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Updated: | 12-04-11 12:58 PM |
Created: | unknown |
Downloads: | 272,833 |
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MoveAnything enables you to move, scale, hide and adjust transparency of just about any screen element in WoW, offering tools to help you customize your UI. Some other frame modifications is also possible using MA's Frame Editors(introduced in 11.b2).
Type /move to show the main window or click the button below the game menu. This main window contains a list of Blizzard's frames(any element not in the list can be added to the Custom Frames category by either /move frameName, /hide frameName or one of the move/hide keybindings).
Maintained by Wagthaa of Earthen Ring EU since the pre-WotLK patch. Kudos to Skrag(original author), Jason(vanilla mod) & Vincent(tbc) for earlier versions.
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Wagthaa |
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10-11-10, 06:05 AM | |
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remove a buff
OK your new update works great i can now move the buffs(witch was the only thing i found at the time that did nto work) but with the new upadte i cant remove the mount buff. if i am riding a mount sometime i click off the buff but in this update on PTR i get an error saome that the MA addon was blocked by blizzard from doign this to disable the buff or ignor the error.
sofar thats the only thing i have found in error with the new update ill test it on the beta server aswell
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Grilor |
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10-11-10, 02:28 AM | ||
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Re: Focus Frame
I think it may be caused by WoW comparing to see if FocusFrame's scale is the same as the scale it would have by default when small. |
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Wagthaa |
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10-11-10, 12:28 AM | |
A Kobold Labourer
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Focus Frame
Hi,
Thx for this nice AddOn! I have trouble with the Focus Frame. In the wow standard settings, there is an option wich makes the focusframe smaller, or larger. If i move the focusframe with this AddOn, the focusframe will everytime show with the larger style! There is no way to save the smaller style for the focusframe, this AddOn ignore the wow standard setting "don't show the focusframe in larger style" (sry, i don't use the english wow client, therfore i didn't know the english description for this option). |
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Raymen |
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10-10-10, 06:49 PM | |
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11.b2 released, as a regular release since last time went so well.
The new frame editor is among the new features. You can open them by control clicking a mover or the nudger, or alternatively by clicking the frame name in the list. It may be daunting at first, with all it's controls, but it gives you a lot more control as well as some new frame modification features(such as clamp to screen, frame strata and hiding individual layers). Change summary for 11.b2: fixed frame list headings positions movers are now created as needed, removing the previous limit of 20 added checkbox "FS" for toggling Blizzard's framestack tooltip added frame editor adding several new frame modifications as well as making finetuning easier control click a mover or the nudger or just click a frame name in the list to open one added checkbox "FE" for toggling all frame editors visibility added virtual movers for several frames' buffs and debuffs buff movers: Player, Target, Focus (requires Larger Focus to be checked in Interface -> Unit Frames) debuff movers: Player, Target, Target of Target, Pet, Focus, PartyMember1-4 debuff mover for the new Target of Focus frame that is coming in 4.0.1 is commented out at the bottom of MoveAnythingVirtualMovers.xml till 4.0.1 is released, remove the prefixed <!-- and the trailing --> if you want to use it earlier renamed the optional file for user changes from UserVariables.lua to UserMods.lua |
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Wagthaa |
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10-07-10, 10:29 PM | ||||||
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Cooked up this wall of text for ya ^^ Been busy irl, hanging my nephew, coding on 11.b2 and whatnot so haven't had the time to reply, sorry for the wait.
I will do my best to keep going in the same manner, even as I keep struggling to find unintrusive places for my new features. I have however sneaked two small non related features in, minimap mousewheel zoom and square minimap, but have only included them as they takes up very little space/memory(the ui option to toggle them actually takes up more space than the features themselves). The upcoming features will however all deal with UI customization, with focus on improving the base features. Starting with providing an alternative method of modifying frames in 11.b2.
The sync button positions, scales, hides and alpha blends all frames you have modified with MoveAnything as applicable (aka it synchronizes them). Use this button in case some other source modifies a frame placing it the wrong spot messing up your UI. Due to a change in -11.b1 this button should now be even more rarely needed.
My pleasure, though I doubt I will ever merely be maintaining this... Simply got too many ideas for bettering the addon, so when I aren't on a wow break it's under constant development. I must admit I generally hold myself back as to not break the feel of the addon.
The 11.b2 I am working on contains "virtual movers" for several frame's buffs and debuffs. I hope to have it ready soon, just need to get the time to sort a couple issues . Hope to release it sometime during this weekend. To finish off this wall of text, I was wondering how you all like the recent changes? Any features you would like to see implemented? or changed? Thanks in advance for any and all feedback. |
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Wagthaa |
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10-06-10, 09:59 AM | |
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buffs
cant move buff frames in PTR ... or i should say i cant move the way i want. for one if i go in to the MISC tab and click buffs and then drag the buff bar the highlighted box moves but the rest dont, second if i do finaly get them to move(witch has only happned 1 time) when i then use a temp buff like a fishing lure the 1st buff bar jumps down and to the left covering bars 2 and moves to the left of the screen about 1" from the non temp buff location.
other this this every thing eles seems to be working fine on both PTR and Beta servers
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Last edited by Grilor : 10-06-10 at 10:00 AM.
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Grilor |
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10-01-10, 12:12 PM | |
A Cobalt Mageweaver
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When I hit ESC and open the options interface, the "MoveAnything" button is at the bottom outside the window. Is that on purpose?
Not that it matters greatly because MoveAnything works fine, I just found it and so far nothing to complain about. Thanks alot of maintaining this |
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Spahut |
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09-27-10, 02:21 PM | |
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I completely agree with the previous posters, Wagthaa. Thank you so much!
One thing I cannot seem to understand is the "sync" button. I have read the explanation "Synchronizes all frames modified by MoveAnything," but I still am not sure what frames get syncronized to. So what in layman's terms does this button do? Sorry for what must be an obvious thing to others - thanks for any assistance! |
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menace97 |
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09-27-10, 10:17 AM | ||
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Kyrgune |
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09-25-10, 08:30 AM | |
A Deviate Faerie Dragon
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Wagthaa I wanted to thank you for continuing the work on Move Anything. I have been using it since 2-3 months after WoW went live, and I still find it the cleanest and best frame mover. Thank you also for staying with the roots. We can move anything anywhere and you dont sell inventory for us, make announcements or colorize our bags or .. any of the zillion other things we can get from a dozen different mobs. Move Anything just moves things, superbly.
Highest Regards, Raederle |
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Raederle |
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09-17-10, 09:56 PM | |
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New beta version released, 11.b1. It contains several fixes as well as a couple new features. It's marked as a beta only because it does not yet contain all the features which was planned for -11.
11.b1 loads without errors on PTR, so it should work for Cataclysm(Update: a friendly user has confirmed it to work properly in the beta, thanks again, it's much appreciated). Will run proper throughout tests once my character copies have completed. I had to pull several new features that I'm working on, but felt it was worth it in order to get a 4.0.1 compatible version out there. I will add the new features back in as time allows me to complete them. Change summary for 11.b1: updated to run with WoW 4.0.1, though a full test won't be done until my character copy is completed. it will show as outdated unless you update the toc to 40000 dropped wow version from version string added search field to the frame list. use * as a wildcard, ^ to match the start of a string and $ for the end added Blizzard Interface Options tab added square minimap feature updated the ui locked MicroMenu Buttons to prevent jumping to default location when changing talents WorldMapFrame added to the list of frames which MoveAnything won't touch fixed issue that may cause the capture bar to be placed off screen fixed issue with the vertical shapeshift buttons mover Edit: Decided to forgo the beta phase to throw a bone to those who would be running MA in the beta or on PTR. So released it as a regular release 5 minutes after having written this message originally.
Last edited by Wagthaa : 09-20-10 at 05:54 AM.
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Wagthaa |
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08-23-10, 03:20 AM | |
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In some infight situations my player frame is moved back to the standard position, after a long time it goes back automatic.
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blizzart |
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07-13-10, 04:17 PM | |
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Awesome!
Fucking AWESOME! finnaly i can remove thos ugly ass looking art!
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cryptical |
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