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Updated: 02-16-11 06:00 AM
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Updated:02-16-11 06:00 AM
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Caith UI  Popular! (More than 5000 hits)
Version: 19
by: Caith [More]




Welcome to my custom user interface.
I use a 24" monitor with a 1920x1200 resolution.
But you could also use it with your own resolution,
maybe you have to adjust some parts of the UI.

-

The installation guidelines are in the CaithUI.rar
But you can watch here a small ingame tutorial how to get started

http://www.youtube.com/watch?v=Btf3WKKzsn0




I use a couple of addons to modify my UI

Unitframes: PitBull, Gladius, kgPanels, Quartz
Buttons: Bartender4, OmniCC, kgPanels
Combat: LoseControl, Afflicted3, AUF, MSBT, DoomCdPulse
PVE: Omen, Recount, DBM
Buffs: nBuff, PowerAuras
Map: nMap, Mapster
Other: TipTac, FluidFrames, Reflux, !Beautycase, Bagnon, Junkyard, SharedMedia


Thanks a lot to the addon authors. We couldn't create such awesome interfaces without your addons!

v.16.00

- it's better


--------------------------------------------------------

v.15.02

MSBT
-other font for text (font for numbers is the same as before)
-changed some scroll areas

PitBull
-smaller partyframes
-moved focusframe to upper right
-changed focusframe to be the same style as targetframe
-added focustargetframe
-debufftimer from partydebuffs and focusdebuffs are located above/under the debufficons (before inside the icons)
-resized petframe
-resized targetstargetframe
-added healthpercentages to the unitframes healthbar (like previous versions of my UI)

Gladius
- almost the same style as pitbull targetframe (changed lua-stuff)
- looks amazing now ^^

Quartz
- bigger focuscastbar (same size as targetcastbar)

--------------------------------------------------------

15.01

- fixed nBuff weapon-enchant timer
- deleted quartz-swingtimer
- deleted pitbull lua-text (I use dogtag-text)
- updated pitbull with correct profile

--------------------------------------------------------

15.00

- new design :P

--------------------------------------------------------

14.00

- new layout
- new parrot style
- new afflicted style
- replaced classtime dot view with powa
- new addon losecontrol
- new addon ghostpulse
- new chat and bar style

--------------------------------------------------------

13.01

- included an uptodate PitBull4 beta-version
- new general wow-font
- new parrot-number-font
- new wow-dmg-font
- new classtimer-font
- fixed tiptac tooltips
- exportet powa settings
- moved installation guidelines in the addon package

--------------------------------------------------------

13.00

- Updated PitBull raidframe
- redesigned Parrot
- new petbar with kgpanels background
- added customized gladius
- added customized powerauras
- added customized omen
- added ora2
- added bigwigs
- changed kgpanel colors


--------------------------------------------------------

12.01

- Updated PitBull auracoloring (thanks to tukz!)
- Updated PitBull classcoloring (thanks to tukz!)
- Updated PitBull raidframe (slightly new design)
- Fixed some PitBull scale issues
- Fixed some PitBull dogtags
- Changed some fonts in parrot
- Fixed Quartz mirrorbar (fatigue, breath, ..)
- moved the players-pet actionbar to above the frame (see screenshot)
- doesn't include my config.wtf this time, because some people had problems with the high quality. just follow step 4 from the instructions.

--------------------------------------------------------

12.00

Ready for patch 3.1.

--------------------------------------------------------

11.03

Deleted 1x multisample version.
Added a non widescreen version.
Deleted unnecessary librarys.
Updated parrot.
Updated some textures.
Redesigned the raid frame.

--------------------------------------------------------

11.02

Updated the "more sample" version to a smoother look.
Changed the statusbar texture, to fit more into the smoother look.
Changed some backgroundpanel textures.
Changed the raidframes a bit.
Fixed the pitbull debuffs from the target frame.

--------------------------------------------------------

11.01

I've splittet the UI in two versions:
- 1x sample
- 2x sample / 4x sample / 8x sample

--------------------------------------------------------

11.00

Working Patch 3.0.2 version.

--------------------------------------------------------
Optional Files (0)


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Unread 05-06-11, 02:59 AM  
wolfji
A Kobold Labourer

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hey guy ive got some probs with this ui i neither got proper buffs nor debuffs just cant see my two weapons being poisened and thats all..tell me how to fix plz
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Unread 05-04-11, 04:31 PM  
Bindii
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Originally posted by Alkaineria
I think I have another problem with my UI. When I am in a raid party, I can't see the frames of the differents groups. Is it a problem of Pitbull's configuration or it's just that Caith didn't want raid frames ?

Thank you for helping me ( I'm sorry again for my bad English )
I have that same problem and I believe the PitBull is just outdated. I could be wrong though.

P.S - Votre anglais n'est pas mal Il est tres facile comprendre. (Je suis desole pour mon francais!)
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Last edited by Bindii : 05-05-11 at 05:34 PM.
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Unread 05-04-11, 04:00 AM  
Alkaineria
A Kobold Labourer

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I think I have another problem with my UI. When I am in a raid party, I can't see the frames of the differents groups. Is it a problem of Pitbull's configuration or it's just that Caith didn't want raid frames ?

Thank you for helping me ( I'm sorry again for my bad English )
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Unread 05-03-11, 10:25 AM  
Alkaineria
A Kobold Labourer

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Oh thank you so much, that works perfectly
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Unread 05-03-11, 08:46 AM  
Phiolin
A Kobold Labourer

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nbuff rogue poison issue

To fix the rogue poison buffs, you'll have to replace a part of the nbuff code.
It's actually not too difficult to fix, but I've only tested it briefly. It works fine on my rogue and other characters so it's probably a good start for now.

Open your nbuff.lua and look for the function BuffFrame_SetPoint.
Replace the whole function code with this

Code:
local function BuffFrame_SetPoint(self)
    local hasMainHandEnchant, _, _, hasOffHandEnchant, _, _, hasThrownEnchant, _, _ = GetWeaponEnchantInfo()
    if (self and self:IsShown()) then
        self:ClearAllPoints()
        if (hasMainHandEnchant and hasOffHandEnchant and hasThrownEnchant) then
            self:SetPoint('TOPRIGHT', TempEnchant3, 'TOPLEFT', -nBuff.padding.x, 0)
            return
        elseif (hasMainHandEnchant and hasOffHandEnchant) then            
            self:SetPoint('TOPRIGHT', TempEnchant2, 'TOPLEFT', -nBuff.padding.x, 0)
            return
        elseif (hasMainHandEnchant and hasThrownEnchant) then            
            self:SetPoint('TOPRIGHT', TempEnchant2, 'TOPLEFT', -nBuff.padding.x, 0)
            return
        elseif (hasOffHandEnchant and hasThrownEnchant) then            
            self:SetPoint('TOPRIGHT', TempEnchant2, 'TOPLEFT', -nBuff.padding.x, 0)
            return
        elseif (hasMainHandEnchant or hasOffHandEnchant or hasThrownEnchant) then            
            self:SetPoint('TOPRIGHT', TempEnchant1, 'TOPLEFT', -nBuff.padding.x, 0)
            return
        elseif (not hasMainHandEnchant and not hasOffHandEnchant and not hasThrownEnchant) then
            self:SetPoint('TOPRIGHT', TempEnchant1)
            return
        end
    end
end
Directly after this function look for

Code:
TemporaryEnchantFrame:ClearAllPoints()
TemporaryEnchantFrame:SetPoint('TOPRIGHT', Minimap, 'TOPLEFT', -20, 0)
TemporaryEnchantFrame.SetPoint = function() end

TempEnchant2:ClearAllPoints()
TempEnchant2:SetPoint('TOPRIGHT', TempEnchant1, 'TOPLEFT', -nBuff.padding.x, 0)
After these lines, ADD:

Code:
TempEnchant3:ClearAllPoints()
TempEnchant3:SetPoint('TOPRIGHT', TempEnchant2, 'TOPLEFT', -nBuff.padding.x, 0)
Also, there should be a "for" loop directly below this code. Make sure the loop actually counts to 3 now (originally it only counts to 2):

Code:
for i = 1, 3 do
There you go.
Last edited by Phiolin : 05-03-11 at 08:53 AM.
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Unread 05-02-11, 02:06 PM  
Alkaineria
A Kobold Labourer

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Hi Caith, I play as a rogue and I have a little problem with my poisons. Actually, the problem is that I can't see the 3 buffs ( Right hand, left hand and thrown weapon ), but only 2 of them. I tried to solve this problem by modifying the config of nBuff but it failed.

Here is a screenshot : as you can see, I managed to show the 3 weapon's poisons but 2 of them are smaller

Thank you
( Sorry for the bad English, I'm French )
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Unread 04-29-11, 06:40 AM  
Nacken
A Kobold Labourer

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Hi Caith,

I would absolutely join Respite's suggrestions. I love ur ui and admire the work u put into it. If you would make an announcement like that to regularly update etc., I would absolutely be willing to spend a certain amount to reward your efforts.

Just my 2 cents .

Cheers,
Nacken
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Unread 04-28-11, 02:05 AM  
Respite
A Kobold Labourer

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i updated a few but they dont have your settings and reflux didnt work to make them the same it says "this addon has been modified if you renew it you will lose your settings"

edit: was only tidyplates that didnt work the same as before, the other addons you listed when i copied them had the same settings you used yourself. the only thing that isnt working now is arena unit frames and spell alerter but spell alerter wasnt your addon anyway

again though, WTB working UI with fully up to date addons including Grid that you mentioned a few months ago.. happy to pay you for it as i am certain a lot of other people would to. you could even say "ill update it when my paypal hits 100 euros" or something ;p

cheers
Last edited by Respite : 04-28-11 at 02:56 AM.
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Unread 04-27-11, 02:56 PM  
Caith
A Murloc Raider
 
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Hello everyone,

I just logged in and was surprised how many addons were still working.

Then I updated some wich were broken:

http://www.wowinterface.com/download...asClassic.html
http://www.wowinterface.com/download...yBossMods.html
http://www.wowinterface.com/download...arslayout.html
http://www.wowinterface.com/download...t4.1ready.html
http://www.wowinterface.com/download...ed34.1Fix.html
http://www.wowinterface.com/download...idyPlates.html


I havn't really got time to play today so no testing in arena / battleground / raids, but I can digg without getting spammed with errors.
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Last edited by Caith : 04-27-11 at 03:49 PM.
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Unread 04-27-11, 09:59 AM  
donzoolo
A Kobold Labourer

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Re: please update

Originally posted by Respite
i will happily put 10 euros in your paypal for a completely up to date UI.
same
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Unread 04-27-11, 06:41 AM  
Northion
A Kobold Labourer

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aye, gif update compatible for 4.1, would be amazing.
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Unread 04-27-11, 05:21 AM  
Respite
A Kobold Labourer

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please update

after the latest patch almost every single addon is not working?

please caith can you update... i will happily put 10 euros in your paypal for a completely up to date UI.

thanks,

Respite
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Unread 04-26-11, 04:59 PM  
Bindii
A Kobold Labourer
 
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Go go Caith! Update this amazing UI!!
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Unread 04-16-11, 12:30 AM  
Antipop
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

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Why not use Stuf Unit Frames? It's much less memory intensive and alot more customizable. Other than that, pretty spiffy UI.
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Last edited by Antipop : 04-16-11 at 12:31 AM.
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Unread 04-11-11, 12:19 AM  
lucrative
A Kobold Labourer

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Does anyone know how to get the pets of other players in your party to show on pitbull party frames
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