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Shadows of Argus (7.3.0)
Updated:03-06-18 11:40 AM
Created:unknown
Downloads:1,046,017
Favorites:3,894
MD5:
7.3.0

Bartender4  Popular! (More than 5000 hits)

Version: 4.7.10
by: Nevcairiel [More]

Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.

WoW 7.0 and Legion
The latest version of Bartender (4.7.0) is fully compatible with WoW 7.0 and Legion!

Features

  • Support for all Action Bars and all related bars

    - 10 Action Bars
    - Stance Bar
    - Pet Bar
    - Bag Bar
    - Micro Menu
    - XP/Reputation Bar
  • All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
  • Very flexible and customizable Show/Hide driver based on Macro Conditions
  • Additional Layout and Paging settings for Action Bars

    - Page all bars based on Stance or Modifier
    - Possess Bar support
    - Custom State driver support with Macro Conditions
  • Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
  • StickyFrames support
  • Masque/ButtonFacade support!
  • Easy Hotkey Binding using KeyBound
  • Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)

FAQ
Q: How do i access the Configuration?
A: You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.

Q: Where are my keybindings? And how do i bind new keys?
A: Bartender4 buttons do not automatically inherit keybindings from the Blizzard bars (except for Bar 1), you have to use the new KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key → voila!

Q: Can I skin the buttons beyond the built-in options?
A: Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.

Q: How do i disable the snapping of the bars?
A: Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.

Feature Requests/Bug Tracker
Please submit Bugs and/or Feature Requests using the Ticket System on the WoWAce Project page or in the Bartender4 Forum Thread.
Please provide as many information as possible, including your client language, the exact version you are running, how to reproduce any errors, and a stack trace, if applicable.

Links
WoWAce Project: Bartender4 on WoWAce
Custom State Header: Info page on WoWAce
Forums: Bartender4 Forum Thread
ButtonFacade: WoWAce ButtonFacade Project

=== Changelog ===

4.7.10
* Updated for WoW 7.3
Archived Files (33)
File Name
Version
Size
Author
Date
4.7.9
301kB
Nevcairiel
07-12-17 07:35 AM
4.7.8
301kB
Nevcairiel
07-12-17 02:16 AM
4.7.7
299kB
Nevcairiel
03-29-17 01:23 AM
4.7.4
308kB
Nevcairiel
11-20-16 09:09 AM
4.7.2
307kB
Nevcairiel
08-01-16 02:44 AM
4.7.1
307kB
Nevcairiel
07-20-16 05:13 PM
4.7.0
308kB
Nevcairiel
07-19-16 11:39 AM
4.6.14
307kB
Nevcairiel
03-07-16 03:01 AM
4.6.13
307kB
Nevcairiel
01-31-16 03:59 AM
4.6.12
307kB
Nevcairiel
11-17-15 01:21 PM
4.6.11
307kB
Nevcairiel
09-24-15 03:36 AM
4.6.10
307kB
Nevcairiel
06-29-15 02:10 PM
4.6.8
306kB
Nevcairiel
03-23-15 09:51 AM
4.6.5
300kB
Nevcairiel
11-08-14 08:02 AM
4.6.4
300kB
Nevcairiel
10-28-14 08:28 AM
4.6.3
300kB
Nevcairiel
10-27-14 02:26 AM
4.6.2
299kB
Nevcairiel
10-16-14 01:03 AM
4.6.1
299kB
Nevcairiel
10-15-14 07:35 AM
4.6.0
300kB
Nevcairiel
10-14-14 01:37 PM
4.5.13.2
293kB
Nevcairiel
10-30-13 09:00 AM
4.5.13.1
293kB
Nevcairiel
10-29-13 04:11 PM
4.5.13
292kB
Nevcairiel
09-14-13 09:43 AM
4.5.12
292kB
Nevcairiel
09-13-13 10:30 AM
4.5.10
292kB
Nevcairiel
05-28-13 11:59 AM
4.5.9
292kB
Nevcairiel
03-23-13 01:16 AM
4.5.8
291kB
Nevcairiel
11-28-12 03:31 PM
4.5.5
290kB
Nevcairiel
09-22-12 01:54 AM
4.5.4
290kB
Nevcairiel
09-16-12 05:04 AM
4.5.3
296kB
Nevcairiel
09-02-12 01:31 AM
4.5.2
295kB
Nevcairiel
09-01-12 12:42 AM
4.5.1
295kB
Nevcairiel
08-30-12 09:40 AM
4.5.0
297kB
Nevcairiel
08-28-12 01:22 AM
4.4.20.1
273kB
Nevcairiel
11-29-11 03:38 PM


Post A Reply Comment Options
Unread 04-14-09, 08:26 PM  
Gadzooks
A Kobold Labourer

Forum posts: 1
File comments: 32
Uploads: 0
Microbar is losing 2 buttons

For some reason, since the latest Bartender update, my microbar is missing two buttons. The LFG button, and the questlog button. If i go into the settings and uncheck "enable" for the micromenu, and then recheck it, the buttons appear again. Then they go away the next time I zone, reload ui, or log out.

It seemed to only do it when i set the Rows = 5 or more.
Last edited by Gadzooks : 04-14-09 at 09:29 PM.
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Unread 04-14-09, 12:14 PM  
kxuhx
A Kobold Labourer

Forum posts: 0
File comments: 83
Uploads: 0
Change this around any way you want.. I just don't see how you can fill your bars. Even if you put all your balance spells on #1 and your resto spells on #6, I don't see you needing more than that.
I can say, for me. Its cosmetic.

Interface IMG

I just make it work. Though id like to do a bit more. this is going to be rearranged with Dual Specs. But Ya technically i dont "need" more. But i have a lot of dead buttons since i dont use 12 on every bar. Would love to be able to take some of those empty buttons and make another bar or 2.

Either way I make due. And the mods Low memory use and ease of use will keep me using it.
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Unread 04-14-09, 11:19 AM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Originally posted by Darkvoid
I would really if you could add an option to create new bars because i'd like to have a good overview if i am going to shift with my druid into cat/bearform (i want to change to bars not only one but i havent enough bars to do that )

and sorry if i done any mistakes i am german and so my english isn't the best in the world :/
I don't recall there being more than 1 bar's worth of abilities for either cat or bear.. particularly since a portion of cat stuff requires prowling and should be separate.

Either way.. there are 10 bars availalble. There should be enough.

1 - "caster form" stuff (shows for cow/elf, travel, flight, aqua). Shows #7 or #8 in bear / cat form. Possess bar.
2 - buffs, rezzes, professions
3 - emergency consumables
4 - non-emergency consumables
5 - quest items?? (not necessary with new quest tracking feature)
6 - ???
7 - bear 1
8 - cat 1
9 - bear 2. Shows #10 in cat form. Hidden when not bear/cat.
10 - cat 2

Change this around any way you want.. I just don't see how you can fill your bars. Even if you put all your balance spells on #1 and your resto spells on #6, I don't see you needing more than that.
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Unread 04-13-09, 01:01 PM  
Darkvoid
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
I would really if you could add an option to create new bars because i'd like to have a good overview if i am going to shift with my druid into cat/bearform (i want to change to bars not only one but i havent enough bars to do that )

and sorry if i done any mistakes i am german and so my english isn't the best in the world :/
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Unread 04-13-09, 11:59 AM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Originally posted by AnrDaemon
And hit these buttons every time you want to move/rotate in certain direction? Do you ever think about what you asking?
I guess in theory you could use it like an auto-hidden windows taskbar, and anchor it to the top/bottom/etc. I'm sure I wouldn't want to use it, however.
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Unread 04-12-09, 12:03 PM  
xtoq
An Aku'mai Servant
 
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Forum posts: 32
File comments: 644
Uploads: 4
Originally posted by Fizbyn
A suggestion for a feature i would like to make is a option for Alpha to be set to 100% in combat. That was you could set it to zero and have it be invisible out of combat but still mouse over it if you needed to look at it, but would go to 100% alpha in combat. It would kind of replace "Hide out of combat" but would allow you to mouse over the bars and still see them even if you were not in combat.
Not sure if Bartender bars are named frames or not, but with Goose, you can set any frame to show/hide according to macro conditionals (such as nocombat and combat).
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Unread 04-12-09, 06:35 AM  
AnrDaemon
A Flamescale Wyrmkin
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Forum posts: 148
File comments: 2594
Uploads: 6
Originally posted by Lalia
This might seem like an odd request, but can we get any "visible only when mouseover" options for bars? Perhaps ways to make that conditional for only outside battle or just inside battle? Just a thought
And hit these buttons every time you want to move/rotate in certain direction? Do you ever think about what you asking?
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Unread 04-10-09, 12:10 PM  
Lalia
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
This might seem like an odd request, but can we get any "visible only when mouseover" options for bars? Perhaps ways to make that conditional for only outside battle or just inside battle? Just a thought
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Unread 04-06-09, 01:57 PM  
Elariah
Premium Member
 
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Forum posts: 18
File comments: 67
Uploads: 0
I have my action bars set to 0.85 scale, but this makes the font for hotkeys really horrible. Is there a way to set a different scale for fonts?

Nevermind - Found this http://www.wowace.com/projects/barte...e-for-buttons/
Last edited by Elariah : 04-06-09 at 02:14 PM.
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Unread 04-06-09, 10:39 AM  
forty2j
A Cobalt Mageweaver

Forum posts: 232
File comments: 260
Uploads: 0
Originally posted by AnrDaemon
From my mind, no.
All these 12 bars really used by Druid for example, taking off any of them - is taking a bar from one of Druid forms.
I haven't read it that closely.. but my understanding is that when you switch spec, your entire action bar config changes. Not just your main bar. There are 2 separate configs for each of your 12 bars.

What I'm planning on is having bar 10 be Moonkin stuff in when I'm specced Moonkin.. and then be Tree stuff when I'm specced tree. They'll both be set to Bar 10. Bar 1 will still be the hodgepodge associated with "caster" (e.g. Balance & Resto Classic) form.
Last edited by forty2j : 04-06-09 at 10:40 AM.
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Unread 04-06-09, 09:34 AM  
123noob
A Frostmaul Preserver
 
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Forum posts: 256
File comments: 57
Uploads: 4
Is it possible to have a custom condition to switch, let's say, button 1 of bar 1 to button 3 of bar 3? Been searching around but still haven't found the answer to that yet. All I came across were relating to entire bar switch only .
__________________
  • Sever: Twisting Nether
  • Character: BloodElf Paladin (Level - 35)
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Unread 04-03-09, 05:44 AM  
AnrDaemon
A Flamescale Wyrmkin
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Forum posts: 148
File comments: 2594
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Originally posted by ch0ke
Any idea how Bartender will work with 3.1 and the Dual Spec options?

As far as I know, when a player will switch spec, his main action bar will also change.

Will that "secondary main bar" be one of the 12 bars that bartender gives access to?

In other words, will we "lose" 12 buttons when Dual speccing ?
From my mind, no.
All these 12 bars really used by Druid for example, taking off any of them - is taking a bar from one of Druid forms.
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Unread 04-02-09, 01:46 PM  
ch0ke
A Kobold Labourer

Forum posts: 0
File comments: 5
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Any idea how Bartender will work with 3.1 and the Dual Spec options?

As far as I know, when a player will switch spec, his main action bar will also change.

Will that "secondary main bar" be one of the 12 bars that bartender gives access to?

In other words, will we "lose" 12 buttons when Dual speccing ?
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Unread 03-27-09, 08:46 PM  
AnrDaemon
A Flamescale Wyrmkin
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Forum posts: 148
File comments: 2594
Uploads: 6
Originally posted by Nevcairiel
I use Bartender4 myself (obviously) and a whole set of other addons, and i never saw the taint of the GM Ticket function.

That Bartender is getting blamed is probably because it "owns" the button that opens the GM Ticket window.
Hehehe, what about taints from other sources? One that i've posted before?
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Unread 03-27-09, 05:15 AM  
Nevcairiel
Premium Member
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Forum posts: 54
File comments: 104
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I use Bartender4 myself (obviously) and a whole set of other addons, and i never saw the taint of the GM Ticket function.

That Bartender is getting blamed is probably because it "owns" the button that opens the GM Ticket window.
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