.0
* Full support for WoW 5.0 and Mist of Pandaria
* Support for Pet Battles (all Bartender bars are hidden when the Pet Battle UI is shown)
* Full support for Monk stances
* Updated all stance code for changes in 5.0
* Support for spec-based profiles using LibDualSpec-1.0
* Added an option to change the direction of button flyouts (eg. summon demon/pet)
* Improved Vehicle Bar (no more missing "Leave Vehicle" button on some vehicles)
* Improved Masque integration

4.4.20.1
* Updated for 4.3

4.4.19
* Updated for 4.2

4.4.18
* Updated for 4.1

4.4.17
* Fixed disappearing Micro Menu

4.4.16
* Updates for the 4.0.6 patch

4.4.15
* Re-Added the "Leave Vehicle" button on Button 12 of the Possess Bar
* Added an option to toggle spells on key-down instead of key-up
* Cosmetic and internal fixes

4.4.14
* Fixed Blizzard Vehicle UI taint issues
* Fixed alot of keybinding related problems.
* Added an option to hide the "Equipped" border on buttons

4.4.13
* Fixed right-click self casting on modifier switched bars
* Fixed Vehicle UI button rebinding
* Bartender will now apply the "Blizzard" preset to new profiles
* Fixed hotkey out-of-range mode
* The "NormalTexture" is hidden once again now (the extra border around buttons)

4.4.12
* Fixed another issue with button locks
* Fixed an issue that tainted the UI and caused shaman totem bars to break

4.4.11
* Fixed the "Show Grid" option
* Fixed spell flyout buttons
* Convert old keybindings on Bar 1 to the new format

4.4.10
* Fixed self casting
* Fixed Show/Hide of HotKeys and Macro Names
* Fixed Button Locking
* Fixed keybinding shortening

4.4.9
* Support for the 4.0 Cataclysm Patch!
* Alot of internal changes for future plans
* New "Presets" module and "Blizzard Art" bar

4.4.2
* Support for the 3.3.0 Content Patch!
* Fixed the offset of the Totem Bar Drag Handle

4.4.1
* Fixed a condition that could potentially taint the Totem Bar and resulting in loss of functionality in Combat

4.4.0
* Support for the 3.2.0 Content Patch, including the new Totem Bar!
* Alot of Performance Tweaks
* Fixes and new localizations

4.3.3
* Fixed a glitch with the default vehicle UI to prevent taint from other addons.

4.3.2
* Added support for Page Swapping for Shadow Dance.
* Fixed Range Coloring and HotKey display for vehicle buttons.
* Fixed an error in the action button code.
* Fixed an error with the micro menu in vertical layout.

4.3.1
* Update all buttons when the talent spec is changed

4.3.0
* Fully updated for the 3.1.0 Content Patch!
* Refactored Positioning system. This //might// cause your saved bar positions to shift slightly. This is a one time change, but it was necessary for new features to come.
* Implemented a new "Positioning" Tab located on the options page of every individual bar.
[/b] Adjust the position of the bars with an absolute precision.
[/b] Options to center Bars both vertically and horizontally.
* Added an option to use the default Blizzard Vehicle Art on vehicles.
* Alot of internal refactoring of the state system and related functions.
* Numerous fixes and enhacements.

4.2.6
* Enabled the Chat Command interface, you can now use the /bt4 slash command to change various options in macros
* Localization Updates
* Internal tweaks and fixes

4.2.5
* Fixed a bug with Click-Through not properly applying after login

4.2.4
* Fixed Hotkey Range-Indicator
* Added Click-Through Support for a number of bars

4.2.3
* Fixed error in Button-Alignment with certain numbers of Rows
* Added "Hide on Vehicles" preset to visibility options

4.2.2
* Resolved "Black Button" issue with spells that require Rage/Mana/etc
* Improved behavior of the "Leave Vehicle" button to also cancel Mind Control etc.

4.2.1
* Added a Vehicle Bar with an additional "Leave Vehicle" button and the Pitch-Control buttons
* Potential fix for the issues with Possess/Vehicle Buttons not working properly

4.2.0
* Refactored ActionButton code (now using the Blizzard Template)
[/b] Empty Buttons are now completly click-through
[/b] Errors with empty buttons/wrong textures with ButtonFacade should be fixed
* MicroMenu now uses the ButtonBar prototype, allowing full Row/Padding control
* Added the keybindings to the Blizzard Keybinding Menu in addition to KeyBound
* Added support for Focus-Casting
* Added a minimap Icon to access the configuration
* Added support for specifying the fade-out alpha within a custom conditional string
* Fixed Hotkey on Pet and Stance Bar
* Re-arranged alot of options
* Fixed alot of errors with option handling

4.1.2
* Added new Popup Dialog in "Unlock Mode" that allows you to quickly lock the bars again and disable snapping
* Fixed initial starting positions of the bars, should no longer overlap. If they still do in rare cases, just move them ;)

4.1.1
* Fixed bugs with switching profiles
* Fixed a bug that caused the visibility to not properly refresh when unlocking/locking bars

4.1.0
* First public release for Patch 3.0
Archived Files (19)
File Name
Version
Size
Author
Date
4.6.4
300kB
Nevcairiel
10-28-14 08:28 AM
4.6.3
300kB
Nevcairiel
10-27-14 02:26 AM
4.6.2
299kB
Nevcairiel
10-16-14 01:03 AM
4.6.1
299kB
Nevcairiel
10-15-14 07:35 AM
4.6.0
300kB
Nevcairiel
10-14-14 01:37 PM
4.5.13.2
293kB
Nevcairiel
10-30-13 09:00 AM
4.5.13.1
293kB
Nevcairiel
10-29-13 04:11 PM
4.5.13
292kB
Nevcairiel
09-14-13 09:43 AM
4.5.12
292kB
Nevcairiel
09-13-13 10:30 AM
4.5.10
292kB
Nevcairiel
05-28-13 11:59 AM
4.5.9
292kB
Nevcairiel
03-23-13 01:16 AM
4.5.8
291kB
Nevcairiel
11-28-12 03:31 PM
4.5.5
290kB
Nevcairiel
09-22-12 01:54 AM
4.5.4
290kB
Nevcairiel
09-16-12 05:04 AM
4.5.3
296kB
Nevcairiel
09-02-12 01:31 AM
4.5.2
295kB
Nevcairiel
09-01-12 12:42 AM
4.5.1
295kB
Nevcairiel
08-30-12 09:40 AM
4.5.0
297kB
Nevcairiel
08-28-12 01:22 AM
4.4.20.1
273kB
Nevcairiel
11-29-11 03:38 PM


Post A Reply Comment Options
Unread 06-04-09, 06:33 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2395
Uploads: 6
Re: Re: Re: Possess/Vehicle Bar Problem

Originally posted by klarre
Of course not, I showed that BT4 "made up" the button as you put it. It is not visible and more importantly it is not bound in the default ui.
"Made up" - means "made something that were not exist". Which is not the case and I wasn't mean that.
Please don't put your dirty meanings in my mouth.

Originally posted by klarre
I can press button 12 as much as I want with the default UI without leaving vehicle because there are no such button visible or bound to the same binding as button 12 on bar1.
Do not prove anything. Sadly I can't track keybinding changes, but to me Blizzard doing sneaky shuffle around with them when you entering posessed state.

Originally posted by klarre
It is impossible to show (in game) that the button exist within WoW or BT4 when the only way to get access to the button is via BT4.
You made that assumption out of nowhere. It's certainly possible to access this button if it's exist. I just don't have enough knowledge to provide a testing case.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 06:28 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2395
Uploads: 6
Re: Re: Possess/Vehicle Bar Problem

Originally posted by forty2j
What addon is that?

It's certainly not the default UI.


That big curvey arrow thing is probably what's bound to your num-5. Blizzard didn't put it there. It looks like BT4's Exit Vehicle Button, but that's generally accompanied by the Up/Down aim buttons as well. If you're saying you're not running BT4 in his picture, then something else is changing your action bars, and you're attributing that addon's behavior as the "Default UI".
This is default UI, aside from the window from some quest tracker and one other titpled with the boss name.
Apparently, Blizzard doing some sneaky magic with keybindings when you entering posession mode. I just don't have enough knowledge and tools to detect it.
I can point to the one daily that involve vehicle, so you can test it yourself.
It's Thrusting Hodir's Spear, the Sons of Hodir Honored daily.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 04:20 PM  
klarre
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Possess/Vehicle Bar Problem

Originally posted by forty2j What addon is that?
It's certainly not the default UI.
...
The only screenshots I've seen you post didn't have the default UI.
It is not? If you don't know how the default vehicle bar looks like why are you even replying to the comment? That IS the default vehicle bar. Here's another one for you from Gamespots review of WotLK guaranteed addon free.

Originally posted by forty2j That big curvey arrow thing is probably what's bound to your num-5.
No kidding ... thats what I have been saying for days. The thing to note here is that it is NOT BOUND to whatever button 12 on bar1 is bound to.
This is default behavior.

Originally posted by forty2j + is exit vehicle, being the 12th button.
Also what I already said.
This it is not default behavior.

Originally posted by forty2j Blizzard didn't put it there.
Yes they did.

Originally posted by forty2j If you're saying you're not running BT4 in his picture...
That is a random screenshot from the web, not mine. It is default UI as far as visible bar addons are concerned.

Originally posted by forty2j
Wrong. You're trying to prove behavior is different in BT4 vs. default UI. How can you do that without showing the default UI?
Wrong. I said your INFORMATION is trivial meaning self evident, common sense, something anyone who uses addons knows.
Please read what I wrote before, I have done this and I reported the behavior in both cases, with and without any addons.

Originally posted by forty2j Default UI doesn't keybind to spells that aren't on action bars.
I never claimed this, why do you even bring this up?

Originally posted by forty2j
I run BT4. I have Bar 1 set to keybind to the numeric keypad.. so my spells are Num- 7 8 9 4 5 6 1 2 3 0 . +.

I have Bar 1 set to be my posess bar.

When I get in a vehicle, the buttons I use to activate vehicle abilities are Num- 7 8 9 4 5 6 1 2 3 0 . +.
Yes and where are the separate/different/other keybindings between the possess bar and bar1? They are all the same ... I asked for the possibility not to have them same. Why do you mention this? This is also self evident. The possess bar always get the same bindings as the bar that is switching to possess mode. I wanted different. That was the whole point of my comment.

Originally posted by forty2j
Originally posted by klarre 2. Make it possible to have other keybindings to the possess/vehicle bar (best of all if they could "overlap" with keybindings from bar1; having button 1 bound to 1 on both bar1 and the possess bar).
Errmm.. it does that.
No it doesn't, and no you couldn't show it.
klarre is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 02:12 PM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Re: Possess/Vehicle Bar Problem

Originally posted by klarre
When entering a vehicle, Default UI: Shows vehicle bar
What addon is that?

It's certainly not the default UI.


That big curvey arrow thing is probably what's bound to your num-5. Blizzard didn't put it there. It looks like BT4's Exit Vehicle Button, but that's generally accompanied by the Up/Down aim buttons as well. If you're saying you're not running BT4 in his picture, then something else is changing your action bars, and you're attributing that addon's behavior as the "Default UI".
Last edited by forty2j : 06-04-09 at 02:25 PM.
forty2j is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 02:08 PM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Re: Possess/Vehicle Bar Problem

Originally posted by klarre
To turn off addons is trivial information
Wrong. You're trying to prove behavior is different in BT4 vs. default UI. How can you do that without showing the default UI?

, and you can still not prove if BT4 or WoW creates the possess bar used for vehicles.
If BT4 is turned off, let's see what your DEFAULT UI gives you for a vehicle button. That will prove something.

Default UI doesn't keybind to spells that aren't on action bars.

You need to go into BT4 code and look where it gets that from.
You won't find it, cuz it's not there. Nothing in the BT4 code is introducing new buttons for vehicles, except its own separate vehicle bar.

Also I have shown the default vehicle bar about 3 times now, should be more than enough.
The only screenshots I've seen you post didn't have the default UI.

OK, then show me, if I have bar1 switching to vehicle bar (possess), how do I have separate (other) key bindings for bar1 and for the possess bar it switches to? Show me also, how some of these may overlap.
As an example setup. Bar1 keybound to: 1-= and the possess bar bound to 1-4, F5-F12?
I run BT4. I have Bar 1 set to keybind to the numeric keypad.. so my spells are Num- 7 8 9 4 5 6 1 2 3 0 . +.

I have Bar 1 set to be my posess bar.

When I get in a vehicle, the buttons I use to activate vehicle abilities are Num- 7 8 9 4 5 6 1 2 3 0 . +.

+ is exit vehicle, being the 12th button.

Maybe your keybinds are not what they think they are.. maybe some other addon, not Bartender, is introducing behaviors you don't expect.. I have no idea. I can see you're running something else besides Bartender that interacts with your action bars, because Bartender doesn't put in those custom graphics. You're going to have to start eliminating possibilities.. and the best place to start is to strip down to the default UI, no addons, default keybinds, and see what it's really doing.
forty2j is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 11:40 AM  
klarre
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Possess/Vehicle Bar Problem

Originally posted by forty2j
If you want to prove something about the default UI, turn off all your mods, reset all your keybindings to the default, and show us a picture of the default UI. A bartender bar with the Possess bar being a bar that was truncated to show 6 buttons tells us nothing.

Button 6 there looks like the "Tell me the next thing I should be doing" button, not a leave vehicle button.
To turn off addons is trivial information, and you can still not prove if BT4 or WoW creates the possess bar used for vehicles. You need to go into BT4 code and look where it gets that from.

BT4 does not behave like default UI, not even with the default vehicle bar enabled in BT4. This is due to BT4 not disabling bar1 (and other bars) keybindings while you are inside the vehicle. The default UI does this.

Also I have shown the default vehicle bar about 3 times now, should be more than enough.


Errmm.. it does that.
OK, then show me, if I have bar1 switching to vehicle bar (possess), how do I have separate (other) key bindings for bar1 and for the possess bar it switches to? Show me also, how some of these may overlap.
As an example setup. Bar1 keybound to: 1-= and the possess bar bound to 1-4, F5-F12?
klarre is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 10:36 AM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: Re: Possess/Vehicle Bar Problem

Originally posted by AnrDaemon This "alot" going down to 3 cases as I can tell.
BFD - damned platformer.
Keristrasza - like we don't have anything else to do.
Thaddius - damned platformer again.
4. There's an Ulduar fight that works like Keristrasza as well. :-p
forty2j is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 10:31 AM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Re: Re: Re: Possess/Vehicle Bar Problem

Originally posted by klarre
Of course not, I showed that BT4 "made up" the button as you put it. It is not visible and more importantly it is not bound in the default ui.

I can press button 12 as much as I want with the default UI without leaving vehicle because there are no such button visible or bound to the same binding as button 12 on bar1.

It is impossible to show (in game) that the button exist within WoW or BT4 when the only way to get access to the button is via BT4.
If you want to prove something about the default UI, turn off all your mods, reset all your keybindings to the default, and show us a picture of the default UI. A bartender bar with the Possess bar being a bar that was truncated to show 6 buttons tells us nothing.

Button 6 there looks like the "Tell me the next thing I should be doing" button, not a leave vehicle button.

2. Make it possible to have other keybindings to the possess/vehicle bar (best of all if they could "overlap" with keybindings from bar1; having button 1 bound to 1 on both bar1 and the possess bar).
Errmm.. it does that. You tell Bartender whether you want Bar 1, 2, 3, etc. to be the "Possess Bar". When you jump in a vehicle, MC someone, etc., the buttons on that bar turn in to the relevent buttons for the vehicle or thing you MC'd. The keybindings for that bar stay the same.

Blizzard default UI does the exact same thing, except that you can't change the bar it's replacing from 1 to something else.
forty2j is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 08:20 AM  
klarre
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Re: Re: Possess/Vehicle Bar Problem

Originally posted by AnrDaemon
"You can't see it by default" is the correct term.
Which does not mean that it's not exist.
Of course not, I showed that BT4 "made up" the button as you put it. It is not visible and more importantly it is not bound in the default ui.

I can press button 12 as much as I want with the default UI without leaving vehicle because there are no such button visible or bound to the same binding as button 12 on bar1.

It is impossible to show (in game) that the button exist within WoW or BT4 when the only way to get access to the button is via BT4.
klarre is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 08:07 AM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2395
Uploads: 6
Originally posted by Zveroboi
Hi! There is any way to set more then 12 buttons per bar?... Its pointles for me use 4 bars with 12 buttons each,i wanna 1 bar with 48 buttons
Put two bars next to eachother.
On more technical note, learn more about Bartender, it do not create new bars, it serving existing bars only.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 06:39 AM  
Zveroboi
A Murloc Raider

Forum posts: 5
File comments: 69
Uploads: 0
Hi! There is any way to set more then 12 buttons per bar?... Its pointles for me use 4 bars with 12 buttons each,i wanna 1 bar with 48 buttons
Zveroboi is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 04:34 AM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2395
Uploads: 6
Re: Possess/Vehicle Bar Problem

Originally posted by klarre
I just did (it is not there by default).
"You can't see it by default" is the correct term.
Which does not mean that it's not exist.

Originally posted by klarre
I am not saying that BT4 "made up" the button from scratch though. The reason for me to ask this from the beginning is that it is not certain that it can be removed.
The problem is that the default UI vehicle bar is not equal to the shown possess bar (whether it is "created" by WoW or bt4). If it created by WoW I see that it might be hard to get rid of the button.
No, in fact, it's simple. "Remove function that is on 12'th button". What if Blizz alter it and that spell will be meaningful once?

Originally posted by klarre
The article concerns MMORPG in general, Shadowbane and Age of Conan are MMORPG in particular.
GvG - Group versus Group.
Guilds, clans, corps and whatever else has distant relation to this definition.
Last edited by AnrDaemon : 06-04-09 at 04:36 AM.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 06-04-09, 03:33 AM  
klarre
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Possess/Vehicle Bar Problem

Originally posted by AnrDaemon
Well, let's have this down to simple case.
If you can prove that Bartender4 have made up this button, it'll be easy for author to remove it, right?
I just did (it is not there by default). I am not saying that BT4 "made up" the button from scratch though. The reason for me to ask this from the beginning is that it is not certain that it can be removed.
The problem is that the default UI vehicle bar is not equal to the shown possess bar (whether it is "created" by WoW or bt4). If it created by WoW I see that it might be hard to get rid of the button.

(@).(@) I have no comments.
Wikipedia: Realm versus Realm (RvR) is a type of Player versus Player gameplay in Massively multiplayer online role-playing games (MMORPG) where the player base is divided over multiple preset realms that fight each other over game assets ... Contrast with "Guild versus Guild" or GvG games, such as Shadowbane or Age of Conan, in which players organize themselves into factions of their own creation ...
The article concerns MMORPG in general, Shadowbane and Age of Conan are MMORPG in particular.
Last edited by klarre : 06-04-09 at 03:42 AM.
klarre is offline Report comment to moderator  
Reply With Quote
Unread 06-03-09, 06:25 PM  
AnrDaemon
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 115
File comments: 2395
Uploads: 6
Re: Possess/Vehicle Bar Problem

Originally posted by klarre
When entering a vehicle, Default UI: Shows vehicle bar. It has 6 buttons plus a separate leave vehicle button (bound to numpad 5). Pressing 7-= (or what you have bound your 7-12 buttons to, on your bar1) has no effect.

Bartender UI: Shows possess bar (and a little 3 button vehicle bar). Pressing buttons 7-11 have no effect, 12 however do; leave vehicle. Clearly different behavior.
Well, let's have this down to simple case.
If you can prove that Bartender4 have made up this button, it'll be easy for author to remove it, right?



Originally posted by klarre
GvG seems to be mosly RPG.
(@).(@) I have no comments.
AnrDaemon is offline Report comment to moderator  
Reply With Quote
Unread 06-03-09, 06:15 PM  
klarre
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
Possess/Vehicle Bar Problem

Originally posted by AnrDaemon
It does not behave differently ...
When entering a vehicle, Default UI: Shows vehicle bar. It has 6 buttons plus a separate leave vehicle button (bound to numpad 5). Pressing 7-= (or what you have bound your 7-12 buttons to, on your bar1) has no effect.

Bartender UI: Shows possess bar (and a little 3 button vehicle bar). Pressing buttons 7-11 have no effect, 12 however do; leave vehicle. Clearly different behavior.


PvP, yes, but not GvG ... As you can see from my examples, it is MMO.
GvG seems to be mosly RPG. If you need to aim (usually non RPG) then you need to strafe/jump.


Ahha, so my guess wasn't right. Good.
And the x2 is the... x2 button. One that by default assigned to double-leftclick. But in X7 you can reassign it.
I have no idea of what you mean by x2. X7 seem equally irrelevant and I have no idea why you even brought any of this up: my M4 and M5 buttons are bound exactly as keyboard buttons and do not have any behavior different from them at all (mouseover, nameplates or otherwise).
It almost seems like you are talking about things specific to your mouse?
klarre is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.